Patents Examined by Ronald Laneau
  • Patent number: 11183013
    Abstract: A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.
    Type: Grant
    Filed: July 12, 2019
    Date of Patent: November 23, 2021
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11179631
    Abstract: A computer-implemented method for providing video game content is provided. The method comprises monitoring a request rate of requests to provide video game content; and in response to the request rate exceeding a threshold request rate: initialising at least one instance of a first machine learning model, wherein the first machine learning model is configured to provide an output which is approximate to the output of a second machine learning model from which the first machine learning model is derived, the first machine learning model being produced by a model derivation process to have a faster response time compared to the second machine learning model; and providing video game content, wherein providing the video game content comprises generating an output responsive to the specified input using the at least one instance of the first machine learning model.
    Type: Grant
    Filed: March 18, 2020
    Date of Patent: November 23, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Tushar Bansal, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Zaman
  • Patent number: 11176776
    Abstract: A game assembly is configured to adjust an amount of money on a game token. The game assembly has a gameboard that uses a continuous path segregated into individually labeled areas. A random number generator randomly selects an integer between one and six. A token is placed on a first individually labeled area. A first instruction card is placed on the gameboard. The first instruction card designates a first play money amount to the token. A second instruction card is placed on the gameboard. Engaging the random number generator produces an integer that directs the token to move to a second individually labeled area. The integer links to instructions on the second instruction card for adjusting the first play money amount on the token.
    Type: Grant
    Filed: October 10, 2019
    Date of Patent: November 16, 2021
    Inventor: Amit Joshi
  • Patent number: 11173400
    Abstract: A data exchange method includes: obtaining an operation instruction based on a control operation on a first virtual character; controlling, according to the operation instruction, the first virtual character to perform an interaction action on the first virtual object; and adjusting a state of the first virtual object to a first target state based on the interaction action performed on the first virtual object and adjusting a state of a second virtual object displayed in a second area of the display interface to a second target state in response to the state of the first virtual object being changed, a second virtual character displayed in the second area of the display interface being controlled by a second client to perform an interaction action on the second virtual object.
    Type: Grant
    Filed: May 7, 2020
    Date of Patent: November 16, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LTD
    Inventors: Qi Jian Zhuang, Jian Tong Li
  • Patent number: 11176772
    Abstract: An apparatus and method for controlling an image display device of a slot machine apparatus is provided. The apparatus includes an image storage unit configured to store at least one piece of image content to be displayed on an image display device of a slot machine apparatus, a data storage unit configured to store image setting data for optimizing a function of the image display device according to the nature or mode of the image content, a control unit configured to output specific image content of the image storage unit to a designated image display device or any display region of the image display device through an image output unit and configured to control image setting of the image display device using the image setting data in order to optimize image quality according to the nature or mode of the image content, and a communication unit.
    Type: Grant
    Filed: August 29, 2018
    Date of Patent: November 16, 2021
    Assignee: KORTEK CORPORATION
    Inventor: Je Young Kwon
  • Patent number: 11167214
    Abstract: Systems and methods for implementing a dynamic game or contest management platform are described herein. The platform may be integrated with a programmatic advertising system and configured to utilize substantially real-time programmatic advertising information, predictive analytics, and/or one or more artificial intelligence (AI) algorithms to dynamically adjust parameters associated with the game or contest. The AI algorithm(s) may use historical ad revenue information and a number of other ad revenue projection factors described herein to predict the amount or generate an expectation of future ad revenue for a certain time period. Based on the prediction, the contest management platform may be configured to adjust a variety of parameters to dynamically adjust a game or contest itself and the projected prizes to be awarded based on one or more stored models designed to achieve a certain total prize amount awarded over a period of time.
    Type: Grant
    Filed: April 15, 2020
    Date of Patent: November 9, 2021
    Assignee: Exponential Corp.
    Inventors: Jason White, Jeb Havens
  • Patent number: 11161040
    Abstract: The purpose of the present invention is to provide a game device, etc., that improves the operability of an operation unit. The game device comprises: a storage unit that stores an image of a first object; a display processing unit that displays at least an image of the first object; first and second operation units for outputting operation information on the basis of a player action; a determination unit that determines whether or not the output operation information fulfills a prescribed condition; an identification unit that identifies, as an object operation unit, the operation unit that output operation information fulfilling the prescribed condition, out of the first and second operation units; and an object control unit that changes the first object in accordance with the operation information from the object operation unit.
    Type: Grant
    Filed: December 25, 2018
    Date of Patent: November 2, 2021
    Assignee: GREE, INC.
