Patents Examined by Lawrence S Galka
  • Patent number: 12383791
    Abstract: Disclosed are an athlete evaluation method and a system and device for performing the same. The athlete evaluation method may include acquiring location data of a plurality of participants, computing a reference location of a specific sport participant on the basis of location data of other sport participants, generating relative location data of the specific participant from the location data of the specific participant in consideration of the reference location, generating heatmap data of the specific participant on the basis of the relative location data, and computing a performance index of the specific participant.
    Type: Grant
    Filed: December 11, 2023
    Date of Patent: August 12, 2025
    Assignee: Fitogether Inc.
    Inventors: Jinsung Yoon, Hyunsung Kim, Sueyoung Oh, Ki-Hyun Kim, Sanghyuk Kim, Taeryung Kim
  • Patent number: 12383823
    Abstract: An image evaluating section calculates evaluation values of a plurality of game videos recorded in a recording apparatus. A data reduction processing section reduces, on the basis of each of the evaluation values of the plurality of game videos, a data amount of a game video recorded in the recording apparatus. In the recording apparatus, an upper limit capacity is set to a region in which the plurality of game videos are recorded. The data reduction processing section reduces the data amount of the already recorded game videos, when a new game video is recorded in the recording apparatus.
    Type: Grant
    Filed: July 19, 2021
    Date of Patent: August 12, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Kiyobumi Matsunaga, Masaki Takase, Masahiro Fujihara
  • Patent number: 12374191
    Abstract: An electronic gaming system includes a processor configured to execute instructions stored in a memory. The instructions, when executed, cause the processor to initiate a reel game that uses a set of reels having a set of reel strips, and select a special symbol that is included in the set of reel strips from a plurality of special symbols including a first set of special symbols associated with a first pay evaluation and a second set of special symbols associated with a second pay evaluation that determines a greater number of winning symbol combinations than the first pay evaluation. Special symbols of the first set have a greater probability of being selected than special symbols of the second set. The instructions, when executed, also cause the processor to cause display of an outcome of the reel game and evaluate the outcome of the reel game.
    Type: Grant
    Filed: September 30, 2022
    Date of Patent: July 29, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Mirjavadi, Allon Englman
  • Patent number: 12374197
    Abstract: In various embodiments, a first player may follow the same pattern of betting used by a second player.
    Type: Grant
    Filed: April 30, 2021
    Date of Patent: July 29, 2025
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Kevin Burman
  • Patent number: 12357906
    Abstract: A metaverse game system based on brainwaves is provided, in that emotional messages, voice messages and color messages are captured from the brainwaves of the gamers. The roles selected by the gamers will input to the metaverse space which is constructed by the metaverse processor so that the role can present the emotion of the gamer. Furthermore, the roles may play game in the metaverse space. In the game process, the sceneries is presented based on the states experienced by the gamer. All the processes are recorded in the record memory. Therefore, the system is applied to a multi-person game. In the whole process, the brainwave messages of each gamer can be presented completely. Further, personal character of the gamer is expressed in the role within the metaverse space. Therefore, the game exhibits a more real and interactive effects.
    Type: Grant
    Filed: February 14, 2023
    Date of Patent: July 15, 2025
    Inventors: Ching Lee, Ruey Yuan Lee
  • Patent number: 12322015
    Abstract: Use of pose prediction models enables runtime animation to be generated for an electronic game. The pose prediction model can predict a character pose of a character based on joint data for a pose of the character in a previous frame. Further, by using environment data, it is possible to modify the prediction of the character pose based on a particular environment in which the character is location. Advantageously, the use of machine learning enables prediction of character movement in environment in which it is difficult or impossible to obtain motion capture data.
    Type: Grant
    Filed: December 14, 2021
    Date of Patent: June 3, 2025
    Assignee: Electronic Arts Inc.
    Inventors: Wolfram Sebastian Starke, Harold Henry Chaput
  • Patent number: 12296269
    Abstract: On the basis of operation data, a wallpaper to be set on a wall object constructing a wall of a room is selected. Then, in a rendering process, a process of rendering the wall object and a first-type object arranged in the room by using a wallpaper texture corresponding to the set wallpaper, and a process of rendering a second-type object arranged in the room, are executed.
    Type: Grant
    Filed: August 26, 2022
    Date of Patent: May 13, 2025
    Assignee: NINTENDO CO., LTD.
