Patents Examined by Yingchuan Zhang
  • Patent number: 11311802
    Abstract: A method for controlling a position of a display element, comprising the steps: —measuring a position of a control lever, —projecting the position of the lever into a base plane, in order to determine a first set of coordinates, —determining a circle of positions, —determining a square circumscribing the circle of positions, —projecting, onto the circumscribed square, at least one coordinate of the first set of coordinates, —calculating a second set of coordinates in a Cartesian frame of reference, on the basis of the projection of the at least one coordinate of the first set of coordinates onto the circumscribed square.
    Type: Grant
    Filed: August 17, 2017
    Date of Patent: April 26, 2022
    Assignee: Nacon SAS
    Inventors: Alain Falc, Yannick Allaert, Alexandre Notebaert, Stephen Dudoyer
  • Patent number: 11311804
    Abstract: Techniques to synchronize changes in physical and virtual environments. An environmental change that will occur during a specified playback event within an interactive game is determined. An amount of time sufficient to permit an environmental device to effect a desired change in the physical environment before the specified playback event occurs is determined. The environmental device is controlled based on the amount of time, to effect the desired change synchronously with the environmental change.
    Type: Grant
    Filed: February 4, 2020
    Date of Patent: April 26, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Eric C. Haseltine, Joseph L. Olson
  • Patent number: 11298620
    Abstract: A game system includes: a versus game processing section configured to perform a versus game process against another player; an index data storage section configured to store index data that varies in accordance with a win/loss result in a versus game; an index update section configured to update the index data on the basis of a win/loss result of a player; a first parameter change section configured to change a first parameter associated with a first object included in a predetermined development target, when the index data has satisfied a predetermined condition; and a presentation section configured to present an image of the first object in which the changed parameter is reflected, to the player.
    Type: Grant
    Filed: June 26, 2020
    Date of Patent: April 12, 2022
    Assignee: Nintendo Co., Ltd.
    Inventor: Hideki Konno
  • Patent number: 11302144
    Abstract: The present disclosure provides gaming systems having one or more processors coupled to memory. The gaming system can receive an indication of a wager on a play of a game. The gaming system can decrease a credit balance based on the wager. The gaming system can determine a first number as a target value and a second number as a modifier. The gaming system can determine an initial award amount based on the wager and a result of the play independent of the first number. The gaming system can determine that a game event of the play satisfies a bonus award condition based on the first number. The gaming system can compute a bonus award based on the second number and the initial award amount. The gaming system can cause the credit balance to increase based on the computed bonus award and the initial award amount.
    Type: Grant
    Filed: March 18, 2021
    Date of Patent: April 12, 2022
    Assignee: DraftKings, Inc.
    Inventors: Kyle Morris, Jason March
  • Patent number: 11291912
    Abstract: One exemplary aspect relates to normalizing latency in a networking environment to reduce the chances of creating an unfair advantage. While an exemplary aspect will be discussed in relation to a gaming environment, it is to be appreciated that the techniques disclosed herein can be applied to other environments where latency normalization or the ability to maintain latency between various endpoints is desired. For example, other environments include eSporting, on-line betting, fantasy esports, streaming services, etc. Some more specific examples include World of Warcraft®, Overwatch®, H1Z1®, PUBG®, Fortnite®, Realm Royale®, Planet Side 2®, real-time strategy games, slot machines, electronic poker tournaments, etc.
    Type: Grant
    Filed: November 10, 2021
    Date of Patent: April 5, 2022
    Assignee: Nant Holdings IP, LLC
    Inventors: Patrick Soon-Shiong, John Wiacek, Nicholas J. Witchey
  • Patent number: 11291911
    Abstract: The present disclosure relates to processing operations configured to execute a sound visualization application/service that dynamically generates graphical sound indication providing a visualization of sound for content being presented. A visualization of sound data may be generated and rendered from analysis of sound data, occurring in a manner that is independent from the application/service that is being used to present the content. The sound visualization application/service may be implemented as an independent application/service or plugin that works universally to provide graphical sound visualization regardless of whether content was developed to support graphical sound visualization. For example, a sound visualization application/service is implemented that generates and renders sound indication graphically without requiring access to code of displayed content. Rendered sound visualization may be presented concurrently with displayed content.
    Type: Grant
    Filed: November 15, 2019
    Date of Patent: April 5, 2022
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Matthew Todd Saville, John Wesley Forester McPherson, Vivian Liao, Takahisa Sakurai, Catherine Michelle Billings
  • Patent number: 11285389
    Abstract: Even when a movement command input is not performed from a player, a player character is moved in a predetermined direction in a virtual game space, and a game screen including the player character is scrolled so as to follow movement of the player character. In response to determination being made that a touch operation is detected in a state in which the positional relationship between a predetermined object and the player character satisfies a predetermined condition, the movement direction of the player character is temporarily changed to a direction containing a direction component opposite to the predetermined direction.
    Type: Grant
    Filed: February 26, 2020
    Date of Patent: March 29, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Shigeru Miyamoto, Takashi Tezuka, Masanobu Sato
  • Patent number: 11278807
    Abstract: A method for gaming, including establishing a first communication channel with a first computing device associated with a first user configured for implementing a first instance of a gaming application in association with a first game play of the first user. The method further including establishing a second channel with a second computing device associated with the first user. The method further including generating an interface including information related to the first game play of the first user and second game play of a second user playing the gaming application. The method further including delivering the interface and the information over the second channel to the second computing device for display concurrent with the first game play of the first user.
    Type: Grant
    Filed: March 31, 2017
    Date of Patent: March 22, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Akihiko Kusumoto, Nicole Hayashida
  • Patent number: 11273374
    Abstract: The type of virtual object to be presented to each player is determined based on player attribute information prescribed for each player.
    Type: Grant
    Filed: June 27, 2018
    Date of Patent: March 15, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Yoshinori Ohashi
  • Patent number: 11260294
    Abstract: A computing system includes an input driver and a virtual input controller. The input driver is configured to receive input data from a first controller of a recognized data protocol and to provide the input data to an API of an application to control actions of a first participant in the gaming application. The virtual input controller is, in contrast, configured to receive input data from a second controller of a protocol incompatible with the input driver, translate the input data to the recognized data protocol; request a broadcast application identifier for a currently-broadcasting application from the broadcasting agent, and provide the translated input data to the input driver in association with the broadcast application identifier for controlling actions of a second participant in the application via the API of the gaming application.
    Type: Grant
    Filed: May 30, 2017
    Date of Patent: March 1, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Gregory M. Smith, Heather Grantham Brodie, Chad Gibson, Jonathan J. Caruana, Hamze M. Kalache, Gersh Payzer, Samantha E. Vim, Christopher M. McAllen
  • Patent number: 11253767
    Abstract: A system may comprise one or more monitoring devices that may communicate with a mobile device or a wearable device worn by a user of a sporting apparatus. The system may enable motion data specific to motion of the sporting apparatus to be conveniently captured and transmitted, and displayed on the wearable device. The system may include functionality to permit disablement of the motion detecting, transmission, and/or displaying functions at times when such functions are not permitted to be used, and to record the date, time, and location when such functions have been disabled to permit verification thereof by a governing body or sporting organization. The system may further include a learning module enabling monitored motion of the object to be correlated to monitored motion of the user such that predictive motion of the sporting object based only on monitored motion of the user may be obtained and displayed.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: February 22, 2022
    Assignee: Dunlop Sports Co., Ltd.
    Inventors: Michael J. Kline, John Rae, Scott Carlyle, Kirk Bacon, Patrick Ripp, Jeff Brunski, Jay Vogler, Dustin Brekke
  • Patent number: 11241617
    Abstract: Videogame controllers with smart trigger stops may include: a housing including a trigger, the trigger movable along a path of travel; a sensor configured to detect the position of the trigger and to generate a signal representing trigger position; a processor configured to interpret signals generated by the sensor and cause an output signal to be transmitted to a gaming console; a trigger-stop that is movable between an engaged position and a disengaged position, the trigger-stop in the disengaged position allowing the trigger to move along the entire path of travel, the trigger-stop in the engaged position blocking the trigger from moving along the entire path of travel; and a switch coupled with the housing and the trigger-stop, wherein movement of the trigger-stop from the disengaged position to the engaged position flips the switch and causes the processor to map received signals to generated signals in a different manner.
    Type: Grant
    Filed: April 14, 2020
    Date of Patent: February 8, 2022
    Assignee: Performance Designed Products LLC
    Inventors: Brad Strahle, Yannik Wiggemans
  • Patent number: 11235238
    Abstract: A game board is displayed on a display of a computer device. When a user engages with one or more game elements in a move, at least one processor of the computer device determines a first characteristic of a game element associated with the triggering of a first game element, a first direction associated with the triggering and a first set of locations along the first direction. The at least one processor is configured to associate each location of the determined first set of locations with a game element having the determined first characteristic.
    Type: Grant
    Filed: December 26, 2019
    Date of Patent: February 1, 2022
    Assignee: KING.COM LTD.
    Inventor: Anton Johnsson
  • Patent number: 11229839
    Abstract: A cloud gaming system is disclosed. One example includes a game server that is configured to execute video games. The game server provides an interface for a remote client device to interface with the game server and request that games be played by streaming video frames to the remote client device. The game server is located in a first data center. A storage server connected to the game server over a network connection in the first data center. A save data server located in a second data center. Data selection logic of the game server is configured to retrieve save data from the save data server and cache the save data to a save data disk of the game server. The data selection logic is configured to automatically retrieve the save data from the second data center to the first data center upon detecting a session initiation for a user account used via the remote client device. The save data including a current state of game play that represents activity performed during play of a game.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: January 25, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Roderick Colenbrander
  • Patent number: 11198062
    Abstract: One exemplary aspect relates to normalizing latency in a networking environment to reduce the chances of creating an unfair advantage. While an exemplary aspect will be discussed in relation to a gaming environment, it is to be appreciated that the techniques disclosed herein can be applied to other environments where latency normalization or the ability to maintain latency between various endpoints is desired. For example, other environments include eSporting, on-line betting, fantasy esports, streaming services, etc. Some more specific examples include World of Warcraft®, Overwatch®, H1Z1®, PUBG®, Fortnite®, Realm Royale®, Planet Side 2®, real-time strategy games, slot machines, electronic poker tournaments, etc.
    Type: Grant
    Filed: July 17, 2020
    Date of Patent: December 14, 2021
    Assignee: Nani Holdings IP, LLC
    Inventors: Patrick Soon-Shiong, John Wiacek, Nicholas J. Witchey
  • Patent number: 11198069
    Abstract: A computer game program implements a position information obtaining function of obtaining first position information indicating a first position in a game field and second position information indicating a second position in the game field, a position information updating function of respectively updating the first position information and the second position information to move the first position and the second position in response to an operation input by a player, a position identifying function of determining a third position on a first line in accordance with the second position, the first line being a line that passes through the first position and a predetermined fixed position set in the game field, and a direction determining function of determining a direction in which a predetermined game effect is produced in the game field, in accordance with the first position, the second position, and the third position.
    Type: Grant
    Filed: March 2, 2020
    Date of Patent: December 14, 2021
    Assignee: GREE, Inc.
    Inventors: Ruoyi Ye, Hiroki Kamobayashi
  • Patent number: 11192038
    Abstract: A cover for housing a portable electronic device that includes: a first main surface formed in a rectangular shape, a second main surface formed in a rectangular shape on a side opposite to the first main surface, a peripheral edge surface that joins peripheral edge portions of the first main surface and the second main surface and has an upper edge surface, a lower edge surface, and a pair of side edge surfaces, at least one joystick that protrudes from the first main surface, operation portions that are provided on portions of the upper surface toward the pair of side edge surfaces and protrude toward the second main surface, and protruding portions that protrude from the second main surface and are located on the lower edge surface sides of the operation portions.
    Type: Grant
    Filed: March 17, 2020
    Date of Patent: December 7, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Junichiro Miyatake, Yuya Okazaki
  • Patent number: 11183026
    Abstract: The gaming system of the present disclosure provides a Class II bingo game with a corresponding Class III game outcome presentation. For a play of the Class II bingo game and for a player, the gaming system simulates the game play and appearance of a traditional Class III game by displaying a Class III game outcome presentation associated with the outcome of the bingo card. If the matched spots on the player's bingo card form one of multiple winning patterns, the gaming system displays one of multiple winning Class III game outcome presentations. If the matched spots on the bingo card almost form one of the winning patterns without forming any of the winning patterns, the gaming system displays an anticipatory losing Class III game outcome presentation that almost forms one of the winning Class III game outcome presentations without forming any of the winning Class III game outcome presentations.
    Type: Grant
    Filed: August 1, 2017
    Date of Patent: November 23, 2021
    Assignee: IGT
    Inventors: Dylan SeLegue, William Bussick
  • Patent number: 11176777
    Abstract: A gaming machine provides a game and includes an operation unit, a display unit, a memory device and a game control unit. The operation unit receives an operation input. The display unit is configured to display a game screen including computer generated graphics. The memory device stores a game execution program including computer instructions for generating the game feature. The game control unit executes the game execution program to provide the game and is coupled to the operation unit, the display unit and the memory device. The game control unit includes a processor programmed to display a game structure on the game screen on the display unit. The game includes a feature award and a jackpot feature award. The jackpot feature award is awarded from a jackpot feature award pool. The jackpot feature award pool is funded through wagers and by when the feature award is awarded.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: November 16, 2021
    Assignee: Konami Gaming, Inc.
    Inventor: John Pariseau
  • Patent number: 11148051
    Abstract: A system has a media server enabled to serve interactive digital experiences, and to accept input for control of objects, a plurality of computerized appliances enabled to receive and display digital experiences, and having input mechanisms enabled to provide control input for objects, and an intermediary server executing software, and having access to a data repository. Data interaction between individual ones of the of the computerized appliances and the media server is accomplished through the intermediary server, and upon establishment of data interaction, the technical nature of the display and input apparatus of the particular computerized appliance is determined, data received at the intermediary server from the computerized appliance is modified to the specific format accepted by the media server, and data output from the media server is modified at the intermediary server for optimum display at the particular computerized appliance.
    Type: Grant
    Filed: February 28, 2017
    Date of Patent: October 19, 2021
    Assignee: Roblox Corporation
    Inventors: David Baszucki, Claus Christopher Moberg, Michael McHale