Patents Examined by David Lewis
  • Patent number: 8961317
    Abstract: A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded.
    Type: Grant
    Filed: November 15, 2011
    Date of Patent: February 24, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Dennis Lockard, Robert A. Luciano, Jr., Jeffrey C. Tallcott
  • Patent number: 8721435
    Abstract: A gaming device such as a slot machine is provided having a payout proportional to a wager value. In accordance with one or more embodiments, the gaming machine provides a player with the ability to flexibly and automatically increase and decrease wagers, thereby allowing the player to press his bets when he feels lucky, and to decrease his bets when he feels unlucky. Different proportional payout tables are provided for different levels of wagers.
    Type: Grant
    Filed: January 17, 2013
    Date of Patent: May 13, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch
  • Patent number: 8632400
    Abstract: Embodiments of the present invention are directed to gaming devices that provide audio-visual animated characters in response to game play. The character has a personality that may be encouraging, taunting or another quality. A plurality of expressions of the personality is presented, between one extreme and another, dependant upon the history of game outcomes.
    Type: Grant
    Filed: April 29, 2008
    Date of Patent: January 21, 2014
    Assignee: Patent Investment & Licensing Company
    Inventor: John F. Acres
  • Patent number: 8632386
    Abstract: A method for playing a casino gaming device including a select and drag feature is disclosed. In one embodiment, a player selects values for multiple positions or spots on a game of chance, such as a lottery style game. The player initially selects a value in one of the game positions. The player touches a touch-screen display or other input device located above the game position displaying the initially selected value, and then touches any other game position to copy the initially selected value into the other game positions. In one method, the player touches the touch-screen display located above the touch-screen display, and then drags the initially selected value across the remaining game positions with his finger to set the values for the remaining game positions to the initially selected value.
    Type: Grant
    Filed: September 17, 2012
    Date of Patent: January 21, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: Frank Anderson, Keith Kruczynski
  • Patent number: 8632401
    Abstract: In a game program for a multi-player game, when a player character receives damage and the strength level reaches a certain level, the player character goes into an extension state before death, in which the character is weakened but is able to recover. If a friendly player character performs a recovery action within a certain time from the weakened state having been reached, the player character in the weakened state recovers to a normal state. On the other hand, if the player character in the weakened state is attacked by an enemy character, or if the certain time has elapsed, the player character in the weakened state is caused to die and the game is ended.
    Type: Grant
    Filed: March 16, 2012
    Date of Patent: January 21, 2014
    Assignee: Capcom Co., Ltd.
    Inventors: Jiro Taoka, Takaaki Yamanouchi
  • Patent number: 8632383
    Abstract: The gaming machine of the present invention provides a gaming machine that executes the processing of: determining, for each station, a normal game result based on a player card for the station; accepting via each input device an input for a side bet on a normal game in a station other than the station having this input device; determining, when a side bet is placed, a side game result according to the determined normal game result of the station as the side bet target; and offering a first payout based on the normal game result, and a second payout based on the side game result.
    Type: Grant
    Filed: May 18, 2010
    Date of Patent: January 21, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventor: Hiroki Munakata
  • Patent number: 8622815
    Abstract: Described herein are processes and devices that authorize and manage wagering agents and associated accounts. One of the devices described is a wagering game system. The wagering game system can detecting a request from a first player account to utilize a shared wagering fund to wager on a wagering game. The shared wagering fund can be funded by a second player account. The wagering game system can make the shared wagering fund available to the first player account to wager on a wagering game. The wagering game system can determine a game award produced by the wagering game. The system can then allocate a portion of the game award to the second player account.
    Type: Grant
    Filed: May 19, 2008
    Date of Patent: January 7, 2014
    Assignee: WMS Gaming, Inc.
    Inventors: Jeffrey L. Allen, Peter R. Anderson, Christopher R. Barney, Larry J. Pacey, Alfred Thomas
  • Patent number: 8608537
    Abstract: To simulate group play, player controlled characters may be grouped prior to entry into a set of asynchronous videogame content. Then separate instances of the set of asynchronous videogame content may be provided to players associated with individual ones of the grouped player controlled characters. In the separate instance provided to a given player, secondary instances of the player controlled characters other than the player controlled character being controlled by the given player may be controlled automatically to accompany the player controlled character being controlled by the given player.
    Type: Grant
    Filed: March 30, 2011
    Date of Patent: December 17, 2013
    Assignee: Maslow Six Entertainment, Inc.
