Patents by Inventor Akira Osawa

Akira Osawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20150038214
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Application
    Filed: October 21, 2014
    Publication date: February 5, 2015
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Akira OSAWA
  • Publication number: 20140370962
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Application
    Filed: August 21, 2014
    Publication date: December 18, 2014
    Inventors: AKIRA OSAWA, TATSUYA TERANISHI, TAKESHI ISO, KENTA KITAMURA
  • Patent number: 8840455
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Grant
    Filed: June 2, 2011
    Date of Patent: September 23, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Akira Osawa, Tatsuya Teranishi, Takeshi Iso, Kenta Kitamura
  • Publication number: 20140274299
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Application
    Filed: June 2, 2014
    Publication date: September 18, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Akira OSAWA, Hiroki MUNAKATA, Kenji ENOKIDO, Takaki NARITA
  • Patent number: 8622802
    Abstract: A gaming machine according to an embodiment includes a symbol display and a controller. The symbol display configured to display an arrangement and a rendering movement of a plurality of symbols for a game, and the plurality of symbols including first and second symbols different from each other. The controller is configured to receive an input from a player, to determine whether a time of the input from the player is within a predetermined time duration during the rendering movement when the rendering movement satisfies a first condition, the predetermined time duration starting at a predetermined frame before the first symbol reaches at a predetermined position, and to stop a group of the symbols including the first symbol in response to the input from the player when the time of the input is within the predetermined time duration.
    Type: Grant
    Filed: March 15, 2012
    Date of Patent: January 7, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Hiroatsu Ike, Akira Osawa
  • Publication number: 20130244748
    Abstract: A gaming machine according to an embodiment includes a symbol display and a controller. The symbol display configured to display an arrangement and a rendering movement of a plurality of symbols for a game, and the plurality of symbols including first and second symbols different from each other. The controller is configured to receive an input from a player, to determine whether a time of the input from the player is within a predetermined time duration during the rendering movement when the rendering movement satisfies a first condition, the predetermined time duration starting at a predetermined frame before the first symbol reaches at a predetermined position, and to stop a group of the symbols including the first symbol in response to the input from the player when the time of the input is within the predetermined time duration.
    Type: Application
    Filed: March 15, 2012
    Publication date: September 19, 2013
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Kenta KITAMURA, Hiroatsu IKE, Akira OSAWA
  • Patent number: 8527296
    Abstract: There is provided a medical information processing system including a diagnosis information storing section that stores thereon frequency information in association with an initial diagnosis and a conclusive diagnosis, where the frequency information indicates a frequency with which a combination of the initial diagnosis and the conclusive diagnosis that is different from the initial diagnosis is observed, a diagnosis receiving section that receives a diagnosis during a diagnosis process, and a disease information presenting section that presents, to a diagnosis-making person, one of the conclusive diagnosis and the initial diagnosis which is stored on the diagnosis information storing section in association with one of the initial diagnosis and the conclusive diagnosis which is the same as the diagnosis received by the diagnosis receiving section, in a manner according to the frequency information stored on the diagnosis information storing section in association with the initial diagnosis and the conclusive
    Type: Grant
    Filed: September 25, 2008
    Date of Patent: September 3, 2013
    Assignee: FUJIFILM Corporation
    Inventors: Akira Osawa, Shoji Hara, Yasuhiko Kaneko
  • Publication number: 20120309493
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Applicants: Aruze Gaming America, Inc., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Akira OSAWA, Tatsuya Teranishi, Takeshi Iso, Kenta Kitamura
  • Publication number: 20120309492
    Abstract: A gaming machine and a controlling method thereof are provided. The gaming machine includes a mechanical symbol display unit which includes: a rotatable reel having a peripheral face with a plurality of symbols thereon; an illuminating device that is provided within a space on an inner periphery side of the rotatable reel and is controlled to emit light of at least two different colors; and an illumination controller. The symbols include a special symbol having at least two translucent portions each having a unique color that is the same as one of the at least two different colors. The at least two colors are selected in a way that, the special symbol is observable as a symbol in one single color or a symbol with a pattern of at least two colors according to the color of the emitted light.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Applicants: Aruze Gaming America, Inc., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Akira Osawa, Kenta Kitamura, Takeshi Iso, Tatsuya Teranishi
  • Patent number: 8079906
    Abstract: A game machine is connected to an information management device performing the collection and management of information for the game machine and including a display device on which specified play contents are displayed. The game machine comprises a first display (lower liquid crystal display), a second display (upper liquid crystal display) and a controller. The first display includes a variable display region for a plurality of patterns used in a game, and the second display displays play contents according to a game state. The controller controls the first display including the variable display region and controls the play contents for the second display, and the controller switches the play contents displayed by the second display to the specified play contents displayed by the display device of the information management device.
