Patents by Inventor Chad A. Ryan
Chad A. Ryan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 7828653Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.Type: GrantFiled: May 24, 2007Date of Patent: November 9, 2010Assignee: WMS Gaming Inc.Inventors: Daniel J. Gazdic, Chad A. Ryan, Craig J. Sylla
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Publication number: 20100022299Abstract: A gaming machine that permits wagering on games includes an input/output module associated with a microprocessing unit and is adapted to download schedules from a server of gaming actions to be taken by the gaming machine. Memory in the gaming machine stores the schedules. The memory also stores a backup schedule of gaming actions to be taken. A microprocessing unit determines whether one of the schedules or the backup schedule will be implemented. The microprocessing unit controls the performance of the gaming actions defined by the schedule being implemented.Type: ApplicationFiled: October 2, 2007Publication date: January 28, 2010Applicant: WMS GAMING INC.Inventor: Chad A. Ryan
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Publication number: 20090239657Abstract: Apparatus, systems, and methods may operate to determine that a second resource is available to be shared in place of a first resource located in a first wagering game machine operable to receive a wager associated with a wagering game. The second resource may be located apart from the first wagering game, perhaps in a second wagering game machine, or in a wagering game server.Type: ApplicationFiled: August 7, 2007Publication date: September 24, 2009Inventors: Chad A. Ryan, Charles R. Bleich
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Publication number: 20090221359Abstract: Methods and apparatus for authenticating content in wagering game machines are described herein. In one embodiment, the computer-implemented method includes authenticating a first set of wagering game files stored on a storage device of a wagering game machine. The method can also include starting a wagering game on the wagering game machine if the authentication of the first set of wagering game files is successful. The method can also include authenticating, during the wagering game, a second set of wagering game files stored on the storage device of the wagering game machine, wherein the first set of wagering game files and the second set of wagering game files are mutually exclusive. The method can also include stopping the wagering game if the authentication of the second set of wagering game files is not successful.Type: ApplicationFiled: November 9, 2006Publication date: September 3, 2009Applicant: WMS Gaming Inc.Inventors: Srinivyasa M. Adiraju, Peter R. Anderson, Steven Mark Campbell, Mark B. Gagner, William Hoefferle, Mark C. Pace, Chad A. Ryan, Craig J. Sylla
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Patent number: 7565309Abstract: A selection system (100) that selects fluid process systems is comprised of an interface (101, 103) and a processing system (102). The processing system (102) directs the interface (101, 103) to transfer a first signal that indicates user prompts. The interface (101, 103) receives a second signal that indicates user inputs provided responsive to the user prompts. The user inputs indicate fluid process information. The processing system (102) processes the fluid process information to select a first one of the fluid process systems. The processing system (102) obtains first performance and specification information for the first one of the fluid process systems. The processing system (102) directs the interface (101, 103) to transfer a third signal that indicates the first performance and specification information for the first one of the fluid process systems.Type: GrantFiled: February 19, 2003Date of Patent: July 21, 2009Assignee: Micro Motion, Inc.Inventors: Chad Ryan Hansell, Edmund J. Doering
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Publication number: 20090156304Abstract: A gaming system includes a wager input device and a display for displaying a wagering game. The gaming system further includes a manufacturer player identification reader for receiving a manufacturer player identifier and a casino player identification reader for receiving a casino player identifier. The system further includes a controller operative to associate the casino player identifier with the manufacturer player identifier.Type: ApplicationFiled: April 18, 2007Publication date: June 18, 2009Applicant: WMS Gaming Inc.Inventor: Chad A. Ryan
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Publication number: 20090132946Abstract: A selection system (100) that selects fluid process systems is comprised of an interface (101, 103) and a processing system (102). The processing system (102) directs the interface (101, 103) to transfer a first signal that indicates user prompts. The interface (101, 103) receives a second signal that indicates user inputs provided responsive to the user prompts. The user inputs indicate fluid process information. The processing system (102) processes the fluid process information to select a first one of the fluid process systems. The processing system (102) obtains first performance and specification information for the first one of the fluid process systems. The processing system (102) directs the interface (101, 103) to transfer a third signal that indicates the first performance and specification information for the first one of the fluid process systems.Type: ApplicationFiled: January 23, 2009Publication date: May 21, 2009Applicant: Micro Motion, Inc.Inventors: Chad Ryan Hansell, Edmund J. Doering
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Patent number: 7491122Abstract: A gaming machine that authenticates its gaming software substantially continuously and repetitiously while the gaming machine is powered on. A processor, while running the gaming machine's gaming program, determines whether the data in each of a plurality of memories is authentic. The processor may read multiple memories in a parallel fashion while making memory contents authenticity determinations. The processor may also read multiple memories in a serial fashion while making memory contents authenticity determinations. The processor may also read same memories in a parallel fashion and read other memories in a serial fashion while determining the authenticity of each memory's contents. Furthermore, the contents of a memory may be analyzed to decipher between executable data and graphics data such that the executable data's authenticity is determined more often than the graphics data's authenticity.Type: GrantFiled: July 9, 2003Date of Patent: February 17, 2009Assignee: WMS Gaming Inc.Inventor: Chad A. Ryan
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Publication number: 20080119253Abstract: A video output signal analyzes that analyzes a video output signal to determine game play information. In video poker, card values and player strategies can be determined based on a “reverse encoding” of the video signal to determine the original video bitmap. The bitmap can then be analyzed to determine what is taking place during a game, without having to receive this information directly from the processing unit that is actually implementing the game.Type: ApplicationFiled: August 29, 2007Publication date: May 22, 2008Inventors: Chad A. Ryan, Sam Johnson, Zaki Khal
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Publication number: 20080113802Abstract: A modified gaming machine includes a plurality of gaming machine peripheral devices for use in implementing one or more games to a player, and a master gaming controller configured to implement primary gaming machine functionality, including generating and transmitting information to the plurality of gaming machine peripherals. The modified gaming machine further comprises a secondary controller interposed between one or more of the plurality of gaming machine peripheral devices and the master gaming controller, whereby the secondary controller may forward information generated by the master gaming controller to the gaming machine peripheral devices and transmit secondary information to the peripheral devices.Type: ApplicationFiled: August 30, 2007Publication date: May 15, 2008Inventors: Sam Johnson, Chad Ryan, Bradley G. Ward
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Publication number: 20080113773Abstract: The provision of a paragaming event on an electronic gaming machine is provided by intercepting a cashout event, identifying the account balance and presenting an offer to participate in the paragaming event. If the customer agrees, the account balance is appropriately reduced and a voucher in followed by a cashout event is initiated to maintain a record of the transaction. A cash voucher and a transaction receipt are then printed for the customer.Type: ApplicationFiled: August 30, 2007Publication date: May 15, 2008Inventors: Sam Johnson, Herbert W. Stokes, Robert W. Smalley, Simon Sirin, Danny Patrick Daley, Chad A. Ryan, Bradley G. Ward
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Publication number: 20070298887Abstract: Techniques for authenticating gaming applications are presented. Authentication requests are periodically and regularly sent by a requestor to a gaming device for purposes of authenticating configurable portions of a gaming application. The gaming device generates results which are transmitted back to the requestor. The requestor compares the results against known results to determine if the configurable portions are authenticated or not authenticated.Type: ApplicationFiled: September 14, 2005Publication date: December 27, 2007Applicant: WMS GAMING INC.Inventor: Chad Ryan
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Publication number: 20070249416Abstract: A method for run-time authentication of memory contents of a gaming machine includes the acts of conducting a wagering game on the gaming machine and, during the conducting step, authenticating a high capacity memory in a first authentication cycle. The high capacity memory contains program code for operating a wagering game at the gaming machine and the first authentication cycle includes the acts of reading data from the high capacity memory, generating first authentication data corresponding to the data files, and verifying the first authentication data. The method also includes, during the conducting step, authenticating at least one other memory in the gaming machine in a second authentication cycle, including processing second authentication data of a data file within the at least one other memory.Type: ApplicationFiled: June 22, 2007Publication date: October 25, 2007Inventors: Daniel Gazdic, Chad Ryan, Craig Sylla
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Publication number: 20070232394Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.Type: ApplicationFiled: May 24, 2007Publication date: October 4, 2007Inventors: Daniel Gazdic, Chad Ryan, Craig Sylla
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Publication number: 20070191111Abstract: Systems and methods receive and analyze game history data to discover relationships in the data. The relationships may then be used to determine which game components are downloaded to a gaming machine or which actions are performed for a particular player. The game components may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, and wagering game software.Type: ApplicationFiled: July 20, 2006Publication date: August 16, 2007Inventors: Craig Sylla, Mark Pace, Chad Ryan, Dale Buchholz, Mark Gagner
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Publication number: 20070173322Abstract: A gaming network including gaming machines and gaming services further includes a cashless gaming service that provides systems and methods for funds transfer in and out of a users account between clients in the gaming network. The gaming services framework comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture that includes gaming machines and servers. The systems and methods provide a service-oriented framework for gaming and property management based upon internetworking technology and web services concepts.Type: ApplicationFiled: June 23, 2004Publication date: July 26, 2007Applicant: WMS GAMING INC.Inventors: Vikram Swamy, Chad Ryan, Srinivyasa Adiraju
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Publication number: 20070054729Abstract: A method for conducting a wagering game is disclosed. The method comprises displaying a plurality of symbol-bearing objects to indicate a randomly selected outcome. A player is awarded a primary payoff based on the plurality of symbol-bearing objects meeting a predetermined criterion. The player is awarded at least one secondary prize opportunity in response to a second predetermined criterion.Type: ApplicationFiled: September 7, 2006Publication date: March 8, 2007Inventors: Jeremy Hornik, Chad Ryan
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Publication number: 20070021196Abstract: Systems and methods embed watermark data into downloadable software components. The watermarks may be used to indicate who created or who owns the software components. In addition, a watermark may be inserted to indicate certain transactions have taken place with respect to the software component. For example, a transactional watermark may be embedded when a software component is downloaded from one system to another. The downloadable software components may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.Type: ApplicationFiled: July 19, 2006Publication date: January 25, 2007Inventors: Steven Campbell, Chad Ryan, Mark Gagner
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Publication number: 20070021195Abstract: A gaming system utilizes watermarks in files to provide file authentication. In one embodiment, the files contain images or video clips. Selected frames of such images or video clips contain a watermark, which is compared to a key stored in the gaming system. The key may be stored in a non-volatile random access memory in the gaming system. In one embodiment, the memory is not modifiable by a customer.Type: ApplicationFiled: June 22, 2006Publication date: January 25, 2007Inventors: Steven Campbell, Chad Ryan
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Publication number: 20060258442Abstract: This application describes, among other things, a plurality of casino games located in a gaming establishment wherein at least some of the games include a reader component that detects a RFID tag in proximity to the reader component and produces detection information indicative at least in part of the detection of a particular one of a RFID tag carried by an individual in the gaming establishment. An information system includes software operable on the system to record information concerning the movement and activities of an individual in a gaming establishment as determined from reading individual RFID tags by the reader components. According to an alternate embodiment, games include RFID tags that can be detected by other games using the RF reader component. Accordingly, the information system can determine the location and movement of an individual through a gaming establishment, as well as determine which games are in proximity to each other where such games are outfitted with a RFID tag.Type: ApplicationFiled: May 11, 2006Publication date: November 16, 2006Inventor: Chad Ryan