Patents Examined by Jason Skaarup
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Patent number: 10671707Abstract: An online coaching method includes: acquiring workout log data representing progress of workout carried out by a trainee who receives coaching for workout from a trainer; acquiring transmission status data representing a status of message transmission using a communication screen from the trainee to the trainer; and controlling permission and prohibition of message transmission from the trainee to the trainer on the communication screen based on the workout log data and the transmission status data.Type: GrantFiled: February 22, 2016Date of Patent: June 2, 2020Assignee: PANASONIC INTELLECTUAL PROPERTY MANAGEMENT CO., LTD.Inventors: Kentaro Nakai, Toshihiro Sota, Yuka Ozawa
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Patent number: 10671704Abstract: Systems, methods, and non-transitory computer-readable storage media for gathering activity data describing a user's activities from one or more activity sensors and using the activity data to predict immune-response to the activity. Predicting immune-response can involve creating, personalizing, and refining immune-response prediction models based on demographic user data, activity data, blood sample data, personal genetic information.Type: GrantFiled: July 20, 2016Date of Patent: June 2, 2020Assignee: PRIOBIO, LLCInventors: Timothy Webb, Jesse Cotari, Justin Rebo, Stuart Alexander Jacobson
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Patent number: 10672224Abstract: An improved apparatus, system and method for presenting multiple systems, games, and/or services on a common Player Interface, for example, any component or components of a gaming system, including an electronic or technologic aid—including, but not limited to terminals, player stations, handhelds, fixed units, etc.—that directly enables player interaction in a game, and create, monitor, translate, record, and communicate data such as accounting information, player transactions, etc.Type: GrantFiled: June 12, 2015Date of Patent: June 2, 2020Inventor: Ronnie Harris
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Patent number: 10576368Abstract: A device for online gaming includes a memory that stores instructions. A processor coupled to the memory, responsive to executing the instructions, performs operations including receiving a selection of a gaming accessory, receiving a selection of a game, and receiving inputs corresponding to selections of parameters for generating a vibration effect at the gaming accessory. The parameters include a control component of the gaming accessory, a game event associated with the control component, a vibration frequency of the vibration effect associated with the game event, a vibration intensity and duration, and a delay time associated with the event. The processor stores the selected parameters and presents the vibration effect during the game in accordance with occurrence of the game event and in accordance with the selected parameters; the vibration effect is presented after the occurrence of the game event in accordance with the delay time.Type: GrantFiled: August 31, 2018Date of Patent: March 3, 2020Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Tino Soelberg, Dave Astels, David Michael Tibbetts
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Patent number: 10500490Abstract: Methods and systems for receiving a request for content associated with a game, receiving at least one of a device identifier and at least one of game data, associating the device identifier with the game data to create a document, and retrieving the document to generate relevant content items for display on the web page.Type: GrantFiled: May 17, 2017Date of Patent: December 10, 2019Assignee: Google LLCInventor: Michael Bachman
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Patent number: 10493350Abstract: A therapy system combining sensory input configured to enhance patients balance and stepping is provided. The system may include a mat that selectively receives a plurality of targets. The targets are contacted by the patient's feet and return an audible signal. The system allows a healthcare professional or patient to analyze gait and balance, and correct the same if needed.Type: GrantFiled: November 14, 2016Date of Patent: December 3, 2019Assignee: Step and Connect, LLCInventor: Erica DeMarch
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Patent number: 10466331Abstract: The invention relates inter alia to an elastography device having at least one excitation unit (10) for generating mechanical tissue movements in human or animal tissue, and an image-recording device.Type: GrantFiled: February 15, 2016Date of Patent: November 5, 2019Assignee: THEA-Devices GmbHInventors: Ingolf Sack, Juergen Braun, Sebastian Hirsch, Tassilo Heinze
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Patent number: 10467327Abstract: A real-time event transcription system and related methods provides for determining the existence, sequencing and timing of an event and/or event elements, for detecting and compensating for latency issues and cheating while providing synchronized user engagement, wherein users who are observing an event interact with a stream of stimuli generated over the course of the event, each user's interactions precisely recorded and accurately timestamped, accounting and/or compensating for various delays that may cause different users to encounter the stimuli at different times. Embodiments further provide for methods to determine and synchronize stimuli and reaction timing across a plurality of geographical locations, transmission methods and media.Type: GrantFiled: April 9, 2019Date of Patent: November 5, 2019Inventor: Matan Arazi
