Patents by Inventor Bryan O'Connell
Bryan O'Connell has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20250132992Abstract: A descriptor of a network service is determined. The descriptor may be used for controlling management of a network service, such as instantiation or updating of the network service. The descriptor comprises multiple constituents. Further, the descriptor is provided with information on version dependency between at least two of the multiple constituents.Type: ApplicationFiled: February 7, 2022Publication date: April 24, 2025Applicant: Telefonaktiebolaget LM Ericsson (publ)Inventors: Arturo MARTIN DE NICOLAS, Cristina BADULESCU, Joerg AELKEN, Bryan O’LOONEY
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Patent number: 12283162Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players. In some case, games are modified, such as to have a higher payout or lower difficulty, when criteria for modification are met based which are dependent upon a persona of the player.Type: GrantFiled: December 15, 2022Date of Patent: April 22, 2025Assignee: Super Money Games, Inc.Inventors: Sameer Mohan Gupta, Bryan O'Reilly, Ofir Ventura, Seth Schorr, Andrew M. Costello
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Publication number: 20250050171Abstract: An exercise system includes an exercise machine and a sensor system. The exercise machine includes a chassis and a sliding platform. The chassis defines an incline. The sliding platform is configured to support a user thereon and translates along the incline. The exercise machine is configured for the user to perform resistance exercises therewith. The sensor system includes a position sensor that measures a position of the sliding platform relative to the chassis.Type: ApplicationFiled: June 14, 2024Publication date: February 13, 2025Applicant: ShapeLog, Inc.Inventors: Nolan Orfield, Bryan O'Rear, Mark Angeloni, Andrew Muth, Eric Herrera
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Publication number: 20240183149Abstract: An expansion joint system is provided which uses magnets to hold a cover plate to a base frame of a substrate. The expansion joint system allows the magnets to slide over the base frame/cover plate during normal movements of the substrates without applying tension to the cover plate. In a seismic or other disruptive event, the cover plate is tethered to the building via a bungee.Type: ApplicationFiled: December 1, 2023Publication date: June 6, 2024Inventors: Bryan O. Owens, Charles E. Lamb, Mark R. McDaniel
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Publication number: 20230326291Abstract: Methods and systems are provided for tracking game asset interests, such as represented as NFTs, and allocating earnings associated with those interests. The game asset interest may represent an interest in the earnings associated with one or more wagering games (such as one or more online wagering games, table games or gaming machine games) over a designated period of time. A holder of a game asset interest may receive an allocation of the earnings associated with their interest.Type: ApplicationFiled: March 27, 2023Publication date: October 12, 2023Inventors: Sameer Mohan Gupta, Bryan O'Reilly, Andrew Costello
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Publication number: 20230310939Abstract: A fitness system includes a computing system in communication with a wearable device and multiple pieces of exercise equipment. The wearable device is associated with a user, includes a user sensor for detecting motion, and outputs user sensor data. The multiple pieces of exercise equipment are configured to be used by the user to perform an exercise therewith, include an equipment sensor for detecting motion, and output equipment sensor data. The computing system receives and processes the user sensor data collected at a first time and the equipment sensor data collected from the multiple pieces of exercise equipment at the first time to associate the user with one of the multiple pieces of exercise equipment used by the user at the first time, determines exercise information, exercise recommendations, or both, and transmits the exercise information, the exercise recommendations, or both.Type: ApplicationFiled: April 3, 2023Publication date: October 5, 2023Applicant: Shapelog, Inc.Inventors: Nolan Orfield, Bryan O'Rear, Mark Angeloni
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Publication number: 20230120231Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players. In some case, games are modified, such as to have a higher payout or lower difficulty, when criteria for modification are met based which are dependent upon a persona of the player.Type: ApplicationFiled: December 15, 2022Publication date: April 20, 2023Inventors: Sameer Mohan Gupta, Bryan O'Reilly, Ofir Ventura, Seth Schorr, Andrew M. Costello
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Patent number: 11620877Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: GrantFiled: June 22, 2021Date of Patent: April 4, 2023Assignee: Super Money Games, Inc.Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Publication number: 20230074999Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: ApplicationFiled: November 10, 2022Publication date: March 9, 2023Inventors: Sameer Mohan Gupta, Bryan O'Reilly, Ofir Ventura, Seth Schorr, Andrew M Costello
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Publication number: 20230045771Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: ApplicationFiled: June 22, 2021Publication date: February 9, 2023Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Publication number: 20220383702Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the game equipment which is selected to be used in playing the game. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted by changing the game equipment used to play the game.Type: ApplicationFiled: August 9, 2022Publication date: December 1, 2022Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Publication number: 20220305579Abstract: A gas tungsten arc welding torch includes a handle and a nozzle located distal of the handle and having a central bore. First and second tungsten electrodes are located partially within the central bore of the nozzle. The torch includes at least one filler wire channel that terminates radially inward of the first tungsten electrode and the second tungsten electrode. The torch includes a torch trigger. Operation of the torch trigger controls delivery of a first filler wire and a second filler wire through the at least one filler wire channel. The torch includes a wire feed speed control. Operation of the wire feed speed control adjusts a wire feed speed of both of the first filler wire and the second filler wire.Type: ApplicationFiled: February 17, 2022Publication date: September 29, 2022Inventors: Matthew A. Weeks, Bryan O'Neil, Christopher J. Williams, Dale A. Johannesen
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Publication number: 20220292930Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: ApplicationFiled: December 29, 2020Publication date: September 15, 2022Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Patent number: 11430303Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: GrantFiled: December 29, 2020Date of Patent: August 30, 2022Assignee: Super Money Games, Inc.Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Publication number: 20210312767Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: ApplicationFiled: June 22, 2021Publication date: October 7, 2021Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Patent number: 11037216Abstract: A multi-merchant portal that enables a user to access e-commerce stores is provided. Each e-commerce store has respective merchant categories browsable by the user at a customer device through the portal, each merchant category comprising products available for purchase from a respective merchant. In response to receiving a request from the customer device to switch access of the user browsing a selected merchant category of the first merchant in a first e-commerce store, to a second e-commerce store, the portal determines a system category corresponding to the selected merchant category using mapping data mapping merchant categories to system categories and then determines a destination merchant category of the second merchant in the second e-commerce store corresponding to the determined system category using mapping data mapping the system categories to the merchant categories. The portal switches user's access to the destination merchant category in the second e-commerce store.Type: GrantFiled: December 8, 2017Date of Patent: June 15, 2021Assignee: Mastercard International IncorporatedInventors: Chris O'Mahony, Stephen Elder, Bryan O'Sullivan, Derek Humphreys, Alex Staveley, Eammon Doyle, Stephen Toner, Andrea Rizzini, Maurice O'Connor, Oran Cummins
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Publication number: 20210118267Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.Type: ApplicationFiled: December 29, 2020Publication date: April 22, 2021Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly
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Patent number: 10963793Abstract: Solution of a problem of determining values of a set of N problem variables xi makes use of a quantum processor that has a limited number of hardware elements for representing quantum bits and/or limitations on coupling between quantum bits. A method includes accepting a specification of the problem that includes a specification of a set of terms where each term corresponds to a product of at least three variables and is associated with a non-zero coefficient. A set of ancilla variables, each ancilla variable corresponding to a pair of problem variables, is determined by applying an optimization procedure to the specification of the set of the terms. The accepted problem specification is then transformed according to the determined ancilla variables to form a modified problem specification for use in configuring the quantum processor and solution of problem.Type: GrantFiled: July 8, 2019Date of Patent: March 30, 2021Assignee: President and Fellows of Harvard CollegeInventors: Alan Aspuru-Guzik, Ryan Babbush, Bryan O'Gorman
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Publication number: 20200175385Abstract: Solution of a problem of determining values of a set of N problem variables xi makes use of a quantum processor that has a limited number of hardware elements for representing quantum bits and/or limitations on coupling between quantum bits. A method includes accepting a specification of the problem that includes a specification of a set of terms where each term corresponds to a product of at least three variables and is associated with a non-zero coefficient. A set of ancilla variables, each ancilla variable corresponding to a pair of problem variables, is determined by applying an optimization procedure to the specification of the set of the terms. The accepted problem specification is then transformed according to the determined ancilla variables to form a modified problem specification for use in configuring the quantum processor and solution of problem.Type: ApplicationFiled: July 8, 2019Publication date: June 4, 2020Inventors: Alan Aspuru-Guzik, Ryan Babbush, Bryan O'Gorman
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Patent number: 10346748Abstract: Solution of a problem of determining values of a set of N problem variables x, makes use of a quantum processor that has a limited number of hardware elements for representing quantum bits and/or limitations on coupling between quantum bits. A method includes accepting a specification of the problem that includes a specification of a set of terms where each term corresponds to a product of at least three variables and is associated with a non-zero coefficient. A set of ancilla variables, each ancilla variable corresponding to a pair of problem variables, is determined by applying an optimization procedure to the specification of the set of the terms. The accepted problem specification is then transformed according to the determined ancilla variables to form a modified problem specification for use in configuring the quantum processor and solution of problem.Type: GrantFiled: July 25, 2014Date of Patent: July 9, 2019Assignee: PRESIDENT AND FELLOWS OF HARVARD COLLEGEInventors: Alan Aspuru-Guzik, Ryan Babbush, Bryan O'Gorman