    Inventors: Hitoshi Imai, Gaku Kawamura
  • Patent number: 11161047
    Abstract: A game processing system for processing a game having a first mode and a second mode according to an aspect includes one or more computer processors. The one or more computer processors are configured to provide, in the first mode, an interaction with a virtual character in accordance with first detection information obtained by an information processing device not mounted on a head of a player. The one or more computer processors also performs a switch process from the first mode to the second mode and provide, in the second mode after the switch process, an interaction with the virtual character in accordance with second detection information obtained by a head mounted display mounted on the head of the player.
    Type: Grant
    Filed: July 7, 2020
    Date of Patent: November 2, 2021
    Assignee: GREE, INC.
    Inventors: Takashi Kuwatani, Makoto Chida
  • Patent number: 11161042
    Abstract: A system for changing appearance of a character composed of a plurality of models judges whether a model can be changed or not on the basis of whether an adjacency condition is satisfied or not. Whether the adjacency condition is satisfied or not is judged on the basis of a shape of a judgement target and a shape of a model adjacent to a change target. The system may refer to a type of a shape set to each model to judge whether the adjacency condition is satisfied or not. The system may also refer to a type regarding a portion adjacent to another model set to each model for the judgement. Moreover, the system may adjust a shape of an adjacent model on the basis of information that is set to the model.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: November 2, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Shinpei Sakata
  • Patent number: 11158161
    Abstract: A game management system manages a casino game performed in a plurality of tables in casino facilities. The game management system includes: a camera obtaining an image by capturing bet gaming tokens; a control device specifying a betting amount on the basis of the type and the number of gaming tokens in the image by specifying a betting target on the basis of a position of the gaming token in the image; a card distribution device determining a game result of the casino game; an arithmetic device calculating a profit of a casino manager for each table and each game of the plurality of tables, on the basis of the betting target, the betting amount, and the game result; and a recording apparatus recording the profit.
    Type: Grant
    Filed: December 11, 2019
    Date of Patent: October 26, 2021
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11154777
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Grant
    Filed: May 14, 2020
    Date of Patent: October 26, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Jason A. Yeung, Nathan D. Nocon, Michael P. Goslin, Janice K. Rosenthal, Hunter J. Gibson, Clifford Wong, Elliott H. Baumbach
  • Patent number: 11154779
    Abstract: A processing device includes: an input interface receiving an instruction to operate an operator character object associated with a first virtual camera in a virtual game space in which a player character object is arranged; a memory storing arrangement coordinates of the player character object, the first virtual camera, and the operator character object; and a processor. The processor is configured to execute computer readable instructions to update the arrangement coordinates of the operator character object and the first virtual camera to updated arrangement coordinates when receiving the instruction, virtually image the virtual game space by the first virtual camera arranged at the updated arrangement coordinates, and generate a first virtual image of the virtual game space virtually imaged by the first virtual camera.
    Type: Grant
    Filed: April 23, 2020
    Date of Patent: October 26, 2021
    Inventor: Kazuki Morishita
  • Patent number: 11148052
    Abstract: A peripheral area is provided on the periphery of an operation target (for example, a player character) of a user. When an object (for example, a bullet) is located on the periphery of the operation target (for example, passes therethrough), an effect different from that when the object touches the operation target (for example, hits it) is generated. A form of the peripheral area may be changed. In a case where a predetermined condition regarding the operation target is satisfied, the form thereof may be changed. When the object is located on the periphery of the operation target, a parameter different from a parameter varying when the object touches the operation target may be changed When the object located on the periphery of the operation target, a second value may be added to a first value associated with the operation target.
    Type: Grant
    Filed: September 20, 2017
    Date of Patent: October 19, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Shinpei Sakata
  • Patent number: 11145168
    Abstract: A gaming system offers players the opportunity to play a skill-based challenge and bettors to place wagers based on events or outcomes in the skill-based challenge. A gaming system includes a processor, a display device, an input device and a memory device storing a plurality of instructions which, when executed by the processor, cause the processor to operate with the display device and the input device, for a play of a wagering game, to perform operations. Operations include receiving, from a bettor, a wager that corresponds to a selected player of a plurality of players in a skill-based challenge, determining that the selected player has achieved a threshold outcome in the skill-based challenge, awarding a bettor monetary prize to the bettor in response to the selected player achieving the threshold outcome in the skill-based game, and awarding a player monetary prize to the selected player.
