Patents by Inventor David B. Kirk

David B. Kirk has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7009607
    Abstract: A method, apparatus and article of manufacture are provided for a transform system for graphics processing as a computer system or on a single integrated circuit. Included is an input buffer adapted for being coupled to a vertex attribute buffer for receiving vertex data therefrom. A multiplication logic unit has a first input coupled to an output of the input buffer. Also provided is an arithmetic logic unit having a first input coupled to an output of the multiplication logic unit. Coupled to an output of the arithmetic logic unit is an input of a register unit. An inverse logic unit is provided including an input coupled to the output of the arithmetic logic unit or the register unit for performing an inverse or an inverse square root operation. Further included is a conversion module coupled between an output of the inverse logic unit and a second input of the multiplication logic unit. In use, the conversion module serves to convert scalar vertex data to vector vertex data.
    Type: Grant
    Filed: January 31, 2001
    Date of Patent: March 7, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, David B. Kirk, Paolo E. Sabella
  • Patent number: 7002577
    Abstract: A graphics pipeline system and associated method are provided with an integrated clipping operation. First included is a transform module positioned on a single semiconductor platform for transforming graphics data from a first space to a second space. Also provided is a lighting module positioned on the same single semiconductor platform as the transform module. The lighting module is adapted for performing lighting operations on the graphics data. A clipping operation is also performed utilizing the single semiconductor platform.
    Type: Grant
    Filed: June 28, 2002
    Date of Patent: February 21, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6992667
    Abstract: A graphics hardware system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data. As an option, the graphics hardware system may further be equipped with skinning, swizzling and masking capabilities.
    Type: Grant
    Filed: March 31, 2003
    Date of Patent: January 31, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6867780
    Abstract: A system, method, and article of manufacture are provided for allowing direct memory access to graphics vertex data by a graphics accelerator module. First, vertex data is stored in memory. Next, an index is received which is representative of a portion of the vertex data in the memory. A location is then determined in the memory in which the portion of the vertex data is stored. Such portion of the vertex data may thereafter be directly retrieved from the determined location in the memory while bypassing a processor.
    Type: Grant
    Filed: December 6, 1999
    Date of Patent: March 15, 2005
    Assignee: NVIDIA Corporation
    Inventors: David B. Kirk, Paolo E. Sabella, Charles M. Flaig, Mark J. Kilgard
  • Patent number: 6734874
    Abstract: A method, apparatus and article of manufacture are provided for handling both scalar and vector components during graphics processing. To accomplish this, vertex data is received in the form of vectors after which vector operations are performed on the vector vertex data. Next, scalar operations may be executed on an output of the vector operations, thereby rendering vertex data in the form of scalars. Such scalar vertex data may then be converted to vector vertex data for performing vector operations thereon.
    Type: Grant
    Filed: January 31, 2001
    Date of Patent: May 11, 2004
    Assignee: nVidia Corporation
    Inventors: John Erik Lindholm, Simon Moy, David B. Kirk, Paolo E. Sabella
  • Patent number: 6650331
    Abstract: A graphics pipeline system is provided with an integrated scissor operation. First provided is a transform module adapted for being coupled to a buffer to receive graphics data therefrom. Such transform module is positioned on a single semiconductor platform for transforming the graphics data from a first space to a second space. Associated therewith is a lighting module coupled to the transform module and positioned on the same single semiconductor platform as the transform module for performing lighting operations on the graphics data received from the transform module. A scissor operation is performed on the same single semiconductor platform as the transform module and the lighting module.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: November 18, 2003
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20030189565
    Abstract: A graphics hardware system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data. As an option, the graphics hardware system may further be equipped with skinning, swizzling and masking capabilities.
    Type: Application
    Filed: March 31, 2003
    Publication date: October 9, 2003
    Applicant: NVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6628290
    Abstract: A method and graphics accelerator apparatus for pipelined generation of output values for a sequence of pixels, with generation of output values for each of at least two textured pixels during each pipeline clock interval. The apparatus includes a combiner stage capable of producing output values during each clock interval of the pipeline, wherein the output values are indicative of a blend of a plurality of textures with a single pixel when the combiner stage operates in a first mode, and the output values are indicative of a blend of an individual texture with two pixels when the combiner stage operates in a second mode.
    Type: Grant
    Filed: October 2, 2000
    Date of Patent: September 30, 2003
    Assignee: nVidia Corporation
    Inventors: David B. Kirk, Gopal Solanki, Curtis Priem, Walter Donovan, Joe L. Yeun
  • Publication number: 20030112246
    Abstract: A system and method are provided for a hardware implementation of a blending technique during graphics processing in a graphics pipeline. During processing in the pipeline, a plurality of matrices and a plurality of weight values are received. Also received is vertex data to be processed. A sum of a plurality of products may then be calculated by the multiplication of the vertex data, one of the matrices, and at least one of the weights.
    Type: Application
    Filed: June 28, 2002
    Publication date: June 19, 2003
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, David B. Kirk, Paolo E. Sabella
  • Publication number: 20030112245
    Abstract: A graphics pipeline system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data.