    Inventors: Yoshifumi Masaki, Mayu Furukawa
  • Patent number: 12296268
    Abstract: Embodiments of this disclosure describe a method and an apparatus for controlling a virtual object to interact with a projectile. The method includes: determining a shooting direction of a camera of the virtual scene as a throwing direction of a projectile controlled by the virtual object; determining a motion trajectory of the projectile according to an initial position, the throwing direction, an initial throwing speed of the projectile, and a motion law of an object under an influence of gravity acceleration, so that the motion trajectory conforms to the motion law; displaying, in the virtual scene, the motion trajectory; adjusting the shooting direction of the camera of the virtual scene, to obtain an adjusted throwing direction of the projectile; updating the motion trajectory of the projectile based on the adjusted throwing projectile; and displaying, in the virtual scene, an updated motion trajectory.
    Type: Grant
    Filed: October 10, 2023
    Date of Patent: May 13, 2025
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Bojun Liu
  • Patent number: 12296256
    Abstract: A display device according to an embodiment includes: a display, a communication interface comprising communication circuitry configured to communicate with at least one of a first control device including a first key and a second control device including the first key, and at least one processor, individually and/or collectively, configured to execute at least one instruction to cause the display device to: receive a first control signal corresponding to the first key, perform a first operation to output a first full screen by executing the first control signal based on the first control signal being received from the first control device while first content is being played, and perform a second operation different from the first operation to output a second full screen different from the first full screen based on the first control signal being received from the second control device while the first content is being played.
    Type: Grant
    Filed: June 25, 2024
    Date of Patent: May 13, 2025
    Assignee: Samsung Electronics Co., Ltd.
    Inventors: Kilsoo Choi, Kwansik Yang, Sehyun Kim, Hyeeun Park, Jongin Lee
  • Patent number: 12296271
    Abstract: A seed number for use in generating aspects of a game world may be formed using GPS location information of a game device. The game device may include GPS circuitry for providing the GPS location information.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: May 13, 2025
    Assignee: Activision Publishing, Inc.
    Inventor: Robert Louis Gallerani
  • Patent number: 12290757
    Abstract: An information exchange method and a related apparatus include a game picture that may be displayed that includes a candidate skill region, a target skill determined based on a skill selection operation for the candidate skill region, a virtual joystick object displayed on the game picture, and when a movement operation for the virtual joystick object is detected, at least one skill generation position of the target skill is calculated based on the movement operation. A skill effect model of the target skill is generated at the at least one skill generation position when a cast operation for the virtual joystick object is detected. A user may control a plurality of skill effect model generation positions of a game skill through the virtual joystick object, so that precision of information exchange can be improved.
    Type: Grant
    Filed: May 9, 2023
    Date of Patent: May 6, 2025
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Yao Yu
  • Patent number: 12293625
    Abstract: Devices, systems and methods are provided. A gaming device includes a non-optical gesture input device to detect gesture inputs performed by a user, a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the non-optical gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.
    Type: Grant
    Filed: August 3, 2022
    Date of Patent: May 6, 2025
    Assignee: IGT
    Inventors: Michael Russ, Stephan Adamek, Elisabeth Kiss, Gerhard Pichler, Bruno Rittner, Thomas Trenkler
  • Patent number: 12290737
    Abstract: Methods and systems for use in automating or assisting umpiring of a baseball or softball game are described herein. A location of a strike zone is determined based on video images of a batter standing next to home plate captured by a camera. Locations of a ball traveling towards the batter, and locations of the bat being held by the batter, are autonomously tracked using computer vision based on video images captured by at least two cameras having different positions. Additionally, there are autonomous determinations of whether a location of the ball intersects with the strike zone, and whether the batter made a genuine attempt to swing the bat at the ball, and based one at least one of these determinations, there is an autonomous determination of whether a “strike” or a “ball” occurred. Additionally, an indication of whether a “strike” or a “ball” occurred is autonomously output.
    Type: Grant
    Filed: April 5, 2024
    Date of Patent: May 6, 2025
    Assignee: SportsMEDIA Technology Corporation
    Inventors: Josh D. Spivak, Graham W. Goldbeck, Ryan A. Zander, Ted C. Chen, Robert C. Amyx, James G. Painter
  • Patent number: 12293639
    Abstract: The present invention provides an information processing device and a program that can lower a difficulty level of clearing a predetermined condition and improve a continuation rate of a player.
