Patents Examined by Pierre E. Elisca
  • Patent number: 11436503
    Abstract: The present disclosure provides systems, methods and machine readable programs. In some implementations, the systems, methods and machine readable programs can be used for selecting coffee cups or mugs of particular shapes with the objective of accentuating particular flavor notes in coffee as experienced by a user. In further implementations, the systems, methods and machine readable programs can be used for recommending an infusible extract based on a drinking vessel.
    Type: Grant
    Filed: May 23, 2019
    Date of Patent: September 6, 2022
    Assignee: Espro, Inc.
    Inventors: Christopher R. McLean, Bruce A. Constantine
  • Patent number: 11433311
    Abstract: The various implementations described herein include methods, devices, and systems for interactive cloud gaming. In one aspect, an interface device with processors and memory storing an application program is used for cloud gaming. The interface device includes a communication module for receiving and/or transmitting messages and media streams between the interface device, a game controller, and a remote gaming server. The interface device further includes an output module configured to provide output of the application to an input of a display device coupled to or integrated with the interface device. The application is configured to implement a first mode in which the interface device processes and displays outputs associated with substantially all messages transmitted by the game controller, and a second mode in which the interface device processes and displays a predefined subset of messages from the game controller and displays gaming media streams from the gaming server.
    Type: Grant
    Filed: December 16, 2020
    Date of Patent: September 6, 2022
    Assignee: Google LLC
    Inventors: Dov Zimring, Thomas Enders, Matthew Rodgers, Gurudas Somadder, Jason Pi
  • Patent number: 11430302
    Abstract: A method for playing a cooperative card wagering game for a plurality of players and a dealer using a customer cooperative wagering table and a deck of cards with each card having a numerical value, the cooperative wagering table having a dealer table edge, a community table edge, and a community line positioned therebetween, each player has an individual hand, and contributes a card to form a community hand by placing the card upon the community line, the players cooperate to maximize the value of the community hand, while also maximizing their respective individual hands, whereby the players cannot obtain a player win result if the community hand is less than the dealer's hand in value.
    Type: Grant
    Filed: March 11, 2021
    Date of Patent: August 30, 2022
    Inventor: Matthew Weiss
  • Patent number: 11430299
    Abstract: An electronic gaming machine comprises a symbol selector, in response to game initiation, selecting a plurality of symbols and causing the selected symbols to be displayed at respective ones of a plurality of symbol display positions; a trigger monitor to determine whether one or both of a first feature game trigger condition and a second feature game trigger condition are met by the displayed plurality of symbols; and a feature game controller to conduct: a first feature game having a first game play characteristic if only the first feature game trigger condition is met, a second feature game having a second game play characteristic if only the second feature game trigger condition is met, and a third feature game that combines the first game play characteristic and the second game play characteristic if both the first and the second feature game trigger conditions are met.
    Type: Grant
    Filed: January 15, 2021
    Date of Patent: August 30, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Billy Tam, Paul Lombardo
  • Patent number: 11420107
    Abstract: The present disclosure provides a method and apparatus for detecting a dealing sequence, a storage medium, and an electronic device. The method includes: obtaining a video stream of a game desktop, and detecting a game card from multiple image frames included in the video stream; in response to detecting a newly added game card from at least one of the multiple image frames, determining whether the newly added game card is in a target state in which dealing ends; after it is determined that the newly added game card is in the target state in which dealing ends, determining game information corresponding to the newly added game card; and determining, based on the game information, whether a sequence of dealing the newly added game card conforms to a predetermined dealing sequence.
    Type: Grant
    Filed: May 8, 2020
    Date of Patent: August 23, 2022
    Assignee: SENSETIME INTERNATIONAL PTE. LTD.
    Inventors: Haiyu Zhao, Jinyi Wu
  • Patent number: 11413500
    Abstract: A fitness tracking system for generating movement variables corresponding to movement of a user includes a monitoring device, a personal electronic device, and a remote processing server. The monitoring device is configured to be worn or carried by the user and includes a movement sensor configured to collect movement data. The personal electronic device is operably connected to the monitoring device. At least one of the personal electronic device and the monitoring device is configured to calculate feature data by applying a set of rules to the movement data, to calculate raw speed data corresponding to a speed of the user from the subset of the movement data, and to calculate raw distance data corresponding to a distance moved by the user from the subset of the movement data. The remote processing server includes a machine learning model for processing at least the feature data.
    Type: Grant
    Filed: January 28, 2019
    Date of Patent: August 16, 2022
    Assignee: Under Armour, Inc.
