Patents by Inventor Akira Osawa

Akira Osawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10980493
    Abstract: A classification unit classifies a lung region, which is included in each of two three-dimensional images having different imaging times for the same subject, into a plurality of types of case regions. A mapping image generation unit generates a plurality of mapping images corresponding to the three-dimensional images by labeling each of the classified case regions. A change calculation unit calculates the center-of-gravity position of each case region for case regions at corresponding positions in the mapping images, and calculates the movement amount and the movement direction of the center-of-gravity position between the mapping images as a change of each case region. A display control unit displays information regarding the change on a display.
    Type: Grant
    Filed: April 2, 2018
    Date of Patent: April 20, 2021
    Assignee: FUJIFILM Corporation
    Inventor: Akira Osawa
  • Patent number: 10734107
    Abstract: A finding classification unit classifies a target region included in an examination image into a plurality of lesion regions indicating a plurality of findings to generate a finding classification result. A first search unit searches for a case image similar to an examination image as a first similar case image from a case database DB based on the finding classification result. A display controller displays the examination image and the first similar case image. A key finding specification unit receives designation of a position of a key finding to the displayed examination image to specify a position of the key finding and specifies a finding name of the key finding having the position specified. A second search unit further searches for a case image associated with the specified position and the finding name of the key finding from the first similar case image to acquire a second similar case image.
    Type: Grant
    Filed: October 26, 2018
    Date of Patent: August 4, 2020
    Assignee: FUJIFILM Corporation
    Inventor: Akira Osawa
  • Patent number: 10510206
    Abstract: In one aspect, improved gaming machines are disclosed herein, which provides a first projection display for each gaming machine, and a second projector for displaying video on a plurality of the gaming machines.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: December 17, 2019
    Assignee: Aruze Gaming (Hong Kong) Limited
    Inventors: Akira Shimizu, Akira Osawa
  • Publication number: 20190131012
    Abstract: A finding classification unit classifies a target region included in an examination image into a plurality of lesion regions indicating a plurality of findings to generate a finding classification result. A first search unit searches for a case image similar to an examination image as a first similar case image from a case database DB based on the finding classification result. A display controller displays the examination image and the first similar case image. A key finding specification unit receives designation of a position of a key finding to the displayed examination image to specify a position of the key finding and specifies a finding name of the key finding having the position specified. A second search unit further searches for a case image associated with the specified position and the finding name of the key finding from the first similar case image to acquire a second similar case image.
    Type: Application
    Filed: October 26, 2018
    Publication date: May 2, 2019
    Applicant: FUJIFILM Corporation
    Inventor: Akira OSAWA
  • Publication number: 20190096166
    Abstract: In one aspect, improved gaming machines are disclosed herein, which provides a first projection display for each gaming machine, and a second projector for displaying video on a plurality of the gaming machines.
    Type: Application
    Filed: September 25, 2018
    Publication date: March 28, 2019
    Inventors: Akira SHIMIZU, Akira OSAWA
  • Publication number: 20180289336
    Abstract: A classification unit classifies a lung region, which is included in each of two three-dimensional images having different imaging times for the same subject, into a plurality of types of case regions. A mapping image generation unit generates a plurality of mapping images corresponding to the three-dimensional images by labeling each of the classified case regions. A change calculation unit calculates the center-of-gravity position of each case region for case regions at corresponding positions in the mapping images, and calculates the movement amount and the movement direction of the center-of-gravity position between the mapping images as a change of each case region. A display control unit displays information regarding the change on a display.
    Type: Application
    Filed: April 2, 2018
    Publication date: October 11, 2018
    Applicant: FUJIFILM Corporation
    Inventor: Akira OSAWA
  • Patent number: 9672695
    Abstract: A gaming machine stores a plurality of notification patterns of the backlight unit displayable at least in the symbol rearrangement regions of the reel unit including the regions where the symbols are rearranged, a notification pattern being assigned to each of the notification patterns. The gaming machine randomly determines the symbols to be rearranged on the reel unit. The gaming machine determines a combination formed by the determined symbols. The gaming machine selects a notification pattern based on the determined combination. The gaming machine executes a selected notification pattern by the backlight unit, at a notification timing which is before the rearrangement of the symbols on the reel unit.
    Type: Grant
    Filed: January 24, 2013
    Date of Patent: June 6, 2017
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa, Kenji Enokido
  • Patent number: 9633524
    Abstract: A gaming machine stores an effect combination table in which each of predetermined combination conditions of symbols has probabilities associated with respective effect combinations each constituted by one or more indication effect. The gaming machine executes a process of randomly determining the symbols to be rearranged on the reel unit. The gaming machine executes a process of determining to which one of the combination conditions the combination of the determined symbols corresponds. The gaming machine executes a process of selecting an effect combination table based on the corresponding combination condition and randomly selecting one effect combination from a plurality of effect combinations based on the probabilities in the selected effect combination table. The gaming machine executes a process of executing an indication effect indicated by the selected effect combination, by means of the notification device.
    Type: Grant
    Filed: January 23, 2013
    Date of Patent: April 25, 2017
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Publication number: 20170069175
    Abstract: The present invention provides a gaming machine which is possible to set a sound easily which is a desired sound of a setter of the gaming machine. The gaming machine includes a liquid crystal display device displaying a setting screen by which a plurality of effect setting items including a sound category of a game are set, and a speaker outputting a sound. In the gaming machine, the setting screen displays a plurality of effect setting items in a selectable manner, and when an effect setting item of a sound category is selected from the plurality of effect setting items, multiple themes associated to the effect setting item is displayed in a selectable manner, and when one of the multiple themes is selected, the liquid crystal display device displays an audition button image which is used to perform a sound test of the theme.
    Type: Application
    Filed: September 9, 2016
    Publication date: March 9, 2017
    Inventors: Kenta KITAMURA, Atsuya TAKANO, Akira OSAWA
  • Patent number: 9514616
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Grant
    Filed: October 21, 2014
    Date of Patent: December 6, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Publication number: 20160335854
    Abstract: An object is to provide a gaming machine capable of facilitating the enhancement of the player's interest in a repeat random determination. The controller 220 executes the following steps of (1a) to (1d): (1a) selecting one slot 202 through random determination; (1b) when a multiplier upgrade slot 202a (repeat random determination slot) is selected in the step (1a), executing the step (1a) again; (1c) increasing a wheel multiplier (roulette multiplier) when the multiplier upgrade slot 202a is selected in the step (1a), and increasing the wheel multiplier each time the multiplier upgrade slot 202a is selected; and (1d) when a payout slot is selected in the step (1a), a payout is determined in accordance with the wheel multiplier.
    Type: Application
    Filed: May 13, 2016
    Publication date: November 17, 2016
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Kazunori OTSUKA, Akira OSAWA, Hiroatsu IKE, Yoshitomo SASAKI
  • Publication number: 20160253468
    Abstract: A determination unit calculates an absolute value of a difference between an average value of measurement values registered in a measurement value list of a measurement database and a measurement value received by a registration request receiver, as a reliability index. The determination unit compares magnitude of the reliability index and that of standard deviation of the measurement values registered in the measurement value list. The determination unit determines that the measurement value received by the registration request receiver is reliable in a case where the reliability index<the standard deviation and determines that the measurement value received by the registration request receiver is unreliable in a case where the reliability index?the standard deviation. A registration unit registers the measurement value received by the registration request receiver in association with a result of the determination in the measurement value list.
    Type: Application
    Filed: February 26, 2016
    Publication date: September 1, 2016
    Applicant: FUJIFILM Corporation
    Inventor: Akira OSAWA
  • Publication number: 20160093163
    Abstract: In a process (1-1), when a predetermined operation is performed via the input device to each of the plurality of moving body objects displayed on the display, a predetermined payout is added, and when the predetermined operation is not performed, the payout is not added, and in a process (1-2), when the last moving body object among the plurality of moving body objects is displayed on the display, in a case where the payout added in the process (1-1) is smaller than a predetermined credit, a shortage is settled.