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Patent number: 10456657Abstract: A system and method for automatically identifying a golf swing without any active participation on the part of the golfer is disclosed. The application program stored on and operating from an electronic device system uses data from a gyroscope and accelerometer to identify the golf swing. The system also automatically keeps statistics about the golfer's round of golf based on the GPS location of the identified swings.Type: GrantFiled: June 15, 2015Date of Patent: October 29, 2019Assignee: COLLATERAL OPPORTUNITIES, LLCInventor: Michael McCartin
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Patent number: 10424167Abstract: A method for implementing a virtual and augmented reality scratch-off lottery ticket includes configuring a game server for communication with a player mobile device, the game server receiving real-world location data from the mobile device. A virtual scratch-off lottery ticket is downloaded to the mobile device, wherein the player simulates removal of a scratch-off coating from a plurality of scratch spots on the lottery ticket to reveal underlying game indicia that indicates the outcome of the lottery ticket. Via an application running on the mobile device, the player moves to a geographic location before the simulated removal of the scratch-off coating is enabled on the mobile device. At the geographic location, the game server and running application overlay a virtual objet on a screen image of the location on the mobile device.Type: GrantFiled: October 17, 2017Date of Patent: September 24, 2019Assignee: Scientific Games International, Inc.Inventor: Scott B. Garrison
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Patent number: 10406432Abstract: A game processing apparatus displays an image of virtual space on a display that displays an image by using a sensor for identifying the position and direction of a certain body part of a player and the display. A controller in the game processing apparatus displays the image of the virtual space on the display in accordance with the position and direction of the certain body part of the player, and, when an information providing condition regarding the position and direction of the certain body part of the player is satisfied, outputs to-be-provided information.Type: GrantFiled: June 29, 2016Date of Patent: September 10, 2019Assignee: GREE, Inc.Inventor: Masashi Watanabe
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Patent number: 10369409Abstract: Analysis of sporting equipment characteristics may be analyzed using dynamic sampling rates. For example, analyzing a golf swing may include the use of one or more sensors providing data at various sampling rates. According to some aspects, the sampling rate may be dynamically modified upon determination of one or more golf equipment characteristics, environmental conditions, player characteristics and the like. In one example, a sampling rate processor may dynamically select a sampling rate at which data is sampled from one or more sensors. In some examples, by dynamically selecting the sampling rate, an analysis may be tailored to various types, and portions of a golf swing, in addition to producing power consumption by the analysis instruments in the golf club system. According to other aspects, triggering conditions for modifying a sampling rate may be determined from a population of one or more previous golf swings performed by a user.Type: GrantFiled: June 1, 2018Date of Patent: August 6, 2019Assignee: NIKE, Inc.Inventors: Manan Goel, Mario Lafortune
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Patent number: 10373427Abstract: Embodiments of a system and method provide game operators with effective deployment of word-based games that removes and/or manages much of the volatility associated therewith. In various embodiments, the system includes a remote central host that processes stored game details according to a method, wherein the method includes identifying potential game tickets for generation, evaluating possible ticket outcomes associated with the potential tickets, and establishing a group of acceptable wagers and a group of represented letter combinations, wherein letter combinations can be filtered out based on repeated occurrences.Type: GrantFiled: April 15, 2016Date of Patent: August 6, 2019Assignee: IGTInventors: Aaron Michael Koll, Sarah W. Simpkins, Bradford Heathcote
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Patent number: 10369467Abstract: The present invention relates to an interactive game system, including an audio output device; a video output device; and one or more controllers configured for receiving a synchronization signal via audio or video from the audio or video output device, for receiving input from a user of the controller responding to audio or video generated by the audio or video output device, and correlating the input to timing information pre-stored at the controller using the synchronization signal to determine game-play results. A method for providing an interactive game is also disclosed.Type: GrantFiled: September 25, 2015Date of Patent: August 6, 2019Assignee: CINIME ASIA PACIFIC PTE. LTD.Inventor: Tom Campbell
