Patents Examined by William H McCulloch, Jr.
  • Patent number: 10769892
    Abstract: A bonus providing element distinct from underlying game play enables individual player unique benefits to an underlying game winning outcome by the bonus providing element providing a linear indication of at least three individual random indicators including: a) an identification of a single one of at least two different player positions; b) at least one of an absolute amount or multiplier of a winning outcome payout; and c) at least one of a multiplier, prize or an absolute amount larger than or smaller than any absolute amount or multiplier in b). When a winning outcome or triggering outcome by a first player position (any player position in a group of players) occurs in an underlying game, the bonus providing element is subsequently activated to randomly provide random outcomes for each of the at least three individual random indicators.
    Type: Grant
    Filed: March 26, 2018
    Date of Patent: September 8, 2020
    Assignee: AGS LLC
    Inventor: Jamie Abrahamson
  • Patent number: 10765952
    Abstract: A system and method for providing system-level multiuser matchmaking is provided. A user selection specifying a multiuser activity associated with an interactive content title is received. An activity template associated with the selected activity is retrieved and the retrieved activity template includes activity requirements required to launch the selected activity. A new multiuser session having session requirements is established, and the session requirements are based on at least the activity requirements. The user device and at least one peer device identified based on the session requirements is added to the new multiuser session. The selected activity is launched in the new multiuser session.
    Type: Grant
    Filed: September 21, 2018
    Date of Patent: September 8, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, Toshimasa Aoki, Jonathan Webb
  • Patent number: 10765929
    Abstract: Reconfigurable gaming tables and playing cards, such as card devices including thin, planar display devices, may be in communication with a processing device for randomly selecting card images stored in a data storage device for display on the display devices.
    Type: Grant
    Filed: February 12, 2018
    Date of Patent: September 8, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Steven Jones, Patrick Kyle Kornegay, Kurt Hilts
  • Patent number: 10758814
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Grant
    Filed: June 20, 2019
    Date of Patent: September 1, 2020
    Assignee: Performance Designed Products LLC
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 10751625
    Abstract: A non-transitory computer-readable storage medium that stores a game program causing a computer to execute functions includes moving each of a game medium in a game field including a plurality of regions, along respective paths set in accordance with a movable path and a moving speed set in the game medium associated with a first player and an attribute of the region; displaying a selection object so that the selection object is shown in at least one of the plurality of regions according to an operation by a second player; changing an attribute of a region in which the selection object is shown and an attribute of regions contained in an influence range set in the selection object; and moving, when the attribute of the region in which the selection object is shown is changed, the game medium according to the attribute of the region in which the selection object is shown, the movable path and the moving speed set in the game medium.
    Type: Grant
    Filed: August 23, 2019
    Date of Patent: August 25, 2020
    Assignee: GREE, INC.
    Inventor: Makiko Tamura
  • Patent number: 10751628
    Abstract: A method is disclosed for provisioning a market-based game on a blockchain platform comprising: allocating, on the blockchain platform, a plurality of non-fungible tokens, each non-fungible token representing a different real-life entity in a pool of real-life entities; for each of the plurality of non-fungible tokens, allocating, on the blockchain platform, one or more corresponding fungible tokens that represent shares in the non-fungible token; allocating, on the blockchain platform, pool-management logic; allocating, on the blockchain platform, entity-management logic; and replenishing the pool-specific award by transferring the pool-specific award to a wallet that is associated with the pool of real-life entities for further distribution by the pool-management logic and the entity-management logic.
    Type: Grant
    Filed: July 31, 2018
    Date of Patent: August 25, 2020
    Inventors: Assaf Packin, Robin Shapiro
  • Patent number: 10750349
    Abstract: Device linking is described. In one or more implementations, data is maintained at a network service that describes characteristics of a plurality of devices that are associated with a user account of the network service. A communication is formed to be received by one of the plurality of devices that includes a portion of the data that pertains to another one of the plurality of devices and that is suitable by the receiving device to discover the other one of the plurality of devices to initiate a local network connection between the devices.
