Patents Examined by Paul A. D'Agostino
  • Patent number: 10946275
    Abstract: The subject disclosure may include, for example, a method for determining a current performance of a gamer during a first gaming session of a gaming application, where the performance is determined from a first plurality of stimulus signals generated by a gaming accessory during the first gaming session according to a configuration setting assigned to the gaming accessory, identifying a prior performance of the gamer during a prior gaming session of the gaming application, where the prior performance is determined from a second plurality of stimulus signals generated by the gaming accessory according to the configuration setting, comparing the current performance to the prior performance to determine a change in performance of the gamer, and adjusting the configuration setting assigned to the gaming accessory according to the change in the performance of the gamer. Other embodiments are disclosed.
    Type: Grant
    Filed: June 27, 2019
    Date of Patent: March 16, 2021
    Assignee: STEELSERIES ApS
    Inventors: Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Jeffrey Nicholas Mahlmeister, Bruce Hawver, Tino Soelberg, Christopher John Nicolella
  • Patent number: 10946266
    Abstract: A lottery ticket dispenser array includes a frame and a plurality of separate bins contained within the frame. Each bin includes a housing having a front side that faces a purchaser in operational use of the dispenser array, an opposite back side, and an internal space for receipt of a supply of interconnected lottery tickets, wherein each lottery tickets contains a code printed thereon. Each bin has an electronic drive mechanism that dispenses the lottery tickets therefrom. The bins are separately removable and insertable into the array. A printer module is provided in the array and has a size and configuration so as to be insertable into the array in place of at least one of the bins.
    Type: Grant
    Filed: September 29, 2019
    Date of Patent: March 16, 2021
    Assignee: Scientific Games International, Inc.
    Inventor: James C. Kennedy
  • Patent number: 10940387
    Abstract: Various embodiments of the invention disclosed herein provide techniques for implementing augmented reality (AR) gameplay across multiple AR gaming environments. A synchronized AR gaming application executing on an AR gaming console detects that a first gaming console that is executing an AR gaming application has exited a first AR gaming environment and entered a second AR gaming environment. The synchronized AR gaming application connects to a communications network associated with the second AR gaming environment. The synchronized AR gaming application detects, via the communications network, a sensor associated with the second AR gaming environment. The synchronized AR gaming application alters execution of the AR gaming application based at least in part on sensor data received via the sensor to enable the AR gaming application to continue executing as the first gaming console exits the first AR gaming environment and enters the second AR gaming environment.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: March 9, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Nathan Nocon
  • Patent number: 10943429
    Abstract: In a method of presenting a game, a player places a game play wager and one or more optional bonus bets, such as via an input receiving device of a gaming table. Seven cards are dealt to each player and a dealer. The player and dealer attempt to form a highest ranking Straight, Flush or Straight Flush hand. The outcome of the player's game play wager is determined with reference to a rank of the dealer's hand or the player's hand as compared to the dealer's hand. The optional bonus bets are resolved with reference to the rank of the player's hand. Awards for winning game play wagers or bonus bets may be awarded in accordance with a pay table or via a wheel spin or other award selection event which is initiated by the player, such as to the input receiving device.
    Type: Grant
    Filed: August 30, 2019
    Date of Patent: March 9, 2021
    Assignee: AGS LLC
    Inventor: Ronald Anthony LaDuca
  • Patent number: 10933309
    Abstract: A biofeedback sensor attachment for a controller, the biofeedback sensor attachment comprising one or more sensors for obtaining biofeedback information arranged such that at least one sensor is in contact with a user's hand during normal use of the controller, and an output unit operable to output the biofeedback information about measurements made by the one or more sensors.
    Type: Grant
    Filed: February 8, 2018
    Date of Patent: March 2, 2021
    Inventor: Hogarth Andall
  • Patent number: 10933317
    Abstract: One or more users wear respective wireless headsets or visors that allow the users to see a 3D rendered virtual reality environment emulating the physical space in which the user(s) are located and move. A user is allowed to move freely throughout the physical space while playing. The virtual reality environment that is rendered for a user is based on the user's physical movements. The virtual reality environment rendered for a user shows virtual objects where the corresponding physical objects are located so that as the user moves around the objects in the virtual environment the user also moves around the physical objects in the physical space. The floor of the physical space may be made of movable segments that move according to game play instructions.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: March 2, 2021
    Assignee: Sony Interactive Entertainment LLC.
    Inventors: Charles McCoy, True Xiong, Blaine Morgan
  • Patent number: 10933312
    Abstract: A system, method and method for verifying a location of a mobile device by providing instructions to a user of the mobile device to physically manipulate the mobile device, and determining whether the mobile device was, in fact, physically manipulated according to the instructions.
    Type: Grant
    Filed: August 15, 2019
    Date of Patent: March 2, 2021
    Assignee: UPLAY1
    Inventor: Bruce Merati
  • Patent number: 10930113
    Abstract: A slot machine cabinet including a bill validator. The bill validator is mounted horizontally yielding significant legroom for players and reducing the footprint of the slot machine cabinet. The cabinet includes a horizontal top door and a vertical front door. The top door supports on top thereof a touchscreen monitor and the front door includes a slot for inserting currency, tickets and vouchers into the bill validator. The front door may also include slots for inserting magnetic cards and dispensing receipt tickets.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: February 23, 2021
    Inventors: Yuri Itkis, Horia M. Preda
  • Patent number: 10926177
    Abstract: A method for reducing latency in execution of a game is described. The method includes receiving via a computer network a user input associated with the game and determining from the user input a current state of the game. While the current state of the game is being determined, the method includes predicting a next state of the game based on the user input and one or more predicted user inputs. The method further includes generating one or more predicted image frames from the next state, determining whether the one or more predicted user inputs are received via the computer network, and sending the one or more predicted image frames in response to receiving the one or more predicted user inputs to reduce the latency in execution of the game.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: February 23, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Steven Osman
  • Patent number: 10926173
    Abstract: Systems and methods are disclosed for enabling a player of a video game to designate custom voice utterances to control an in-game character. One or more machine learning models may learn in-game character actions associated with each of a number of player-defined utterances based on player demonstration of desired character actions. During execution of an instance of a video game, current game state information may be provided to the one or more trained machine learning models based on an indication that a given utterance was spoken by the player. A system may then cause one or more in-game actions to be performed by a non-player character in the instance of the video game based on output of the one or more machine learning models.
    Type: Grant
    Filed: June 10, 2019
    Date of Patent: February 23, 2021
    Assignee: Electronic Arts Inc.
    Inventors: Dhaval Hemant Shah, Igor Borovikov, Mohsen Sardari, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman
  • Patent number: 10930114
    Abstract: Systems and methods for real time attendance, from a remote game site, at a game going on at relocated game site.
    Type: Grant
    Filed: October 7, 2019
    Date of Patent: February 23, 2021
    Assignee: Novomatic AG
    Inventors: Franco Sergio Rota, Emilio Pandolfo, Marcin Wojciech Lypka
  • Patent number: 10918945
    Abstract: Methods and systems for spectating a live video game are presented. In one embodiment, a method for performing an automated catch-up to a player is provided. The method includes providing an interface for presenting a first view of a video game on a client device where the first view has a first vantage point and includes a target player. The method includes an operation for providing a portal within the interface for presenting a second view of the target object, the second view having a second vantage point. The method further includes an operation for moving the second vantage point toward the target object within the portal. Additionally, the method provides an operation for wiping away the portal.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: February 16, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mahdi Azmandian, Steven Osman
  • Patent number: 10902743
    Abstract: Systems and methods are described for facilitating non-verbal communication. An electronic processor receives data from the hand-gesture sensor indicative of one or more gestures performed by a user, determines at least one word or phrase corresponding to the data from the hand-gestures sensor, and outputs a text representation of the at least one word or phrase on the display screen. Some systems output the text representation as a natural language sentence based on the data from the hand-gesture sensor and linguistic prosody information determined based, at least in part, on image data of the user captured while performing the one or more gesture. Some systems also includes at least one brain sensor and generate an alternative natural language text sentence in response to detecting a signal from the brain sensor indicative of a contradiction response after displaying the natural language text sentence on the display screen.
    Type: Grant
    Filed: April 13, 2018
    Date of Patent: January 26, 2021
    Assignee: ARIZONA BOARD OF REGENTS ON BEHALF OF ARIZONA STATE UNIVERSITY
    Inventors: Prajwal Paudyal, Ayan Banerjee, Sandeep Gupta
  • Patent number: 10894198
    Abstract: Provided is a device for pitch detection within user-defined zones. The device detects a first gesture at a first height based on first output from all or some sensors, and detects a second gesture at a second height based on second output from all or some sensors. The device sets a top and bottom of the user-defined zone based on the first height and the second height, and tracks a location of an object relative to the user-defined zone based on third output, from a subset of sensors, that is generated in response to the object moving over or under the subset of sensors. The device discards output generated from two or more sensors that are not adjacent, measurements from adjacent sensors that differ by more than a distance threshold, and/or output from adjacent sensors with timestamps that differ by more than a time threshold.
    Type: Grant
    Filed: October 1, 2019
    Date of Patent: January 19, 2021
    Assignee: Strikezone Technologies, LLC
    Inventors: Wayne Teeger, Dayne Sampson, Joshua Mason
  • Patent number: 10872498
    Abstract: The inventions herein relate to novel games of chance and apparatus, systems and methods for their play. In certain embodiments, the existing lottery infrastructure is used in conjunction with electronic remote game play. A player receives a ticket identification number (TIN), optionally via lottery game play, and then plays an electronic game based upon the TIN. The remote system contains information associated with the TIN, for example, identification of which game will be played, and in a predetermined context, whether the player is to win or lose, and if they win, the form of the prize.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: December 22, 2020
    Assignee: Milestone Entertainment, LLC
    Inventors: Randall M. Katz, Gary Dawson
  • Patent number: 10864441
    Abstract: The present disclosure discloses a method for rendering a graphical user interface of an online game system on a display of a terminal, including: rendering, in the graphical user interface, at least one virtual resource object; detecting whether a configuration option in the game system is enabled, entering a first control mode in accordance with a determination that the configuration option is enabled; rendering, in a skill control display area in the graphical user interface, at least one skill object corresponding to multiple character objects; detecting, from a user of the terminal, a skill release operation gesture on the at least one skill object in the skill control display area; and performing a skill release operation, on a currently specified target object, of a skill to be triggered and supported by at least one skill object corresponding to one or more of the multiple character objects.
    Type: Grant
    Filed: October 31, 2019
    Date of Patent: December 15, 2020
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yong Tang, Yu Chen, Chuang Zhou, Wei Gong
  • Patent number: 10867483
    Abstract: An electronic gaming machine includes a game controller configured to (a) determine that a feature game triggers; (b) activate a feature game; (c) display a plurality of feature game reels, a prize position area positioned above the plurality of feature game reels, and a credit stack positioned above the prize position area, the credit stack includes credit prizes potentially available to be won by the player; (d) automatically move at least one credit prize from the credit stack into the prize position area; (e) generate a first game outcome on the plurality of reels; (f) determine that at least one of the displayed symbols for the first game outcome is a prize symbol; (g) provide the at least one credit prize; (h) increase a multiplier by a predetermined amount; and (i) display the multiplier as an applicable multiplier for a credit prize won during a subsequent spin.
    Type: Grant
    Filed: August 30, 2019
    Date of Patent: December 15, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Penacho, Thomas Tuomey, Allon Englman
  • Patent number: 10868436
    Abstract: This application discloses mobile device accessories that can be used to facilitate mobile gaming. Systems of the inventive subject matter have two grips and a middle portion that make it easier for users to hold a mobile device. The middle portion can include wireless charging capabilities to transfer power to a mobile device having wireless charging capabilities. Embodiments include a battery pack that can be swapped, and battery packs can additionally include wireless charging capabilities. Systems of the inventive subject matter improve mobile gaming by reducing reliance on batteries that are built in to mobile devices and improving easy-of-use through wireless charging.
    Type: Grant
    Filed: October 2, 2019
    Date of Patent: December 15, 2020
    Assignee: Kingston Technology Corporation
    Inventors: Darwin Chen, Baron King Lee, Salvador Parra
  • Patent number: 10867482
    Abstract: An embodiment may involve selecting a symbol set as an outcome event of a symbol-based game. The symbol-based game may be executed on behalf of a client machine, and each symbol of the symbol set may be associated with a respective symbol position within a respective multi-symbol-position segment. Further, the multi-symbol-position segments may be arranged in a first order so as to form a first arrangement of the symbol set. The embodiment may further involve determining a second order of the multi-symbol-position segments, without altering which symbols are associated with each respective multi-symbol-position segment, so as to form a second arrangement of the symbol set.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: December 15, 2020
    Assignee: Fusion Holdings Limited
    Inventor: Grant Michael Smith
  • Patent number: 10854047
    Abstract: A card-based game system, and associated method of play, includes a package, and a first set of cards and a second set of cards contained in the package. The first set of cards are prize cards having prize indicia indicating a prize award assigned to the prize card, the prize indicia covered by a removable covering. The second set of cards are command cards, each command card having instructions to players to perform an act that results in a gain or loss of a prize card. A sufficient number of the prize cards and command cards are provided for play of a game wherein a plurality of the prize cards are distributed to each player and a plurality of the prize cards remain as common cards. Upon completion of the game, each player removes the covering on their prize cards to reveal the prize award assigned to the prize card.
    Type: Grant
    Filed: August 15, 2019
    Date of Patent: December 1, 2020
    Assignee: Scientific Games International, Inc.
    Inventor: Danielle Lea Hodges