Patents Examined by Damon Pierce
  • Patent number: 9520025
    Abstract: A gaming system is provided enabling real-time cash management to be performed, even while in the play of a game to be performed by employing game media rendering their items of recorded information readable. Having received a result of detection of game chips on a game betting board from a game betting device, a server device accumulates the result of the detection, and judges whether or not movement of game chips has occurred between a dealer and each player, in comparison with a past result. When movement of game chips has occurred between the dealer and such each player, data relevant to a game chip table, a player table, and a dealer table is updated so as to reflect a result of the movement.
    Type: Grant
    Filed: February 16, 2010
    Date of Patent: December 13, 2016
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Toshimi Koyama, Jun Fujimoto
  • Patent number: 9514614
    Abstract: Technologies and implementations for determining advantages in a card game via a video capture device are generally disclosed.
    Type: Grant
    Filed: February 24, 2013
    Date of Patent: December 6, 2016
    Assignee: eConnect, Inc.
    Inventors: Henry Valentino, III, Robert Conde, Travis Whidden, Jeremiah Morrill
  • Patent number: 9514270
    Abstract: On embodiment of the gaming system: receives a base wager from a player for a play of a wagering game; enables the player to select to cause a modifier to be applied to the play of the wagering game or the modifier to not be applied to the play of the wagering game; displays an outcome of the play of the wagering game; if the outcome is a losing outcome and if the player caused the modifier to be applied to the play of the wagering game, reset the modifier; if the outcome is the losing outcome and if the player caused the modifier to not be applied to the play of the wagering game, increase the modifier; if the outcome is a winning outcome and the player caused the modifier to not be applied to the play of the wagering game, provide a first award to player based on the winning outcome and the base wager, and reset the modifier; and if the outcome is a winning outcome and the player caused the modifier to be applied to the play of the wagering game provide a second different award to the player based on the wi
    Type: Grant
    Filed: February 7, 2013
    Date of Patent: December 6, 2016
    Assignee: IGT
    Inventors: Daniel J. De Waal, Anthony J. Baerlocher, Cameron A. Filipour
  • Patent number: 9514609
    Abstract: A system and method for allowing multiple players to place independent wagers on a single game is disclosed. The game may be played on either a gaming machine or at a gaming event. A main player is physically located at a system operator, such as a casino. Additional players may join the main player and place wagers on the games that the main player is playing. The wagers that the additional players place are treated and paid out independently from the wagers placed by the main player. Furthermore, the players and the main player may communicate with each other throughout the betting process.
    Type: Grant
    Filed: April 24, 2015
    Date of Patent: December 6, 2016
    Assignee: LOOLI, CORP.
    Inventors: Howard B. Katz, Denise E. Katz
  • Patent number: 9508226
    Abstract: Methods and apparatus are provided for enabling a player to take a tour of a secondary game at a game machine. In one embodiment, a method is provided that includes offering to enable entry of a player into a bonus round of a game machine in exchange for a fee, receiving the fee from the player, and enabling entry of the player into the bonus round. The method further includes receiving an indication of at least one player selection during the bonus round, and determining an outcome based on the at least one player selection. In other embodiments, the method includes providing a prize to the player based on the outcome.
    Type: Grant
    Filed: November 3, 2014
    Date of Patent: November 29, 2016
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Russell P. Sammon
  • Patent number: 9492746
    Abstract: Reference coordinates are set for controlling a game based on coordinate information which is outputted when a state that no coordinate information is outputted from a pointing device is shifted to a state that coordinate information is outputted, and designated coordinates are set based on the coordinate information and the game is controlled based on at least one of an input direction which is a direction from the reference coordinates to the designated coordinates and an input distance which is a distance between the reference coordinates and the designated coordinates.
    Type: Grant
    Filed: June 23, 2005
    Date of Patent: November 15, 2016
    Assignee: Nintendo Co., Ltd.
    Inventor: Keizo Ohta
  • Patent number: 9474963
    Abstract: A game apparatus includes an LCD, and a touch panel is placed on a top surface of the LCD. A player instructs an enemy character displayed on the LCD by use of a stick to attack the enemy character. For example, in a case that the enemy character exists at a depth of a game screen, little damage is applied to the enemy character, and a weak vibration is applied to the game apparatus. Conversely, in a case that the enemy character exists at a front of the game screen, much damage is applied to the character, and a strong vibration is applied to the game apparatus. In either case, the vibrations are transmitted to the fingers or hands of the payer via the stick.
    Type: Grant
    Filed: May 1, 2013
    Date of Patent: October 25, 2016
    Assignee: NINTENDO CO., LTD.
