Patents Examined by Thomas H Henry
  • Patent number: 10926180
    Abstract: Controlling the display of a computer device to deliver functions of a new type of clicker game, in which a player can control the location at which a booster is created on a game board. This provides a player with many more strategic options over game play because the clearing effects of a booster can be targeted more effectively. A game element which a player selects (clicks) to remove a group of adjacent matching game elements is identified and its location on the game board is ‘reserved’. When the game board refills, the ‘reserved’ location is not refilled, but remains as a ‘soft void’ in which a booster object can be created after refill has taken place. At that point the booster may be activated (automatically or by user interaction).
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: February 23, 2021
    Assignee: KING.COM LTD.
    Inventors: Dennis Gustafsson, Grant Lafarge, Gerardo Basurto
  • Patent number: 10921877
    Abstract: A silhouette-based limb finder may be used to detect limbs from a camera image. This limb determination may be used to control an application, such as a game, or a combination with other image processing. A first distance field indicating a distance from the edge of a silhouette in an image and a second distance field indicating distance from a location in the silhouette may be used to generate a path from an extremity point on the silhouette to the location. This path then may be used to determine a limb in the silhouette. This allows tracking of limbs even for hard to detect player poses.
    Type: Grant
    Filed: October 20, 2014
    Date of Patent: February 16, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Jonathan R. Hoof, Daniel G. Kennett
  • Patent number: 10922917
    Abstract: A system and method for assessing personal preferences and interests of end-users by engaging one or more end-users in a game in which the end-user may be given a chance to win a product item from a collection of product items selected by the end-user.
    Type: Grant
    Filed: July 15, 2015
    Date of Patent: February 16, 2021
    Assignee: Transform SR Brands LLC
    Inventor: Frederick W. Skoler
  • Patent number: 10913001
    Abstract: Gamer friend devices can be detected by a gaming console and the gaming console user can be prompted to add the friend devices to a friend list, which automatically logs the friends on its the console without requiring them to manually log in. The gaming console may also be automatically configured with profile information of the friends.
    Type: Grant
    Filed: March 25, 2016
    Date of Patent: February 9, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Javier Fernandez Rico
  • Patent number: 10913000
    Abstract: Provided is a server device including: target control means for controlling movement of an operation target in a game space in accordance with operation input of a player; object giving means for giving, when the player has established a given positional condition, the player a collection item or a chance to acquire the collection item; search information generation means for generating, as search information supplied to the player, information on the presence/absence or a position of the collection item in a search area that moves in the game space in accordance with the movement of the operation target; search information control means for controlling accuracy of the search information in accordance with a collection result of the collection item by the player; and provision control means for controlling the provision of an event in accordance with the collection result of the collection item by the player.
    Type: Grant
    Filed: August 31, 2018
    Date of Patent: February 9, 2021
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventors: Akihiro Kyono, Ken Masumori
  • Patent number: 10914645
    Abstract: Various sensor systems are described herein, including inserts having sensors thereon, which are configured to be received in an article of footwear. The inserts may be connected to a sole member of the footwear, or may function as a sole member. The sensors may be bonded to an outer surface of the insert in some configurations. The system may also include an electronic module that is overmolded into the sole structure and includes a connector for external access.
    Type: Grant
    Filed: May 29, 2018
    Date of Patent: February 9, 2021
    Assignee: NIKE, Inc.
    Inventors: Jordan M. Rice, Steven H. Walker
  • Patent number: 10898810
    Abstract: A method includes communicatively coupling a physical object with a body. One or more of the body or the physical object has connectivity to a computer having a processor. The method also includes detecting a contact position between the physical object and the body. The method further includes setting a function of the physical object based on the contact position. The method additionally includes generating a virtual representation of the physical object and the body in a virtual reality viewable by way of a display associated with the computer. Generation of the virtual representation of the physical object and the body includes orienting a virtual version of the physical object with respect to a virtual version of the body based on the contact position. The method also includes causing the virtual version of the physical object to be usable in accordance with the function of the physical object.
    Type: Grant
    Filed: June 29, 2017
    Date of Patent: January 26, 2021
    Assignee: PLAYFUSION LIMITED
    Inventors: Riaan Hodgson, David Gomberg, Mark Gerhard
  • Patent number: 10902701
    Abstract: A system and method for delivering and licensing wager gaming content is described herein. In one embodiment, the system can include a wager gaming machine to receive gaming content, conduct wagering games based on the gaming content, and transmit information indicating how the wager gaming machine used the gaming content. The system can also include a download manager to receive the information indicating how the gaming content was used, and determine a fee for use of the gaming content.
    Type: Grant
    Filed: April 18, 2006
    Date of Patent: January 26, 2021
    Assignee: Bally Gaming, Inc.
    Inventors: Jeremy Hornik, Alfred Thomas, William Wadleigh
  • Patent number: 10894205
    Abstract: Disclosed are puzzle devices for production of one or more puzzles. The puzzle devices can include a body and at least one input device. The body can include a plurality of panels, each panel configured to display one or more visual indicators. The at least one input device can include a plurality of panels, each panel configured to display a visual indicator. The at least one input device can move relative to the body to align one or more panels of the input device with one or more panels of the body. The body can further include a plurality of visual output devices configured to generate visual indicators on the plurality of panels of the body.
    Type: Grant
    Filed: September 6, 2017
    Date of Patent: January 19, 2021
    Assignee: Moose Creative Management Pty Limited
    Inventors: Joost Sebastiaan Poulus, Nicholas St Clair Max Heine, James Adam Skaates, Vlasta Komorous-King, Steven Moore, Nikolay Vladimirov
  • Patent number: 10891830
    Abstract: Gaming devices and systems are configured to present a game in which players place a game wager on either a banker hand or a player hand. Initial two card player and banker hands are dealt, and if either or both comprise a blackjack, the outcome of the game and associated wagers is resolved relative to those initial hands. If not, final banker and player hands are completed based upon predefined rules. The outcome of the game and the associated game wagers are then resolved relative to those final hands. In one embodiment, the final hands are resolved in similar fashion to a blackjack game with the winning hand being the one with a point total closest to 21 without going over. One or more side bets may also be available to each player.
    Type: Grant
    Filed: September 4, 2018
    Date of Patent: January 12, 2021
    Inventor: Joni Renee Johnston
  • Patent number: 10854039
    Abstract: A gaming machine includes a base, a columnar pedestal extending vertically from the base, and a button deck adjustably coupled to the pedestal. The button deck includes an upper surface including a transparent touchscreen element, a lower surface opposite the upper surface, and a button deck body extending therebetween. At least one of the lower surface and the body include one or more transparent display elements, the one or more transparent display elements are configured to generate images of gaming machine control actuators viewable on the upper surface. The transparent touchscreen element is configured to receive touches and gestures indicating control inputs. The gaming machine also includes a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, the player tracking card reader communicatively coupled to a player tracking display area of the gaming machine.
    Type: Grant
    Filed: September 26, 2014
    Date of Patent: December 1, 2020
    Assignee: Video Gaming Technologies, Inc.
    Inventors: William Douglas Lamb, Daniel William Rice, Victor Brent McClearen, Charles Stanley Curbbun, Arvin Grande Abadilla, Matthew Kranz, Julian Groeli, Blake Chuanlun Wang, Jin Chen, William John Leach
  • Patent number: 10843087
    Abstract: Systems, methods, and media for integration of table-top role-playing gaming and online role-playing gaming experiences are provided. A method includes receiving authentication input from each of a first player, a second player, and a host. The method may further receive table input from the first player corresponding to physical in-game interactions of the first player. The method may also receive table input from the second player corresponding to physical in-game interactions of the second player. The method may further still receive table input from the host corresponding to physical in-game interactions of the host. The method may also receive electronic input from the first player corresponding to electronic in-game interactions of the first player. The method may output the table inputs and the electronic input to a device. The method may also subsequently receive, from the device, output that reconciles the table inputs and the electronic input.
    Type: Grant
    Filed: August 29, 2017
    Date of Patent: November 24, 2020
    Inventor: Dan Cichoracki
  • Patent number: 10832524
    Abstract: The disclosed technology describes various embodiments for providing a non-standard progressive jackpot mechanic, which can be used to control an electronic gaming machine (“EGM”). Certain embodiments, for example, comprise inputting wager data identifying a wager selected by a player of a reel game offered by the EGM, wherein the reel game includes one or more progressive jackpot awards; and in response to the inputting, computing updated values of the one or more progressive jackpot awards, wherein the updated values are computed based at least in part on a multiplier value that alters a first set of the one or more progressive jackpot awards into a second set of the one or more progressive jackpot awards different than the first set.
    Type: Grant
    Filed: August 31, 2018
    Date of Patent: November 10, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Ryan Hawkins, Stephanie Johns, Yanis Tsombanidis, Robert Honeycutt
  • Patent number: 10828563
    Abstract: An example of an information processing system includes a server capable of communicating with a terminal device. The server stores information representing a choice probability, for each of a plurality of objects in the application, for a draw whereby a user obtains an object. The information processing system accepts an instruction of specifying a relevant object to be associated with the draw. The server alters the choice probability at least for some of the objects depending on the relevant object. In response to a draw instruction, the server chooses at least one object from among the objects that can be obtained through a draw based on the choice probability obtained by altering the choice probability. The server awards one or more of the chosen objects to the user.
    Type: Grant
    Filed: September 5, 2017
    Date of Patent: November 10, 2020
    Assignee: NINTENDO CO., LTD.
