Patents Examined by Michael A Cuff
  • Patent number: 12773640
    Abstract: Disclosed are a method and apparatus for watching a game after a character is eliminated, and an electronic device and a storage medium. The method includes: displaying, in the graphical user interface of the terminal device, a game watching screen identical to a target game screen of a target virtual character being watched, after a virtual character corresponding to the terminal device is eliminated; adjusting the game watching screen in response to an adjustment operation on a viewing angle of the game watching screen; and restoring the game watching screen to be consistent with the target game screen of the target virtual character in response to a disappearance of the adjustment operation on the viewing angle.
    Type: Grant
    Filed: May 25, 2022
    Date of Patent: October 27, 2026
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Haoqi Miao
  • Patent number: 12776192
    Abstract: Lottery tickets and lottery gaming systems and methods providing such lottery tickets, wherein the lottery tickets each have a connected symbol set feature including a plurality of connected symbol sets, a plurality of player symbols, and potential awards that can be won based on the connected symbol sets and the player symbols.
    Type: Grant
    Filed: September 9, 2024
    Date of Patent: October 27, 2026
    Assignee: Brightstar Global Solutions Corporation
    Inventors: Amy Morin, Patricia Schmidt, Derek Levesque, Xianfeng Shang, Sandra Carpenter
  • Patent number: 12770473
    Abstract: Gaming systems and methods that track quantities of one or more tracked symbols that are part of winning symbol combinations in one or more plays of a game, and trigger one or more additional symbol evaluations responsive to one or more of the tracked quantities of such tracked symbols reaching one or more threshold quantities.
    Type: Grant
    Filed: July 16, 2024
    Date of Patent: October 20, 2026
    Assignee: IGT
    Inventor: Chris Peterson
  • Patent number: 12766402
    Abstract: Disclosed is a key travel adjustable switch, including a microswitch pin, a switch cap connected to the microswitch pin, a switch cap silicone arranged between the switch cap and the microswitch pin, a switch body, and a rotary ring rotatably connected to the switch body and having a plurality of travel adjusting portions of different heights arranged at a lower edge of the rotary ring. The plurality of travel adjusting portions structurally matches with a travel positioning portion arranged on the switch cap, and the rotary ring is rotatable to position the travel positioning portion at different travel adjusting portions to adjust the key travel of the key travel adjustable switch, so as to adjust the respond speed of the key travel adjustable switch, and thus improve the experience feeling of a user.
    Type: Grant
    Filed: September 19, 2024
    Date of Patent: October 20, 2026
    Assignee: QANBA USA, LLC
    Inventors: Kai Liu, Jeffrey Lyo
  • Patent number: 12766420
    Abstract: A collusion detection system may detect collusion between entities participating in online gaming. The collusion detection system may identify a plurality of entities associated with and opponents within an instance of an online game, determine social data associated with the plurality of entities, determine in-game behavior data associated with the plurality of entities, and determine, for one or more pairings of the plurality of entities, respective pairwise feature sets based at least in part on the social data and the in-game behavior data. The collusion detection system may then perform anomaly detection on the respective pairwise feature sets and, in response to the anomaly detection detecting one or more anomalous pairwise feature sets, output one or more suspect pairings of the plurality of entities corresponding to the one or more anomalous pairwise feature sets as suspected colluding pairings.
    Type: Grant
    Filed: July 18, 2024
    Date of Patent: October 20, 2026
    Assignee: Electronic Arts Inc.
    Inventors: Laura Greige, Meredith Trotter, Sundeep Narravula, Navid Aghdaie, Fernando de Mesentier Silva
  • Patent number: 12758876
    Abstract: The present technology allows state information associated with a player to be saved at a first time and restored at a second time. The state information can pertain to attributes of the player such as stats associated with the player in a particular environment or collection of environments, can pertain to attributes of an avatar such as a current outfit or skin worn by the avatar, current settings for an avatar, adornments or objects possessed by an avatar, etc. The state information can also pertain to attributes of a virtual world as interacted with by the player such as the location of objects or characteristics of objects that the player may have previously interacted with.
    Type: Grant
    Filed: September 12, 2023
    Date of Patent: October 13, 2026
    Assignee: VRCHAT INC.
    Inventors: Daniel James Leslie, Neil Kandalgaonkar, Jesse Joudrey
  • Patent number: 12758883
    Abstract: The present disclosure relates to a training method of a model, a game confrontation player matching method, a medium, and a device. The training method of the advantage prediction model includes: acquiring an advantage value of each confrontation among a plurality of confrontations within a preset historical period and historical confrontation positive performance sample data of both game players before each confrontation; and training a first preset initial model by taking the advantage value of each confrontation among the plurality of confrontations and the historical confrontation positive performance sample data of both game players before each confrontation as first training data, so as to obtain the advantage prediction model.
    Type: Grant
    Filed: December 7, 2023
    Date of Patent: October 13, 2026
    Assignee: Beijing Zitiao Network Technology Co., Ltd.
    Inventor: Hanye Li
  • Patent number: 12758882
    Abstract: An electronic device according to an embodiment includes: a scaling server configured to execute a first event occurring in a first region allocated a plurality of cells, at least one game server configured to execute a second event occurring in at least one second region adjacent to the first region, and at least one processor configured to process the scaling server and the at least one game server. The at least one processor configured to control at least one of the scaling server or the at least one game server so that at least one cell is transferred between the first region and the second region, based on a first load by the first event and a second load by the second event.
    Type: Grant
    Filed: December 11, 2023
    Date of Patent: October 13, 2026
    Assignee: Samsung Electronics Co., Ltd.
    Inventor: Jeongsik In
  • Patent number: 12758879
    Abstract: This disclosure relates to adjusting individualized content made available to users of an online game based on user gameplay information. In implementations, information relating to prospective usage of the online game is used to classify users according by user type, and content made available to the users is customized accordingly. Information relating to prospective usage may include predictive information such as demographic and geographic information, as well as game usage information for the users. User types may include resource collection, player versus player, and player versus environment. Customized content may include content made available to the users through the users in-game actions, such as exploring a map, researching a technology or skill, purchasing an in-game item, and completing an in-game achievement, including in-game items, in-game powers, in-game skills, in-game technologies, in-game pets, in-game transportation units, in-game units, and in-game buildings.
    Type: Grant
    Filed: April 16, 2024
    Date of Patent: October 13, 2026
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 12734447
    Abstract: This application discloses a method for obtaining a virtual character performed by an electronic device.
    Type: Grant
    Filed: June 17, 2024
    Date of Patent: September 15, 2026
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yuyan Jin, Tengju He
  • Patent number: 12737580
    Abstract: An inspection system comprises: a placing surface having a plurality of areas for placing a plurality of gaming chips to be inspected one by one; an RFID reading system that reads the RFID tags of the gaming chips placed in each of the plurality of areas on the surface to obtain the type information and identification information for each of the areas; a chip recognition system that recognizes the presence or absence of at least one of the gaming chips placed in each of the plurality of areas of the placing surface; a control device that determines a status of the gaming chip in each of the areas of the placing surface based on the type and identification information obtained by the RFID reading system and the recognition results of the chip recognition system; and a display device that reflects the status determined by the control device for each area.
    Type: Grant
    Filed: March 10, 2022
    Date of Patent: September 15, 2026
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 12728346
    Abstract: The present disclosure discloses a game joystick, including a control grip, a gimbal, and a throttle base; a throttle assembly is arranged in the throttle base; an upper end of the gimbal is connected to the control grip; a lower end of the gimbal is connected to the throttle assembly; the control grip is pushed with a hand forwards, backwards, leftwards, or rightwards, so that the control grip can tilts forwards, backwards, leftwards, and rightwards relative to the throttle base. According to the present disclosure, through the gimbal arranged in the control grip, a spacecraft in a game can be controlled to do micro and precise motions upwards, downwards, leftwards, and rightwards with the hand and the forearm without changing throttle control position.
    Type: Grant
    Filed: September 16, 2024
    Date of Patent: September 8, 2026
    Assignee: HUIZHOU VKB TECHNOLOGY CO.,LTD
    Inventor: Ilya Yurgulski
  • Patent number: 12722084
    Abstract: A game control method is provided. The method comprises: acquiring the distance between a game character and a shielding face, and an included angle between the orientation of the game character and a vertical line of the shielding face; displaying a bunker-entering control on a graphical user interface when the distance is smaller than or equal to a first preset distance and the included angle is smaller than or equal to a preset included angle; and in response to a selection operation for the bunker-entering control, controlling the game character to move to a shielding area corresponding to the shielding face, such that a bunker shields the game character.
    Type: Grant
    Filed: October 27, 2022
    Date of Patent: September 1, 2026
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Xiao Wu, Kui Jin
  • Patent number: 12725485
    Abstract: In some embodiments, in a system comprising a wagering game machine, the wagering gaming machine including a digital camera and a barcode recognition unit, a method includes: detecting, by the digital camera, a barcode within a field of view of the digital camera and capturing a picture of the barcode; via the barcode recognition unit, decoding the barcode to produce decoded barcode data; in response to the decoded barcode data representing a desired casino wagering game, determining whether the desired casino wagering game is installed on the wagering game machine; and, if the desired casino wagering game is installed on the wagering game machine, loading, initiating and presenting the desired casino wagering game on an electronic display device of the wagering game machine.
