Patents by Inventor Brian Yu

Brian Yu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7887058
    Abstract: Methods of playing drawings games incorporating novel steps and electronic game systems configured for use with a video display and adapted to interactively provide novel methods of playing drawing games.
    Type: Grant
    Filed: June 29, 2006
    Date of Patent: February 15, 2011
    Assignee: Mattel, Inc.
    Inventors: Janice Ritter, Peter Maciver, Gary Collins, Brian Yu
  • Publication number: 20080023913
    Abstract: Various embodiments of an action figure battle game including figures with movement mechanisms are disclosed.
    Type: Application
    Filed: March 8, 2007
    Publication date: January 31, 2008
    Applicant: Mattel, Inc.
    Inventors: Mark Barthold, Tyler Kenney, Brian Yu, Benjamin Blagg, Erich Weidetz, Scott Derman, Jeannie Hardie, Christopher Lawrence
  • Publication number: 20070182100
    Abstract: The present disclosure is directed to card games, and more particularly to card games in which players play to form certain card combinations or “melds,” in order to collect information that in turn allows the players to solve a puzzle.
    Type: Application
    Filed: January 26, 2007
    Publication date: August 9, 2007
    Applicant: MATTEL, INC.
    Inventor: Brian Yu
  • Publication number: 20070018393
    Abstract: Methods of playing drawings games incorporating novel steps and electronic game systems configured for use with a video display and adapted to interactively provide novel methods of playing drawing games.
    Type: Application
    Filed: June 29, 2006
    Publication date: January 25, 2007
    Applicant: MATTEL, INC.
    Inventors: Janice Ritter, Peter Maciver, Gary Collins, Brian Yu
  • Publication number: 20060249900
    Abstract: Board games may include a game board having a pathway consisting of a plurality of interconnected movement spaces, a plurality of pairs of corresponding player movers, a plurality of movement tokens each including movement indicia, and a plurality of game cards each including instructional indicia. Some embodiments may further include a game card with indicia indicating separating a pair of corresponding player movers occupying the same movement space by moving one player mover of the pair to a different movement space than the one occupied. Methods of game play may involve each player moving an assigned pair of player movers on the pathway by moving each player mover individually and separately according to separate movement tokens selected by the player until both player movers of the assigned pair have been moved to occupy the same movement space, and then moving the pair of player movers together as a unit thereafter.
    Type: Application
    Filed: May 1, 2006
    Publication date: November 9, 2006
    Inventor: Brian Yu
  • Publication number: 20060244217
    Abstract: Game apparatus including tiles, movers, and/or player boards, and methods of game play suitable for use with the same. Some embodiments have a plurality of tiles that are adapted to be placed into a plurality of stacks. Some tiles may optionally include layer indicia adapted to indicate a starting location for each tile in the tile stacks.
    Type: Application
    Filed: April 4, 2006
    Publication date: November 2, 2006
    Inventor: Brian Yu
  • Publication number: 20060237910
    Abstract: Game apparatus including cards, tiles, and/or selection devices and method for using the same. Some embodiments have a plurality of cards that each include resource indicia adapted to indicate a resource value associated with the card. Some embodiments have a plurality of tiles that each include bonus indicia adapted to indicate a resource value associated with the tile and cost indicia adapted to indicate a total of resource values required to play the tile. Some embodiments have a selection device that includes selection indicia adapted to indicate resource indicia of one or more cards.
    Type: Application
    Filed: March 24, 2006
    Publication date: October 26, 2006
    Inventor: Brian Yu
  • Patent number: 7118108
    Abstract: The present invention provide rules of play and game components for a game in which players may win by correctly predicting the order in which the moving pieces will reach the finish line. Players may influence the movement of the playing pieces on the pathways by playing movement cards or cards invoking special rules.
    Type: Grant
    Filed: May 5, 2004
    Date of Patent: October 10, 2006
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jeannie Burns Hardie, Jim Keifer
  • Publication number: 20060145421
    Abstract: A game is provided including a board, player pieces, and collectible articles associated with the player pieces. The player pieces navigate the game board to collect a predetermined set of articles, which may be coupled to the player pieces. The first player to complete the collection wins.
    Type: Application
    Filed: December 27, 2005
    Publication date: July 6, 2006
    Inventors: Brian Yu, Jeannie Burns-Hardie, Tyler Kenney
  • Publication number: 20060138724
    Abstract: A board game is provided including a plurality of characters grouped into teams. In some embodiments, the characters include main characters and sub-characters. The main characters and the sub-characters may be linked together by a feature. At least one of the teams may affect the play options of one of the other teams.
    Type: Application
    Filed: November 29, 2005
    Publication date: June 29, 2006
    Inventor: Brian Yu
  • Patent number: 7014190
    Abstract: Board games having movable neutral playing pieces. The board games include tokens that represent each player's location on the board and neutral playing pieces that may be moved by any player to block an opponent's token movement. In some embodiments, the neutral playing pieces may be moved to occupy an adjacent, unoccupied cell, alternatively or additionally, the neutral playing pieces may displace other neutral playing pieces.
    Type: Grant
    Filed: June 1, 2004
    Date of Patent: March 21, 2006
    Assignee: Mattel, Inc.
    Inventor: Brian Yu
  • Publication number: 20050280213
    Abstract: Games for two or more players, wherein each attempts to be the first to traverse a path consisting of a series of tasks, are disclosed. Game components such as collectible trading cards may be used to represent tasks, movers, and effects, and the game may include a racing theme. Players may form a path by arranging player-selected task cards on a playing surface, each task card including indicia representing a task, such as a numerical value. Players may then move mover cards along the path, each mover card including indicia representing attributes of the mover to indicate whether the mover is able to accomplish a selected task, such as a corresponding numerical value. Players may play effect cards to modify the attributes of the movers, such as to accomplish a task or hinder an opponent's progress, and to modify game rules and other aspects of the game environment.
    Type: Application
    Filed: April 25, 2005
    Publication date: December 22, 2005
    Inventors: Tyler Kenney, Brian Yu, Mark Barthold
  • Publication number: 20050189716
    Abstract: Melding card games may include a deck of cards including at least one non-suited wild card and a plurality of suits of suited cards, each of the plurality of suits further including at least one suited wild card and a plurality of subsuits of subsuited cards, each of the subsuits of subsuited cards further including at least two subsuited cards. A deck may further include one or more effect cards including effect indicia indicating an effect of the effect card when played, and/or one or more victory cards including victory indicia. Methods or sets of rules for playing melding card games may specify combinations of cards that may be used to form melds, that a player may end a round by forming a predetermined combination of one or more melds, and that a victory card is awarded to a player that ends a round.
    Type: Application
    Filed: February 2, 2005
    Publication date: September 1, 2005
    Inventor: Brian Yu
  • Publication number: 20050173861
    Abstract: Game apparatus and a method for game play for at least two players is provided. The apparatus may comprise a playing surface marked with predefined spaces and a plurality of moveable game pieces, each face of which is marked with plural indicia including player alignment indicia and directional indicia indicating a direction. The method may comprise attempting to turn all of the game pieces on a game board to display the same player alignment indicia, by using the directional indicia on each game piece.
    Type: Application
    Filed: February 5, 2004
    Publication date: August 11, 2005
    Inventors: Brian Yu, Jeannie Hardie, Jim Keifer
  • Publication number: 20050093235
    Abstract: Apparatus and rules for a game played with at least two teams of players are disclosed. A first team has a first objective and a second team has a second objective. In some embodiments, a first objective is to collect a predetermined set of items, and a second objective is to determine a piece of information, which may be based at least in part on the items the first team attempts to collect. The game may be played according to a predetermined theme, such as good vs. evil, “cops and robbers,” or the like, and may be based on characters, events, locations portrayed in a particular popular culture phenomenon, i.e. in a book, comic book, movie, TV show, or the like.
    Type: Application
    Filed: November 1, 2004
    Publication date: May 5, 2005
    Inventors: Brian Yu, Jeannie Hardie, Jim Keifer
  • Publication number: 20050012272
    Abstract: Board games having movable neutral playing pieces. The board games include tokens that represent each player's location on the board and neutral playing pieces that may be moved by any player to block an opponent's token movement. In some embodiments, the neutral playing pieces may be moved to occupy an adjacent, unoccupied cell, alternatively or additionally, the neutral playing pieces may displace other neutral playing pieces.
    Type: Application
    Filed: June 1, 2004
    Publication date: January 20, 2005
    Inventor: Brian Yu
  • Publication number: 20050006843
    Abstract: The present invention provide rules of play and game components for a game in which players may win by correctly predicting the order in which the moving pieces will reach the finish line. Players may influence the movement of the playing pieces on the pathways by playing movement cards or cards invoking special rules.
    Type: Application
    Filed: May 5, 2004
    Publication date: January 13, 2005
    Inventors: Brian Yu, Jeannie Burns Hardie, Jim Keifer
  • Patent number: 6808172
    Abstract: The present invention provides rules and apparatus for playing a board game. The game includes a decoder for each of the plurality of players, a set of coded game cards having a plurality of possible probability influencing indicia printed thereon. The decoders are configured to select at least one of the probability influencing indicia from the game card. Further, the game includes a value generator configured to generate a value based on the selected probability influencing indicia. The generated value determines a winner.
    Type: Grant
    Filed: November 1, 2002
    Date of Patent: October 26, 2004
    Assignee: Mattel, Inc.
    Inventors: Jonathan Bedford, Brian Yu
  • Patent number: 6746017
    Abstract: The present invention provides a board game wherein players compete to uncover tiles and board sections in an order that matches a drawn card. The game includes a game board, player pieces, tiles, and sequence cards. The object of the game is to advance through several levels of play by matching uncovered indicia to that of the sequence cards while avoiding penalty indicia.
    Type: Grant
    Filed: October 31, 2002
    Date of Patent: June 8, 2004
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Patent number: 6729619
    Abstract: A dice game including dice, chips, predictive markers, and methods of play. The goal of the game is to be the first person to obtain all the chips from the other players. Chips are used for wagering on the outcome of dice rolls. The game may optionally employ predictive markers to facilitate predictions for the outcome of the dice roll.
    Type: Grant
    Filed: October 31, 2002
    Date of Patent: May 4, 2004
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford