Patents Examined by Thomas H Henry
  • Patent number: 12036469
    Abstract: The virtual location of a player in a location-based game is determined from the real-world location of the player's client device. The location-based game provides the player access to one or more chat room based on their location. To determine the locations of chat room, a server analyzes player locations in a geographic region, clusters player locations to identify centroids, and adjusts the clusters based on constraints. The server selects chat room locations (e.g., at points of interest) to more evenly balance the number of players in each chat room while complying with one or more restraints on the size of the geographic area served by each chat room.
    Type: Grant
    Filed: June 2, 2023
    Date of Patent: July 16, 2024
    Assignee: NIANTIC, INC.
    Inventors: Jiahuan Liu, Mingliang Wei, Daniel Casadevall Pino, Charu Janqid
  • Patent number: 12023585
    Abstract: A posture adjustment method includes: obtaining a first operation through a client, determining a second action in response to the first operation, and playing a target picture in the client. The first operation is used for indicating that a first object performs a first action, the first object is an object in a virtual scene displayed by the client, and a first part of the first object holds a target item being used for launching an attack in the virtual scene. The second action is used for driving, by a second part of the first object, the first part to adjust a holding posture to the target item to automatically achieve a relatively proper and accurate posture of using the target item. The target picture being used for displaying that the first object performs the first action and the second part of the first object performs the second action.
    Type: Grant
    Filed: August 17, 2020
    Date of Patent: July 2, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Yourui Fan
  • Patent number: 12023587
    Abstract: An example of an information processing system automatically determines a play target game to be played by a player, from among a plurality of types of games. The information processing system automatically determines a usage character to be operated by the player, from among a plurality of characters whose operation methods are different from each other. The information processing system executes the play target game by controlling the determined usage character in a virtual space, based on an operation performed by the player, and advances the game based on whether or not a clear condition for the play target game has been satisfied within a time limit.
    Type: Grant
    Filed: August 17, 2021
    Date of Patent: July 2, 2024
    Assignee: NINTENDO CO., LTD.
    Inventor: Goro Abe
  • Patent number: 12005342
    Abstract: A method for playing a hold 'em card game with two hands provides a variant to a standard hold 'em card game by dealing four hole cards to a player, with each set of hole cards being independently played, bet, raised, or folded in relation to the same community cards. An initial round of wagering occurs, followed by dealing four hole cards to each player. The hole cards are played independently of each other. There is another round of betting, before a turn and a river are also dealt. If the dealer's best of five hands exceeds a poker hand ranking of the player's, the player forfeits the wager. If the player's best of five hands exceeds the dealer's, the player receives an equal amount of units to the wager.
    Type: Grant
    Filed: July 30, 2021
    Date of Patent: June 11, 2024
    Assignee: 2 HH, LLC
    Inventors: Wayne Chiang, Jarom Severson
  • Patent number: 12008770
    Abstract: According to one aspect of the present invention, there is provided a method for measuring ball spin, the method comprising the steps of: detecting a plurality of dimples in each of a plurality of images of a ball for which physical quantities are to be measured; and measuring physical quantities related to spin of the ball with reference to a relationship between properties of the plurality of dimples detected in a first image among the plurality of images and properties of the plurality of dimples detected in a second image among the plurality of images.
    Type: Grant
    Filed: March 17, 2021
    Date of Patent: June 11, 2024
    Assignee: CREATZ Inc.
    Inventors: Yong Ho Suk, Jey Ho Suk, Hyeon Seok Choi
  • Patent number: 12002323
    Abstract: An electronic gaming machine performs operations comprising: (i) simulating a rotating plurality of reels; (ii) stopping a first reel of the simulated rotating plurality of reels; (iii) determining whether of a first plurality of symbols displayed include i) all standard symbols, or ii) at least one bonus trigger symbol; (iv) on at least one remaining reel of the simulated rotating reels one of: i) modifying at least one bonus trigger symbol with a standard symbol if all standard symbols are displayed, or ii) modifying the at least one standard symbol with at least one bonus trigger symbol; (v) stopping the remaining reels; (vi) evaluating the symbols stopped and displayed; and (vii) determining whether to provide a game award.
    Type: Grant
    Filed: April 21, 2023
    Date of Patent: June 4, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Michael P. Casey
  • Patent number: 12002332
    Abstract: A sportsbook odds optimization and parlay correlation analysis platform may be provided. The platform may be configured to assess the correlation value for proposition bet parlays. The platform may be employed by a sportsbooks or other betting event hosting establishment. The platform may be configured to establish parameters for processing at least one parlay offered to the establishment. The parameters may include, for example, but not be limited to, a correlation value and a payout type. Next, at least one parlay may be received for processing. A correlation value and a payout value associated with the at least one parlay may be calculated. The platform may be configured to determine whether to accept or decline the at least one parlay offering based on the parameters defined by the establishment. The at least one parlay may then be accepted or declined in accordance to the determination.
    Type: Grant
    Filed: March 30, 2023
    Date of Patent: June 4, 2024
    Assignee: SidePrize LLC
    Inventors: David Adam Wexler, Jay Deuskar, Dylan Cooper
  • Patent number: 11998822
    Abstract: Disclosed is a mat, method, and program for measuring a golf posture that are capable of measuring a golf club swing speed. The golf posture measuring mat capable includes a sensor unit sensing a pressure corresponding to a golf posture of a user and a trajectory of a head of a golf club, a control unit analyzing the golf posture of the user and a swing speed of the golf club based on a sensed signal of the sensor unit, a display unit displaying analysis data analyzed by the control unit, and a storage unit storing the analysis data and reference data. A plurality of sensors in the sensor unit are arranged one-dimensionally or two-dimensionally on a mat plate. Each of the plurality of sensors includes a single sensor including one among a capacitive pressure sensor, a resistive pressure sensor, and a hybrid pressure sensor, or includes a composite sensor including two or more among the capacitive pressure sensor, the resistive pressure sensor, and the hybrid pressure sensor.
    Type: Grant
    Filed: December 23, 2021
    Date of Patent: June 4, 2024
    Assignee: Morethings Co., Ltd.
    Inventors: Jae Kyung Kwak, Ji Won Oh, Hwan Il Park, Jeong Min Han
  • Patent number: 11992775
    Abstract: The present disclosure provides a method and apparatus for processing resources. The method comprises: in response to a trigger operation for supplementing first virtual resources, determining a current remaining resource amount of second virtual resources; then, when the remaining resource amount of the second virtual resources meets preset conditions, determining the consumption amount of the second virtual resources according to a resource amount conversion relationship between the first virtual resources and the second virtual resources, and the amount of the first virtual resources to be supplemented; and finally, according to the consumption amount of the second virtual resources and the amount of the first virtual resources to be supplemented, updating the remaining resource amounts of the first virtual resources and the second virtual resources.
    Type: Grant
    Filed: July 14, 2023
    Date of Patent: May 28, 2024
    Assignee: BEIJING ZITIAO NETWORK TECHNOLOGY CO., LTD.
    Inventor: Hao Feng
  • Patent number: 11980814
    Abstract: A method for controlling a virtual object to mark a virtual item is provided. The method includes: displaying a virtual environment picture, the virtual environment picture including the virtual object and the virtual item in a virtual environment; controlling the virtual object to move, in the virtual environment, into a proximity range of the virtual item; displaying a pick-up item list on the virtual environment picture, a field of the virtual item available for pick-up being displayed in the pick-up item list; and receiving a mark operation on the field of the virtual item, and marking the virtual item in the virtual environment according to the mark operation, the mark operation being an operation different from a pick-up operation.
    Type: Grant
    Filed: June 7, 2021
    Date of Patent: May 14, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Cong Tian, Meng Qiu, Jiaqi Pan, Weijian Cui, Shuting Zhang
  • Patent number: 11983986
    Abstract: A gaming machine includes a base, a columnar pedestal extending vertically from the base, and a button deck adjustably coupled to the pedestal. The button deck includes an upper surface including a transparent touchscreen element, a lower surface opposite the upper surface, and a button deck body extending therebetween. At least one of the lower surface and the body include one or more transparent display elements, the one or more transparent display elements are configured to generate images of gaming machine control actuators viewable on the upper surface. The transparent touchscreen element is configured to receive touches and gestures indicating control inputs. The gaming machine also includes a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, the player tracking card reader communicatively coupled to a player tracking display area of the gaming machine.
    Type: Grant
    Filed: January 17, 2023
    Date of Patent: May 14, 2024
    Assignee: Video Gaming Technologies, Inc.
    Inventors: William Douglas Lamb, Daniel William Rice, Victor Brent McClearen, Charles Stanley Curbbun, Arvin Grande Abadilla, Matthew Kranz, Julian Groeli, Blake Chuanlun Wang, Jin Chen, William John Leach
  • Patent number: 11980822
    Abstract: Disclosed herein are system, method, and computer program product embodiments for assessing performance of a player of a game. An embodiment operates by monitoring for an input from the player of the game, receiving the input from the player of the game, and determining a characteristic of the game resulting from the input from the player. Based on the input from the player, a performance of the player is assessed. The performance of the player relating to one or more metrics of the game is monitored, and is assessed by comparing the input from the player during the period of time to an optimal input during the period of time in the game.
    Type: Grant
    Filed: November 23, 2022
    Date of Patent: May 14, 2024
    Assignee: STATE SPACE LABS, INC.
    Inventors: Jason R. Fuller, David J. Heeger, Wayne E. Mackey
  • Patent number: 11975270
    Abstract: Disclosed herein are system, method, and computer program product embodiments for assessing performance of a player of a game. An embodiment operates by monitoring for an input from the player of the game, receiving the input from the player of the game, and determining a characteristic of the game resulting from the input from the player. Based on the input from the player, a performance of the player is assessed. The performance of the player relating to one or more metrics of the game is monitored, and is assessed by comparing the input from the player during the period of time to an optimal input during the period of time in the game.
    Type: Grant
    Filed: October 28, 2022
    Date of Patent: May 7, 2024
    Assignee: STATE SPACE LABS, INC.
