Patents Examined by Michael A Cuff
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Patent number: 12172084Abstract: This application discloses an information synchronization method performed at a terminal, including: receiving a first attribute synchronization message from a server, the first attribute synchronization message indicating that a first object in a currently running game is within a first field of view of a virtual object associated with the terminal; displaying the first object according to first attribute information carried in the first attribute synchronization message; in response to an update of at least one of the first object and the virtual object, receiving a second attribute synchronization message from the server, the second attribute synchronization message indicating that a second object in the game is within the first field of view of the virtual object in the game; and updating the display of the first object and displaying the second object according to second attribute information carried in the second attribute synchronization message on the client application.Type: GrantFiled: September 13, 2023Date of Patent: December 24, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Jun Tang, Yue Zhang
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Patent number: 12170003Abstract: A gaming machine presents a game in which an upgradeable object accrues value. The gaming machine includes a player input interface, a credit input mechanism and a game controller configured to perform operations. The game controller presents a primary game, in which a plurality of reels are simulated, spins the plurality of simulated reels each time a player makes a wager, determines, a number of scatter symbols stopped and displayed from the reels, triggers, a bonus game in which an appearance of the upgradeable game object is upgradeable and in which a credit value associated with the upgradeable game object is upgradeable, upgrades the appearance of the object, increases the credit value associated with the object, and adds the credit value associated with the object to the credit balance of the player.Type: GrantFiled: August 16, 2022Date of Patent: December 17, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Michael Robert Cicchi, Michael Landon Stribling
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Patent number: 12167109Abstract: A computerized method and system for mobile application clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting capturable content from a application executable executing in the foreground, buffering screen content in a first memory device for a first period of time. The method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a content clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.Type: GrantFiled: October 21, 2021Date of Patent: December 10, 2024Assignee: MEDAL B.V.Inventors: Ted R Williams, Wilhelmus W. A. de Witte, Brandon Paul Cohen
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Patent number: 12161941Abstract: Embodiments of the systems and methods disclosed herein provide a game that includes at least two users that each have a preconfigured set of playable virtual entities. The users draw playable virtual entities from each of their respective sets of playable virtual entities, and can play the playable virtual entities in one or more battles to facilitate moving a virtual positional marker towards a goal or shooting a goal, wherein the battle procedures are based on a turn priority. Certain attributes are associated with the playable virtual entities so that playable virtual entity effects, OVR values, and salary values can affect which playable virtual entities are in a deck and how the playable virtual entities are affected by the location of the virtual positional marker and/or other playable virtual entities.Type: GrantFiled: July 24, 2023Date of Patent: December 10, 2024Assignee: Electronic Arts Inc.Inventor: YoungSeok Yoo
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Patent number: 12159508Abstract: In one embodiment, an intermediary gaming trusted electronic device for use with an untrusted PED may operate to securely communicate with a gaming apparatus and securely communicate with the associated untrusted PED. The intermediary gaming trusted device is able to support interaction between the gaming apparatus and the associated untrusted PED. In another embodiment, a system to authorize a mobile electronic device to play games of chance may include a gaming system manager and a docking station. The docking station can be configured to: detect whether the mobile electronic device is connected to the docking station; and determine whether the mobile electronic device, or its user, is authorized to play a game of chance on the mobile electronic device.Type: GrantFiled: December 19, 2022Date of Patent: December 3, 2024Assignee: Aristocrat Technologies, Inc. (ATI)Inventor: Binh T. Nguyen
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Patent number: 12158985Abstract: A method of operating a virtual image generation system comprises allowing an end user to interact with a three-dimensional environment comprising at least one virtual object, presenting a stimulus to the end user in the context of the three-dimensional environment, sensing at least one biometric parameter of the end user in response to the presentation of the stimulus to the end user, generating biometric data for each of the sensed biometric parameter(s), determining if the end user is in at least one specific emotional state based on the biometric data for the each of the sensed biometric parameter(s), and performing an action discernible to the end user to facilitate a current objective at least partially based on if it is determined that the end user is in the specific emotional state(s).Type: GrantFiled: April 10, 2023Date of Patent: December 3, 2024Assignee: Magic Leap, Inc.Inventors: George Alistair Sanger, Samuel A. Miller, Graeme John Devine