    Inventor: Souichi Nakajima
  • Patent number: 9454878
    Abstract: A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and/or a target pattern of game play outcomes. The processor is further programmed to award a jackpot credit to one or more players when the jackpot trigger condition is satisfied.
    Type: Grant
    Filed: March 23, 2012
    Date of Patent: September 27, 2016
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Daniel William Milligan, Christopher John Thacker, Stephen Wade Brooks, Jason Todd Sprinkle
  • Patent number: 9454877
    Abstract: A main or base game has an associated bingo-type matching bonus game or event. The main or base game may have a winning outcome with an associated base award. Upon the occurrence of certain events, such as matches of symbols used in the main game, one or more bonus indicia, such as bingo balls, are generated. These bonus indicia are compared to a player's bonus indicia, such as bingo numbers on a player's bingo card, for matching. If one or more designated matches, such as matching patterns, are achieved, the player may be awarded a bonus event award.
    Type: Grant
    Filed: January 9, 2014
    Date of Patent: September 27, 2016
    Assignee: Gamings Realms, PLC
    Inventors: Eric Lamendola, Craig Falciglia
  • Patent number: 9445949
    Abstract: One aspect of the disclosure relates to processing commands in an online game, and particularly for assigning an order for the execution of commands in the online game such that the commands are executed in that order by disparate servers. The online game may be played by a plurality of users via a respective plurality of client computing devices. Commands may be received at a plurality of game servers from a plurality of users via a plurality of client computing devices. A central server may receive the commands from the respective game servers and may assign sequence numbers for the received commands. The commands may be performed in sequential order. By executing commands in sequential order by the plurality of game servers, the virtual world of the online game may be presented in a consistent way to the plurality of users of the online game.
    Type: Grant
    Filed: May 31, 2013
    Date of Patent: September 20, 2016
    Assignee: KABAM, INC.
    Inventor: Clifford J. Harrington
  • Patent number: 9437084
    Abstract: A gaming system displays a plurality of independent reels, wherein each independent reel generates a symbol from a plurality of symbol positions of that independent reel in accordance with a plurality of probabilities. At least two adjacent independent reels generate symbols according to relatively high probabilities of generating a designated symbol. For a play of the game, the gaming system generates and displays a symbol for each independent reel and provides an award for any displayed winning symbol combinations. In one embodiment, for at least one symbol position of at least one winning symbol combination, the gaming system re-generates a symbol for one or more independent, such as by displaying a symbol from an adjacent symbol position of that independent reel. The gaming system provides an award for any winning symbol combinations and repeats until no winning symbol combinations are displayed.
    Type: Grant
    Filed: November 1, 2013
    Date of Patent: September 6, 2016
    Assignee: IGT
    Inventors: Paulina Rodgers, Christmas C. Parker, Benjamin C. Hoffman
  • Patent number: 9437073
    Abstract: The present invention relates to a system and method for integrating player tracking and cash access in a casino or other gaming environment. One aspect of the invention allows for fund access and management wherein gaming machines, such as slot machines or on-line virtual gaming machines, receive playable credits directly from a patron's banking or credit card account. Another aspect of the present invention relates to integrating player tracking and cash access transactions by allowing the players to provide a player tracking card for each financial transaction conducted in a gaming environment. In return, the casino issues gaming or bonus points to the players for allowing their transactions to be tracked. Yet another aspect of the present invention consolidates the players' financial account information into a single casino database.
    Type: Grant
    Filed: May 9, 2013
    Date of Patent: September 6, 2016
    Assignee: Everi Payments Inc.
    Inventors: Mike LeStrange, Richard Beer, Craig Potts
  • Patent number: 9430910
    Abstract: The invention relates to a system and methods of conducting a lottery, the system comprising a gaming server in communication with a wireless communication device associated with a wireless network, wherein the gaming server in response to receiving a request from a lottery subscriber, generates chance units by debiting an amount from a billing system associated with the wireless network, quantifies the debited amount into chance units and credits the chance units into a chance unit account. The chance units are used thereof by the lottery subscriber to submit entries in lotteries. The invention further provides for methods of registering lottery subscribers, submitting entries in lotteries and performing a lottery draw.
    Type: Grant
    Filed: November 30, 2011
    Date of Patent: August 30, 2016
    Inventor: Ndonye Mackenzie
  • Patent number: 9421467
    Abstract: In a predetermined storage section, display data used for displaying an approach moving image representing an approach method for a predetermined scene in the game is stored, so as to associate the display data with the predetermined scene. A game processor performs the game process, and displays a game image on a display device. An input made by a user for providing an instruction for displaying the approach moving image is received, and a scene in the game is determined when the input from the user is received. From the predetermined storage section, the approach moving image associated with the determined scene is read, and the approach moving image is displayed on the display device.
