Patents by Inventor Amar Patel

Amar Patel has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20190023381
    Abstract: Systems and methods for uplock systems are provided. An uplock system may comprise a body, a hook having an opening defining at least a first surface and a second surface, the hook being rotationally engaged with the body, a first biasing member configured to bias the hook in a first rotational direction relative to the body, and a cam in operable communication with the hook and the body such that the hook has at least a first stable position and a second stable position relative to the body when biased in the first rotational direction.
    Type: Application
    Filed: September 27, 2018
    Publication date: January 24, 2019
    Applicant: GOODRICH AEROSPACE SERVICES PRIVATE LIMITED
    Inventors: Nilesh R Walke, Amar Patel, William E. Luce
  • Patent number: 10140680
    Abstract: In one embodiment, a graphics processing unit 170 may support a logical resource using a physical tile pool 350 for sparse data sets. The graphics processing unit 170 may allocate a physical memory allocation into a primary physical tile pool 350. The graphics processing unit 170 may define a mapping for a logical tile set 300 for a logical resource. The graphics processing unit 170 may selectively map a primary logical tile 320 of the logical tile set 300 to a primary physical tile 360 of the primary physical tile pool 350.
    Type: Grant
    Filed: June 13, 2013
    Date of Patent: November 27, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Amar Patel, Matt Lee, William Kristiansen, Chas Boyd, Matthew Sandy, Allison Klein
  • Patent number: 10124884
    Abstract: Systems and methods for uplock systems are provided. An uplock system may comprise a body, a hook having an opening defining at least a first surface and a second surface, the hook being rotationally engaged with the body, a first biasing member configured to bias the hook in a first rotational direction relative to the body, and a cam in operable communication with the hook and the body such that the hook has at least a first stable position and a second stable position relative to the body when biased in the first rotational direction.
    Type: Grant
    Filed: October 9, 2015
    Date of Patent: November 13, 2018
    Assignee: GOODRICH AEROSPACE SERVICES PRIVATE LIMITED
    Inventors: Nilesh R. Walke, Amar Patel, William E. Luce
  • Publication number: 20180111586
    Abstract: A windshield wiper assembly for a dual sweep angle and indexable wiper system is provided. The system includes a wiper motor and a wiper arm for sweeping a surface of a windshield coupled to a first eccentric, the first eccentric comprising a primary eccentric and an indexable eccentric plate, wherein the indexable eccentric plate determines an eccentric offset of the wiper arm coupled to the first eccentric. The system further includes an output wiper shaft coupled to the wiper arm, a second eccentric coupled to a cam shaft, and a link coupled to the first eccentric and the second eccentric, the link having a first effective link arm length between the first eccentric and the second eccentric for driving the first eccentric to operate the wiper arm when operated in a first direction.
    Type: Application
    Filed: January 13, 2017
    Publication date: April 26, 2018
    Inventors: Amar Patel, Ramanathan Malaichamy
  • Publication number: 20180095805
    Abstract: The application programming interface permits an application to specify resources to be used by shaders, executed by the GPU, through a data structure called the “root arguments.” A root signature is a data structure in an application that defines the layout of the root arguments used by an application. The root arguments are a data structure resulting from the application populating locations in memory according to the root signature. The root arguments can include one or more constant values or other state information, and/or one or more pointers to memory locations which can contain descriptors, and/or one or more descriptor tables. Thus, the root arguments can support multiple levels of indirection through which a GPU can identify resources that are available for shaders to access.
    Type: Application
    Filed: August 23, 2017
    Publication date: April 5, 2018
    Inventors: Amar Patel, Matthew D. Sandy, Yuri Dotsenko, Jesse T. Natalie, Max A. McMullen
  • Patent number: 9881391
    Abstract: A procedural texture relates texel coordinates to color values through an arbitrary function, herein called a texel shader. The procedural texture is defined by a dimension, size, texel format and the texel shader. Texel coordinates are an input to the texel shader, which generates a color value for those texel coordinates. A renderer can be implemented either in hardware, such as part of a graphics processor, or in software as a computer program executed by a processor. The renderer samples from the procedural texture in response to texel coordinates, and evaluates the texel shader on demand. Filtering also can be applied automatically to results. The results of the texel shader invocations are stored in a texture cache to take advantage of spatial and temporal locality. Results are shared among threads, processes and the like through the texture cache.
    Type: Grant
    Filed: October 2, 2013
    Date of Patent: January 30, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Blake Pelton, Amar Patel, Chas Boyd
  • Patent number: 9858708
    Abstract: In one example, a graphic computing device may apply a clipping technique to accurately and efficiently render a graphic data set. A central processing unit may generate a convex polygonal clip from a two-dimensional polygon. The central processing unit may calculate a clipping plane for a convex polygonal clip based on an edge of the convex polygonal clip. A graphics processor may apply the convex polygonal clip in a pixel shader.
    Type: Grant
    Filed: September 10, 2014
    Date of Patent: January 2, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Miles Cohen, Meng Yang, Amar Patel, Leonardo Blanco
  • Patent number: 9779535
    Abstract: A resource used by a shader executed by a graphics processing unit is referenced using a “descriptor”. Descriptors are grouped together in memory called a descriptor heap. Applications allocate and store descriptors in descriptor heaps. Applications also create one or more descriptor tables specifying a subrange of a descriptor heap. To bind resources to a shader, descriptors are first loaded into a descriptor heap. When the resources are to be used by a set of executing shaders, descriptor tables are defined on the GPU identifying ranges within the descriptor heap. Shaders, when executing, refer to the currently defined descriptor tables to access the resources made available to them. If the shader is to be executed again with different resources, and if those resources are already in memory and specified in the descriptor heap, then the descriptor tables are changed to specify different ranges of the descriptor heap.
    Type: Grant
    Filed: July 3, 2014
    Date of Patent: October 3, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Amar Patel, Matthew D. Sandy, Yuri Dotsenko, Jesse T. Natalie, Max A. McMullen
  • Patent number: 9766954
    Abstract: The application programming interface permits an application to specify resources to be used by shaders, executed by the GPU, through a data structure called the “root arguments.” A root signature is a data structure in an application that defines the layout of the root arguments used by an application. The root arguments are a data structure resulting from the application populating locations in memory according to the root signature. The root arguments can include one or more constant values or other state information, and/or one or more pointers to memory locations which can contain descriptors, and/or one or more descriptor tables. Thus, the root arguments can support multiple levels of indirection through which a GPU can identify resources that are available for shaders to access.
    Type: Grant
    Filed: September 8, 2014
    Date of Patent: September 19, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Amar Patel, Matthew D. Sandy, Yuri Dotsenko, Jesse T. Natalie, Max A. McMullen
  • Publication number: 20170257606
    Abstract: An aircraft includes an aircraft body including one or more exterior surfaces and a projector secured to a component of the aircraft. The projector is configured to selectably project one or more images on the one or more exterior surfaces. A method of displaying a projected image on an aircraft surface includes moving a landing gear assembly of the aircraft from a retracted position to an extending position, activating a projector disposed at the landing gear assembly, and displaying a projected image at the aircraft surface via activation of the projector.
    Type: Application
    Filed: May 17, 2016
    Publication date: September 7, 2017
    Inventors: Nilesh R. Walke, Amar Patel
  • Patent number: 9734001
    Abstract: Mechanisms for generating an analysis result about a machine are provided. A device generates a first health management (HM) analysis result regarding a machine based on real-time first sensor information received during a first period of time and on a first version HM analytic model. The device provides, to an off-board device, a plurality of sensor information comprising the real-time first sensor information and that is generated during the first period of time. The device receives a second version HM analytic model that is based at least in part on the plurality of sensor information and fault information that identifies actual faults that have occurred on the machine. The device generates a second HM analysis result regarding the machine based on real-time second sensor information received during a second period of time and on the second version HM analytic model.
    Type: Grant
    Filed: April 10, 2013
    Date of Patent: August 15, 2017
    Assignee: Lockheed Martin Corporation
    Inventors: Sreerupa Das, Amar Patel, Steven McNamara, Jonathan Todd
  • Patent number: 9715750
    Abstract: A method for tile-based rendering of content. Content may be rendered in a memory region organized as multiple tiles. In scenarios in which content is generated in layers, for operations that involve compositing image layers, an order in which portions of the image are processed may be selected to reduce the aggregate number of memory accesses times, which in turn may improve the performance of a computer that uses tile-based rendering. An image may be processed such that operations relating to rendering portions of different layers corresponding to the same tile are performed sequentially. Such processing may be used in a computer with a graphics processing unit that supports tile-based rendering, and may be particularly well suited for computers with a slate form factor. An interface to a graphics processing utility within the computer may provide a flag to allow an application to specify whether operations may be reordered.
    Type: Grant
    Filed: May 13, 2016
    Date of Patent: July 25, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Blake D. Pelton, Amar Patel, Steve Pronovost
  • Publication number: 20170109927
    Abstract: Methods and computer-storage media are provided for rendering three-dimensional (3D) graphics by tessellating objects using novel structures and algorithms. Rendering utilizing “patches,” configurable functions that include a specified number of control points, allows for computation on a per-patch or per-control-point basis, in addition to traditional per-vertex, per-primitive, and per-pixel methods. This produces a number of advantages over previous tessellation methods, including the reuse of computations across existing vertices and the ability to process at a lower frequency. The operations to compute points are simplified in order to optimize system resources used in the process. Transitions from un-tessellated to tessellated objects are smoother utilizing the present invention, while developers have more flexibility in the level of detail present at different edges of the same patch.
    Type: Application
    Filed: December 28, 2016
    Publication date: April 20, 2017
    Inventors: Amar Patel, Peter-Pike J. Sloan, Craig C. Peeper, Samuel Z. Glassenberg
  • Publication number: 20170101172
    Abstract: a Systems and methods for uplock systems are provided. An uplock system may comprise a body, a hook having an opening defining at least a first surface and a second surface, the hook being rotationally engaged with the body, a first biasing member configured to bias the hook in a first rotational direction relative to the body, and a cam in operable communication with the hook and the body such that the hook has at least a first stable position and a second stable position relative to the body when biased in the first rotational direction.
    Type: Application
    Filed: October 9, 2015
    Publication date: April 13, 2017
    Applicant: GOODRICH AEROSPACE SERVICES PRIVATE LIMITED
    Inventors: Nilesh R. Walke, Amar Patel, William E. Luce
  • Publication number: 20170061662
    Abstract: A method for tile-based rendering of content. Content may be rendered in a memory region organized as multiple tiles. In scenarios in which content is generated in layers, for operations that involve compositing image layers, an order in which portions of the image are processed may be selected to reduce the aggregate number of memory accesses times, which in turn may improve the performance of a computer that uses tile-based rendering. An image may be processed such that operations relating to rendering portions of different layers corresponding to the same tile are performed sequentially. Such processing may be used in a computer with a graphics processing unit that supports tile-based rendering, and may be particularly well suited for computers with a slate form factor. An interface to a graphics processing utility within the computer may provide a flag to allow an application to specify whether operations may be reordered.
    Type: Application
    Filed: May 13, 2016
    Publication date: March 2, 2017
    Inventors: Blake D. Pelton, Amar Patel, Steve Pronovost
  • Patent number: 9547936
    Abstract: Methods and computer-storage media are provided for rendering three-dimensional (3D) graphics by tessellating objects using novel structures and algorithms. Rendering utilizing “patches,” configurable functions that include a specified number of control points, allows for computation on a per-patch or per-control-point basis, in addition to traditional per-vertex, per-primitive, and per-pixel methods. This produces a number of advantages over previous tessellation methods, including the reuse of computations across existing vertices and the ability to process at a lower frequency. The operations to compute points are simplified in order to optimize system resources used in the process. Transitions from un-tessellated to tessellated objects are smoother utilizing the present invention, while developers have more flexibility in the level of detail present at different edges of the same patch.
    Type: Grant
    Filed: April 14, 2014
    Date of Patent: January 17, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Amar Patel, Peter-Pike J. Sloan, Craig C. Peeper, Samuel Z. Glassenberg
  • Patent number: 9342322
    Abstract: A method for tile-based rendering of content. Content may be rendered in a memory region organized as multiple tiles. In scenarios in which content is generated in layers, for operations that involve compositing image layers, an order in which portions of the image are processed may be selected to reduce the aggregate number of memory accesses times, which in turn may improve the performance of a computer that uses tile-based rendering. An image may be processed such that operations relating to rendering portions of different layers corresponding to the same tile are performed sequentially. Such processing may be used in a computer with a graphics processing unit that supports tile-based rendering, and may be particularly well suited for computers with a slate form factor. An interface to a graphics processing utility within the computer may provide a flag to allow an application to specify whether operations may be reordered.
    Type: Grant
    Filed: September 12, 2011
    Date of Patent: May 17, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Blake D. Pelton, Amar Patel, Steve Pronovost
  • Patent number: 9302138
    Abstract: An apparatus for training the upper extremities is taught and claimed. The invention comprises a paddle subassembly adapted to slidingly engage with a mount subassembly. A user interacts with the apparatus by pulling on a climbing hold located on the paddle subassembly. The paddle subassembly offers increasing resistance to the user, thus increasing the strength and endurance of the muscle groups exercised. Resistance elements such as, for example, bungee cords and the like are used to provide resistance. The climbing hold is interchangeable, thus allowing the use of various styles and shapes of climbing holds in order to provide a variety of strength exercises for the hands. The slide of the invention is adapted to rotate to a plurality of discrete angles. The invention is particularly useful and training the muscles of the fingers, hands, wrists and forearms in preparation for rock climbing activities.
    Type: Grant
    Filed: January 13, 2014
    Date of Patent: April 5, 2016
    Inventors: Michael McCanney, Amar Patel, David P. Jaeger
  • Publication number: 20160071315
    Abstract: In one example, a graphic computing device may apply a clipping technique to accurately and efficiently render a graphic data set. A central processing unit may generate a convex polygonal clip from a two-dimensional polygon. The central processing unit may calculate a clipping plane for a convex polygonal clip based on an edge of the convex polygonal clip. A graphics processor may apply the convex polygonal clip in a pixel shader.
    Type: Application
    Filed: September 10, 2014
    Publication date: March 10, 2016
    Applicant: Microsoft Corporation
    Inventors: Miles Cohen, Meng Yang, Amar Patel, Leonardo Blanco
  • Publication number: 20160071230
    Abstract: The application programming interface permits an application to specify resources to be used by shaders, executed by the GPU, through a data structure called the “root arguments.” A root signature is a data structure in an application that defines the layout of the root arguments used by an application. The root arguments are a data structure resulting from the application populating locations in memory according to the root signature. The root arguments can include one or more constant values or other state information, and/or one or more pointers to memory locations which can contain descriptors, and/or one or more descriptor tables. Thus, the root arguments can support multiple levels of indirection through which a GPU can identify resources that are available for shaders to access.
    Type: Application
    Filed: September 8, 2014
    Publication date: March 10, 2016
    Inventors: Amar Patel, Matthew D. Sandy, Yuri Dotsenko, Jesse T. Natalie, Max A. McMullen