    Inventors: Jason R. Fuller, David J. Heeger, Wayne E. Mackey
  • Patent number: 11978303
    Abstract: An integrated active control system includes gaming devices, a server, and a network connecting the server and gaming devices. The gaming devices include gaming terminals and gaming tables. The integrated active control system aggregates gaming transaction information from the gaming devices and determines, for example, the effectiveness of the gaming establishment's floor configuration. Based on this effectiveness determination, at least one of the gaming devices are instructed to change their configuration. Staffing information may also be considered and reconfigured. The integrated active control system further monitors and configures gaming chips. The gaming chips are programmable, and may store monetary chip value and chip identification information. The programmable gaming chips are monitored for tracking the wagers made with the chips as well as for detecting their location.
    Type: Grant
    Filed: June 21, 2019
    Date of Patent: May 7, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Gareth Stuart Phillips, Kent Reisdorph, Lattamore D. Osburn, Scott Olive, Gary Frerking, Jeffrey S. Topham, Michael Dugan, John Denlay, Christine Judith Denlay
  • Patent number: 11964207
    Abstract: An example of an information processing apparatus performs, in a virtual space including at least a player character and a terrain object, a control of moving the player character on the terrain object, based on an operation input performed by a player. If it is at least satisfied that the terrain object serving as a ceiling is present above the player character and that a destination, on the terrain object, at which the player character is placeable is present above the ceiling located above the player character, the information processing apparatus moves the player character to the destination, based on an operation input performed by the player.
    Type: Grant
    Filed: May 26, 2021
    Date of Patent: April 23, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Haruki Sato, Atsushi Asakura, Katsuhisa Sato, Yuya Sato
  • Patent number: 11957985
    Abstract: A system for presenting a chance-based game. The system includes at least one server having a processor configured to execute machine-readable code. The processor is configured to cause the server to create and provide a set of 3D chance-based games to the plurality of presentation devices of the users, which each present the set of 3D chance-based games on a respective display. Each game of the set having an assigned fixed odds payout structure based on winning user selections. The server receives, over the wide area network, data from the presentation devices characterizing a set of user-selected or computer selected winners of the 3D chance-based games. The server updates the event data pertinent to participants in the actual events associated with the 3D advanced choice games. The server uses the updated data to calculate and assign payouts to the users based on the fixed payout structure.
    Type: Grant
    Filed: October 18, 2022
    Date of Patent: April 16, 2024
    Assignee: Vetnos LLC
    Inventor: Daniel K. Orlow
  • Patent number: 11951403
    Abstract: Disclosed herein are system, method, and computer program product embodiments for assessing performance of a player of a game. An embodiment operates by monitoring for an input from the player of the game, receiving the input from the player of the game, and determining a characteristic of the game resulting from the input from the player. Based on the input from the player, a performance of the player is assessed. The performance of the player relating to one or more metrics of the game is monitored, and is assessed by comparing the input from the player during the period of time to an optimal input during the period of time in the game.
    Type: Grant
    Filed: January 20, 2023
    Date of Patent: April 9, 2024
    Assignee: STATE SPACE LABS, INC.
    Inventors: Jason R. Fuller, David J. Heeger, Wayne E Mackey
  • Patent number: 11941943
    Abstract: A system and method for assessing personal preferences and interests of end-users by engaging one or more end-users in a game in which the end-user may be given a chance to win a product item from a collection of product items selected by the end-user.
    Type: Grant
    Filed: October 7, 2022
    Date of Patent: March 26, 2024
    Assignee: TRANSFORM SR BRANDS LLC
    Inventor: Frederick W. Skoler
  • Patent number: 11925865
    Abstract: A non-limiting example game system includes a processor incorporated in a main body apparatus, and the processor makes a first index image move toward an upper end from a lower end in a movement gauge in a parameter determination screen when a player starts a second parameter determination operation. When the first index image is stopped according to an operation of the player, a hitting power for a ball is determined based on the stopped position. Moreover, if the first index image is stopped, a second index image is moved up to a position that the first index image is stopped from the lower end in the movement gauge. The player performs a direction input during a direction input period that is a period of time that the second index image is being moved. Then, a trajectory after the ball starts moving is changed in a direction based on the direction input.
    Type: Grant
    Filed: October 6, 2021
    Date of Patent: March 12, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Tomohiro Yamamura, Kodai Matsumoto, Shinya Saito, Hiroyuki Takahashi, Shugo Takahashi
  • Patent number: 11925868
    Abstract: Systems and methods for incentivizing user participation in gameplay events that take place in an online game are presented herein. The gameplay events may include one or more time intervals that take place during the duration of the gameplay event. The time intervals may be associated with incentivizing one or more actions and/or activities by the users during the intervals. The users may be distributed awards based on their performance during the intervals. The awards associated with time interval performance may impact awards distributed based on final ranking in the gameplay event.
    Type: Grant
    Filed: February 2, 2023
    Date of Patent: March 12, 2024
    Assignee: Kabam, Inc.
    Inventors: Luther Patenge, Dylan Ortiz, Luc Pieron, Thomas Baxter, Henry Rull