    Type: Grant
    Filed: May 23, 2006
    Date of Patent: December 20, 2011
    Assignee: Universal Entertainment Corporation
    Inventor: Akira Osawa
  • Patent number: 7740540
    Abstract: A gaming machine, having a display unit that displays a game image for use in a game, including: an image data storage unit that stores common image data that is common to user countries in which the gaming machine is used and individual image data that differ from user country to user country; and a position changing unit that changes the display position of the game image displayed on the display unit, on a per user country basis, using the common image data and the individual image data, stored in the image data storage unit.
    Type: Grant
    Filed: June 9, 2005
    Date of Patent: June 22, 2010
    Assignee: Universal Entertainment Corporation
    Inventors: Yukinori Inamura, Hiroshi Ito, Hideaki Iwamoto, Kaoru Kuroiwa, Keiki Inoue, Sakiko Kojima, Akira Osawa
  • Publication number: 20090155131
    Abstract: A decomposition processing method for ethylene oxide is provided for when concentration of the ethylene oxide to be decomposed in a gas varies. The method comprises steps of reducing the concentration of ethylene oxide in the gas to a predetermined concentration which is less than the highest concentration of the ethylene oxide in the range of the variation, adsorbing ethylene oxide to a photocatalyst which has ethylene oxide adsorbing ability, and decomposing ethylene oxide by action of one of the photocatalyst and a combination of the photocatalyst and plasma. The adsorbing step and decomposing step are conducted after the reducing step.
    Type: Application
    Filed: February 17, 2009
    Publication date: June 18, 2009
    Applicant: YAMAHA CORPORATION
    Inventors: KUNIMASA MUROI, Jun Yamamoto, Akira Osawa
  • Publication number: 20090083072
    Abstract: There is provided a medical information processing system including a diagnosis information storing section that stores thereon frequency information in association with an initial diagnosis and a conclusive diagnosis, where the frequency information indicates a frequency with which a combination of the initial diagnosis and the conclusive diagnosis that is different from the initial diagnosis is observed, a diagnosis receiving section that receives a diagnosis during a diagnosis process, and a disease information presenting section that presents, to a diagnosis-making person, one of the conclusive diagnosis and the initial diagnosis which is stored on the diagnosis information storing section in association with one of the initial diagnosis and the conclusive diagnosis which is the same as the diagnosis received by the diagnosis receiving section, in a manner according to the frequency information stored on the diagnosis information storing section in association with the initial diagnosis and the conclusive
    Type: Application
    Filed: September 25, 2008
    Publication date: March 26, 2009
    Applicant: FUJIFILM CORPORATION
    Inventors: Akira OSAWA, Shoji Hara, Yasuhiko Kaneko
  • Patent number: 7438639
    Abstract: When stopping all of simulated reels results in magnet symbols belonging to two or more adjacent reels being in a form that the magnet symbols attract each other, the adjacent reels are linked to each other. After that, the reels are variably displayed and stopped with the link of the adjacent reels kept.
    Type: Grant
    Filed: January 27, 2005
    Date of Patent: October 21, 2008
    Assignee: Aruze Corp.
    Inventor: Akira Osawa
  • Publication number: 20070238518
    Abstract: A gaming machine is provided with a display device and a processor. The display device displays cards selected from a card deck.
    Type: Application
    Filed: March 30, 2007
    Publication date: October 11, 2007
    Applicant: Aruze Corp.
    Inventor: Akira Osawa
  • Publication number: 20070238517
    Abstract: A gaming machine comprising: a base bet setting device for setting a bet number for a game; a display device for displaying a plurality of symbols; a special bet device for setting odds for a winning combination of symbols; an odds display device for displaying odds for a plurality of winning combinations, respectively; and a processor for controlling the game is provided. The processor is operable to: calculate a payout amount by multiplying a payout rate with the bet number set by the base bet setting device when any one of the plurality of winning combinations of symbols is displayed; calculate a total payout amount by multiplying the payout amount with the odds set by the special bet device; and pay out the total payout amount.
    Type: Application
    Filed: March 30, 2007
    Publication date: October 11, 2007
    Applicant: Aruze Corp.
    Inventor: Akira Osawa
  • Publication number: 20070238513
    Abstract: In a game system, a base game, in which when any single combination shown in a payout table is made, a payout corresponding to the combination made is paid out, is independently carried out in each of two or more gaming machines connected to a server via a network. At this time, a character return compulsion process, an establishment compulsion process, a character generation/vanishment process, a character game value awarding process, a game value accumulation process, a game value payout process, a character shift compulsion process and the like are carried out in the respective gaming machines, so that a character game executed among the respective gaming machines is developed to correspond to the progress situation of the base game.
    Type: Application
    Filed: March 29, 2007
    Publication date: October 11, 2007
    Applicant: Aruze Corp.
    Inventor: Akira Osawa
  • Patent number: 7252760
    Abstract: A waste liquid processing method comprising a solvent separation process for separating a chlorine-based organic solvent contained in a waste liquid; a first vaporization process that includes vaporization of the chlorine-based organic solvent remaining in the waste liquid after the solvent separation process; a collection process for collecting substances other than the chlorine-based organic solvent contained in the waste liquid after being vaporized in the first vaporization process; a second vaporization process for vaporizing the chlorine-based organic solvent remaining in the waste liquid after the first vaporization process and the collection process; a photo-oxidative decomposition process where photo-oxidation is used to decompose a chlorine-based organic gas generated in the first vaporization process and in the second vaporization process, and a post-treatment process for carrying out adsorption, absorption, and neutralization of a decomposition product gas generated in the photo-oxidative decompos
    Type: Grant
    Filed: October 22, 2002
    Date of Patent: August 7, 2007
    Assignee: Yamaha Corporation
    Inventors: Jun Yamamoto, Akira Osawa, Yoichi Nagasaki, Kunimasa Muroi
  • Publication number: 20070032287
    Abstract: A slot machine is provided in which after the base game processes are run a lottery is performed to determine whether or not any of the types of items from among three types are acquired. Further, when the second game is run the player can select the item type to be used during the second game from items acquired from the lottery of the base game (S113-S116). At the lottery process (S117) of the second game that follows, the lottery is performed using any of the lottery tables set with a predetermined winning probability (probability of obtaining a payout of “100”), in accordance with the combination of the types of items and the type of second game selected.
    Type: Application
    Filed: July 28, 2006
    Publication date: February 8, 2007
    Applicant: Aruze Corp.
    Inventor: Akira Osawa
  • Publication number: 20070021180
    Abstract: A plurality of reels which variably display a plurality of types of symbols when a base game is started are provided. The symbols to be stopped in the base game are decided, and it is decided for each of a plurality of the reels whether or not a feature game is to be generated. Based on a result of the decision, the varying and displaying of the reels are sequentially stopped while differentiating a stopping time of each thereof from the others. At this time, in a case of determining that the feature game is decided to be generated for the reel in which the varying and displaying are stopped previously, a CPU starts the feature game while continuing the varying and displaying of the other reels.
    Type: Application
    Filed: July 24, 2006
    Publication date: January 25, 2007
    Applicant: Aruze Corp.
    Inventor: Akira Osawa