    Type: Grant
    Filed: April 12, 2018
    Date of Patent: August 18, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Min Liu, Anthony V. Discolo, Edmund Hon-Sum Lui, Kean Ee Lim, Ryan B. Elgram, Donald F. Box, Martin J. Gudgin, Zhangwei Xu, Todd R. Manion, Grant Gardner, Jeremy L. Dewey, Shiraz J. Cupala, Curt A. Steeb
  • Patent number: 10737183
    Abstract: Embodiments of the present invention are directed to ancillary game data. Ancillary game data, including game state events and/or visual/audio elements, is generated from and stored in association with raw or original game play footage by a game state data (GSD) service. The ancillary game data is available for subsequently composition back with the corresponding original media stream, thereby generating a smart media stream, for viewers to consume. Game state events are available for searching and sorting archived media streams or for performing general data mining.
    Type: Grant
    Filed: October 27, 2016
    Date of Patent: August 11, 2020
    Assignee: BlueStack Systems, Inc.
    Inventors: Shashi Kant Sharma, Sabrina Marie Waun-Mei Li, Julia Larson, David P. Reese, Jr.
  • Patent number: 10737158
    Abstract: The present disclosure relates to a method and device for recognizing movement of a tennis racket, the method includes: collecting swing data of the tennis racket; extracting an data segment of an effective swing from the swing data of the tennis racket according to an effective ball hitting position; performing matching calculation between the data segment of the effective swing and preset template data, the preset template data corresponding to types of tennis racket movements; and acquiring a recognition result of the movement of tennis racket according to a result of the matching calculation. The method and device for recognizing movement of the tennis racket can improve the accuracy of the process of matching, avoid miscalculations of types of the swing movement of the tennis racket.
    Type: Grant
    Filed: November 20, 2017
    Date of Patent: August 11, 2020
    Assignee: ShenZhen Coollang Cloud Computing Co., LTD
    Inventors: Zhicong Song, Rongqing Li, Qicai Zhong
  • Patent number: 10729982
    Abstract: A game system includes: a versus game processing section configured to perform a versus game process against another player; an index data storage section configured to store index data that varies in accordance with a win/loss result in a versus game; an index update section configured to update the index data on the basis of a win/loss result of a player; a first parameter change section configured to change a first parameter associated with a first object included in a predetermined development target, when the index data has satisfied a predetermined condition; and a presentation section configured to present an image of the first object in which the changed parameter is reflected, to the player.
    Type: Grant
    Filed: August 4, 2017
    Date of Patent: August 4, 2020
    Assignee: Nintendo Co., Ltd.
    Inventor: Hideki Konno
  • Patent number: 10722750
    Abstract: The present disclosure concerns determining physiological training effect of a physiological performance of a person by monitoring the performance using one or more performance-monitoring means in order to obtain performance data, and, according to one aspect of the invention, determining, using computing means capable of utilizing the performance data, a third training effect parameter describing a third physiological effect of the performance using a third determination method, the third physiological effect being a combination effect of the first and second physiological effects which are different from each other and are descriptive of different physiological effects of training, such as homeostatic disturbance and cumulative physiological load, respectively.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: July 28, 2020
    Assignee: Amer Sports Digital Services Oy
    Inventors: Mikko Martikka, Erik Lindman, Terho Lahtinen, Michael Miettinen
  • Patent number: 10722785
    Abstract: A card has a plurality of contact points attached on the same face thereof, the plurality of contact points being detectable by a detecting method for a touchscreen. In the case where the card is placed on the touchscreen, a recognition unit recognizes a kind of the card and a relative position and orientation of the card relative to the touchscreen on the basis of at least some of the plurality of contact points detected by the touchscreen. On the basis of the results of recognition by the recognition unit, a determining unit determines a relevant image to be displayed on the touchscreen and determines a size, position, and orientation for displaying the relevant image on the touchscreen.
    Type: Grant
    Filed: August 18, 2017
    Date of Patent: July 28, 2020
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 10726677
    Abstract: A gaming system that enables a player to concurrently play a plurality of games at a gaming device regardless or independent of if the gaming accounting system in communication with the gaming device is configured to support such concurrent game play.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: July 28, 2020
    Assignee: IGT
    Inventors: Paul W. Bolton, Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins
  • Patent number: 10717002
    Abstract: In a state in which operation input for causing a first game character to move is being inputted by a user, the first game character is caused to move in response to the operation input, and the first game character is caused, during the movement, to perform an action that artificial intelligence decided as an action that the first game character is to perform in relation to a second game character. In a state in which the operation input is not being inputted by a user, the first game character is caused to perform an action that artificial intelligence decided as an action that the first game character is to perform in relation to the second game character.
    Type: Grant
    Filed: November 21, 2017
    Date of Patent: July 21, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Yoji Shirakami, Prasert Prasertvithyakarn
  • Patent number: 10720014
    Abstract: An gaming apparatus, systems and methods with a remote redemption option including a payment acceptance device for accepting payment from a player; at least one display screen that displays symbols, a player's balance and game status information; at least one electronic game module for storing gaming information, operating a game and/or determining a redemption amount to a player; a control electronics in communication with the at least one electronic game module for processing the redemption amount to the player; and a payout dispenser for dispensing a redemption voucher to the player. The disclosure also includes an exchange center having an exchange point of sale within a universal redemption system.
    Type: Grant
    Filed: November 17, 2016
    Date of Patent: July 21, 2020
    Inventors: Michael Todd Jordan, Alexei Shakhirev
  • Patent number: 10720019
    Abstract: Wager-based video slot reel games are disclosed where additional prizes or other gains can be awarded after completion of an initial gaming action based upon application of a multi-symbol transformation (MST) tool along a MST target line extending through a gaming action outcome display area. In one embodiment, the MST tool is a virtual razor blade capable of slicing open razor-susceptible initial symbols found along the MST target line where the cutting open action can unleash additional prizes, juices or entertaining effects hidden within the razor-susceptible initial symbols. The availability of the MST tool at the end of a current gaming action or for a next gaming action is signaled to the player in one embodiment to thereby heighten the expectations of the player of winning the additional prizes or other gains due to the multi-symbol transformation action of the available MST tool.
    Type: Grant
    Filed: January 10, 2018
    Date of Patent: July 21, 2020
    Assignee: AGS LLC
    Inventors: Marianne Louise Hemovich, Jeremy Michael Tuck, Nathan Daniel MacGregor, Eric Steven Boese, Alexander Bitterlin
  • Patent number: 10713971
    Abstract: A flight simulator and flight simulation method, comprising a simulator cabin provided on a parallel kinematic device, wherein the simulator cabin has a maximum positive pitch position, in which the roll axis, proceeding from a horizontal direction, is inclined upwardly as far as possible within the range of the kinematic capabilities of the parallel kinematic device, while observing whatever control reserves that might be provided, and the operator is resultantly inclined toward the back, and wherein the first pitch angle is greater than 25°.
    Type: Grant
    Filed: March 3, 2016
    Date of Patent: July 14, 2020
    Assignee: AMST-Systemtechnik GmbH
    Inventors: Richard Schlüsselberger, Jr., Michael Mayrhofer, Rainer Schlüsselberger
  • Patent number: 10706686
    Abstract: Various aspects described here are directed to dynamically configurable, electronic wager-based gaming devices supporting skill-affected payout configurations and chance-based payout configurations of skill-based, wager-based game titles.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: July 7, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Georg Washington, Michael Oberberger
  • Patent number: 10702763
    Abstract: A method and system for playing jackpot and live baccarat games are provided. One feature of the jackpot method involves the use of card combinations that may include, e.g., at least one zero-point card. Another feature of the jackpot method involves initial jackpot contribution from the banker who operates the baccarat game. It is also provided a software program or a set of software program for carrying out any or all the steps of the disclosed gaming method.
    Type: Grant
    Filed: November 9, 2017
    Date of Patent: July 7, 2020
    Assignee: IGT
    Inventor: Jay Chun
  • Patent number: 10695670
    Abstract: A system and method for entering text within a video game application are described.
    Type: Grant
    Filed: September 11, 2018
    Date of Patent: June 30, 2020
    Assignee: Sony Interactive Entertainment America, LLC
    Inventor: Stephen G. Perlman