Patents Examined by Seng Heng Lim
  • Patent number: 10565824
    Abstract: Systems, apparatuses, and methods are presented for operating a generalized progressive gaming system which offers a common progressive jackpot for a various games with different sets of winning hands and different denominations. The generalized progressive system represents a jackpot in terms of probability and adds a normalizing random event to a player's bet and the hand player receives. In order to win a jackpot the player must receive a qualified hand and a combined probability of these two events, namely a hand and a normalizing random event, must be smaller than a required value. Any qualified hand can win the jackpot. Handling of various denominations is proposed. Generalized progressive system apparatus is also provided that includes a display, a user interface, a processor and a server.
    Type: Grant
    Filed: February 12, 2018
    Date of Patent: February 18, 2020
    Inventor: Zbigniew Czyzewski
  • Patent number: 10565831
    Abstract: A gaming machine includes a credit input mechanism, a display device, symbol meters, a player interface, and a game controller. The player interface generates input signals representative of a trade offer. The trade offer specifies a first set of bonus symbols accumulated by the first symbol meters to be traded for a second set of bonus symbols accumulated by another gaming machine. The game controller randomly generates a game outcome displayed by the display device, and accumulates respective bonus symbols of the game outcome among the first symbol meters. In response to an acceptance of the trade offer, the game controller removes the first set of bonus symbols from the first symbol meters and adds the second set of bonus symbols to the first symbol meters. The game controller further triggers an event in response to the first symbol meters accumulating a winning set of bonus symbols.
    Type: Grant
    Filed: May 14, 2018
    Date of Patent: February 18, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: T. Grant Bolling, Jr.
  • Patent number: 10565819
    Abstract: A system employs a server computing system with an integrated database and wireless communications devices. The wireless communications devices permits players to take a position on a potential outcome of a game and includes remote game play and remote backline playing (taking a position on a potential outcome of a position on game outcome taken by a primary player occupying a player position at a gaming table) and other types of positions not involving money. In response to the electronic indication that the primary player is no longer occupying the player position at the gaming table the system automatically initiates a period locking out players taking positions on the potential outcome of the game such as a position on game outcome lock out period for such proposed backline positions on game outcome and modifies the user interface on a wireless device of the dealer accordingly.
    Type: Grant
    Filed: November 29, 2017
    Date of Patent: February 18, 2020
    Assignee: Bally Gaming, Inc.
    Inventors: Arun Rajaraman, Sathish Kumar Anantharaman, William Lewis
  • Patent number: 10561942
    Abstract: A system, method, and processor-readable storage medium for providing metronome signals are disclosed. An example method includes receiving at least one metronome timing profile, obtaining an audio stream of a computer game, receiving a player instruction or software instruction, and generating, based on the player or software instruction, metronome signals according to the at least one metronome timing profile. The metronome signals and the audio stream can be combined and output simultaneously. The players can also provide settings for the metronome signals such as a selection of a sound or a frequency. The players can also create and edit metronome timing profiles. The metronome timing profiles can be also shared among players.
    Type: Grant
    Filed: May 15, 2017
    Date of Patent: February 18, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Alvin Daniel
  • Patent number: 10553066
    Abstract: A gaming machine provides an operation unit, a display unit, and a control unit. The display unit displays a display area with a plurality of cells in a grid. A respective symbol, from a set of symbols, is displayed in each cell. The symbols in the set of symbols having a ranking from lowest to highest and include first and second sub-groups. The symbols in the second sub-group of symbols have a higher ranking than the symbols in the first sub-group. The control unit randomly selects one of the symbols from the second sub-group of symbols. The selected symbols from the second sub-group of symbols and the first sub-group of symbols forming an instant sub-group of symbols. The control unit being further configured to randomly select a plurality of symbols associated with the display area from the instant sub-group of symbols.
    Type: Grant
    Filed: July 11, 2017
    Date of Patent: February 4, 2020
    Assignee: Konami Gaming, Inc.
    Inventor: Yuji Ono
  • Patent number: 10549187
    Abstract: Provided is a server device, etc., capable of enhancing flexibility of a reward winning game and maintaining a user's interest in the game. The server device manages rewards to be given to a user, and includes a storage unit for storing a package as a set of data concerning rewards to be given to the user and a modified package as a set of data concerning rewards used to update the package, a communication unit for communicating with a user device of the user, and a package updating unit for updating the package by modifying the data concerning the rewards included in the package by using the data concerning the rewards included in the modified package when a package update request is received from the user device.
    Type: Grant
    Filed: October 20, 2016
    Date of Patent: February 4, 2020
    Assignee: GREE, INC.
    Inventor: Takayuki Sano
  • Patent number: 10553079
    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing an additional award opportunity triggerable based on the initially dealt cards of a card game. Generally, for a play of the card game, the gaming system randomly determines and displays an initial hand of cards. If the initial hand of cards satisfies an additional award opportunity condition, the gaming system provides an additional award opportunity by randomly determining and providing one of a plurality of bonus awards.
    Type: Grant
    Filed: August 30, 2016
    Date of Patent: February 4, 2020
    Assignee: IGT
    Inventor: Ernest W. Moody, Jr.
  • Patent number: 10546456
    Abstract: The present invention provides a gaming machine including a cabinet housing which houses a receiver and a dispenser. An opening extends through the housing. A receiver chute extends between the opening and the receiver, with the receiver chute having a first receiver portion. Similarly, a dispenser chute extends between the opening and the dispenser, with the dispenser chute having a first dispenser portion. The first receiver portion and the first dispenser portion are coextensive, such that the cabinet housing both receives and dispenses currency and currency-type media at the opening.
    Type: Grant
    Filed: June 19, 2018
    Date of Patent: January 28, 2020
    Assignee: Bally Gaming, Inc.
    Inventors: Martin Anthony Peltz, Philip Laroach, Charles R. Miller, Sr., Gordon Myers, Kurt Spencer
  • Patent number: 10512844
    Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.
    Type: Grant
    Filed: December 1, 2017
    Date of Patent: December 24, 2019
    Assignee: STEELSERIES ApS
    Inventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
  • Patent number: 10486054
    Abstract: In accordance with some embodiments, a system for facilitating a card game is equipped with RFID antennas or interrogators operable to detect initial wagers placed by players on a table surface of the system. The system is further equipped with an electronic shoe which deals cards for the game and a processor with is operable to receive data both from the RFID antennas and the electronic shoe. Upon receiving data from an RFID antenna that a player has placed an initial wager based on initial odds and receiving data identifying some (but not all) cards dealt for a hand, the processor is operable to calculate adjusted odds for a re-characterization wager that would replace the initial wager, and output on a display of the system an offer for the re-characterization wager that corresponds to adjusted odds.
    Type: Grant
    Filed: March 8, 2018
    Date of Patent: November 26, 2019
    Assignee: Walker Digital Table Systems, LLC
    Inventor: Jay S. Walker
  • Patent number: 10486071
    Abstract: In a game server wherein a player can play a game online by operating a game terminal, and game program has two or more partial scenarios and the partial scenario has an event to be played by forming a party through two or more players, a unifier that unifies and controls scenario proceeding of the player as a challenger, a controller that controls to prohibit the unified player from executing another events, a processor that does a procedure corresponding to clearing on the player as the challenger to whom clearing of the event was judged, and a releaser that releases unification of the player classified into the challenger are provided.
    Type: Grant
    Filed: December 7, 2017
    Date of Patent: November 26, 2019
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Ayako Yokoyama, Naoki Yoshida, Jin Fujisawa
  • Patent number: 10463974
    Abstract: Among other things, in general, a permutation puzzle game is provided whose object is to arrange a set of tiles in a prescribed arrangement, starting from an initial arrangement or a series of initial arrangements, using permitted game moves. Such a puzzle game can be played using physical tiles, or virtually upon a computer. Methods, systems, and computer-readable media related to permutation puzzle games are also provided.
    Type: Grant
    Filed: July 6, 2017
    Date of Patent: November 5, 2019
    Inventor: Peter Selinger
  • Patent number: 10463958
    Abstract: A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.
    Type: Grant
    Filed: October 19, 2018
    Date of Patent: November 5, 2019
    Assignee: K-Motion Interactive, Inc.
    Inventor: Michael D. Bentley
  • Patent number: 10456683
    Abstract: A method of controlling prize targets displayed during a play in a target interactive game includes receiving a total prize amount to be awarded for the play of the game and determining an expected target value for a respective record from a target sequence comprising a sequence of records. The method further includes selecting a target value for the respective record from a number of different available target values, where the selected target value comprises a value from among the number of different available target values that bears a predefined relationship to the expected target value. Once the target value is selected, the method includes selecting a target type correlated to the selected target value and then causing a prize target corresponding to the selected target type to be launched in the game.