    Type: Grant
    Filed: July 24, 2024
    Date of Patent: September 1, 2026
    Assignee: LNW Gaming, Inc.
    Inventors: Mark B. Gagner, Damon E. Gura, Timothy C. Loose, James M. Rasmussen, Victor T. Shi, Alfred Thomas
  • Patent number: 12673260
    Abstract: The creative process to generate 3D content is made significantly smoother through quick iteration between 2D artwork and 3D objects. Generative AI is leveraged to create both 2D artwork and corresponding 3D objects. Placement of 3D objects within a 3D environment is based on the positions of each object in a 2D editing frame. Modifications may be made to objects in either the 2D editing frame or in the 3D environment, and each is updated in response to such modifications.
    Type: Grant
    Filed: March 26, 2024
    Date of Patent: July 7, 2026
    Assignee: Adeia Guides Inc.
    Inventors: Petter Wannerberg, Mathew Adams
  • Patent number: 12667788
    Abstract: A method in a computing system to facilitate a multi-player game by selecting a group of computing devices operated by respective users, distributing interactive content that includes one or more questions with a set of selectable answers to the group of computing devices, receiving a response to the one or more questions, determining a score based on whether the response is a correct response and a number of computing devices in the group from which the correct response was received, determining a respective ranking based at least on the corresponding score, and providing the respective ranking to each computing device in the group.
    Type: Grant
    Filed: October 4, 2021
    Date of Patent: June 30, 2026
    Inventors: Ray Latypov, Nurali Latypov, Alfred Latypov
  • Patent number: 12664910
    Abstract: According to a first aspect of the invention there is provided a motion generator comprising an effector for applying forces, moments and movements to an effector pay load relative to a surface connected to one or more elongate rigid struts, each strut being connected at one end thereof by a first joint to the effector and being connected at its other end by a second joint to an associated rocker, the rocker comprising a rocker arm and having a pivot axis which is generally parallel with the surface, such that the movement of the rocker arm through a generally vertical are about the pivot axis leads to movement of the effector, and forces applied to an associated rocker lead to forces being applied to the effector, in which the movement of a rocker and forces applied by the rocker are controlled by an actuator, the actuator being in the form of, or comprising an elongate belt, cable, or rope drive which is connected by either end thereof to an associated rocker to apply a force to a point on the associated ro
    Type: Grant
    Filed: May 30, 2022
    Date of Patent: June 23, 2026
    Assignee: Dynisma Ltd.
    Inventors: Ashley William Hawker Warne, Daniel Charmbury Ward, James Golding
  • Patent number: 12654109
    Abstract: A somatosensory game method and device, and a computer-readable storage medium are disclosed. The method includes: when a somatosensory game program is started, caching a game resource package from a server to a local device; after a somatosensory game is started, obtaining somatosensory data from a smart watch; generating a corresponding game instruction according to the somatosensory data; sending the game instruction to the somatosensory game program on the local device in real time; and synchronizing a game state of the somatosensory game to the server based on a preset synchronization mechanism.
    Type: Grant
    Filed: September 9, 2023
    Date of Patent: June 16, 2026
    Assignee: Shenzhen Shimi Network Technology Co., Ltd.
    Inventors: Wei Zhu, Jun Li
  • Patent number: 12636583
    Abstract: The present disclosure provides a method for translating a game, an electronic device, and a non-transitory computer-readable storage medium. The method include: establishing, by a proxy server, a communication connection between a client and a game server through the proxy server, wherein the proxy server communicates with the game server for the game; receiving, by the proxy server, game data from the game server, where the game data is sent by the game server in response to an active request or actively pushed by the game server; determining, by the proxy server, language resource data contained in the game data; and translating, by the proxy server, the language resource data according to a predetermined automation service, and returning translated language resource data to the client, so that the client loads the translated language resource data.
    Type: Grant
    Filed: February 23, 2022
    Date of Patent: May 26, 2026
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Wanghong Lin
  • Patent number: 12636577
    Abstract: An electronic apparatus including a communication interface; a memory storing one or more instructions; and a processor configured to execute the instructions to control a display to display content received from a server through the communication interface, obtain a control signal corresponding to a user input for controlling the content displayed, transmit the obtained control signal to the server through the communication interface; obtain an image output control signal corresponding to the obtained control signal while transmitting the obtained control signal to the server, process the content displayed based on the obtained image output control signal, control the display to display the content that was processed based on the obtained image output control signal while awaiting content processed by the server based on the transmitted obtained control signal, receive the content processed by the server, and control the display to display the received content processed by the server.
    Type: Grant
    Filed: April 27, 2023
    Date of Patent: May 26, 2026
    Assignee: SAMSUNG ELECTRONICS CO., LTD.
    Inventor: Bonggil Bak