    Inventors: F. Grant Kovach, Michael Mazzoleni, Jeffrey Allen
  • Patent number: 11413544
    Abstract: A server device and the like that can make a whole game and SNS more active by promoting the movement of players between groups to enhance the mobility of game participants. A server device comprises: a controller configured to enable a first player belonging to a first group to transfer to a second group based on an operation by a second player belonging to the second group, wherein the controller is configured to associate compensation for the transfer with the transfer of the first player. The controller is configured to perform payment and receipt of compensation for the transfer between at least two out of the first player, the first group, and the second group when the first player transfers from the first group to the second group.
    Type: Grant
    Filed: September 14, 2020
    Date of Patent: August 16, 2022
    Assignee: GREE, Inc.
    Inventors: Koichi Suzuki, Eigo Isomura
  • Patent number: 11417170
    Abstract: The present disclosure relates generally to a system that utilizes a primary or central gaming establishment account to accumulate funds from one or more secondary or peripheral gaming establishment accounts and escrow such funds prior to use.
    Type: Grant
    Filed: June 15, 2021
    Date of Patent: August 16, 2022
    Assignee: IGT
    Inventors: Jeffery Shepherd, Kevin Higgins
  • Patent number: 11413514
    Abstract: Systems and methods relating to evaluating the performance of a person playing basketball are described. The systems and methods can be used to provide an evaluation sequence that can determine and evaluate the performance level of a person at one or more basketball skills. The evaluation sequence for the person can include a first sequence of actions that are the same each person being evaluated for a particular skill and a second sequence of actions that is based on the results of the first sequence and may be different for each person. Once the first and second sequences have been completed by the person, the system can determine a performance level for the person for the skills being evaluated.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: August 16, 2022
    Assignee: Pillar Vision, Inc.
    Inventors: Alan W. Marty, John Carter
  • Patent number: 11418848
    Abstract: A method for interactive video presentation includes: obtaining, by an electronic device, video data corresponding to a story; presenting, through a display interface, a portion of the video data corresponding to a selected storyline path of the story; receiving, by the input interface, a user request for switching between a two-dimensional (2D) video streaming mode and a three-dimensional (3D) exploration mode; and in response to the user request being switching from the 2D video streaming mode to the 3D exploration mode: acquiring, by the processor, 3D video scenes with exploration options for an avatar, the 3D video scenes matched to a current story status and currently presented video data; and presenting, through the display interface, the 3D video scenes with the exploration options.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: August 16, 2022
    Assignee: TCL RESEARCH AMERICA INC.
    Inventor: Haohong Wang
  • Patent number: 11410496
    Abstract: Disclosed are a system and method for the application of filtering in the collection and application of facial biometrics to a number of problems common to the vending and gaming environments. A succession of video frames of a scene are analyzed to determine if one or more faces are present. If so, the face most relevant to the application based in its position in the scene is selected. The selected face in each of the succession of video frames is then quality rated according to certain criteria to select the best frame for computing a biometric value of the selected face. One the biometric value has been computed, the value may be compared against a database to determine if a biometric value for a matching face was previously stored. If so, the quality rating of the new image and a quality rating previously stored with the stored biometric are compared.
    Type: Grant
    Filed: September 20, 2019
    Date of Patent: August 9, 2022
    Assignee: Scientific Games, LLC
    Inventors: Martin S. Lyons, Mark S. Ross
  • Patent number: 11400361
    Abstract: A game system includes a base having a top base surface and a controller, and a game piece manipulator including a surface having an electrically conductive portion. The game piece manipulator is configured to hold a game piece. The top base surface is configured to receive a plurality of game pieces. The controller is configured to control an electric stimulus emitted by the game piece manipulator, and the game piece manipulator is configured to emit the electric stimulus by the electrically conductive portion. A game piece manipulator includes at least one electrically conductive portion positioned on a surface of the game piece manipulator and is configured to connect to a base and receive control signals by a controller of the base and emit an electric stimulus. A game kit includes a base, a game piece manipulator, and a plurality of game pieces.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: August 2, 2022
    Inventor: Jeffrey Scott Larson
  • Patent number: 11403915
    Abstract: Methods, apparatuses, and computer-readable media for submitting a tax submission on behalf of a player of a game. Based on the location of the gaming device, determine at least one jurisdiction that governs the player's taxable winnings. The player fill out an electronic tax form for each jurisdiction and submits an electronic authorization. Transmitting, in response to the tax liability, a tax submission to a remote device, in which the tax submission comprises at least the electronic tax form and the electronic authorization.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: August 2, 2022
    Assignee: CFPH, LLC
    Inventors: Lee M. Amaitis, Howard W. Lutnick
  • Patent number: 11403634
    Abstract: Embodiments of the invention are directed to a system, method, or computer program product for a real-time interaction based assistance interface. The real-time interaction based assistance interface including software that allow the user to input commands on the artificial intelligence questionnaire to direct to a processing device to execute instructions for a real-time resource aspiration deployment and aspiration assistance. The system aggregates user data pertaining to resource history and interaction history. Using this data and the artificial intelligence questionnaire, the system provides a real-time interaction based assistance interface with resource aspiration prediction and fulfilling assistance.
    Type: Grant
    Filed: June 10, 2020
    Date of Patent: August 2, 2022
    Assignee: BANK OF AMERICA CORPORATION
    Inventors: Christopher Nicholas King, Lauren Marie Bavis, Lisa D. Curry, James Eugene Illing, Erin McCullen, Anthony Charles Tremble
  • Patent number: 11400356
    Abstract: Electronic tracking systems are disclosed for assisting users with locating objects in a sporting environment. One such system includes a ball tracking component that tracks a game ball while moving in the sporting environment, and a heads up display that is worn by the user. This heads up display has an electronic display screen with a transparent display area that dynamically displays images within the user's field of view. A processor, which communicates with the ball tracking component and heads up display, is programmed to detect movement of the game ball, and responsively determine launch characteristics and/or flight characteristics of the moving game ball. The heads up display displays the launch/flight characteristics contemporaneous with an object indication adjacent to or superimposed over the moving game ball as the game ball is visible through the transparent display area of the display screen within the user's field of view.
    Type: Grant
    Filed: February 10, 2021
    Date of Patent: August 2, 2022
    Assignee: NIKE, Inc.
    Inventor: Nicholas A. Leech
  • Patent number: 11400369
    Abstract: A non-transitory computer readable recording medium having stored thereon instructions to be executed on by a game server, the game server and corresponding method which cause the game server to perform the steps of: provide a networked multiplayer battle game over a network, storing a battle history including an identifier of an opponent with whom a user has battled in the multiplayer battle game; determining, based on the battle history and an identifier of an opponent with whom a battle begins, a procedure for conducting the battle in the battle game to be one of a first mode for conducting the battle based on user operations and a second mode for conducting the battle with fewer user operations than in the first mode, and conducting the battle with the determined procedure.
    Type: Grant
    Filed: January 14, 2021
    Date of Patent: August 2, 2022
    Assignee: GREE, INC.
    Inventors: Masahito Maeda, Yasushi Mikawa
  • Patent number: 11393282
    Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.
    Type: Grant
    Filed: February 18, 2020
    Date of Patent: July 19, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Randolph Hedrick, Scott Thomas Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
  • Patent number: 11389698
    Abstract: A fitness equipment control system is provided. The system includes a receiver and a mobile apparatus, and performs the operations: generating a first control signal based on a training course of a user; transmitting the first control signal to the receiver to make the receiver generates a signal which is readable by the fitness equipment according to the first control signal and transmit the readable signal to the fitness equipment; receiving at least one physiological signal from at least one of the wearable devices worn by the user; based on the training course and the at least one physiological signal, generating a second control signal; and when the second control signal is generated, transmitting the second control signal to the receiver, wherein the receiver generates a signal which is readable by the fitness equipment according to the second control signal and transmits it to the fitness equipment.
    Type: Grant
    Filed: November 4, 2019
    Date of Patent: July 19, 2022
    Assignee: INSTITUTE FOR INFORMATION INDUSTRY
    Inventors: Ping-Che Yang, Pei-Yuan Tsai, Yu-Cheng Tsai
  • Patent number: 11383175
    Abstract: The present invention provides an affordable at-home toy arcade game experience. This invention brings authentic arcade game play into the home and dormitory. The invention utilizes authentic joysticks and buttons, with an LED screen. The game console is plug-n-play and provides 4 games in 1 game cabinet with one game featured in the cabinet art. The present invention is designed to be sold in a retail box through box retailer and assembled at home into the game console for use. The retail box can be configured either horizontal or vertical. The present invention is further detailed in the following pages and figures.
    Type: Grant
    Filed: August 24, 2020
    Date of Patent: July 12, 2022
    Assignee: TASTEMAKERS, LLC
    Inventor: Scott Bachrach
  • Patent number: 11386804
    Abstract: A method, computer program product, and system include a processor(s) obtaining, environmental data comprising captured audio data and captured image data. The processor(s) generates, based on the environmental data, a user profile for the user, by cognitively analyzing the environmental data to perform a binary valuation of one or more pre-defined core attributes. The processor identifies, based on the environmental data, one or more entities within the vicinity of the user. The processor(s) generates a subject profile for each entity of the one or more entities by cognitively analyzing the environmental data to perform the binary valuation of the one or more pre-defined core attributes. The processor(s) predicts perceived positive or negative outcome of the user initiating a contact with each entity of the one or more entities. The processor(s) generates a recommendation to initiate the contact with the at least one entity and transmits the recommendation.
    Type: Grant
    Filed: May 13, 2020
    Date of Patent: July 12, 2022
    Assignee: International Business Machines Corporation
    Inventors: Kaushik Lahiri, Sandipan Sengupta, Sabyasachi Chatterjee