    Type: Grant
    Filed: September 26, 2017
    Date of Patent: October 29, 2019
    Assignee: Everi Games, Inc.
    Inventors: Evgeny Karpov, Juan Mariscal
  • Patent number: 10460565
    Abstract: A gaming system comprising a regulated gaming machine primarily dedicated to playing at least one casino wagering game. The gaming machine includes an electronic display device and one or more electronic input devices and game-logic circuitry configured to detect and accept a physical item associated with a monetary value that establishes a credit balance. The game-logic circuitry initiates the casino wagering game in response to an input indicative of a wager covered by the credit balance, increments one or more progressive jackpots associated with the wagering game, conducts a skill-based bonus game that awards portions of the incremented progressive jackpot based on skillful inputs of a player and receives a cashout input that initiates a payout from the credit balance. The game-logic circuitry is further configured to alter one or more aspects of the skill-based bonus game to maintain the average return to player (RTP) within an acceptable range.
    Type: Grant
    Filed: August 10, 2016
    Date of Patent: October 29, 2019
    Assignee: Bally Gaming, Inc.
    Inventor: James W. Vann
  • Patent number: 10456676
    Abstract: A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.
    Type: Grant
    Filed: September 19, 2018
    Date of Patent: October 29, 2019
    Assignee: K-Motion Interactive, Inc.
    Inventor: Michael D. Bentley
  • Patent number: 10441885
    Abstract: A mobile computing device provides real-time streaming of multiple sources of audio and video. The mobile computing device receives audio and video streams from multiple sources, including a camera video stream, a microphone audio stream, a game audio stream, and a game video stream. The device adjusts microphone and/or the game input levels based on a user-selected audio mix setting to produce rebalanced microphone and game audio streams, multiplexes the rebalanced microphone and game audio streams to produce a multiplexed audio stream, and encodes the multiplexed audio stream to produce an encoded audio stream. The user-selected audio mix setting may be adjusted by a user of the mobile computing device. The mobile computing device packages the encoded audio stream with an encoded video stream of composited camera and game video streams into one or more streaming packets, and outputs the one or more streaming packets.
    Type: Grant
    Filed: June 12, 2017
    Date of Patent: October 15, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Daniel Diniz Niemeyer, Gerald Albert Pogue, Jr., Stefan Francis Slivinski, Nicholas Jie Fang
  • Patent number: 10440240
    Abstract: Systems and methods for reducing an effect of occlusion of a tracker by people are described. When a user is playing a video game using a head-mounted display, a field-of-view for tracking the user is obstructed by a spectator. The video game cannot be displayed at a normal frame rate to the user as a result of the obstruction. The systems and methods described herein determine and identify a source of the obstruction, and implement operations to remove the obstruction.
    Type: Grant
    Filed: September 8, 2017
    Date of Patent: October 8, 2019
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Steven Osman
  • Patent number: 10437328
    Abstract: Methods of operating an electronic gaming machine are provided. Methods include operating a wagering game on the electronic gaming machine by displaying a game window associated with the wagering game on an electronic display screen of the electronic gaming machine, receiving, using at least one data capture camera device, gaze direction data corresponding to a player, receiving a secondary input from the player, the secondary input being received, evaluating the gaze direction data of the player and the secondary input, performing, by the electronic gaming machine, at least one operation or modification responsive to evaluating gaze direction data and the secondary input.
    Type: Grant
    Filed: September 27, 2017
    Date of Patent: October 8, 2019
    Assignee: IGT
    Inventor: Dwayne Nelson
  • Patent number: 10427039
    Abstract: A system provides haptic surround functionality. The system determines a location of a virtual event in a virtual environment. The system also determines a location of a first virtual body area of a virtual user in the virtual environment based on a location of a first body area of a user, where the first body area corresponds to the first virtual body area. The system then determines a first haptic effect based on the virtual event, the location of the virtual event in the virtual environment, and the location of the first virtual body area of the virtual user in the virtual environment. The system outputs the first haptic effect by a first haptic output device to the first body area of the user.
    Type: Grant
    Filed: December 8, 2016
    Date of Patent: October 1, 2019
    Assignee: IMMERSION CORPORATION
    Inventor: Robert W. Heubel