Patents by Inventor Brian Yu

Brian Yu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6695311
    Abstract: A game including game pieces and rules for playing a game for a plurality of players, the goal of which is to score the most points by correctly guessing the location of hidden items. The invention provides multiple coverable items, multiple sets of markers, and multiple shells. Multiple coverable items may be hidden under multiple shells in a manner such that multiple sets of markers may be used to guess the location of the corresponding coverable items by stacking a marker onto the corresponding shell.
    Type: Grant
    Filed: October 31, 2002
    Date of Patent: February 24, 2004
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030111792
    Abstract: The present invention provides a board game wherein players compete to uncover tiles and board sections in an order that matches a drawn card. The game includes a game board, player pieces, tiles, and sequence cards. The object of the game is to advance through several levels of play by matching uncovered indicia to that of the sequence cards while avoiding penalty indicia.
    Type: Application
    Filed: October 31, 2002
    Publication date: June 19, 2003
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030085520
    Abstract: The present invention provides rules and apparatus for playing a board game. The game includes a decoder for each of the plurality of players, a set of coded game cards having a plurality of possible probability influencing indicia printed thereon. The decoders are configured to select at least one of the probability influencing indicia from the game card. Further, the game includes a value generator configured to generate a value based on the selected probability influencing indicia. The generated value determines a winner.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 8, 2003
    Applicant: Mattel, Inc.
    Inventors: Jonathan Bedford, Brian Yu
  • Publication number: 20030085515
    Abstract: A dice game including dice, chips, predictive markers, and methods of play. The goal of the game is to be the first person to obtain all the chips from the other players. Chips are used for wagering on the outcome of dice rolls. The game may optionally employ predictive markers to facilitate predictions for the outcome of the dice roll.
    Type: Application
    Filed: October 31, 2002
    Publication date: May 8, 2003
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030087686
    Abstract: A game including game pieces and rules for playing a game for a plurality of players, the goal of which is to score the most points by correctly guessing the location of hidden items. The invention provides multiple coverable items, multiple sets of markers, and multiple shells. Multiple coverable items may be hidden under multiple shells in a manner such that multiple sets of markers may be used to guess the location of the corresponding coverable items by stacking a marker onto the corresponding shell.
    Type: Application
    Filed: October 31, 2002
    Publication date: May 8, 2003
    Applicant: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Patent number: 5413044
    Abstract: A ready-made fabric sack with an elastic string around the periphery of the sack opening to be placed over a transfer cylinder in a printing press. When placed over the transfer cylinder, the inherent resiliency of the fabric and string causes the sack to envelop the cylinder to provide a resilient fabric surface which prevents smearing and streaking of wet printed sheets.
    Type: Grant
    Filed: September 4, 1992
    Date of Patent: May 9, 1995
    Inventors: William B. Wu, Brian Yu