    Inventors: Derek Harp, Bengt Gregory-Brown, Pat N. Savelli, James J. Hooker
  • Patent number: 8562440
    Abstract: Apparatus, methods, and computer program products are disclosed that accumulate a presence history of an entity within a persistent virtual environment by repeated gathering of virtual presence information. The virtual presence information includes an entity identification value and a sampling time value. Once the virtual presence information is collected, the technology performs a general least-squares-fit to a set of basis functions on a portion of the presence history to create a coefficient vector. The coefficient vector represents a temporal profile consistent with the presence history and includes coefficients responsive to the general least-squares-fit. Once the coefficient vector is created, the technology characterizes the entity responsive to its coefficient vector and presents the characterization of the entity.
    Type: Grant
    Filed: December 28, 2005
    Date of Patent: October 22, 2013
    Assignee: Palo Alto Research Center Incorporated
    Inventors: Eric S. Nickell, Nicolas B. Ducheneaut
  • Patent number: 8550908
    Abstract: The invention includes methods, systems with an apparatus configured to perform particular functions, computer program products, and apparatuses that provide means for displaying a game cue for a guitar part and/or displaying a player's input. The expected and/or input performances are indicated on a display by creating a game cue or shape on the display, each having portions of varying magnitudes based on the relative differences between the notes or fingering of expected performance and/or inputted performance.
    Type: Grant
    Filed: March 16, 2011
    Date of Patent: October 8, 2013
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Jason D. Booth, Bryn Bennett, Sylvain Dubrofsky, Michael Monsalvatge, Matthew J. Sharpe, Joshua F. Stoddard, Daniel C. Teasdale
  • Patent number: 8550914
    Abstract: Techniques are described for altering the gameplay of a computer game based on audio content recorded within the virtual world of the computer game. An indication is received of audio content to record within the computer game, and the indicated audio content is then recorded. Subsequently, a selection of the recorded audio content to playback within the virtual world is received. Upon playing the recorded audio content in the virtual world, embodiments affect one or more gameplay elements of the computer game, based on the playback of the recorded audio content.
    Type: Grant
    Filed: April 8, 2011
    Date of Patent: October 8, 2013
    Assignee: Disney Enterprises, Inc.
    Inventors: Geoff Cullen, Serkan Hassan, Steve Rockett, Ciaran Rooney, Erasmus Talbot
  • Patent number: 8523647
    Abstract: A multilevel game includes a base game in which game credits and free passes may be accumulated and saved for play in a bonus event. The bonus event comprises a tic tac toe-like game in which a player is required to correctly answer trivia questions in order to receive a marker in a space of a matrix. Upon correctly answering trivia questions or presenting free passes in lieu of correct answers to trivia questions associated with a prespecified number of spaces in a prespecified arrangement on the matrix, the player may be granted an award or access to a next-higher level of the bonus event. Nonwinners of the bonus event are returned to the base game. Various other features include “double-or-nothing” bonus play. The multilevel game may be effected by a gaming machine or a system that includes a gaming machine.
    Type: Grant
    Filed: February 13, 2007
    Date of Patent: September 3, 2013
    Assignee: IGT
    Inventor: Monica A. McClintic
  • Patent number: 5870080
    Abstract: A computer peripheral combines an electro-magnetic transceiver and a computer pointing device in the same housing, The pointing device cable provides the electrical connection between the electro-magnetic transceiver and the computer's data bus. The transceiver receives information in the form of electro-magnetic pulses from an appropriately-equipped remote device, converts the pulses to electrical signals, and relays the electrical signals to the computer. The transceiver receives electrical signals addressed to the device from the computer, converts the electrical signals to electro-magnetic pulses, and relays the pulses to the remote device.
    Type: Grant
    Filed: March 14, 1996
    Date of Patent: February 9, 1999
    Assignee: Gateway 2000, Inc.
    Inventors: Robert J. Burnett, Ajay Gupta
  • Patent number: 5856822
    Abstract: A touch-pad digital computer pointing-device, for controlling a position of a cursor appearing on a display screen of a digital computer, senses and resolves respective locations within an active area at which concurrent multi-finger contacts occur. Multi-finger contacts with the active area activate or deactivate a drag-lock operating mode, computer power conservation, and other touch-pad operating characteristics such as the touch-pad's sensitivity to finger contact. The touch-pad also senses a velocity and direction for finger contact with the active area for use in transmitting data to the computer which effects continuous cursor movement across the computer's display screen in a direction fixed by the initial direction of contact movement across the active area. While there is no finger contact with the active area, the touch-pad monitors the active area and adjusts its operation to compensate for changes in the surrounding environment such as changes in temperature, humidity and atmospheric pressure.
    Type: Grant
    Filed: October 27, 1995
    Date of Patent: January 5, 1999
    Assignee: 02 Micro, Inc.