    Type: Application
    Filed: June 28, 2002
    Publication date: June 19, 2003
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6577309
    Abstract: A graphics pipeline system is provided with a transform module positioned on a single semiconductor platform for transforming graphics data. Also included is a lighting module positioned on the same single semiconductor platform as the transform module for lighting the graphics data. In use, various operations may be performed utilizing the single semiconductor platform such as rendering, fog operations, blending, coloring operations, etc.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: June 10, 2003
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6577320
    Abstract: A method is provided for processing multiple types of pixel component representations. The method first includes identifying a plurality of texels in a texture pattern grid that correspond to a pixel. Thereafter, information components of the pixel, i.e. R, G, B, and &agr; are multiplied if the information components of the pixel are in a postmultiplied representation. Further, a colorkeyed replacement operation is carried out if the information components of the pixel are in a colorkeyed representation and at least one of the texels substantially matches a colorkey. Next, a position is interpolated on the texture pattern grid between the texels that corresponds to the pixel. Finally, the information components of the pixel are filtered.
    Type: Grant
    Filed: March 22, 1999
    Date of Patent: June 10, 2003
    Assignee: NVIDIA Corporation
    Inventor: David B. Kirk
  • Publication number: 20030103050
    Abstract: A graphics pipeline system is provided for graphics processing. Such system includes a transform module adapted for being coupled to a vertex attribute buffer for receiving vertex data. The transform module serves to transform the vertex data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for performing lighting operations on the vertex data received from the transform module. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the vertex data received from the lighting module.
    Type: Application
    Filed: September 20, 2001
    Publication date: June 5, 2003
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6532013
    Abstract: A system, method and article of manufacture are provided for interweaving shading calculations and texture retrieval operations during texture sampling in a graphics pipeline. First, a shading calculation is performed in order to generate output. Next, texture information is retrieved, and another shading calculation is performed using the texture information in order to generate additional output. Texture information may be retrieved and shading calculations may then be repeated as desired. Thereafter, the generated output may be combined. As such, the repeated texture information retrieval and shading calculations may be carried out in an iterative, programmable manner.
    Type: Grant
    Filed: May 31, 2000
    Date of Patent: March 11, 2003
    Assignee: NVIDIA Corporation
    Inventors: Matthew N. Papakipos, David B. Kirk, Liang Peng, Harold Robert Feldman Zatz
  • Publication number: 20020196259
    Abstract: A graphics pipeline system and associated method are provided for graphics processing. Such system includes a transform module adapted for receiving graphics data. The transform module serves to transform the graphics data from a first space to a second space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. During use, the graphics pipeline system is capable of carrying out a fog and blending operation.
    Type: Application
    Filed: June 28, 2002
    Publication date: December 26, 2002
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20020180740
    Abstract: A graphics pipeline system and associated method are provided with an integrated clipping operation. First included is a transform module positioned on a single semiconductor platform for transforming graphics data from a first space to a second space. Also provided is a lighting module positioned on the same single semiconductor platform as the transform module. The lighting module is adapted for performing lighting operations on the graphics data. A clipping operation is also performed utilizing the single semiconductor platform.
    Type: Application
    Filed: June 28, 2002
    Publication date: December 5, 2002
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6462737
    Abstract: A graphics pipeline system is provided with an integrated clipping operation. First included is a transform module adapted for being coupled to a buffer to receive graphics data therefrom. Such transform module is positioned on a single semiconductor platform for transforming the graphics data from a first space to a second space. Also provided is a lighting module coupled to the transform module and positioned on the same single semiconductor platform as the transform module. The lighting module is adapted for performing lighting operations on the graphics data received from the transform module. A range clamp inversion function and a clipping operation are performed on the same single semiconductor platform as the transform module and the lighting module.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: October 8, 2002
    Assignee: Nvidia Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20020105519
    Abstract: A graphics pipeline system is provided for graphics processing. Such system includes a transform module adapted for being coupled to a vertex attribute buffer for receiving vertex data. The transform module serves to transform the vertex data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for performing lighting operations on the vertex data received from the transform module. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the vertex data received from the lighting module.
    Type: Application
    Filed: September 20, 2001
    Publication date: August 8, 2002
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20020047846
    Abstract: A graphics pipeline system is provided for graphics processing. Such system includes a transform module adapted for being coupled to a vertex attribute buffer for receiving vertex data. The transform module serves to transform the vertex data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for performing lighting operations on the vertex data received from the transform module. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the vertex data received from the lighting module.
    Type: Application
    Filed: September 20, 2001
    Publication date: April 25, 2002
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20020027553
    Abstract: A graphics pipeline system is provided for graphics processing. Such system includes a transform module adapted for being coupled to a vertex attribute buffer for receiving vertex data. The transform module serves to transform the vertex data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for performing lighting operations on the vertex data received from the transform module. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the vertex data received from the lighting module.
    Type: Application
    Filed: September 20, 2001
    Publication date: March 7, 2002
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett