Patents by Inventor Bryan D. Wolf

Bryan D. Wolf has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7787972
    Abstract: A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
    Type: Grant
    Filed: June 8, 2007
    Date of Patent: August 31, 2010
    Assignee: IGT
    Inventors: Greg Schlottmann, Jacob Thomas Graham, Bryan D. Wolf, Anthony J. Baerlocher, Richard J. Schneider, Cara L. Iddings, Vince Manfredi, Michael MacVittie
  • Patent number: 7780517
    Abstract: An operator configurable cash out menu that is displayed when a player presses the cash out button of a gaming device. The present invention provides for more flexible cash outs than in known gaming systems, wherein the player can select one or more methods of payment. The player can select an amount of money to be transferred to a casino account. The player can also select an amount of money to issue on a ticket that the gaming device prints and provides to the player, whereby the player can redeem the ticket for cash. The present invention also enables the player to select different amounts of money to cash out. The player can choose: (i) to have some or all of the amount transferred to the casino account; (ii) to have some or all of the amount issue as cash printed on a ticket; or (iii) to have some be transferred to the account and some issue on a ticket.
    Type: Grant
    Filed: January 27, 2004
    Date of Patent: August 24, 2010
    Assignee: IGT
    Inventors: Mohammad Ali Saffari, Richard W. Poole, Larry R. Hollibaugh, Bryan D. Wolf
  • Patent number: 7753774
    Abstract: Methods, devices and systems are described for mapping a variety of Class III game outcomes to a common set of bingo patterns. Each game theme may have a different entertaining display, based upon a corresponding Class III game. Preferably, each game theme will offer game play and paytable percentages closely matching those of the original Class III game. In order to more closely match Class III game play, some implementations provide a system wherein the hit frequency of a bingo game will be modulated according to Class III game options selected by a player. The options may be, for example, paylines of a simulated slot game. In preferred implementations, this modulation is accomplished by varying the number of bingo cards provided in the underlying bingo game according to the options (e.g., the number of paylines) selected.
    Type: Grant
    Filed: April 11, 2006
    Date of Patent: July 13, 2010
    Assignee: IGT
    Inventors: Ted Gail, Bryan D. Wolf, Tracy Powell, Justin M. Krum
  • Patent number: 7736234
    Abstract: Gaming machines and systems having MRAM and MROM are disclosed. MROMs for storing boot programs and other Read Only code are formed by cutting write connections or not providing PCB socket leads to MRAM write pins, or by using memory hubs to prevent writing to MRAMs. A tale-tale board or other logging device monitoring activities at various components while primary machine power is down records to MRAM, which can be dual ported to the logging device and MGC. Various components can each have dedicated logging devices and MRAMs. One MRAM associated with the brain box replaces both DRAM and NVRAM of regular machine architectures, and is used for dual purposes of regular operational use and as safe storage to facilitate a state recovery. Prioritization of data during the storage process is rendered unnecessary. Another MRAM associated with the back plane board stores data associated with the exterior housing or terminal.
    Type: Grant
    Filed: March 9, 2005
    Date of Patent: June 15, 2010
    Assignee: IGT
    Inventors: Warner R. Cockerille, Jamal Benbrahim, William R. Brosnan, Xuedong Chen, Gregory A. Schlottmann, Bryan D. Wolf
  • Publication number: 20100144415
    Abstract: A gaming system which provides the player a plurality of playing cards to form an initial primary poker hand and also displays one or more other poker hands. The player selects one or more of the initially dealt cards in the primary poker hand to hold or to discard. The held cards are also held in one, more or each of the other simultaneously displayed hands. The gaming device evaluates the held cards and determines which poker game outcomes are possible based on the held cards and the remaining cards in the deck. The gaming device utilizes a stored table of different distributions of poker game outcomes which would result in each payout amount and a table regarding which poker game outcomes are possible based on the player's held cards to determine a distribution of outcomes that provides a total payout equal to the payout of the predetermined game outcome.
    Type: Application
    Filed: January 6, 2010
    Publication date: June 10, 2010
    Applicant: IGT
    Inventors: Bryan D. Wolf, Lesley S. Swift, Justin M. Krum, John M. Montross, Tracy L. Powell
  • Publication number: 20100120498
    Abstract: The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players.
    Type: Application
    Filed: November 12, 2008
    Publication date: May 13, 2010
    Applicant: IGT
    Inventors: Ryan W. Cuddy, Mohammed A. Saffari, Bryan D. Wolf
  • Publication number: 20100081497
    Abstract: The gaming system and method disclosed herein provides and tracks bonus event eligibility points accumulated by players playing the gaming devices in the gaming system. Upon a triggering of a bonus event, the gaming system generates, for each bonus event eligibility point accumulated for each player, a random number from a predefined range of numbers. The gaming system determines which one of the accumulated bonus event eligibility points is the designated bonus event eligibility point, such as by determining which bonus event eligibility point is associated with the highest valued random number generated. The gaming system then enables the player that accumulated the designated bonus event eligibility point to participate in the bonus event. In the bonus event, one or more awards are provided to the player that accumulated the designated bonus event eligibility point.
    Type: Application
    Filed: October 1, 2008
    Publication date: April 1, 2010
    Applicant: IGT
    Inventors: Bryan D. Wolf, Ryan W. Cuddy, Eric D. Satterlie
  • Publication number: 20100048282
    Abstract: The disclosed gaming system, gaming device and method provide a selection game having a plurality of selectable positions and a plurality of awards interdependently distributed or associated with the selectable positions. For one, a plurality, or all the selectable positions, the award associated with such selectable position is interdependent in that such award has a relationship to one or more of the awards associated with the selectable positions bordering such position. In various embodiments, the value of the award associated with such selectable position has a relationship to one or more of the values of the awards associated with the selectable positions bordering such position. Based on these interdependencies, when each of the selectable positions is selected, the award, or value of the award, associated with the position provides certain information which can be subsequently used to make better informed position selections.
    Type: Application
    Filed: August 22, 2008
    Publication date: February 25, 2010
    Applicant: IGT
    Inventors: Mark C. Nicely, Binh T. Nguyen, Bryan D. Wolf, Paul D. Miltenberger, Scott A. Caputo
  • Publication number: 20100041459
    Abstract: The invention is directed to methods and gaming units for conducting a wagering game and an associated progressive jackpot. Players may win the wagering game, interim pattern awards and/or progressive jackpot awards by matching predetermined patterns with patterns formed on their unique game array with indicia matching selected indicia. The players may optionally participate and be eligible to win all or a portion of the progressive jackpot. In one embodiment, the player may be eligible for the progressive jackpot by wagering at least a minimum wager amount, and perhaps the maximum bet for the wagering game. In another embodiment, the player may affirmatively elect to be eligible for the progressive jackpot by placing a wager or fee in addition to a wager on the wagering game. Graphics corresponding to the progressive jackpot may be optionally displayed only to players eligible to win the progressive jackpot.
    Type: Application
    Filed: October 22, 2009
    Publication date: February 18, 2010
    Applicant: IGT
    Inventors: Ali M. Saffari, Bryan D. Wolf, Richard E. Michaelson
  • Patent number: 7658672
    Abstract: A gaming system which provides the player a plurality of playing cards to form an initial primary poker hand and also displays one or more other poker hands. The player selects one or more of the initially dealt cards in the primary poker hand to hold or to discard. The held cards are also held in one, more or each of the other simultaneously displayed hands. The gaming device evaluates the held cards and determines which poker game outcomes are possible based on the held cards and the remaining cards in the deck. The gaming device utilizes a stored table of different distributions of poker game outcomes which would result in each payout amount and a table regarding which poker game outcomes are possible based on the player's held cards to determine a distribution of outcomes that provides a total payout equal to the payout of the predetermined game outcome.
    Type: Grant
    Filed: August 16, 2006
    Date of Patent: February 9, 2010
    Assignee: IGT
    Inventors: Bryan D. Wolf, Lesley S. Swift, Justin M. Krum, John M. Montross, Tracy L. Powell
  • Patent number: 7628703
    Abstract: A central determination gaming system with a gaming terminal assisting a central controller in the generation of a game outcome. In one embodiment of the present invention, upon a player initiating a game play at one of a plurality of gaming terminals, the processor of the gaming terminal generates a random number. The generated random number is communicated to the central controller. The central controller uses the generated random number to select an available game outcome from a set or pool of predetermined game outcomes. The central controller marks or flags the selected game outcome in the pool as unavailable for subsequent selections and communicates the selected game outcome to the gaming terminal. The gaming terminal then provides the player the game outcome with the associated value, if any, for the selected game outcome.
    Type: Grant
    Filed: May 8, 2003
    Date of Patent: December 8, 2009
    Assignee: IGT
    Inventors: Bryan D. Wolf, Richard E. Michaelson
  • Publication number: 20090253498
    Abstract: Various techniques are disclosed for operating, at a live casino gaming table, a table game having a flat rate play session costing a flat rate price. In one embodiment, the flat rate play session may span multiple plays on the gaming table over a pre-established duration. In at least one embodiment, a given gaming table may be operable to simultaneously or concurrently host both flat rate game play and non-flat rate game play to different players at the gaming table. In one embodiment, the gaming table may include an intelligent multi-player electronic gaming system which is operable to identify price parameters, and/or operable to determine a flat rate price of playing a flat rate table game session based on those price parameters. Additional aspects relate to automated start/stop/suspend/end of flat rate table game sessions.
    Type: Application
    Filed: April 1, 2009
    Publication date: October 8, 2009
    Applicant: IGT
    Inventors: Bryan D. Wolf, Dwayne A. Davis, Roger William Harris
  • Publication number: 20090224478
    Abstract: A gaming system having a five card draw poker game is provided. The gaming system causes an initial five card hand to be dealt to the player and also causes a first draw card to be revealed to the player. The player has the option to keep or discard the first draw card. After the player has decided whether or not to keep the first draw card, the gaming system enables the player to replace cards in the initial player hand. If the player selected to discard the first draw card, this card will not be used as a replacement or draw card to form the final player hand. In certain implementations, the player first selects cards to replace in the initial player hand. In these implementations, if the player elects to keep the first draw card, the gaming system will cause the display of a second card and the player has the option of keeping or discarding the second draw card.
    Type: Application
    Filed: March 10, 2008
    Publication date: September 10, 2009
    Applicant: IGT
    Inventors: Anthony M. Evans, Mark C. Nicely, John F. Daley, Bryan D. Wolf, Scott A. Caputo
  • Publication number: 20090203433
    Abstract: A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.
    Type: Application
    Filed: April 21, 2009
    Publication date: August 13, 2009
    Applicant: IGT
    Inventors: Consuelo Olivas, Binh T. Nguyen, Craig A. Paulsen, Richard E. Michaelson, Bryan D. Wolf
  • Patent number: 7572183
    Abstract: A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.
    Type: Grant
    Filed: August 30, 2005
    Date of Patent: August 11, 2009
    Assignee: IGT
    Inventors: Consuelo Olivas, Binh T. Nguyen, Craig A. Paulsen, Richard E. Michaelson, Bryan D. Wolf
  • Publication number: 20090181743
    Abstract: An poker game which provides a predetermined outcome to a player. In one embodiment, a plurality of playing cards are provided to a player wherein one or more of the provided playing cards are based on the predetermined game outcome. The player is enabled to select one or more of the initially dealt playing cards to hold or to discard. If a poker hand with an associated payout equal to the value associated with the predetermined game outcome may be obtained based on the held cards, the gaming device utilizes one or more backfill algorithms, to determine which card or cards, if any, need to be dealt to the player. The determined cards are provided to the player to replace the playing cards designated by the player to discard and the selected predetermined game outcome which is associated with a value equal to the payout of the player's poker hand is provided to the player.
    Type: Application
    Filed: March 19, 2009
    Publication date: July 16, 2009
    Applicant: IGT
    Inventors: Mark W. Bansemer, Bryan D. Wolf, Christopher T. Brune, Anthony J. Baerlocher, John M. Montross
  • Patent number: 7559462
    Abstract: Cashless instruments having counterfeit prevention features and methods for detecting counterfeit cashless instruments are disclosed. A pattern of attempted redemptions or other transactional recordings of gaming machine printed tickets, vouchers or other cashless instruments having identification numbers with valid predictable fields but invalid unpredictable fields can indicate a likely counterfeiting attempt or operation. Occurrences can include a thief or other unscrupulous party discovering which gaming machine printed ticket fields lend themselves to prediction and which do not, and then attempting to guess at some of the randomly generated numbers in hopes of coming up with a valid number or number set. In addition, stored hash numbers can be compared to a hash number generated according to a one-way hash function. A pattern of invalid hash numbers can also indicate a likely counterfeit attempt.
    Type: Grant
    Filed: December 12, 2007
    Date of Patent: July 14, 2009
    Assignee: IGT
    Inventors: William R. Brosnan, Bryan D. Wolf
  • Publication number: 20090156303
    Abstract: A gaming system including a plurality of gaming machines is provided. The gaming machines may be configured to provide bonus games with persistent. The gaming machines may be configured to allow a player to enroll in bonus game with persistence and generate a record locator, such as printed ticket that allows a record of a state in the bonus game with persistence to be accessed at a later time. A server coupled to the plurality of gaming machines may maintain records of various states in the bonus game with persistence. When a valid record locator is presented at a gaming machine, these records may be checked out and updated via game play at the gaming machine.
    Type: Application
    Filed: November 15, 2008
    Publication date: June 18, 2009
    Applicant: IGT
    Inventors: Daryn G. Kiely, William R. Brosnan, Richard Glasser, Adrian R. Marcu, Erik B. Petersen, William C. Little, Jeffery S. Shepherd, Bryan D. Wolf, Steven G. LeMay
  • Publication number: 20090143141
    Abstract: Various techniques are disclosed for facilitating gesture-based interactions with intelligent multi-player electronic gaming systems which include a multi-user, multi-touch input display surface capable of concurrently supporting contact-based and/or non-contact-based gestures performed by one or more users at or near the input display surface. Gestures may include single touch, multi-touch, and/or near-touch gestures. Some gaming system embodiments may include automated hand tracking functionality for identifying and/or tracking the hands of users interacting with the display surface. In some gaming system embodiments, the multi-user, multi-touch input display surface may be implemented using a multi-layered display (MLD) display device which includes multiple layered display screens.
    Type: Application
    Filed: November 5, 2008
    Publication date: June 4, 2009
    Applicant: IGT
    Inventors: William R. Wells, Dwayne A. Davis, James W. Stockdale, Harold E. Mattice, Roger William Harris, Joseph Randy Hedrick, Bryan D. Wolf, Michael P. Khamis, David N. Myers, Binh T. Nguyen, David Palmer, Christiaan R. Champagne
  • Publication number: 20090124334
    Abstract: The present disclosure provides a method of determining suitable paytables for wagering Solitaire games or type games and a gaming system, gaming device and method for providing such wagering games with such paytables. In one embodiment, the paytable includes the outcomes in the form of ranges of the total numbers of cards which are banked at the time play terminates and the awards associated with each range. In various embodiments, the paytable is constructed such that certain of the awards increase non-linearly as the ranges of numbers of banked cards increase. In other words, in various embodiments, certain awards in the paytable have a different upper ratio to the number of cards banked than other awards in the paytable. In various embodiments, the Solitaire game includes one stage or multiple stages. The present disclosure also provides a paytable for multiple related plays of the Solitaire game.
    Type: Application
    Filed: April 16, 2008
    Publication date: May 14, 2009
    Applicant: IGT
    Inventors: Aaron T. Jones, James A. Vasquez, Bryan D. Wolf, Anthony J. Baerlocher