Patents Examined by Omkar A. Deodhar
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Patent number: 11967253Abstract: A method, computer system, and a computer program product for semi-automated exam grading are provided. An exam that includes a question is received. A model answer to the question is received. The model answer includes an essay form. A computer system identifies constructs in the model answer. An examinee answer sheet that includes an examinee answer to the question is received. The computer system grades the examinee answer of the examinee answer sheet based on the constructs of the model answer. The computer system presents the graded examinee answer sheet to an evaluator for review. The graded examinee answer sheet includes one or more distinction markers along with the examinee answer. The one or more distinction markers indicate respective priority levels of corresponding portions of the examinee answer.Type: GrantFiled: May 27, 2021Date of Patent: April 23, 2024Assignee: International Business Machines CorporationInventors: Vikas Kumar Manoria, Prasad Velagapudi, Sanjay Chawla, Swamy Thippeswamy
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Patent number: 11967251Abstract: Methods and systems for improving resource content mapping for an electronic learning system. The methods can include: receiving, by the electronic learning system, a resource for satisfying at least one learning objective of the one or more learning objectives, the resource comprising a content having a content data convertible into a text data and one or more resource property fields defining at least one characteristic of the resource; sectioning the content data into one or more content portions based on an analysis of at least one of the content data and the one or more resource property fields; and assigning at least one content portion of the one or more content portions to at least one learning objective.Type: GrantFiled: June 30, 2022Date of Patent: April 23, 2024Assignee: D2L CorporationInventors: Jugoslav Bilic, Stephen John Michaud, Martin David Goodenough Bayly, Ryan Clayton Ogg
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Patent number: 11961366Abstract: Non-limiting examples of the present disclosure relate to creation and management of a transactional ledger through an electronic gaming application/service. Various embodiments relate generally to gaming systems based on a distributed multi-ledger gaming architecture. In accordance with various embodiments, a transparent technology platform can be used to provide a secure ledger system for recording value transfer, play action, bets, analytics, gaming statistics (e.g., payouts, skill levels, etc.), and the like. In some examples, gaming systems can directly interact with the distributed multi-ledger architecture for secure and transparent transactions which can also be accessed by auditors, tax authorities, partners, and/or other entities. Some examples may use private and/or public blockchains as part of the distributed multi-ledger gaming architecture. For instance, multiple distributed network nodes may be utilized to manage creation of game-related transaction records.Type: GrantFiled: April 7, 2022Date of Patent: April 16, 2024Assignee: Americorp Investments LLCInventor: Jordan Simons
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Patent number: 11957978Abstract: The present disclosure describes approaches to camera re-localization that improve the speed and accuracy with which pose estimates are generated by fusing output of a computer vision algorithm with data from a prior model of a geographic area in which a user is located. For each candidate pose estimate output by the algorithm, a game server maps the estimate to a position on the prior model (e.g., a specific cell on a heatmap-style histogram) and retrieves a probability corresponding to the mapped position. A data fusion module fuses, for each candidate pose estimate, a confidence score generated by the computer vision algorithm with the location probability from the prior model to generate an updated confidence score. If an updated confidence score meets or exceeds a score threshold, a re-localization module initiates a location-based application (e.g., a parallel reality game) based on the associated candidate pose estimate.Type: GrantFiled: March 3, 2022Date of Patent: April 16, 2024Assignee: NIANTIC, INC.Inventors: Ben Benfold, Victor Adrian Prisacariu
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Patent number: 11954973Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. The gaming system can include electronic gaming machines that are compatible to receive both virtual ticket vouchers and printed ticket vouchers that are redeemable for credits on the electronic gaming machines. Information associated with a virtual ticket voucher can be stored on a patron-controlled portable electronic device and then can be wireless transmitted to the electronic gaming machines. The electronic gaming machines can be configured to issue virtual ticket vouchers and printed ticket vouchers that can be redeemed for cash or additional game play on another electronic gaming machine. In one embodiment, the electronic gaming machine can be configured to issue a virtual ticket voucher to a patron-controlled portable electronic device.Type: GrantFiled: December 5, 2023Date of Patent: April 9, 2024Assignee: IGTInventors: Dwayne R. Nelson, Steven G. LeMay, James A. Vasquez, Scott T. Gowin
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Patent number: 11954966Abstract: According to one embodiment, provided is a chip recognition system that recognizes a chip on a gaming table in an amusement place having the gaming table, the chip recognition system including: a game recording apparatus that records, as an image, a state of chips stacked on the gaming table, using a camera; an image analysis apparatus that performs an image analysis on the recorded image of the state of chips; a plurality of chip determination apparatuses including at least a first artificial intelligence apparatus that determines a number of the chips stacked, using an image analysis result obtained by the image analysis apparatus; and a second artificial intelligence apparatus that decides a correct number of the chips stacked, when the plurality of chip determination apparatuses obtain different determination results for the number of the chips stacked.Type: GrantFiled: June 17, 2022Date of Patent: April 9, 2024Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 11925872Abstract: A video game includes a single player mode where completion of storyline objectives advances the single player storyline. The video game also includes a multiplayer mode where a plurality of players can play on an instance of a multiplayer map. Storyline objectives from the single player mode are selected and made available for completion to players in the multiplayer mode, and the single player storylines can be advanced by players completing respective storyline objectives while playing in the multiplayer mode. Combinations of storyline objectives are selected from pending storyline objectives for players connecting to a multiplayer game for compatibility with multiplayer maps. Constraints can be used to determine compatibility.Type: GrantFiled: March 7, 2022Date of Patent: March 12, 2024Assignee: Electronic Arts Inc.Inventors: Harold Henry Chaput, Jesse Hans Stokes Harder, Daniel Lee Kading, John Christopher Epler, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman, Kenneth Alan Moss, Thomas Murray Perlinski, Graham Francis Scott
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Patent number: 11925856Abstract: A controller device includes a controller body with an interface port and least one control information output port. A modular input control is removably attachable to the controller body. The modular input control includes an interface connector region that is configured to communicatively couple the modular input control to the interface port. The modular input control is configured to be freely rotatable when attached to the controller body and operable in any orientation about the axis of rotation.Type: GrantFiled: January 27, 2023Date of Patent: March 12, 2024Assignees: Sony Interactive Entertainment Inc., Sony Interactive Entertainment LLCInventors: Glenn Black, Alvin Daniel
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Patent number: 11925858Abstract: A recording medium and server provide a game that improves the interest in and taste of a battle event and increases the interest in and real enjoyment of the entire game. The recording medium provides a game including a predetermined battle event comprising at least one battle. In a battle event of this game, game contents are displayed in a first field, and a player selects therefrom a game content to be used for a battle with an enemy character. The first field is replenished with another game content alternative to the selected game content as needed so that the player can further select an additional game content therefrom.Type: GrantFiled: February 16, 2022Date of Patent: March 12, 2024Assignee: GREE, Inc.Inventors: Yusuke Hisaoka, Makiko Tamura, Yuji Okada, Takahiro Mori, Mitsuo Iwao
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Patent number: 11918908Abstract: Systems and methods are provided for integrating supplemental overlay content within streaming video content that is to be broadcast to viewer devices. The overlay content to include in the streaming video content may be dynamically determined during video streaming and incorporated within individual frames of the video data, such as by a computing device of a user who is broadcasting his play of a video game or other activity, prior to the user's computing device sending those video frames (with embedded overlay content therein) to a streaming platform to be broadcast to potentially many viewers' devices.Type: GrantFiled: October 26, 2022Date of Patent: March 5, 2024Assignee: GumGum, Inc.Inventor: Maxime Nay
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Patent number: 11922757Abstract: The present disclosure is related to a table game monitoring system to enable stoppage of an ongoing game when something unexpected happens by administrating the whole game from the start to the end of the game and during payoffs. A card game monitoring system includes a game table with betting areas for betters to put wagers, a card shooter apparatus configured to read and record the number (rank) and suit of cards. A control unit is configured to determine a winning hand according to table game rules based on information of the cards read by the card shooter apparatus. A video camera system is configured to capture positions of cards and identify wagers on each betting area at the game table. The control unit is further configured to check whether wagers with payoff move to a pool of the winner of the bettors determined by the card shooter apparatus.Type: GrantFiled: September 22, 2021Date of Patent: March 5, 2024Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 11922434Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.Type: GrantFiled: August 30, 2021Date of Patent: March 5, 2024Assignee: MWE Live, LLCInventors: Kenneth Lloyd Tayloe, Paul Howard Glass, David Eugene Williamson, Jr., Jordan William Snider
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Patent number: 11915548Abstract: Data characterizing historical skills-based gaming metrics for a first user and historical skills-based gaming metrics for at least one second user is accessed. Using the accessed data and a set of rules, a targeted advertisement to present to the first user is determined. The targeted advertisement specifies at least one skills-based game and a characterization of the at least one second user's historical skills-based gaming metrics. The targeted advertisement is generated. Data characterizing the targeted advertisement is provided. Related apparatus, systems, techniques, and articles are also described.Type: GrantFiled: November 23, 2022Date of Patent: February 27, 2024Assignee: SKILLZ INC.Inventors: Andrew Paradise, Casey Chafkin, Jason Petralia, Ahmed Abdalla
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Patent number: 11911690Abstract: The multiaxis manipulation control device (10) at least one thumb mechanism(s) arranged on a housing with an electronic circuitry to process the sensor signals which generates and transmits manipulation control signals to a processor device. Each thumb mechanism has a thumb securing unit (50) to hold a user's thumb and a thumb linkage to connect the thumb securing unit (50) to the housing (11) and a sensor unit for detecting movements of the thumb securing unit (50) independently in three directions and providing a sensor signal.Type: GrantFiled: February 21, 2020Date of Patent: February 27, 2024Assignee: 9 AXIS KFT.Inventor: Robin Kosnas
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Patent number: 11911700Abstract: A player character is moved based on an operation performed on a direction input device, the position of a virtual camera is controlled based on the position of the player character, and a swing direction in which an operation device has been swung is determined based on data from an inertial sensor, and causes the player character to perform a swing action of swinging in a direction according to the swing direction. Then, a moving object is moved based on collision determination between the swing action and the moving object, thereby controlling a sport game using the moving object.Type: GrantFiled: July 7, 2022Date of Patent: February 27, 2024Assignee: NINTENDO CO., LTD.Inventor: Kenji Iwata
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Patent number: 11904226Abstract: An open field game arrangement includes glowing targets and provides responses, such as lights and sounds, when the targets are hit.Type: GrantFiled: March 28, 2022Date of Patent: February 20, 2024Assignee: Off Course Productions, Inc.Inventors: Robert Glen Peterson, Stephen W. Brewer
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Patent number: 11890543Abstract: An example of an information processing system controls an action by a player character object in a virtual space in response to an action instruction based on an operation input. When the player character object performs the action, the information processing system defines a hit detection area used for defining whether the action has hit another object other than the player character object at a position that is determined based on the position and the orientation of the player character object in the virtual space, and expands the hit detection area in the depth direction of a virtual camera. If the expanded hit detection area is in contact with the other object, the information processing system performs a process based on the action against the other object.Type: GrantFiled: July 6, 2022Date of Patent: February 6, 2024Assignees: Nintendo Co., Ltd., HAL LABORATORY, INC.Inventors: Katsuyoshi Sumitomo, Tatsuya Kamiyama
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Patent number: 11890533Abstract: A gaming controller includes a series of button assemblages corresponding to various game input functions. The assemblages are angled such that an operator's fingers are aligned with buttons resulting minimal tilting of the wrist. The gaming controller includes modifier buttons that change the strength of corresponding button input. A controller operating system includes a controller circuit with a processor configured to perform various functionalities. The operating system further includes a plurality of settings and sub-settings, at least some of which being related to user profiles, modifier button settings, and/or override systems. A method includes connecting the gaming controller to a video monitor and changing at least one setting associated with at least one of a user profile, a modifier button, and an override system that is saved on a local memory.Type: GrantFiled: October 18, 2019Date of Patent: February 6, 2024Assignee: HIT BOX, L.L.C.Inventors: Dustin Lee Huffer, Shawn Huffer
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Patent number: 11890535Abstract: A device or system is provided that provides olfactory stimuli, and includes a piezoelectric vibration device that is used to produce scents corresponding to actions performed in a VR or AR environment, or other application. In some implementations, a user interacts with one or more game elements within a game program being executed by a game engine, and responsive to the interaction, the game engine may communicate a series of commands that cause a piezoelectric device of the device to generate scents to be experienced by the user.Type: GrantFiled: May 6, 2022Date of Patent: February 6, 2024Assignee: OVR Tech, LLCInventors: Matthew Flego, Aaron Wisniewski, Erik Cooper, Samuel Wisniewski
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Patent number: 11890542Abstract: A virtual object control method and apparatus, a terminal, and a storage medium. The method includes: displaying a virtual scene interface, the virtual scene interface including a first virtual object, second virtual objects, and ability controls; determining, in response to a first trigger operation on a first ability control, a target virtual object from the second virtual objects and according to the first trigger operation, and controlling the first virtual object to cast a first ability on the target virtual object; determining the target virtual object as an ability casting target corresponding to a second ability when a second trigger operation on a second ability control meets an ability continuous casting condition, the second trigger operation being triggered during ability casting of the first ability; and controlling the first virtual object to cast the second ability on the target virtual object.Type: GrantFiled: October 22, 2021Date of Patent: February 6, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LTDInventors: Yu Lin Wan, Xun Hu, Shan Dong Su