Patents by Inventor Andrew Buchanan Gault

Andrew Buchanan Gault has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180353854
    Abstract: Methods and systems for providing gaming services are provided. One system embodiment includes an operating system for executing a first and second instance of game logic for defining a game environment for a video game. The first and second instances game logic process game commands for a first and second user, respectively. A hardware GPU is configured for rendering video frames of a first video stream for the first game logic and video frames of a second video stream for the second game logic. Video frames of the first video stream are configured to be rendered on a display associated with the gaming system, and in some embodiments, without being encoded. An encoder of the system encodes the video frames of the second video stream, which are transmitted to a client device of the second user for game play.
    Type: Application
    Filed: August 14, 2018
    Publication date: December 13, 2018
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Publication number: 20180326300
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Application
    Filed: July 13, 2018
    Publication date: November 15, 2018
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Patent number: 10046238
    Abstract: Methods and systems for providing gaming services are provided. One system includes a operating system for executing a first game logic that is configured to define a game environment in response to game commands for a first user as well as for executing a second instance of game logic for the game environment for the game. The system also includes virtual drivers associated with the operating system, a non-virtual driver associated with a hardware graphics processing unit (GPU), and a shared memory. The GPU is configured to render a first video stream for the first game logic and a second video stream for the second game logic. One or more dynamic encoding pipelines (DEPs) are used for encoding video frames of the second video stream for transmission to a client device of the second user. The gaming system also includes an I/O device for communicating the first video stream to a display of the first user and for communicating the second video stream to the client device.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: August 14, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 10039978
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Grant
    Filed: September 13, 2011
    Date of Patent: August 7, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Publication number: 20180200622
    Abstract: Video server systems and methods for providing video streams to a plurality of remote clients are described. In one implementation, the video streams are based on game states received from a remote game server. The game states are dependent on game commands received by the video server system from the remote clients and forwarded to the remote game server. The video server system is configured to appear, from the point of view of the game server, as more than one client. For example, the video server system may receive game states from the remote game server at more than one different Internet Protocol address and each of these Internet Protocol addresses may be associated with a different game session.
    Type: Application
    Filed: March 13, 2018
    Publication date: July 19, 2018
    Inventors: David Perry, Rui Filipe Andrade Pereira, Andrew Buchanan Gault
  • Publication number: 20180154256
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Application
    Filed: January 30, 2018
    Publication date: June 7, 2018
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Publication number: 20180117463
    Abstract: Methods and systems for providing gaming services are provided. One system includes a operating system for executing a first game logic that is configured to define a game environment in response to game commands for a first user as well as for executing a second instance of game logic for the game environment for the game. The system also includes virtual drivers associated with the operating system, a non-virtual driver associated with a hardware graphics processing unit (GPU), and a shared memory. The GPU is configured to render a first video stream for the first game logic and a second video stream for the second game logic. One or more dynamic encoding pipelines (DEPs) are used for encoding video frames of the second video stream for transmission to a client device of the second user. The gaming system also includes an I/O device for communicating the first video stream to a display of the first user and for communicating the second video stream to the client device.
    Type: Application
    Filed: December 22, 2017
    Publication date: May 3, 2018
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Publication number: 20180099222
    Abstract: Systems and methods for executing multiple video games, or other sources of video, include a cloud game execution environment in which each game application is executed on the same operating system but within a virtual I/O shell. The virtual I/O shell includes virtual video, audio and input channels that allow each game application to operate as if it had dedicated drivers. In some embodiments, the systems and methods of the invention are used to provide video streams to a plurality of clients over the internet.
    Type: Application
    Filed: December 12, 2017
    Publication date: April 12, 2018
    Inventors: Andrew Buchanan Gault, Rui Filipe Pereira
  • Patent number: 9940647
    Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU. The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream.
    Type: Grant
    Filed: April 25, 2017
    Date of Patent: April 10, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 9937423
    Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.
    Type: Grant
    Filed: November 2, 2016
    Date of Patent: April 10, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, Andrew Buchanan Gault, David Perry
  • Patent number: 9914051
    Abstract: Video server systems and methods for providing video streams to a plurality of remote clients are described. In one implementation, the video streams are based on game states received from a remote game server. The game states are dependent on game commands received by the video server system from the remote clients and forwarded to the remote game server. The video server system is configured to appear, from the point of view of the game server, as more than one client. For example, the video server system may receive game states from the remote game server at more than one different Internet Protocol address and each of these Internet Protocol addresses may be associated with a different game session.
    Type: Grant
    Filed: May 23, 2017
    Date of Patent: March 13, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Rui Filipe Andrade Pereira, Andrew Buchanan Gault
  • Patent number: 9878240
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Grant
    Filed: September 13, 2011
    Date of Patent: January 30, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Patent number: 9849382
    Abstract: Methods and systems for providing remote gaming services are provided. One system includes a virtual machine for executing game logic that is configured to define game environments in response to game commands for client devices. The system also includes virtual drivers associated with the virtual machine, a non-virtual driver associated with a hardware graphics processing unit (GPU), and a shared memory. The GPU is configured to render video streams for the game environments. One or more dynamic encoding pipelines (DEPs) are used to retrieve the video streams from the shared memory and for encoding the video streams for communicating encoded video streams to the client devices.
    Type: Grant
    Filed: February 27, 2017
    Date of Patent: December 26, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 9839845
    Abstract: Systems and methods for executing multiple video games, or other sources of video, include a cloud game execution environment in which each game application is executed on the same operating system but within a virtual I/O shell. The virtual I/O shell includes virtual video, audio and input channels that allow each game application to operate as if it had dedicated drivers. In some embodiments, the systems and methods of the invention are used to provide video streams to a plurality of clients over the internet.
    Type: Grant
    Filed: August 22, 2016
    Date of Patent: December 12, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Pereira
  • Publication number: 20170252647
    Abstract: Video server systems and methods for providing video streams to a plurality of remote clients are described. In one implementation, the video streams are based on game states received from a remote game server. The game states are dependent on game commands received by the video server system from the remote clients and forwarded to the remote game server. The video server system is configured to appear, from the point of view of the game server, as more than one client. For example, the video server system may receive game states from the remote game server at more than one different Internet Protocol address and each of these Internet Protocol addresses may be associated with a different game session.
    Type: Application
    Filed: May 23, 2017
    Publication date: September 7, 2017
    Inventors: David Perry, Rui Filipe Andrade Pereira, Andrew Buchanan Gault
  • Publication number: 20170228799
    Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU. The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream.
    Type: Application
    Filed: April 25, 2017
    Publication date: August 10, 2017
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 9723319
    Abstract: Systems and methods of managing H.264 compliant video that lacks B Frames include decoding without the use of a significant video frame buffer. This variant of the H.264 standard may include a flag indicating that the video does not include B Frames. The video may be used in applications, such as computer games, in which processing of B Frames introduces undesirable lag.
    Type: Grant
    Filed: May 31, 2010
    Date of Patent: August 1, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, Andrew Buchanan Gault
  • Publication number: 20170165572
    Abstract: Methods and systems for providing remote gaming services are provided. One system includes a virtual machine for executing game logic that is configured to define game environments in response to game commands for client devices. The system also includes virtual drivers associated with the virtual machine, a non-virtual driver associated with a hardware graphics processing unit (GPU), and a shared memory. The GPU is configured to render video streams for the game environments. One or more dynamic encoding pipelines (DEPs) are used to retrieve the video streams from the shared memory and for encoding the video streams for communicating encoded video streams to the client devices.
    Type: Application
    Filed: February 27, 2017
    Publication date: June 15, 2017
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 9662575
    Abstract: A computer is operated to receive a current game state of a game being executed on a client computer system from a subset of game code. A determination is made of respective probabilities for advancement from the current game state to a set of possible later game states. Game code required for the set of possible later game states is prioritized in accordance with the determined probabilities for advancement from the current game state to each of the set of possible later game states. Game code required for the set of possible later game states is transmitted from a server computer system to the client computer system in order of the prioritized game code.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: May 30, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 9656160
    Abstract: Video server systems and methods for providing video streams to a plurality of remote clients are described. In one implementation, the video streams are based on game states received from a remote game server. The game states are dependent on game commands received by the video server system from the remote clients and forwarded to the remote game server. The video server system is configured to appear, from the point of view of the game server, as more than one client. For example, the video server system may receive game states from the remote game server at more than one different Internet Protocol address and each of these Internet Protocol addresses may be associated with a different game session.
    Type: Grant
    Filed: June 7, 2013
    Date of Patent: May 23, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Rui Filipe Andrade Pereira, Andrew Buchanan Gault