    Type: Application
    Filed: September 25, 2015
    Publication date: March 31, 2016
    Inventors: Akira OSAWA, Kenta KITAMURA, Hidekazu SUZUKI
  • Publication number: 20160093173
    Abstract: In a process (1-1), a plurality of choices, in each of which the content of fighting between the first moving body object and the second moving body object is assigned, are displayed on the display so as not to allow a player to recognize the content of the fighting; in a process (1-2), when one choice among the plurality of choices is selected by a player, the content of the fighting assigned in the one choice is displayed so as to allow a player to recognize the content of the fighting; and in a process (1-3), based on the content of the fighting assigned in the one choice, a view in which the first moving body object and the second moving body object fight is displayed.
    Type: Application
    Filed: September 25, 2015
    Publication date: March 31, 2016
    Inventors: Akira OSAWA, Kenta KITAMURA, Hidekazu SUZUKI
  • Patent number: 9218725
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Grant
    Filed: August 21, 2014
    Date of Patent: December 22, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Akira Osawa, Tatsuya Teranishi, Takeshi Iso, Kenta Kitamura
  • Patent number: 9214070
    Abstract: A gaming machine randomly determines symbols to be rearranged on a reel unit in a game in a normal mode, based on a predetermined probability. The gaming machine determines whether the determined symbols include a chance symbol. When it is determined that the symbols include a chance symbol, the gaming machine randomly determines an expecting degree and conducts the shifting to a chance mode. In the game in the chance mode, the gaming machine randomly determines the symbols to be rearranged on the reel unit based on the probability corresponding to the determined expecting degree. When the game is run for a predetermined number of times, the gaming machine ends the chance mode.
    Type: Grant
    Filed: January 25, 2013
    Date of Patent: December 15, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Patent number: 9208654
    Abstract: The present invention provides a gaming machine provided with a mechanical reel, which expands the variation of the pattern of rearrangement of symbols. The gaming machine includes a reel assembly M1 including a plurality of reels bearing a plurality of symbols on the outer surface thereof, and a backlight device M7 for illuminating each of the reels from inside. The plurality of symbols includes a variable symbol CS for representing various symbols in response to the color of light emitted from the backlight device M7. The variable symbol CS represents a first symbol upon the backlight device M7 emitting first color light, and represents a second symbol upon the backlight device M7 emitting second color light.
    Type: Grant
    Filed: May 13, 2013
    Date of Patent: December 8, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Yoshinori Kondo, Akira Osawa, Jun Hirato, Kenta Kitamura
  • Patent number: 9111423
    Abstract: A gaming machine executes a process of randomly determining symbols to be rearranged on a reel unit. The gaming machine executes a process of determining a combination formed by the symbols. The gaming machine executes a process of selecting from a plurality of choices an indication effect which is executed before the rearrangement of the symbols on the reel unit, based on the determined combination. The gaming machine executes a process of executing the selected indication effect by a notification device.
    Type: Grant
    Filed: January 22, 2013
    Date of Patent: August 18, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa, Kenji Enokido
  • Patent number: 8968072
    Abstract: A gaming machine and a controlling method thereof are provided. The gaming machine includes a mechanical symbol display unit which includes: a rotatable reel having a peripheral face with a plurality of symbols thereon; an illuminating device that is provided within a space on an inner periphery side of the rotatable reel and is controlled to emit light of at least two different colors; and an illumination controller. The symbols include a special symbol having at least two translucent portions each having a unique color that is the same as one of the at least two different colors. The at least two colors are selected in a way that, the special symbol is observable as a symbol in one single color or a symbol with a pattern of at least two colors according to the color of the emitted light.
    Type: Grant
    Filed: June 2, 2011
    Date of Patent: March 3, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Akira Osawa, Kenta Kitamura, Takeshi Iso, Tatsuya Teranishi
  • Patent number: 8961294
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Grant
    Filed: February 16, 2013
    Date of Patent: February 24, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa