Patents by Inventor A. Dwayne Nelson

A. Dwayne Nelson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200342717
    Abstract: A system, method, or device for facilitating a sports wagering game may include machine-readable instructions that cause a processor circuit to receive a first player input value from a player for a first wagering event of a sequence of wagering events of a wagering game, and resolve the first wagering event based on the first player input value for the first wagering event and an actual result of a first game event in a streaming sporting event associated with the first wagering event. The machine-readable instructions may further cause the processor circuit to receive a second player input value from the player for a second wagering event of the sequence of wagering events, and resolve the second wagering event based on the second player input value and an actual result of a second game event in the streaming sporting event associated with the second wagering event.
    Type: Application
    Filed: April 29, 2019
    Publication date: October 29, 2020
    Inventor: Dwayne NELSON
  • Patent number: 10818137
    Abstract: A method, system, and device for managing electronic records is provided. As an example, a method is provided that comprises receiving a message that comprises a data payload, where the data payload comprises a physical ticket identification (PID) number representing a substantially unique identifier assigned to a physical ticket, a timestamp associated with a time at which the physical ticket was produced, an event identification (EID) number representing an event on which a wager has been placed, and a wager description field that describes both a wager type and a wager amount associated with the wager. The method further comprises comparing the PID number with an electronic record comprising a list of PID numbers already stored in memory, and causing the data payload to be stored in memory in response to determining that the electronic record comprising the list of PID numbers does not comprise the PID number.
    Type: Grant
    Filed: May 10, 2019
    Date of Patent: October 27, 2020
    Assignee: IGT
    Inventors: Patrick Danielson, Dwayne Nelson
  • Publication number: 20200334959
    Abstract: A gaming system, computer-implemented method and gaming device are provided. A gaming system includes a processor circuit, a memory coupled to the processor circuit. The memory includes machine-readable instructions that cause the processor circuit to provide, to a user, video of a streaming sporting event to a display device of a gaming device. A graphical user interface is generated on the display device and receives inputs from the user that correspond to a wager. A first wager input is received that selects a sporting event component of the wager in the streaming sporting event using the video of the streaming sporting event. A second wager input that identifies an action component of the wager is received. The action component defines a predicted occurrence that the user wagers will occur relative to the sporting event component in a future portion of the streaming sporting event.
    Type: Application
    Filed: April 16, 2019
    Publication date: October 22, 2020
    Inventors: Dwayne NELSON, Patrick DANIELSON
  • Patent number: 10810824
    Abstract: Various embodiments provide a gaming system including one or more electronic gaming machines having a shareable multi-sided display and input device. In various embodiments, the multi-sided display and input device has a spherical or substantially spherical outer surface and is configured to enable one or a plurality of players to play one or more games. In various other embodiments, the gaming system includes multiple electronic gaming machines and the shareable multi-sided display and input device.
    Type: Grant
    Filed: October 10, 2018
    Date of Patent: October 20, 2020
    Assignee: IGT
    Inventors: Patrick Danielson, Dwayne Nelson
  • Patent number: 10807000
    Abstract: A method of operating an electronic gaming machine (EGM) includes concurrently operating a plurality of different wagering games on the EGM in a plurality of game windows, detecting a gaze direction of a player, determining one of the concurrently displayed wagering games that the player is watching in response to the detected gaze direction of the player, and modifying a manner in which the one of the concurrently displayed wagering games is operated relative to others of the concurrently displayed wagering games.
    Type: Grant
    Filed: August 15, 2017
    Date of Patent: October 20, 2020
    Assignee: IGT
    Inventors: Dwayne Nelson, Derrick Price
  • Patent number: 10810825
    Abstract: An immersive video system includes a processor circuit, and a memory coupled to the processing circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to determine a device location of an immersive video device being worn by a user and an electronic game machine (EGM) location for an EGM associated with the user. The memory further includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to determine that the immersive video device is obstructing a view of the EGM by the user. The memory further includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to determine in response to determining that the immersive video device is obstructing the view of the EGM by the user, disable a feature of the EGM.
    Type: Grant
    Filed: October 11, 2018
    Date of Patent: October 20, 2020
    Assignee: IGT
    Inventors: Dwayne Nelson, Patrick Danielson
  • Patent number: 10810841
    Abstract: The present disclosure relates generally to gaming systems and methods that that integrate competitive betting and interactive gaming functions in a single gaming device. The gaming device allows a player to place a bet on a competitive contest as well as play a casino game at the gaming device at the same time. The presentation output and behavior of the casino game played on the gaming device are based on events associated with the competitive contest, as the events happen in real time. In one example, the gaming device alters a display of elements in the casino game based on an event in the competitive contest. In another example, the gaming device, alters the scoring behavior or speed of the casino game based on an event in the competitive contest. Aspects of the present disclosure provide an enhanced gaming experience tied to sports betting at a gaming device.
    Type: Grant
    Filed: November 28, 2018
    Date of Patent: October 20, 2020
    Assignee: IGT
    Inventors: Dwayne Nelson, Kevin Higgins, Patrick Danielson, Cameron Filipour
  • Publication number: 20200286332
    Abstract: Provided are systems for providing ticket and cashless discount offers. As system includes a processor circuit that receives, from a player, a request for a cashout that corresponds to a cash balance held by the player at the end of a gaming session. A cashout bonus status that corresponds to the player and to the gaming session is determined. A bonus portion that is based on the cashout bonus status and the cash balance is determined. The system transmits an offer message to the player. The offer message includes an offer to allocate the bonus portion and the cash balance to be spent with a predefined vendor that is associated with a game provider. If the player accepts the offer, the bonus portion and at least a portion of the cash balance are transferred to an account that is associated with the player and the predefined vendor.
    Type: Application
    Filed: March 6, 2019
    Publication date: September 10, 2020
    Inventors: Samantha ASCHERI-PHILLIPS, Patrick DANIELSON, Dwayne NELSON
  • Publication number: 20200265685
    Abstract: The present disclosure relates generally to a gaming system conducting a streaming session with a plurality of viewer systems through a streaming system. Conducting of the streaming session can comprise receiving media content from a plurality of input devices and providing the media content and game play information of a gambling event to the streaming system. During the streaming session, an indication of an action by a user of one of the viewer systems and indicating a transfer of value from the user of the one of the viewer systems to a participant in the gambling event associated with the gaming system can be received. An indication of the action by the user of the one of the viewer systems can be provided to the participant in the gambling event.
    Type: Application
    Filed: February 15, 2019
    Publication date: August 20, 2020
    Inventors: Dwayne Nelson, Cameron Filipour, Kevin Higgins
  • Publication number: 20200258349
    Abstract: The present disclosure relates generally to computational devices and systems that include smart glass or switchable glass. A computational device may include instructions that receive an indication of game events as the game events occur and are displayed with a user interface of the computational device, instructions that determine, based on the indication of the game events, whether switchable glass is to be in the first state or the second state, and instructions that provide a control signal to a driver circuit consistent with the determination of whether the switchable glass is to be in the first state or the second state.
    Type: Application
    Filed: February 13, 2019
    Publication date: August 13, 2020
    Inventors: Bradley Boudreau, Dwayne Nelson, James Vasquez
  • Patent number: 10743124
    Abstract: Systems, devices, and methods provide mixed reality audio with environmental audio devices. A mixed reality device providing mixed reality content to a user has a mixed reality device position in an environment that includes a plurality of audio devices. A mixed reality audio element is determined, which is associated with the mixed reality content and which has a virtual source position with respect to the mixed reality device position within the environment. An audio device position of a particular audio device of the plurality of audio devices is determined, with respect to the mixed reality device position and the virtual source position within the environment. The particular audio device generates the mixed reality audio element to cause the user of the mixed reality device to perceive the mixed reality audio element as originating from the virtual source position within the environment.
    Type: Grant
    Filed: May 10, 2019
    Date of Patent: August 11, 2020
    Assignee: IGT
    Inventor: Dwayne Nelson
  • Patent number: 10726680
    Abstract: Real-time image data of coins that are on a physical coin pusher playfield and that are adjacent a drop-off edge of the physical coin pusher playfield may be received. An augmented reality (AR) device may generate AR display content that includes first game content that is viewable by a user of the AR device and that is associated with one of the coins. An action of the first virtual element may be generated responsive to physical movement of the one of the coins in response to generating the action of the first element. An AR award to the user that is associated with the first virtual element may be generated. A combined image corresponding to an image of the physical coin pusher game that is viewable through the AR device and the AR display content that may be generated by the AR device may be provided to the user.
    Type: Grant
    Filed: August 20, 2018
    Date of Patent: July 28, 2020
    Assignee: IGT
    Inventors: Dwayne Nelson, Patrick Danielson
  • Patent number: 10720006
    Abstract: A mixed reality display system includes a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to determine a location of a user wearing a mixed reality viewer and generate a live video signal of a real-world scene including a plurality of real-world elements. The machine readable instructions further cause the processor circuit to determine an authorized region within the real-world scene including a plurality of authorized real-world elements that are authorized to be displayed to a third party, and generate a mixed reality including the authorized real-world elements within the authorized region and a first virtual element that obscures one of the plurality of real-world elements of the live video signal that is not within the authorized region of the real-world scene, and generate an output video signal of the mixed reality scene.
    Type: Grant
    Filed: October 11, 2018
    Date of Patent: July 21, 2020
    Assignee: IGT
    Inventors: Dwayne Nelson, Patrick Danielson
  • Patent number: 10706685
    Abstract: Disclosed are various embodiments for generating an outcome for a wheel-based gaming feature based on one or more digital tokens. A skill-based input can be received. The one or more digital tokens can be launched toward a wheel of the wheel-based gaming feature based on the skill-based input. A landing location for the one or more digital tokens can be determined. One or more aspects of the wheel-based gaming feature can be modified based on the landing locations of the digital tokens.
    Type: Grant
    Filed: June 4, 2018
    Date of Patent: July 7, 2020
    Assignee: IGT
    Inventors: Dwayne Nelson, Cameron Filipour
  • Patent number: 10706674
    Abstract: A method of operating an electronic gaming machine includes providing a predictive model of an emotional state of a player of the electronic gaming machine, obtaining biometric data associated with the player, and analyzing the biometric data to detect an emotional state of the player. The method detects occurrence of a game play event of the electronic device, generates a predicted emotional state of the player as a result of the occurrence of the game play event, and modifies an aspect of a game play experience of the electronic gaming machine based on the predicted emotional state of the player in response to the game play event.
    Type: Grant
    Filed: May 15, 2018
    Date of Patent: July 7, 2020
    Assignee: IGT
    Inventors: Tyler Sorey, Dwayne Nelson, Cameron Rowe, Steven LeMay
  • Publication number: 20200184776
    Abstract: The present disclosure relates generally to gaming systems and, in particular, to back-betting within a gaming system. As an example, a back-betting system is disclosed to include a first communication interface that facilitates machine-to-machine communications with an Electronic Gaming Machine (EGM) of a gaming system, where the first communication interface is used to exchange state-of-play information with the EGM. The system is also disclosed to include a second communication interface that facilitates machine-to-machine communications with a mobile device, where the second communication interface is used to exchange back-bet wager information and deliver an indication of an outcome of a back-bet placed during a back-betting session established with the mobile device.
    Type: Application
    Filed: December 11, 2018
    Publication date: June 11, 2020
    Inventors: Kevin Higgins, Dwayne Nelson, Jeffery Shepherd, David Froy
  • Publication number: 20200168049
    Abstract: The present disclosure relates generally to gaming systems and methods that that integrate competitive betting and interactive gaming functions in a single gaming device. The gaming device allows a player to place a bet on a competitive contest as well as play a casino game at the gaming device at the same time. The presentation output and behavior of the casino game played on the gaming device are based on events associated with the competitive contest, as the events happen in real time. In one example, the gaming device alters a display of elements in the casino game based on an event in the competitive contest. In another example, the gaming device, alters the scoring behavior or speed of the casino game based on an event in the competitive contest. Aspects of the present disclosure provide an enhanced gaming experience tied to sports betting at a gaming device.
    Type: Application
    Filed: November 28, 2018
    Publication date: May 28, 2020
    Inventors: Dwayne Nelson, Kevin Higgins, Patrick Danielson, Cameron Filipour
  • Publication number: 20200152018
    Abstract: A system includes a communication interface, a processing circuit and a memory coupled to the processing circuit. The memory includes instructions that cause the processing circuit to receive, via the communication interface and from an augmented reality (AR) device, real-time image data of a code data portion of a wagering ticket that corresponds to a wagering event. Based on the code data portion of the wagering ticket, AR display content that is associated with the wagering event and that is viewable by a user of the AR device is determined. The AR device is caused to display the AR content that is associated with the wagering event. A combined image corresponds to an image of the wagering ticket that is viewable through the AR device and the AR display content that is associated with the wagering event.
    Type: Application
    Filed: November 8, 2018
    Publication date: May 14, 2020
    Inventors: Anthony BAERLOCHER, Dwayne NELSON
  • Publication number: 20200152010
    Abstract: In response to receiving a wager, a plurality of game elements are displayed as part of the wagering game. The plurality of game elements includes a play area, an enemy element that travels along an enemy path from an enemy entry location toward an enemy goal location, and a defense element that attacks the enemy element when the enemy element is within a defense attack range of the defense element. An enemy health value of the enemy element is reduced based on the defense element attacking the enemy element when the enemy element is within the defense attack range of the defense element. Reducing the enemy health value of the enemy element to zero destroys the enemy element. In response to the enemy element being destroyed, a second monetary amount is credited to the first credit account.
    Type: Application
    Filed: November 8, 2018
    Publication date: May 14, 2020
    Inventors: Patrick DANIELSON, Dwayne NELSON, Cameron FILIPOUR
  • Publication number: 20200118380
    Abstract: A mixed reality display system includes a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to determine a location of a user wearing a mixed reality viewer and generate a live video signal of a real-world scene including a plurality of real-world elements. The machine readable instructions further cause the processor circuit to determine an authorized region within the real-world scene including a plurality of authorized real-world elements that are authorized to be displayed to a third party, and generate a mixed reality including the authorized real-world elements within the authorized region and a first virtual element that obscures one of the plurality of real-world elements of the live video signal that is not within the authorized region of the real-world scene, and generate an output video signal of the mixed reality scene.
    Type: Application
    Filed: October 11, 2018
    Publication date: April 16, 2020
    Inventors: Dwayne NELSON, Patrick DANIELSON