Abstract: A new chess game device and method for playing, for example, modified chess for four players. The novel chess game device includes a playing board of 260 squares using a set of twenty playing pieces consisting of 10 pawns and 10 other pieces per player for two, three or four players. Each set of playing pieces is colored in a distinct, separate color so that a different color is used to identify the playing pieces of each participant. The playing board is colored in the same four colors as the playing pieces in an alternating color fashion (FIG. 1). The set of playing pieces of the novel chess game device includes all of the conventional chess pieces and two additional pieces called the Prime Minister (FIG. 2) and the Squire (FIG. 3) respectively.
June 21, 1974
Date of Patent:
April 3, 1979
Kay Etma Bailey McElreath, Marsha Lou Bailey Wood, Bruce Kenneth Bailey, Alyce Bailey Raymond
Kenneth M. Bailey, deceased, by Alyce B. Raymond, heir, by Bruce K. Bailey, heir, by Kay E. B. McElreath, heir, by Marsha L. B. Wood, heir
Abstract: A table football game including a box-like structure which is open at the top and a field of play in which play figures are arranged displaceably, for which purpose a push rod with its handle protruding outward is provided in each case under the field of play, whereby each play figure is provided with a pivoted leg.
Abstract: Parlor game comprising a playing surface presenting neighboring compartments each having any geometrical configuration with a closed outline, pieces which can be moved on these compartments, characterized by the fact that the compartments compose sets each comprising a central compartment and peripheral compartments surrounding the central compartment, the central compartments of the various sets being all marked with one and the same sign, the sets being arranged in relation to one another in such a way as to have in common at least one peripheral compartment when one considers two neighboring sets.
Abstract: A mancala game board assembly having three boards arranged in triangular fashion for three players, one of the boards being easily removed and the remaining pair of boards arranged parallel one another for play by two players. Also disclosed is a method of playing mancala by two or more players involving simultaneous as well as serial play, and capture and collection of game pieces.
Abstract: Game apparatus including a planar gameboard having indicia simulating a plurality of separate and unrelated sporting event courses such as a track for a bicycle race and track events, a boat rowing course, a swimming pool, an obstacle course, a baseball diamond, and a weightlifting match area. Gamepieces are moved along spaces on selected ones of the courses from a start to a finish line in accordance with the throw of a pair of dice and scores are determined on other ones of the courses by throwing the dice and consulting a chart on the gameboard associated with these courses. The number of dice throws to complete a selected course are converted to a time factor to determine a winner for these events, who is awarded a predetermined number of points. The high scorer on the other ones of the courses is the winner and is awarded points. Lesser finishers are also awarded points. These points are tallied on a scorecard to determine the overall winner of the game.
Abstract: A game board having a grid thereon; numbers representing possible totals of a pair of dice sequentially designating grid spaces around the outer edges of the board; designated doubles grid spaces adjacent to the outer spaces containing numbers that can be obtained by doubling another number; and a series of central grid spaces that are arranged to be intercepts of other rows of spaces.
Abstract: A board game portrays the trials, tribulations, and triumphs of an intern and is played on a board simulating a large teaching hospital. There are a plurality of major specialty departments and each player represents the intern from one department. At the start of the game each intern has plural patients in the Emergency Room awaiting admission to the specialty ward. The object of the game is for the intern to admit all of his patients by landing on appropriate patient spaces while traversing a path on the board and then diagnose and dispose of the patient by the use of diagnostic and treatment cards accumulated during the game. Disposition may involve treating the patient within the intern's own department, or transferring the patient to another intern's service where the illness could better be treated.
Abstract: A toy amusement device including a rotatable disc and a magnetizable gameboard for receiving a plurality of magnetic pegs which are moved sequentially on a gridwork printed on the gameboard in response to a corresponding indication provided by the rest position of the disc. The disc is rotated by an electric motor operated by a push button switch. Interposed between the motor and disc is a ball-bearing wheel having an outer race drivingly connected to the disc for continuing the rotation of the disc after the switch is opened to increase the chance factor involved in determining the rest position of the disc.
Abstract: Game equipment and a method are disclosed in which the equipment is formed for the simultaneous play of a game by at least two differing game theories. The game equipment includes probability determining means formed to substantially balance the probability of winning by either of the differing game theories. In a preferred form, a parlor type board game is disclosed in which business development or real estate trading is simulated with the game including simultaneous play by at least two players, with one playing under a monopolistic game theory and the other playing under a competitive game theory and each having an equal chance of winning.
Abstract: A checkboard game utilizing four sets of checkers which can be placed on a checkerboard playing field. The playing field includes an odd number of rows and columns of checker squares, with a minimum of 13 such squares in a row. The four corners of the playing field are devoid of the checkerboard arrangement and are of a size whereby the opposing sides of the playing field which receive initial placement of the checkers are offset from each other and whereby opposing playing pieces symmetrically lie along the same rows and columns.
Abstract: A citizen band radio is provided which can be played by 2 to 5 players. A board is used which has on it a representation of a road map including an illustration of a road system having a plurality of roads. The roads are divided by playing stations, each playing station of which is used to count the places to be moved by the players. The playing stations on the roads are the dividing lines of the road, locations of cities, hazard areas, areas of good reception and the home stations for each of the players. Two decks of cards are provided; namely, a deck of 56 "breaker" cards and 13 "inspection" cards. A simulated citizen band radio is provided for each player having holes which simulate radio channels. The holes in the radio are sized to hold pegs which simulate crystals required to transmit on each of the channels on the simulated radio. A spinner is further provided in the configuration similar to a citizen band radio microphone.
Abstract: A golf parlor game for participation by one or more players includes a random number generator, a plurality of club play cards associated with each player, hole layouts having indicia in the form of golf course holes, ball markers for plotting a shot of given distance and character, determined from a play card, on the hole layouts and distance markings for facilitating the plotting of a shot of given distance on a hole layout. The club play cards have first indicia thereon for indicating an actual golf club associated therewith (i.e. a one-wood or all of number four, five and six irons), and second indicia thereon corresponding to all the possible numbers generated by the random number generator and indicating the distance and character of a shot, different shot distance and character being associated with different numbers on each card.
Abstract: An artistically arranged three dimensional chess set has eight vertically spaced stages, the uppermost and lowermost stage comprising a single square with the stages including progressively increasing numbers of squares toward the center to a total of 64 squares and the upper and lower groups of three stages each defining a totality of sixteen squares. The stages are maintained in spaced relation by a stand which is preferably comprised of a plurality of disengageable members so that the set may be disassembled and arranged in a relatively small container for marketing and storage.
Abstract: A game apparatus is useable by at least a first and a second player and includes a master matrix. The master matrix is subdivided into an array of n submatrices and the n submatrices are further subdivided into n subdivisions each. An identifying number, letter, or color is attached to each submatrix in order to identify each submatrix. A number, letter or color corresponding to the numbers, letters or colors used to identify the submatrices is attached to each subdivision within each submatrix to identify each of the subdivisions. Each player utilizes a plurality of colored playing pegs which are positionable within each subdivision to identify subdivisions previously occupied by that player. Each player is also supplied with a pair of marker pegs to permit the identification of his previous move.
June 17, 1977
Date of Patent:
December 26, 1978
Robin L. Boyer, Sonja E. Lazarus, F. O. Buck, Jr.
Abstract: A game board apparatus having an octagonal game board with four game zones defined thereon, having therein a storage zone, a starting zone and a playing zone, each of said zones having a plurality of marker receptacles integrally part of said game board and a centrally located die-agitating device.
Abstract: A game for indoor or outdoor use comprising a hollowed out hand held club having a notch on top for a thumb hold. A series of markers numbered from one to eighteen are placed about the legs of furniture. The object is to hit a golf ball with the hand held club until it strikes a leg in sequenced number. The player having the lowest number of strokes wins.
Abstract: A game board for adversary move and countermove type games in the form of a cube presenting six playing surfaces each including a plurality of holes arranged in a rectangular matrix pattern of not less than three by three nor more than five by five holes therein, each of said holes being adapted to releasably retain a manually displaceable pin member thereon.
Abstract: Board game apparatus comprising a supply of chips associated with each player for wagering, and a game board including a plurality of locations arranged thereon forming a game movement area, the locations allowing the wagered chips to be located thereon. Further included are apparatus for setting a quantity of the chips to be wagered, and for randomly choosing a location on the game board for the chips; and a plurality of playing pieces representing the individual players for moving around the locations to capture the chips.
Abstract: A game device including a gameboard having a main playing surface and a race track or pathway designated thereon comprising a plurality of zones progressively arranged along an elliptical pathway with indicia which designates a first entrance zone for a short race and a second entrance zone for a long race; the entrance zones are separated into segments and the game includes a plurality of play pieces each to be arranged at one of the segments of one of the entrance zones; one of the zones of the track or pathway is designated as a "Finish Line;" and, additionally, chance devices are provided in the form of a pair of dice, one of the dice being conventional and the other of the dice having a word thereon which indicates whether or not the number which shows on the conventional dice is to be the number of spaces moved, whether it is to be doubled, ignored, or the play piece is to be moved reversely.
Abstract: A board-type game apparatus designed around the theme of a mythical man-animal known as "Big Foot" includes, in combination, a game board having a relatively large playing surface with a plurality of spaced apart playing piece stations or spaces thereon positioned at intervals along a travel path. One of the play spaces is designated as "Big Foot Home". A plurality of relatively small playing pieces are adapted for movement over the playing surface between the spaces along the travel path. One of the playing pieces is formed to resemble the mythical character "Big Foot" and includes a hollow base for containing a plurality of disks adapted to be removably contained in vertically stacked relation therein. Some of the disks have distinguishing indicia on one face, such as a foot print of "Big Foot" and some are plain. The disks are loaded in the hollow base in random order.
February 14, 1977
Date of Patent:
December 5, 1978
Marvin Glass & Associates
Alan A. Hicks, John O. Spinello, Jeffrey D. Breslow