    Type: Grant
    Filed: June 30, 2008
    Date of Patent: August 23, 2016
    Assignee: NINTENDO CO., LTD.
    Inventor: Shigeru Miyamoto
  • Patent number: 9418507
    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a group award presentation of a plurality of similar or identical awards. Generally, the gaming system employs the group award presentation to display a plurality of similar or identical awards for a play of a game as a group rather than separately displaying each individual award. In one embodiment, the group award presentation includes a simultaneous display of the awards associated with a plurality of displayed instances of a winning symbol combination, wherein such awards are simultaneously displayed as a group of awards. In another embodiment, the group award presentation includes a simultaneous display of the awards associated with a plurality of displayed instances of a plurality of winning symbol combinations, wherein such awards are simultaneously displayed as a group of awards, and wherein those winning symbol combinations are associated with a same award.
    Type: Grant
    Filed: July 5, 2012
    Date of Patent: August 16, 2016
    Assignee: IGT
    Inventors: Johnny L. Palchetti, Dorothy P. Cheung, Kevin M. Kuran
  • Patent number: 9401069
    Abstract: The gaming system, gaming device, and gaming method disclosed herein provide an opportunity for a player to place a replay wager for a group or set of a plurality of plays of a wagering game. In one embodiment, the replay wager activates a replay feature which the player can use a designated number of times (such as one time) over the plurality of plays of the wagering game. The player's use of the replay feature causes the gaming system to redisplay the previous play of the wagering game, and provide any awards associated with the previous play of the wagering game. After the player uses the replay feature over each of the designated number (such as one) of the plurality of plays of the wagering game, the player cannot use the replay feature for any of the remaining plays of the plurality of plays of the wagering game.
    Type: Grant
    Filed: May 6, 2015
    Date of Patent: July 26, 2016
    Assignee: IGT
    Inventors: Daniel J. De Waal, Anthony J. Baerlocher
  • Patent number: 9381430
    Abstract: A video game includes a peripheral device that senses the presence and identity of toys near or on the peripheral. Each of the toys includes an identification device such as an RFID tag. Each of the toys is also associated with a corresponding game character or object. The interactive video game presents a play pattern such that when a toy is detected in a detection area of the peripheral, the virtual game system may process the placement of the toy so as to effectuate a video game control action such as an attack or a maneuver to evade an enemy.
    Type: Grant
    Filed: May 17, 2011
    Date of Patent: July 5, 2016
    Assignee: Activision Publishing, Inc.
    Inventors: Paul Reiche, Daniel Gerstein
  • Patent number: 9384627
    Abstract: The present invention involves methods and devices for controlling many aspects of a player's gaming experience, including game themes presented, game denomination, pay models, content and promotions. Some implementations of the invention provide a casino operator the necessary tools to create subsets of customers, often referred to herein as “communities,” and to control the gaming experiences of players in these communities. In some such implementations, communities may be created and/or modified according to various criteria, some of which may be weighted more heavily than others. Specific marketing messages, promotions, etc., may be provided to attract and retain players having similar characteristics and preferences.
    Type: Grant
    Filed: May 30, 2013
    Date of Patent: July 5, 2016
    Assignee: IGT
    Inventors: Andy O. Bryson, Richard Fishman
  • Patent number: 9384628
    Abstract: The present invention involves methods and devices for controlling many aspects of a player's gaming experience, including game themes presented, game denomination, pay models, content and promotions. Some implementations of the invention provide a casino operator the necessary tools to create subsets of customers, often referred to herein as “communities,” and to control the gaming experiences of players in these communities. In some such implementations, communities may be created and/or modified according to various criteria, some of which may be weighted more heavily than others. Specific marketing messages, promotions, etc., may be provided to attract and retain players having similar characteristics and preferences.
    Type: Grant
    Filed: June 6, 2013
    Date of Patent: July 5, 2016
    Assignee: IGT
    Inventors: Andy O. Bryson, Richard Fishman
  • Patent number: 9358458
    Abstract: Optional commitments may be provided to players within a videogame. The optional commitments commit players to perform and/or abstain from certain actions within the videogame. The players may be rewarded for accepting commitments. The players may be penalized for failing to fulfill commitments. This model for rewarding optional behaviors may provide an alternative for incenting actions within a videogame to conventional models in which players are rewarded and/or penalized only after attempting an activity or activities.
    Type: Grant
    Filed: August 6, 2010
    Date of Patent: June 7, 2016
    Assignee: MASLOW SIX ENTERTAINMENT, INC.
    Inventors: Derek Harp, Bengt Gregory-Brown