    Type: Grant
    Filed: January 22, 2021
    Date of Patent: May 6, 2025
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Atsushi Kumita, Toshikazu Jinnouchi, Muneki Shiraishi, Satoko Baba
  • Patent number: 12285653
    Abstract: A player monitoring system for compensating for network delays comprises a server that is configured to receive sensor data from multiple sensors at dispersed locations. In some embodiments, a server is configured to determine a delay associated with one network path carrying sensor data to the server and a delay associated with another network path carrying sensor data to the server. Based on the delays, the server is configured to synchronize events detected by the sensors at the dispersed location, thereby permitting more precise and accurate gameplay decisions for a dispersed sporting event.
    Type: Grant
    Filed: January 12, 2024
    Date of Patent: April 29, 2025
    Assignee: Pillar Vision, Inc.
    Inventors: Alan W. Marty, John Carter
  • Patent number: 12282929
    Abstract: A system and method to obtain activity data for an activity of a user, the activity data corresponding to multiple parameters. A set of threshold criteria that corresponds to a multi-parameter activity zone is retrieved, where the set of threshold criteria includes an effort threshold criteria related to a heart rate of the user. An effort of the user is determined based on the activity data. A resistance experienced by the user is determined, where the resistance includes a measure representing at least one of stride rate, step rate, steps, or cadence. A posture of the user is determined. Based on the set of threshold criteria corresponding to the multi-parameter activity zone, an instance of the activity is classified as an activity type based on the resistance experienced by the user, the effort of the user, and the posture of the user.
    Type: Grant
    Filed: June 21, 2022
    Date of Patent: April 22, 2025
    Assignee: PERFORMANCE LAB TECHNOLOGIES LIMITED
    Inventors: Jonathan Edward Bell Ackland, Kerri Anne McMaster
  • Patent number: 12274941
    Abstract: An information processing apparatus capable of outputting a variety of background music according to game situations is provided.
    Type: Grant
    Filed: November 4, 2022
    Date of Patent: April 15, 2025
    Assignee: NINTENDO CO., LTD.
    Inventors: Masaru Tajima, Sayako Doi
  • Patent number: 12277836
    Abstract: A VR headset wearing real world wagerer pays a real world booking entity for virtual access to watch a virtual reality competition taking place in real time in a metaverse environment, and thereafter places a real world wager with the real world booking entity on a possible outcome of the virtual reality competition. If the possible outcome actually occurs such that the wagerer wins the wager, and if the possible outcome actually occurred at a time when the probability of the possible outcome actually occurring as set by the booking entity did not exceed a predetermined winning odds threshold, then the booking entity makes a donation to an affinity entity selected by the wagerer, where the donation is an amount that may be derived using a currency amount of the wager and at least one of the probability of the outcome actually occurring at the time when the outcome actually occurred and the predetermined winning odds threshold.
    Type: Grant
    Filed: October 13, 2022
    Date of Patent: April 15, 2025
    Assignee: EDATANETWORKS INC
    Inventors: Terrance Patrick Tietzen, Matthew Arnold Macpherson Bates
  • Patent number: 12268495
    Abstract: Methods, systems and devices are provided for utilizing user movement data obtained from one or more wearable sensors during physical activity to compare individualized changes overtime, for example typical versus atypical movement patterns, with subgroup analyses for assessing changes between other users in order to develop an assessment of movement for, for example, tracking injury risk, performance, and/or rehabilitation. The movement information may comprise multi-sensor, high dimensional datasets. Techniques are provided for integrating human movement data from one or more wearable sensor with one or more additional data sources to define an individualized movement profile of a user's movements. The user or another individual may be notified when the user's movements deviate from this individualized movement profile.
    Type: Grant
    Filed: November 14, 2018
    Date of Patent: April 8, 2025
    Assignee: UTI Limited Partnership
    Inventors: Ronald Reed Ferber, Dylan Robert John Kobsar, Sean Thomas Osis, Christian Arthur Clermont, Lauren Christine Benson
  • Patent number: 12268968
    Abstract: A game image generation unit generates a game image, and a game audio generation unit generates a game audio. An audio acquiring unit acquires a microphone audio input to a microphone. A distribution processing unit distributes the microphone audio, the game audio, and the game image. An accepting unit accepts an operation made by a user. During distribution of the microphone audio, the game audio, and the game image, after the accepting unit accepts a predetermined operation, the distribution processing unit operates in either a first mode in which a first standby image is distributed and the microphone audio is distributed as well or a second mode in which a second standby image is distributed but the microphone audio is not distributed.
    Type: Grant
    Filed: March 19, 2021
    Date of Patent: April 8, 2025
    Inventor: Masahiro Fujihara