Patents Examined by Tramar Harper
  • Patent number: 11148062
    Abstract: The present disclosure describes methods and systems directed towards implementing scene tagging. In particular, scene tagging is used to characterize user generated content associated with gameplay information associated with video games. Exemplary user generated content include video recordings or screenshots from within the video game that pertain to events that have occurred. Corresponding metadata would then be used to describe substantive aspects about the user-generated content such as details about where the recording or screenshot was taken, who was included in the user-generated content, and what objects are found in the user-generated content. The associated metadata would 1) allow users to search among various uploaded user generated content and 2) search within portions of those use-generated content for particular sub-sections of interest. Furthermore, the metadata associated with the user-generated content would allow viewers to experience the same events that were recorded.
    Type: Grant
    Filed: May 18, 2018
    Date of Patent: October 19, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen Yong, Hu Peng, Khoi-Nguyen Duc Do
  • Patent number: 11148060
    Abstract: This disclosure relates to enabling a user to access a game without registering for a platform account in implementations, if an unregistered user attempts to access a game supported by a gaming platform, a guest account may be automatically created for the user in response to receiving a request for the user to access the game. The guest account may enable the user to access the game without first registering with the gaming platform.
    Type: Grant
    Filed: September 25, 2019
    Date of Patent: October 19, 2021
    Assignee: Electronic Arts Inc.
    Inventor: Ziqiang Xu
  • Patent number: 11130058
    Abstract: The present invention provides a game machine that is capable of utilizing movements of at least a part of the body of the player as play actions. A game machine provides a dance game that advises of a performance timing at which an action constituting a dance is to be executed, and, evaluates the actual performance timing of that. The game machine includes a camera which detects either a crouching action that causes the head of a player to move lower than a lower-limit position or a return movement that causes the head to move higher than an upper-limit position. The game machine advises of a timing at which such crouching action or the like is to be executed so that the crouching action or the like function as the actions of the dance, and, when such crouching action or the like is detected, evaluates the actual timing of that.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: September 28, 2021
    Assignee: KONAMI AMUSEMENT CO., LTD.
    Inventors: Toru Miki, Atsushi Usami, Masahiro Kiyomoto, Toyokazu Sakai, Rei Takano
  • Patent number: 11123639
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 21, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11127247
    Abstract: A system which enables one or more events to be initiated via a gaming establishment device and concluded via one or more inputs received via a webpage accessed by a mobile device.
    Type: Grant
    Filed: October 23, 2018
    Date of Patent: September 21, 2021
    Assignee: IGT
    Inventors: Yongqiang Jin, Mo Fang, Xuan Liu
  • Patent number: 11110344
    Abstract: An example information processing system includes a main unit, a first controller device and a second controller device. The main unit includes a display. The first controller device is configured to be removably attached to the main unit, and the first controller device transmits first operation data representing an operation performed on the first controller device to the main unit, irrespective of whether the first controller device is attached to the main unit. The second controller device is configured to be removably attached to the main unit, and the second controller device transmits second operation data representing an operation performed on the second controller device to the main unit, irrespective of whether the second controller device is attached to the main unit. The main unit displays, on the display, an execution result of an information process based on the first and the second operation data.
    Type: Grant
    Filed: August 1, 2019
    Date of Patent: September 7, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Yoshiaki Koizumi, Yui Ehara, Munetaka Nishikawa, Kochi Kawai, Kenichi Mae
  • Patent number: 11097176
    Abstract: A basketball training apparatus includes a shot completion sensor, a condition sensor, and a computer. The shot completion sensor determines whether a shot goes through a basketball hoop. The condition sensor senses a physical condition of a basketball shooter. The computer is in communication with the shot completion sensor and the condition sensor, and has a processor for calculating shot completion percentage as a function of the physical condition.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: August 24, 2021
    Assignee: Airborne Athletics, Inc.
    Inventors: Douglas Brad Campbell, Jeffrey Jon Campbell
  • Patent number: 11083951
    Abstract: A system and method wherein ball spin rate and axis orientation are determined according to an electronic circuit that includes a magnetometer spin sensor module and, in the alternative, an electronic circuit that includes a spin sensor module with a plurality of accelerometers.
    Type: Grant
    Filed: June 11, 2019
    Date of Patent: August 10, 2021
    Assignee: Diamond Kinetics, Inc.
    Inventors: Minmin Zhang, Jeremy Michael Rittenhouse, Michael J. Ressler, William Walker Clark
  • Patent number: 11071918
    Abstract: Provided are techniques for modifying the action of a computer game based upon information corresponding to a user. Information may include, but is not limited to, the health and social status of a user and current events. Information related to a particular game player is collected and mapped to moves, scenes and scoring algorithms corresponding to a game. If necessary, moves, scenes and scoring algorithms in the game are modified to accommodate the particular player based upon the collected information.
    Type: Grant
    Filed: March 13, 2012
    Date of Patent: July 27, 2021
    Assignee: International Business Machines Corporation
    Inventors: Shadi E. Albouyeh, Bernadette A. Carter, Jon M. Harris, Tintin S. Soemargono
  • Patent number: 11071906
    Abstract: A swipe input mechanism for a computer-implemented game presented on a touchscreen allows for user-selection of different menu options by swipe gestures in different directions via a swipe menu dedicated to receiving such swipe input. In a third person shooter game or a first-person shooter game user-selection of different character abilities are enabled via the swipe menu. The swipe menu is a floating user interface element that auto-adjusts its on-screen position to register with the position of user touch.
    Type: Grant
    Filed: October 8, 2019
    Date of Patent: July 27, 2021
    Assignee: Zynga Inc.
    Inventors: Matthew Hemby, Kevin Michael Adsett, Jameson Francis Thatcher
  • Patent number: 11065535
    Abstract: Disclosed herein is an information processing device that provides an operation signal of an analog stick to a game, including: a conversion processing unit configured to convert a detection value obtained by detection of a movement of a controller into an analog stick signal; and an output processing unit configured to provide the analog stick signal obtained by the conversion to the game. The conversion processing unit includes a first calculation unit configured to calculate a first signal from a detected angular velocity, a second calculation unit configured to calculate a second signal according to a deviation amount between a direction in which the controller is directed and a reference direction, an addition unit configured to add the first signal and the second signal to generate a motion operation signal, and an analog stick signal generation unit configured to generate an analog stick signal from the motion operation signal.
    Type: Grant
    Filed: October 22, 2018
    Date of Patent: July 20, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Takanori Minamino, Yoshiyuki Imada, Kenzo Nishikawa, Dean Sofer
  • Patent number: 11058937
    Abstract: A golf aid system for assisting a user with a golf shot on a golf course includes a user tracking system configured to determine the location of the user on the golf course, a portable electronic device with a display screen, and a processor. The processor, which is operable to communicate with the user tracking system and the portable electronic device, is configured to determine one or more target locations on the golf course, with each of the target locations representing a recommended target for a respective one of the golf clubs. The processor directs the portable electronic device to display an indicator of the respective golf club proximate the corresponding target location via the display screen, such that the user perceives at least a portion of the indicator to be coincident with the corresponding one of the target locations.
    Type: Grant
    Filed: January 30, 2019
    Date of Patent: July 13, 2021
    Assignee: NIKE, Inc.
    Inventor: Nicholas A. Leech
  • Patent number: 11055968
    Abstract: A gaming machine provides an operation unit, a display unit, and a controller. The operation unit receives an operation of the player. The display unit displays a primary game and a feature. The controller establishes an outcome of the primary game and establishes a primary game award. The controller establishes a base feature award as a function of the primary game award, sets a feature trigger award equal to a multiple of the base feature award and provides the game feature to the player in response to detecting a trigger condition. The game feature includes a number of free plays. For each free play, the controller establishes an outcome of the free play, detects a second trigger condition and responsively awards the feature trigger award to the player and sets the feature trigger award to another multiple of the base feature award.
    Type: Grant
    Filed: September 15, 2017
    Date of Patent: July 6, 2021
    Assignee: Konami Gaming, Inc.
    Inventor: Masaya Matsuda
  • Patent number: 11049368
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: July 25, 2019
    Date of Patent: June 29, 2021
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C′era Oliveira, Joseph Masinter
  • Patent number: 11045726
    Abstract: A system includes a display device including a display surface configured to display a graphic and including an opening. The system also includes a peripheral device mounted within the opening of the display surface, and a processor configured to execute instructions stored in a memory device, which when executed, cause the processor to at least: display the graphic on the display surface of the display device adjacent to the peripheral device, whereby the graphic is displayed at least partially in association with the peripheral device.
    Type: Grant
    Filed: July 1, 2019
    Date of Patent: June 29, 2021
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Edward Hennessy, Ryan Cuddy, Jason Todd Sprinkle, Paul W. Mellender
  • Patent number: 11040254
    Abstract: The GPS-locating sports ball comprises a ball, a locating circuit, and software. The locating circuit may determine one or more physical parameters of the ball. As a non-limiting example, the ball may be a golf ball, a tennis ball, a baseball, a softball, or a bowling ball. The locating circuit may communicate the one or more physical parameters to the software running on a smart device. The software may be operable to assist in locating a lost ball and in monitoring improvements in athletic performance based upon an analysis of the one or more physical parameters.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: June 22, 2021
    Inventor: Eric Hill
  • Patent number: 11033818
    Abstract: A method for providing a close-range battle royale game in which a permitted number of players and a permitted area in a game map are determined dynamically is provided. The method includes steps of: a game server (a) (i) determining a permitted number of the players by using a first algorithm, and (ii) determining specific users as specific players by referring to a specific counted number of the specific users during waiting time; (b) (i) selecting a set of coordinates for a base point in a permitted area by using a second algorithm, (ii) determining a size by referring to the permitted number, and (iii) determining the permitted area by referring to the set of the coordinates and the size; and (c) at least one of allowing the specific players to view the permitted area and determining starting positions of the specific players by referring to the permitted area.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: June 15, 2021
    Assignee: WONDER PEOPLE CO., LTD.
    Inventor: Min Hur
  • Patent number: 11037371
    Abstract: Methods, systems, and computer programs are presented for managing the sensory stimulus generated by a head mounted display (HMD). One method includes identifying a game state of a game being executed for a current session by a computer for display on a head mounted display (HMD) for a user. Then, determining a game intensity value for said game state based on user intensity feedback received from one or more prior gaming sessions by users. The user intensity feedback describes levels of sensory stimulus obtained from the users during user play of the game via an HMD of the respective users, and the determined game intensity value is calculated by analysis of the levels of sensory stimulus received from the users. Processing the game intensity value to cause a higher rendering priority to a viewpoint of the user's gaze than regions outside of the viewpoint. The viewpoint is a portion of the display of the HMD.
    Type: Grant
    Filed: November 26, 2019
    Date of Patent: June 15, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Xiaodong Mao
  • Patent number: 11030847
    Abstract: A gaming system including a housing and a reel assembly supported by the housing, the reel assembly including a frame, a plurality of individually rotatable reels supported by the frame, and one or more supplemental image displays supported by the frame and associated with the rotatable reels.
    Type: Grant
    Filed: November 20, 2018
    Date of Patent: June 8, 2021
    Assignee: IGT
    Inventors: Tai Rosander, Allan C. Snippen
  • Patent number: 11027199
    Abstract: Embodiments of the claimed subject matter provide systems and methods for configuring and connecting a controller to a game streaming service. The system includes a plurality of input controls and a network controller configured for communicating with a game streaming service. The system further includes a processor coupled to the plurality of input controls and the network controller. The processor is configured communicate with the game streaming service to login to a game streaming service account and communicate input from the plurality of controls to the game streaming service. The system further includes a power source configured to provide power to the plurality of input controls, the network controller, and the processor.
    Type: Grant
    Filed: February 10, 2020
    Date of Patent: June 8, 2021
    Assignee: Nvidia Corporation
    Inventor: Stephen Holmes