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Patent number: 10366566Abstract: A method, apparatus, and computer readable storage to implement a social networking game that provides players additional incentives and advantages based on the value of that player to a site hosting the games. For example, a player who refers more friends to play on the site will receive better chances of winning valuable prizes in the games. The value of a player's referred friends can also be taken into consideration when determining that player's value.Type: GrantFiled: February 14, 2013Date of Patent: July 30, 2019Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Monty Kerr
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Patent number: 10363482Abstract: Methods for managing mini-games created and executed in a game cloud system are provided. One method includes providing a plurality of mini-games stored in the game cloud system. Each mini-game is created based on a video recording of a game play for a game title, and is shared in a social network. The method further includes identifying user interactions for each mini-game and ranking the mini-games based on the identified user interactions associated with each mini-game. Then, some or all of the mini-games are displayed on a game site and/or a social network site in an order that is based on the ranking.Type: GrantFiled: June 6, 2016Date of Patent: July 30, 2019Assignee: Sony Interactive Entertainment America LLCInventors: David Perry, Victor Octav Suba Miura, Michael Taylor
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Patent number: 10360806Abstract: A method of providing an exercise program includes providing a coaching message to coach a training pace in an exercise program based on a heart rate of a user performing the exercise program, adjusting an exercise intensity of a current set of exercises of the exercise program based on the coaching message, and providing the exercise program based on the adjusted exercise intensity.Type: GrantFiled: March 3, 2016Date of Patent: July 23, 2019Assignee: Samsung Electronics Co., Ltd.Inventors: Dae-Geun Jang, Choonghee Lee, Byunghoon Ko, SangKon Bae, Youn-ho Kim, Sub Sunoo, Sang Seok Nam, Hun Young Park
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Patent number: 10360807Abstract: In non-limiting examples, media can be created from any type of existing content. An exemplary media may be an assignment media (e.g. document) that is created for educational purposes. Content that is unassociated with a learning management system may be accessed. Input may be received requesting creation of an assignment media based on the accessed content. The request may be received through a learning management application, where the assignment media may be created based on the received input. Creation of an assignment media automatically associates the assignment media with a user account of a learning management application and a distributed network storage that corresponds with the user account. In some examples, the created assignment media may comprise one or more portions of the accessed content. The created assignment media may be accessed through the learning management application. Other examples are also described.Type: GrantFiled: October 27, 2016Date of Patent: July 23, 2019Assignee: Microsoft Technology Licensing, LLCInventors: Fan Zhang, Randy Davis, Ashwini Purohit
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Patent number: 10360758Abstract: A recommendation system is provided, including a non-transitory memory, a processor, and a player interface. The non-transitory memory is configured to store a database including the player's playing history for a plurality of electronic gaming machines. The processor is coupled to the non-transitory memory and configured to gain access to the database and execute computer-executable instructions. The computer-executable instructions include a promotions engine operable to generate a list of electronic gaming machine recommendations personalized for a player based at least on the player's playing history. The promotions engine is further operable to generate a promotion based on the list. The player interface is accessible by the player and includes a display configured to present the promotion.Type: GrantFiled: July 12, 2016Date of Patent: July 23, 2019Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Richard Jeffrey Jordan
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Patent number: 10357224Abstract: A medical ultrasound acquisition-data analysis device acquires channel data (144) via ultrasound received on the channels, uses the acquired channel data to estimate data coherence and derive dominance of an eigen-value of a channel covariance matrix and, based on the estimate and dominance, distinguishes microcalcifications (142) from background. Microcalcifications may then be made distinguishable visually on screen via highlighting, coloring, annotation, etc. The channel data operable upon by the estimating may have been subject to beamforming delays and may be summed in a beamforming procedure executed in the estimating. In the estimating and deriving, both field point-by-field point, multiple serial transmits (116, 118) may be used for each field point. In one embodiment results of the estimating and deriving are multiplied point-by-point and submitted to thresholding.Type: GrantFiled: March 12, 2014Date of Patent: July 23, 2019Assignee: KONINKLIJKE PHILIPS N.V.Inventors: Jean-Luc Robert, Sheng-Wen Huang, Emil George Radulescu, Francois Guy Gerard Marie Vignon, Ramon Quido Erkamp