Patents Examined by Tramar Harper
  • Patent number: 11638869
    Abstract: The present technology relates to an information processing device, an information processing method, and a program that enable a user to be entertained. The information processing device includes: a first providing unit that provides first information for guiding to a destination in a form of dialogues with the user; and a second providing unit that provides second information regarding a present location in the form of dialogues with the user. The information processing device performs a process while switching among an intro mode as a mode at start of a game, a walk mode in which to walk to a final destination, and an arrival mode in which to arrive at the final destination. The present technology can be applied to, for example, an information processing device with which the user advances a game while talking with a virtual character.
    Type: Grant
    Filed: March 22, 2018
    Date of Patent: May 2, 2023
    Assignee: SONY CORPORATION
    Inventors: Tomohiko Gotoh, Daisuke Mochizuki
  • Patent number: 11640748
    Abstract: A feature game presented on a gaming machine after a base game includes symbols having corresponding values which may be incremented based at least in part on a random determination during an instance of the feature game. Such symbols and their associated values may persist through one or more subsequent instances of the feature game. In some embodiments values of individual symbols may be incremented multiple times.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: May 2, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES, INC.
    Inventors: Daniel Marks, Hua Xu
  • Patent number: 11636727
    Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
    Type: Grant
    Filed: April 7, 2014
    Date of Patent: April 25, 2023
    Inventors: Lee M. Amaitis, Joseph M. Asher, Robert F. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick
  • Patent number: 11623135
    Abstract: A swipe input mechanism for a computer-implemented game presented on a touchscreen allows for user-selection of different menu options by swipe gestures in different directions via a swipe menu dedicated to receiving such swipe input. In a third person shooter game or a first-person shooter game user-selection of different character abilities are enabled via the swipe menu. The swipe menu is a floating user interface element that auto-adjusts its on-screen position to register with the position of user touch.
    Type: Grant
    Filed: June 29, 2021
    Date of Patent: April 11, 2023
    Assignee: Zynga Inc.
    Inventors: Matthew Hemby, Kevin Michael Adsett, Jameson Francis Thatcher
  • Patent number: 11620870
    Abstract: A slot game may assign a multiplier value to a stacked reel having an outcome including a stack of special symbols or wild symbols. The assigned multiplier value may be selected based on a random game outcome of preceding reels. The slot game may display the stacked reel with the assigned multiplier value or by replacing the stack of special symbols with a single symbol and the assigned multiplier value. The slot game may display a merged multiplier value over adjacent stacked reels, the merged multiplier value being the product of the assigned multiplier values for each of the adjacent stacked reels.
    Type: Grant
    Filed: September 30, 2021
    Date of Patent: April 4, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Gary Penacho, Allon Englman
  • Patent number: 11587390
    Abstract: A gaming system including one or more gaming machines provides a game to one or more players. The game includes a primary game and a bonus game with first and second features. In the first feature a plurality of objects are presented to a player. The player is allowed to select one of the objects and an associated award may be awarded. Any unselected objects are added to an escrow meter. In the second feature, the player is allowed to select one or more of the escrow objects.
    Type: Grant
    Filed: May 14, 2020
    Date of Patent: February 21, 2023
    Assignee: Konami Gaming, Inc.
    Inventors: Yuji Ohno, Satoshi Suda, Yuji Taniguchi
  • Patent number: 11587401
    Abstract: A plurality of placement objects including first objects representing game events of a first type and a second object representing a game event of a second type are placed in a placement order in a game space, in the game event of the second type permitted to be executed, if a first giving condition is satisfied, a first reward is given to a user, and if a second giving condition is satisfied, a second reward is given to the user, and if the first reward is given to the user, a placement order of the first objects only is not changed, and placement of the second object representing the game event of the second type in which the first reward is given to the user is changed to a position before the first one of the first objects or after the last one of the first objects.
    Type: Grant
    Filed: August 25, 2020
    Date of Patent: February 21, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Yugo Hayashi, Kosuke Yabuki, Masayuki Okada
  • Patent number: 11583762
    Abstract: A peripheral device adapted for connecting to a mobile device is provided. The peripheral device includes a main body, at least one connecting arm, and at least one control module. The main body includes a clamping unit to clamp a mobile device in place. One end of the connecting arm is movably connected to one side of the main body, the connecting arm is movable and close to the one side of the main body to be in a storage position, or extends away from thereof to be in an expanded position. Each of the control modules includes at least one input unit, and the control module is detachably connected to another end of the connecting arm. When the connecting arm is in the expanded position, the control module is electrically connected to the mobile device, so as to provide control thereof.
    Type: Grant
    Filed: June 10, 2021
    Date of Patent: February 21, 2023
    Assignee: DEXIN CORPORATION
    Inventors: Ho-Lung Lu, Chin-Lung Lin, Shun-Chieh Chang
  • Patent number: 11577173
    Abstract: A controller support for virtual reality video games, where the support is presented in the form of a stick simulating an object in the virtual reality video game, at least one housing is adapted to receive a controller by interlocking, the controller housing is secured to the stick by way of a pin, the controller housing is grippable and configured to be removably engaged on the pin, a magnetic connection exerting a magnetic force ensures the holding in position of the controller housing on the pin, the magnetic connection is configured such that the engagement/disengagement of the controller housing on the pin is done by a lateral movement of said housing, the magnetic force being oriented in the direction of this lateral movement.
    Type: Grant
    Filed: March 26, 2019
    Date of Patent: February 14, 2023
    Assignee: PROTUBEVR
    Inventor: Romain Armand
  • Patent number: 11577158
    Abstract: Systems, apparatus, and methods are described for adjusting a thumbstick of a controller, such as adjusting a height and/or other characteristic of the thumbstick. Systems, apparatus, and methods can include one or more of a base element, an adjustment element, and a cap element, which can couple to one another to form an interlocked or stacked configuration that, when coupled to the thumbstick, can adjust the thumbstick of the controller.
    Type: Grant
    Filed: February 26, 2021
    Date of Patent: February 14, 2023
    Inventor: Eric Spiering
  • Patent number: 11571620
    Abstract: Methods and systems for presenting an image of a user interacting with a video game includes providing images of a virtual reality (VR) scene of the video game for rendering on a display screen of a head mounted display (HMD). The images of the VR scene are generated as part of game play of the video game. An input provided at a user interface on the HMD received during game play is used to initiate a signal to pause the video game and to generate an activation signal to activate an image capturing device. The activation signal causes the image capturing device to capture an image of the user interacting in a physical space. The image of the user captured by the image capturing device during game play is associated with a portion of the video game that corresponds with a time when the image of the user was captured. The association causes the image of the user to be transmitted to the HMD for rendering on the display screen of the HMD.
    Type: Grant
    Filed: November 8, 2019
    Date of Patent: February 7, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Phillip Frappiea
  • Patent number: 11565183
    Abstract: A computer-implemented method assigns one or more trophies to a user. A game is emulated in response to a request from a client device. A trophy trigger is detected during emulation of the game by comparing a memory value of the emulated game to a predetermined value and assigning the one or more trophies to the user based on the detected trophy trigger.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: January 31, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Timothy Lindquist, George Weising, Geoffrey Piers Robert Norton, Jacob P. Stine, Dmitri Tolstov, Takayuki Kazama
  • Patent number: 11562617
    Abstract: In an electronic gaming device, a linked reel strip mechanism uses one or more data structures for multiple reel strips of a reel strip group. Each of the reel strips is logically linked, in the data structure(s), with one or more other reel strips of the reel strip group. User input is received that indicates a start to a re-spin series, and the linked reel strip mechanism is initialized. As part of backend processing, in each of one or more iterations of the re-spin series, for a current reel strip selected by traversing the data structure(s), a spin result is determined for a spin that uses the current reel strip, and an outcome associated with the spin result is determined. In corresponding frontend processing, the current reel strip is displayed as spinning in a reel area on a display screen, and an indicator of the outcome is displayed.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: January 24, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES, INC.
    Inventors: Gary Penacho, Allon Englman
  • Patent number: 11547934
    Abstract: A game controller (1) including an assembled shell (2) and at least one pivoting control member (3) which passes through the assembled shell (2) and can be tilted manually in all directions from a rest position into which it returns in a rotationally elastic manner. For each pivoting control member (3), the game controller includes at least one removable first head (32A) and one removable second head. The two removable heads have different dimensions so as to obtain different values for the stop angle of the control member (3) in relation to its rest position when the control member (3) is tilted in abutment in the stop position.
    Type: Grant
    Filed: October 24, 2019
    Date of Patent: January 10, 2023
    Assignee: NACON
    Inventors: Alain Falc, Antoine Vandekerckhove, Valentin Delrue, Yannick Allaert
  • Patent number: 11541317
    Abstract: An inexperienced computer simulation player is assisted in playing the simulation by identifying in previously-played simulations successful players in terms of simulation play. The virtual weapons selected by those players are identified and a recommendation of the weapon presented to the inexperienced player of the computer simulation.
    Type: Grant
    Filed: February 6, 2020
    Date of Patent: January 3, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Lakshmish Kaushik
  • Patent number: 11545002
    Abstract: An electronic gaming machine includes a processor configured to control a display device to display a first matrix of symbol positions, and to evaluate a plurality of symbols displayed in the first matrix to determine whether to award a plurality of free games. If free games are awarded, the processor may control the display device to display a plurality of volatility options, each of which may be associated with one or more additional matrices of symbol positions. In addition, the processor may receive a player selection of one volatility option of the plurality of volatility options, and to control the display device to display the one or more additional matrices of symbol positions associated with the player selected volatility option.
    Type: Grant
    Filed: September 2, 2020
    Date of Patent: January 3, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventor: Daniel Marks
  • Patent number: 11541315
    Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
    Type: Grant
    Filed: June 4, 2020
    Date of Patent: January 3, 2023
    Assignee: Niantic, Inc.
    Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
  • Patent number: 11538312
    Abstract: A gaming machine identifies a first pattern within a first play area including a plurality of first positions arranged in a plurality of first columns, determines whether the first pattern satisfies a predetermined first threshold based on a first position and a first symbol, identifies a second position associated with the first symbol in a second play area including a plurality of second positions arranged in a plurality of second columns, and associates the second position with a second symbol. Each first position is associated with a respective symbol of a plurality of symbols including the first symbol and the second symbol. The first pattern is associated with the first position. The first position is associated with the first symbol. Each second position is associated with a respective symbol of the plurality of symbols.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: December 27, 2022
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Brian Peters, Zachary Thomas Schmid, Craig Ronald Kelly, Brandon Mason, Edgar Portigal
  • Patent number: 11517824
    Abstract: Systems and methods for dynamic events-based ranking servers including a processor. The server also includes a memory communicatively coupled to the processor. The memory includes at least event data, player skill data, and game logic, which is configured to be processed by the processor in order to execute a game with a plurality of players until a game conclusion is reached. The memory further includes event capture logic that is configured to be processed by the processor to identify a plurality of events within the executed game. The events to be captured are done so prior to the game conclusion. Also, the captured event data can relate to the plurality of events. Finally, the memory includes an event update logic, which is configured to be processed by the processor to update player skill data scores in response to the event data captured during the game.
    Type: Grant
    Filed: April 6, 2021
    Date of Patent: December 6, 2022
    Assignee: Riot Games, Inc.
    Inventors: Yilin He, Sean Szopinski
  • Patent number: 11517809
    Abstract: A game device includes a board surface configured to allow articles of a first type and a second type to be placed, and for the articles of the first type and the second type placed on the board surface, acquires first game information associated with the article of the first type or second game information associated with the article of the second type. The device executes a game based on the acquired first game information, and changes a state of acquisition of information from an article on the board surface to one of a first state and a second state according to the progress of the game, the first state in which the first game information is acquired from the article of the first type, the second state in which the second game information is acquired from the article of the second type.
    Type: Grant
    Filed: December 9, 2019
    Date of Patent: December 6, 2022
    Assignee: BANDAI CO., LTD.
    Inventors: Wataru Higuchi, Reina Fukuoka, Satoshi Takeda, Yuki Kadota, Kenichiro Kobayashi