    Type: Grant
    Filed: September 20, 2017
    Date of Patent: October 12, 2021
    Assignee: IGT
    Inventors: Cameron Filipour, Jr., Bryan Upton, Cyrus Luciano, Alexander White
  • Patent number: 11141651
    Abstract: Provided is a game server for providing a location-based game, including: a location information receiving unit configured to receive location information of a first device from the first device; a game providing unit configured to provide a game based on the location information of the first device to the first device; and an identification information receiving unit configured to receive identification information of the first device from the first device. The location information of the first device is set based on location information of the connected second device, the first device is a device without a GPS (Global Positioning System) function and the second device is a device with the GPS function, the game providing unit allocates a first game environment to the identification information of the first device, and the identification information of the first device includes at least one of a UUID (Universal Unique Identifier), a GUID (Global Unique Identifier), and a Mac Address.
    Type: Grant
    Filed: May 22, 2020
    Date of Patent: October 12, 2021
    Assignee: XOGAMES INC.
    Inventor: Eui Joon Youm
  • Patent number: 11135509
    Abstract: A method of providing gameplay experiences for users includes communicating with a plurality of game clients via a network, where each of the game clients is running a game application. The method further includes identifying a plurality of users of the game applications on the game clients, assigning each of the users to a team in a game instance, and assigning the users to one of a plurality of squads on the team. The method continues by initiating an activity mode in the game instance, where the activity mode includes assigning a different activity to each of the squads and tracking progress toward completion of each activity by users of the assigned squad. Upon satisfaction of the completion criteria of the activity mode, the method ends the activity mode and initiates an objective mode. The objective mode includes assigning an objective to the team.
    Type: Grant
    Filed: February 7, 2020
    Date of Patent: October 5, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Tom Whitcomb French, Andrew John Witts, Fernando Reyes Medina, Patrick Michael Wren, Zachary William Boyce
  • Patent number: 11135519
    Abstract: A non-limiting example game system includes a processor incorporated within a main body apparatus, and the processor creates, based on operation inputs of a player, a game stage by selecting components corresponding to a virtual room and by arranging panels corresponding to the components on a grid-shaped arrangement area. In the virtual room, a passage, a stairs, a door with lock blocking the passage and a treasure chest are arranged. A key for releasing the door with lock is contained in the treasure chest. The player creates the game stage by connecting all of the passages and the stairs from a start room that a game is started to a room where a boss enemy object is arranged and by taking arrangement of the doors with lock and the treasure chests containing the key into consideration.
    Type: Grant
    Filed: June 5, 2020
    Date of Patent: October 5, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Eiji Aonuma, Shingo Watanabe
  • Patent number: 11130059
    Abstract: A server sets a game field to a first game area and a second game area in accordance with a progress status of a game, executes display mode control processing of controlling display modes of a first player character who is present in the first game area and a second player character who is present in the second game area, generates image data which visualizes the inside of a virtual space as a game image, which includes a controlled display mode of each player character, and which is for providing a terminal with the game image, wherein in the display mode control processing, the server causes a terminal of a first player to display the second player character in a first display mode, and causes a terminal of a second player to display the first player character in a second display mode that differs from the first display mode.
    Type: Grant
    Filed: December 26, 2019
    Date of Patent: September 28, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori
  • Patent number: 11130062
    Abstract: Information indicating damage given to an enemy character by another player before a predetermined time from a start timing when a game is started by an operation of the player is acquired as additional damage information from a server. Game processing for battling against the enemy character is executed, and a first event of giving damage calculated on the basis of the game processing, to the enemy character, and a second event of giving additional damage based on the additional damage information to the enemy character are executed. Then, information indicating the damage given to the enemy character in the first event is transmitted to the server in order to store the information in a storage section.
    Type: Grant
    Filed: May 20, 2020
    Date of Patent: September 28, 2021
    Assignee: Nintendo Co., Ltd.
    Inventor: Naohiro Yasuhara
  • Patent number: 11132862
    Abstract: A system includes a smart table at which a wagering game is provided RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips. The smart table includes a dealer scratchpad for detecting a value of RFID-enabled chips within a scratchpad area on the smart table. The smart table includes a ticket reader and a processor configured to scan, with the ticket reader, a voucher presented by a player, the voucher is redeemable for a voucher value, determine the voucher value of the voucher in response to the scanning, display, to a dealer of the wagering game at the smart table, a confirmation that the player is entitled to receive the voucher value, detect, from the RFID sensor, a chip value within the scratchpad area, compare the chip value to the voucher value, and display, to the dealer, a confirmation that the chip value matches the voucher value.
    Type: Grant
    Filed: September 27, 2019
    Date of Patent: September 28, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Christopher Cleveland, Angelo Palmisano