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Patent number: 12151167Abstract: Methods of the present disclosure may collect data when a user plays one or more different types of games when determinations are made as to whether the difficulty of a game should be changed. The collected data maybe evaluated to identify whether a user gaming performance level corresponds to an expected level of performance. When the user gaming performance level does not correspond to an expected level of performance, parameters that change the difficultly of the game may be changed automatically. Parameters that relate to movement speed, delay or hesitation, character strengths, numbers of competitors, or other metrics may be changed incrementally until a current user performance level corresponds to an expectation level of a particular user currently playing the game. At this time, the user expectation level may be changed, and the process may be repeated as skills of the user are developed over time.Type: GrantFiled: May 31, 2022Date of Patent: November 26, 2024Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Victoria Dorn, Celeste Bean, Elizabeth Juenger, Kristie Ramirez, Sepideh Karimi, Mahdi Azmandian
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Patent number: 12128315Abstract: An exemplary information processing system is configured to create a route formed by arranging, in a virtual space, a plurality of route parts each associated with a design; determine whether the route created by the user contains a forbidden symbol or a forbidden word. When the route created by the user contains a forbidden symbol or a forbidden word, uploading of the route created by the user to the server is prohibited.Type: GrantFiled: January 17, 2023Date of Patent: October 29, 2024Assignee: NINTENDO CO., LTD.Inventors: Yuhei Ariyama, Fumiya Nakano
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Patent number: 12125349Abstract: An electronic gaming machine includes a processor configured to control display of a plurality of columns of symbol positions, where each column of symbol positions includes a plurality of symbols. The processor is also configured to select the symbols for each column and simulate display of the first reel strip stopping prior to simulating display of the second reel strip stopping, whereby a sub-category of prize associated with a prize sub-category symbol is indicated to a player of the electronic gaming machine prior to indicating a category of prize associated with a prize category symbol. The processor is also configured to determine whether a first column includes the prize sub-category symbol as well as whether a second column includes the prize category symbol. If the prize sub-category and prize category symbols are included, the processor is also configured to provide an award.Type: GrantFiled: February 13, 2023Date of Patent: October 22, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Billy Tam, Lipi Gupta, Matthew Chan, Hiram Yu
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Patent number: 12121823Abstract: In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.Type: GrantFiled: October 3, 2022Date of Patent: October 22, 2024Assignee: NVIDIA CorporationInventors: Jithin Thomas, Neilesh Chorakhalikar, Ambrish Dantrey, Revanth Reddy Nalla, Prakshep Mehta
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Patent number: 12115458Abstract: A collusion detection system may detect collusion between entities participating in online gaming. The collusion detection system may identify a plurality of entities associated with and opponents within an instance of an online game, determine social data associated with the plurality of entities, determine in-game behavior data associated with the plurality of entities, and determine, for one or more pairings of the plurality of entities, respective pairwise feature sets based at least in part on the social data and the in-game behavior data. The collusion detection system may then perform anomaly detection on the respective pairwise feature sets and, in response to the anomaly detection detecting one or more anomalous pairwise feature sets, output one or more suspect pairings of the plurality of entities corresponding to the one or more anomalous pairwise feature sets as suspected colluding pairings.Type: GrantFiled: August 1, 2023Date of Patent: October 15, 2024Assignee: Electronic Arts Inc.Inventors: Laura Greige, Meredith Trotter, Sundeep Narravula, Navid Aghdaie, Fernando de Mesentier Silva
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Patent number: 12115457Abstract: A machine learning (ML) model is used to identify spam messages and spammers in computer game settings based on learned gamer behavior. Message text may also be used. An evaluator module receives the score(s) from the ML model(s) indicating whether a particular message is spam and when the score(s) satisfy a threshold, passes the message to a punishment module to determine whether the warn, suspend, or ban the sending account.Type: GrantFiled: March 16, 2022Date of Patent: October 15, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Arthur Salazar, Xiaohan Zhang
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Patent number: 12112602Abstract: Lottery tickets and lottery gaming systems and methods providing such lottery tickets, wherein the lottery tickets each have a connected symbol set feature including a plurality of connected symbol sets, a plurality of player symbols, and potential awards that can be won based on the connected symbol sets and the player symbols.Type: GrantFiled: April 8, 2022Date of Patent: October 8, 2024Assignee: IGT Global Solutions CorporationInventors: Amy Morin, Patricia Schmidt, Derek Levesque, Xianfeng Shang, Sandra Carpenter
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Patent number: 12109495Abstract: A server architecture and method for implementing online multi-player games are disclosed, the server architecture comprising regional servers, each of the regional servers having a designated region and configured to perform matchmaking for client devices based on the designated region. The server architecture further comprises a central data server configured to receive an identifier from a client device; select a regional server based on the identifier and the designated regions, and send a regional server ID of the selected regional server to the client device. Wherein the selected regional server is configured to receive from the central data server, player profile data associated with the identifier; and perform matchmaking by grouping the client device in an online play session with other client devices based on the designated region of the selected regional server.Type: GrantFiled: November 12, 2021Date of Patent: October 8, 2024Assignee: Garena Online Private LimitedInventor: Chen Lu
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Patent number: 12106632Abstract: In some embodiments, in a system comprising a wagering game machine, the wagering gaming machine including a digital camera and a barcode recognition unit, a method includes: detecting, by the digital camera, a barcode within a field of view of the digital camera and capturing a picture of the barcode; via the barcode recognition unit, decoding the barcode to produce decoded barcode data; in response to the decoded barcode data representing a desired casino wagering game, determining whether the desired casino wagering game is installed on the wagering game machine; and, if the desired casino wagering game is installed on the wagering game machine, loading, initiating and presenting the desired casino wagering game on an electronic display device of the wagering game machine.Type: GrantFiled: January 13, 2023Date of Patent: October 1, 2024Assignee: LNW Gaming, Inc.Inventors: Mark B. Gagner, Damon E. Gura, Timothy C. Loose, James M. Rasmussen, Victor T. Shi, Alfred Thomas
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Patent number: 12097436Abstract: A first ring buffer records a game moving image by game software currently being executed, together with time information. In a case where an event is generated in a game, an event information acquiring part acquires event information including an event code that identifies the generated event, from the game software. A second ring buffer records therein the acquired event information together with the time information synchronized with the first ring buffer.Type: GrantFiled: March 18, 2020Date of Patent: September 24, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Benedikt Neuenfeldt, Yohei Nishikawa, Takahisa Ishikawa, Akihiko Kusumoto, Nobukazu Koyama, Masahiro Fujihara, Steven Trombetta, Adil Sherwani
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Patent number: 12083422Abstract: An information system includes: a self-status storage unit in which self-status information is stored; an other-status storage unit in which status information of another service server is stored; a service unit that provides a service to terminal apparatuses; a status transmitting unit that transmits the self-status information to a management server; a status receiving unit that receives other-status information from the management server; a first determining unit that determines whether or not the self-status information satisfies a first condition; and a transfer processing unit that performs transfer processing, which is processing for enabling any one or more terminal apparatuses to which a service is being provided by the service unit to receive a service from another service server, in the case in which it is determined that the first condition is satisfied.Type: GrantFiled: August 1, 2023Date of Patent: September 10, 2024Assignee: DIARKIS INC.Inventor: Nobuyori Takahashi
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Patent number: 12085670Abstract: Techniques are described herein that enable advanced gaming and virtual reality control using radar. These techniques enable small motions and displacements to be tracked, even in the millimeter or submillimeter scale, for user control actions even when those actions are optically occluded or obscured.Type: GrantFiled: May 4, 2023Date of Patent: September 10, 2024Assignee: Google LLCInventors: Patrick M. Amihood, Ivan Poupyrev
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Patent number: 12076650Abstract: Systems and methods for algorithmically arranging contests in a lobby interface are provided. A contest management system can generate, execute and maintain a plurality of contests, such as but not limited to, fantasy sports contests. Rank values can be assigned to the contests using pacing parameters of the contests and profile attributes of users who participate in the contests. The pacing parameters, such as registration ratios and registration deadlines, can indicate if a particular contest is on pace to meet a registration threshold prior to their respective registration deadline. The contest management system can dynamically update, responsive to receiving a plurality of registrations from a plurality of users, the rank value of one or more contests responsive to a change in a registration ratio of at least one contest and arrange the plurality of contests in a lobby interface based on the updated rank values.Type: GrantFiled: January 9, 2023Date of Patent: September 3, 2024Assignee: DK Crown Holdings Inc.Inventors: Frank Lo, Brandon Joseph Ward, Brendan Thompson Grove, Jordan Mendell, Travis Dunn
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Patent number: 12064699Abstract: A method is provided, including: executing a first session of a video game by a cloud gaming system, wherein executing the first session generates a first game state of the video game for gameplay of the video game by a first user; streaming the gameplay of the video game over a network to enable the gameplay of the video game by the first user; receiving, during said gameplay, a command to share an interactive playable portion of the gameplay of the video game by the first user; responsive to the command, providing to a second user access to the interactive playable portion of the video game, through execution of a second session of the video game that generates a second game state of the video game for gameplay of the interactive playable portion by the second user.Type: GrantFiled: December 27, 2022Date of Patent: August 20, 2024Assignee: Sony Interactive Entertainment LLCInventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary