Patents by Inventor Eiji Aida

Eiji Aida has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20060052163
    Abstract: A video game machine is disclosed which includes an image display unit for displaying game images, a touch screen for displaying operating elements used to operate the game, an attribute data memory, an attribute data output unit, an attribute assignment unit, and an assignment signal input unit for starting the attribute assignment unit. The attribute assignment unit receives a signal from the assignment signal input unit, reads attribute data for one attribute from the attribute data memory, associates the one attribute to an operating element having one function, and outputs the result as an image to the touch screen.
    Type: Application
    Filed: June 23, 2005
    Publication date: March 9, 2006
    Applicant: KONAMI CORPORATION
    Inventor: Eiji Aida
  • Publication number: 20050079907
    Abstract: A display includes a plurality of display areas connected with each other, each operable to variably and stationarily display one kind of plural hexagonal indicium. A controller determines a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the display areas which are adjacently arranged on the display.
    Type: Application
    Filed: July 7, 2003
    Publication date: April 14, 2005
    Inventor: Eiji Aida
  • Publication number: 20040266520
    Abstract: To display a plurality of symbols in a plurality of display regions, upon starting a game, and in a case where trigger symbols are stop displayed in any of the plurality of display regions, to draw for specific display regions where trigger symbols are displayed, from a plurality of types of symbols so that the symbols are displayed having a predetermined relationship among the symbols in at least game units, and at the same time, to draw for general display regions that have symbols other than the trigger symbol displayed, from a plurality of types of symbols so that arbitrary symbols are independently displayed.
    Type: Application
    Filed: April 29, 2004
    Publication date: December 30, 2004
    Inventor: Eiji Aida
  • Publication number: 20040116175
    Abstract: The present invention provides a game machine in which symbols are alternately displayed in a changing and static manner. Position information of display regions at which a predetermined symbol is statically displayed is recorded. The recorded position information is used to determine if there is a fixed relationship in the position history of the predetermined symbol. Based on this, a game can be defined wherein a win is established based directly on the changing display and the static display of symbols. A second game can also be defined wherein a series of changing and static displays of symbols is performed and a win is established based on the accumulated position history for the static display of a predetermined symbols. The present invention provokes a player's curiosity and anticipation by using a display history for a main screen in a sub-screen.
    Type: Application
    Filed: September 11, 2003
    Publication date: June 17, 2004
    Applicant: Konami Corporation
    Inventor: Eiji Aida
  • Publication number: 20040038727
    Abstract: A display includes a plurality of matrix areas. Each of the areas is operable to display one of plural indicias. A controller determines an occurrence of a win when predetermined indicias are stationarily arranged in the display so as to form a predetermined relative positional relationship at anywhere in the matrix areas.
    Type: Application
    Filed: March 31, 2003
    Publication date: February 26, 2004
    Applicant: KONAMI CORPORATION
    Inventor: Eiji Aida
  • Publication number: 20030130027
    Abstract: A monitor M displays reel images showing that a row of symbols including target symbols are moved and stopped. A CPU (100) displays an image on the monitor (M) in accordance with a control program stored in ROM (110). When a respin requirement is fulfilled, the CPU (100) displays, on the monitor (M), a composite image in which the reel image and masked images are superimposed, wherein the masked images have masked areas and non-masked areas, and a boundary therebetween coincides with the contour of the target symbol.
    Type: Application
    Filed: December 19, 2002
    Publication date: July 10, 2003
    Applicant: KONAMI CORPORATION
    Inventor: Eiji Aida
  • Publication number: 20030130028
    Abstract: Each of a plurality of reels is provided with a plurality of symbols including at least one special symbol. At least one payline is extending across the reels. At least one electro-optical panel includes a first transparent substrate and a second transparent substrate which sandwiches an electro-optical substance therebetween. At least one of the first transparent substrate and the second transparent substrate is formed with at least one bored portion having a shape substantially coincident with an contour of the special symbol, the electro-optical panel disposed in front of each of the reels such that the bored portion is placed on the payline. A controller controls a state of the electro-optical substance in accordance with a predetermined rule to adjust a transparency of the electro-optical panel.
    Type: Application
    Filed: December 19, 2002
    Publication date: July 10, 2003
    Applicant: KONAMI CORPORATION
    Inventors: Eiji Aida, Keiri Yoshioka
  • Publication number: 20020142827
    Abstract: In a gaming machine provided with operating members actuated by human, a game processor proceeds a game in accordance with the actuation of the operating members. An inhibition requirement determinant determines whether a predetermined inhibition requirement is satisfied while the game processor proceeds the game. A game inhibiter performs game inhibition processing for diverting an attention of the player toward something other than the game, when the inhibition requirement determinant determines that the inhibition requirement is satisfied. A game interrupter interrupts the game proceeded by the game processor, when the inhibition requirement determinant determines that the inhibition requirement is satisfied. The game interrupter interrupts the game until a predetermined interruption canceling requirement is satisfied.
    Type: Application
    Filed: March 26, 2002
    Publication date: October 3, 2002
    Applicant: KONAMI CORPORATION
    Inventors: Eiji Aida, Koji Kazaoka
  • Publication number: 20020142824
    Abstract: In a gaming machine provided with operating members actuated by human, a game processor proceeds a game in accordance with the actuation of the operating members. An inhibition requirement determinant determines whether a predetermined inhibition requirement is satisfied while the game processor proceeds the game. A game inhibiter performs game inhibition processing for diverting an attention of the player toward something other than the game, when the inhibition requirement determinant determines that the inhibition requirement is satisfied.
    Type: Application
    Filed: March 27, 2002
    Publication date: October 3, 2002
    Applicant: KONAMI CORPORATION
    Inventors: Koji Kazaoka, Eiji Aida
  • Patent number: 6227970
    Abstract: A slot machine includes a housing having a front side with an operation panel disposed thereon, a main display device having a screen disposed on the front side of the housing above the operation panel, and a sub-display device disposed on the operation panel. A main input device accepts manual operation of a player and issues information corresponding to the manual operation of the player. The main input device includes a first input device provided on the operation panel and a second input device provided on the screen of the main display device. A game controller controls a process of a game performed on a screen of the main display device based on the information issued from the main input device.
    Type: Grant
    Filed: July 2, 1998
    Date of Patent: May 8, 2001
    Assignee: Konami Co., Ltd.
    Inventors: Toshiaki Shimizu, Eiji Aida