    Inventors: Sterling S. Du, Yung-Yu Joe Lee
  • Patent number: 4842376
    Abstract: A double Schottky diode light valve (5) includes a liquid crystal (80) for locally modulating a beam (120) by polarization rotation to produce a modulated beam (121), and a photoconductor (40) located adjacent the liquid crystal (80) for receiving and absorbing a second beam (110). The photoconductor (40) controls the polarization responsively to the optical content of the second beam (110). The photoconductor (46) includes a semiconductor substrate and a pair of Schottky diodes (60/40, 30/40) disposed on opposing sides of the substrate. The absorption of the second beam (110) by the substrate (40) produces photogenerated majority carriers. The pair of Schottky diodes (60/40, 30/40) maintain the substrate (40) substantially depleted of such carriers and also reflects the modulated beam back through the liquid crystal.
    Type: Grant
    Filed: July 25, 1985
    Date of Patent: June 27, 1989
    Assignee: Hughes Aircraft Company
    Inventors: Paul O. Braatz, Uzi Efron
  • Patent number: 4824213
    Abstract: Disclosed is a matrix type liquid crystal display device comprising a column-and-line arrangement of pixels and a grating pattern which masks the spaces between adjacent pixels, thereby improving the contrast of the whole matrix display.
    Type: Grant
    Filed: December 14, 1984
    Date of Patent: April 25, 1989
    Assignee: Citizen Watch Co., Ltd.
    Inventor: Shigeru Morokawa
  • Patent number: 4815823
    Abstract: An optical modulation device comprises a first substrate having thereon a high-resistivity transparent conductor film and a plurality of low-resistivity conductor films disposed on the transparent conductor film and dividing the transparent conductor film into plural stripes; a second substrate having thereon a plurality of transparent conductor film stripes; and an optical modulation material, such as a ferroelectric liquid crystal, interposed between the first and second substrates. The optical modulation device further includes a plurality of connecting conductors for connecting with an external driver. The connecting conductors are disposed in a region free of the high-resistivity transparent conductor film of the first substrate and each connected to one of the low-resistivity conductor films.
    Type: Grant
    Filed: January 26, 1988
    Date of Patent: March 28, 1989
    Assignee: Canon Kabushiki Kaisha
    Inventor: Shuzo Kaneko
  • Patent number: 4813767
    Abstract: A liquid crystal device including a ferroelectric liquid crystal disposed between plates treated to enforce a particular ferroelectric molecular orientation to the plates. The devices employ alone or in combination non-planar boundary conditions, polar boundary conditions, boundaries with multiple physical states, intrinsic spontaneous splay distortion of the polarization orientation field, combined ferroelectric and dielectric torques, layers tilted with respect to the plates. The plates are spaced by a distance sufficiently small to ensure unwinding of the helix typical in a bulk of the material to form either monostable, bistable or multistable states which exhibit novel electro-optic properties. The liquid crystal is responsive to an externally applied electric field, temperature or the like to make a light valve or other electro-optical device.
    Type: Grant
    Filed: August 19, 1987
    Date of Patent: March 21, 1989
    Inventors: Noel A. Clark, Sven T. Lagerwall
  • Patent number: 4810062
    Abstract: A high-speed responsive liquid crystal optical device with improved light transmissivity is provided. The device includes a liquid crystal panel including an optically active liquid crystal material having dielectric anisotropy which becomes zero at a crossing frequency ("fc") of 100 KHz or below. The dielectric anisotropy of the liquid crystal is positive at frequencies lower than fc ("fl") and negative at frequencies higher than fc ("fh"). Crossed polarizers are disposed on each side of the liquid crystal panel. A liquid crystal driving circuit selectively applies a signal of a frequency fh to open the device and a signal of a frequency fl to close the device.The optical device is particularly well suited for use as a light valve in a printer device. Response time within 1 m sec. permits a printing speed of 10 prints of A4 size to be produced per minute with a resolving power of about 10 dots per 1 m/m.
    Type: Grant
    Filed: December 16, 1987
    Date of Patent: March 7, 1989
    Assignee: Seiko Epson Corporation
    Inventors: Kenji Aoki, Mitsuo Nagata, Haruo Nakamura, Teiji Miura
  • Patent number: 4805995
    Abstract: A liquid crystal display device comprises a black mask layer formed by ink wherein particles of carbon have a diameter ranging from about 0.1 to about 0.3 microns. The carbon particle size is effective to inhibit carbon particles from aggregating themselves into a projection which may establish electric connection between a common electrode and a segment electrode of the liquid crystal display device. This improves the reliability of the liquid crystal display device and the yield upon production of liquid crystal display devices.
    Type: Grant
    Filed: January 21, 1988
    Date of Patent: February 21, 1989
    Assignee: Alps Electric Co., Ltd.
    Inventor: Tsunemitsu Torigoe