    Inventor: Shingo Matsushita
  • Patent number: 10821363
    Abstract: A computer device providing a computer implemented game, said computer device comprising: a user interface configured to detect user input from a player of said game; at least one processor; and a display, said at least one processor being configured to: cause a game area to be displayed on said display, said game area comprising a plurality of third game objects; cause at least one second game object to move along a trajectory, wherein when said second game object hits one or more of said third game objects, said respective third game object is removed; and cause an angle of a trajectory of said second game object to be altered to cause said second game object to hit one or more third game objects.
    Type: Grant
    Filed: July 26, 2018
    Date of Patent: November 3, 2020
    Assignee: KING.COM LTD.
    Inventors: Julian Perez, Alejandro Moreno, Hugo Lanchares
  • Patent number: 10810829
    Abstract: An electronic gaming machine performs operations comprising: (i) simulating a rotating plurality of reels, each reel of the simulated rotating plurality of reels comprising a plurality of symbols including standard symbols and bonus trigger symbols; (ii) stopping a first reel of the simulated rotating plurality of reels, wherein the first reel displays a first plurality of symbols; (iii) determining whether of the first plurality of symbols displayed include i) all standard symbols, or ii) at least one bonus trigger symbol; (iv) on at least one remaining reel of the simulated rotating reels one of: i) modifying at least one bonus trigger symbol with a standard symbol if all standard symbols are displayed, or ii) modifying the at least one standard symbol with at least one bonus trigger symbol; (v) stopping the remaining reels of the simulated rotating plurality of reels, wherein the remaining reels display a plurality of symbols; (vi) evaluating the symbols stopped and displayed from each of the simulated rot
    Type: Grant
    Filed: September 5, 2018
    Date of Patent: October 20, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Michael P. Casey
  • Patent number: 10803703
    Abstract: A method of playing a modified electronic version of roulette includes providing an executable instruction set hosted on a gaming system having a central server system, a random number generator, a database connected to an electronic network and at least one display for presenting to a player a representation of a roulette wheel, a roulette betting table, and a bet acceptance display for placing bets. A player's bet is placed, and a random number is selected and associated to one of a field of numbers on the betting table representation as the winning number. The winning and losing bets are determined and the winning number is removed from the field of numbers on the betting table. The removed number is replaced with a randomly selected one of the numbers remaining in the field of numbers on the table and the odds of each possible bet are recalculated.
    Type: Grant
    Filed: June 5, 2014
    Date of Patent: October 13, 2020
    Inventor: Walter Grubmueller, Jr.
  • Patent number: 10792566
    Abstract: Embodiments of the present disclosure comprise a content streaming system 120 that can stream content assets within the game environment. The content streaming system 120 can include a decoding module 124 that can decode content prior to streaming. The content streaming system 120 can stream the content asset to the environmental element during runtime without dynamically rendering the content asset during runtime, the decoded content asset can be applied as a textures on elements within the game environment. A content management module 122 can prioritize the order in which the content asset content is decoded and manage the process of streaming the content asset to the environmental elements during runtime. The content management module 122 can also dynamically select the content asset with an appropriate resolution to stream to the environmental element based on runtime gameplay information.
    Type: Grant
    Filed: September 30, 2015
    Date of Patent: October 6, 2020
    Assignee: ELECTRONIC ARTS INC.
    Inventor: Jan Andrik Oliver Schmid
  • Patent number: 10796523
    Abstract: An apparatus is disclosed. The apparatus includes a gaming device and an electronic device interface. The gaming device includes a housing having an least one outer surface. The electronic device interface is removably-secured to the at least one outer surface of the housing. The electronic device interface includes connection hardware directly connected to an external power source. The connection hardware is fixedly-disposed within a cavity of an electronic device port of the electronic device interface.
    Type: Grant
    Filed: October 2, 2015
    Date of Patent: October 6, 2020
    Assignee: Perfected Player Solutions LLC
    Inventors: Brian Eby, Hugh Flack, Anthony Williams, Adam Suliman
  • Patent number: 10769890
    Abstract: A gaming machine for providing a game of chance operable upon a wager by a player includes a plurality of reels associated with the game of chance. Each of the plurality of reels includes a plurality of reel positions to generate a symbol thereon. The gaming machine also includes a display comprising a defined plurality of positions to present a symbol thereon for each of the plurality of reels. The gaming machine further includes a processor programmed to generate a spin of the plurality of reels, resulting in a play area. The processor is also programmed to identify a splitting symbol in a first position on the play area, thereby activating the splitting symbol. The processor is further programmed to determine a second position on the play area that includes a splitting symbol as a result of the spin, and to display an additional splitting symbol in the second position.
    Type: Grant
    Filed: September 26, 2014
    Date of Patent: September 8, 2020
    Assignee: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Lyndsay Nelson, Ryan Cuddy, David Stoveld