Patents by Inventor George Weising

George Weising has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10213693
    Abstract: A computer-implemented method assigns one or more trophies to a user. A game is emulated in response to a request from a client device. A trophy trigger is detected during emulation of the game by comparing a current program counter value to a predetermined value and comparing a stored instruction in an instruction storage location to a predetermined instruction when the current program counter value matches the predetermined counter value. The one or more trophies are assigned to a user account that is associated with the user when the current program counter value matches the predetermined value and the instruction in the instruction storage location matches the predetermined instruction.
    Type: Grant
    Filed: December 1, 2016
    Date of Patent: February 26, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Timothy Lindquist, George Weising, Geoffrey Piers Robert Norton, Jacob P. Stine, Dmitri Tolstov, Takayuki Kazama
  • Patent number: 10137374
    Abstract: A method comprising: detecting a position of a portable device, the portable device including a camera that captures a real-world scene, and identifying an anchor within the real-world scene; generating an augmented reality scene formed by inserting a virtual character into the real-world scene, the virtual character configured to perform an action indicating awareness of the position or activity of the portable device; displaying the augmented reality scene on a display; wherein the action indicating awareness comprises adjusting a view direction, in the augmented reality scene, of the virtual character towards the portable device, and wherein the adjustment of the view direction of the virtual character changes a relationship of the view direction to the anchor, wherein the adjustment of the view direction of the virtual character includes adjustment of a head of the virtual character so as to look in the direction of the portable device.
    Type: Grant
    Filed: February 27, 2018
    Date of Patent: November 27, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Thomas Miller, George Weising
  • Patent number: 10086289
    Abstract: Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers. The original software is then played on the higher resolution display, with asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier. The remastered asset is then inserted on the fly into the game presentation.
    Type: Grant
    Filed: November 22, 2016
    Date of Patent: October 2, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Timothy Lindquist, George Weising
  • Publication number: 20180185757
    Abstract: A method comprising: detecting a position of a portable device, the portable device including a camera that captures a real-world scene, and identifying an anchor within the real-world scene; generating an augmented reality scene formed by inserting a virtual character into the real-world scene, the virtual character configured to perform an action indicating awareness of the position or activity of the portable device; displaying the augmented reality scene on a display; wherein the action indicating awareness comprises adjusting a view direction, in the augmented reality scene, of the virtual character towards the portable device, and wherein the adjustment of the view direction of the virtual character changes a relationship of the view direction to the anchor, wherein the adjustment of the view direction of the virtual character includes adjustment of a head of the virtual character so as to look in the direction of the portable device.
    Type: Application
    Filed: February 27, 2018
    Publication date: July 5, 2018
    Inventors: Thomas Miller, George Weising
  • Publication number: 20180140954
    Abstract: Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers. The original software is then played on the higher resolution display, with asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier. The remastered asset is then inserted on the fly into the game presentation.
    Type: Application
    Filed: November 22, 2016
    Publication date: May 24, 2018
    Inventors: Timothy Lindquist, George Weising
  • Patent number: 9901828
    Abstract: Methods and systems for enabling an augmented reality character to maintain and exhibit awareness of an observer are provided. A portable device held by a user is utilized to capture an image stream of a real environment, and generate an augmented reality image stream which includes a virtual character. The augmented reality image stream is displayed on the portable device to the user. As the user maneuvers the portable device, its position and movement are continuously tracked. The virtual character is configured to demonstrate awareness of the user by, for example, adjusting its gaze so as to look in the direction of the portable device.
    Type: Grant
    Filed: December 8, 2010
    Date of Patent: February 27, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Thomas Miller, George Weising
  • Publication number: 20170157517
    Abstract: A computer-implemented method assigns one or more trophies to a user. A game is emulated in response to a request from a client device. A trophy trigger is detected during emulation of the game by comparing a current program counter value to a predetermined value and comparing a stored instruction in an instruction storage location to a predetermined instruction when the current program counter value matches the predetermined counter value. The one or more trophies are assigned to a user account that is associated with the user when the current program counter value matches the predetermined value and the instruction in the instruction storage location matches the predetermined instruction.
    Type: Application
    Filed: December 1, 2016
    Publication date: June 8, 2017
    Inventors: Timothy Lindquist, George Weising
  • Publication number: 20170084051
    Abstract: Methods, systems, and computer programs are provided for generating an interactive space. One method includes operations for associating a first device to a reference point in 3D space, and for calculating by the first device a position of the first device in the 3D space based on inertial information captured by the first device and utilizing dead reckoning. Further, the method includes operations for capturing images with a camera of the first device, and for identifying locations of one or more static features in the images. The position of the first device is corrected based on the identified locations of the one or more static features, and a view of an interactive scene is presented in a display of the first device, where the interactive scene is tied to the reference point and includes virtual objects.
    Type: Application
    Filed: December 6, 2016
    Publication date: March 23, 2017
    Inventors: George Weising, Thomas Miller
  • Patent number: 9557814
    Abstract: Methods and systems for applying biometric data to an interactive program executed by a portable device are provided. According to embodiments of the invention, raw bio-signal data is captured and filtered so as to determine the bio-signal of the user of the interactive program. The bio-signal is analyzed so as to determine biometrics of the user, which are applied as input to the interactive program. A setting or state of the interactive program is modified based on the biometrics. An updated state of the interactive program is rendered to the user, reflecting the modification of the setting or state of the interactive program.
    Type: Grant
    Filed: December 8, 2010
    Date of Patent: January 31, 2017
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: George Weising
  • Patent number: 9513700
    Abstract: Methods, systems, and computer programs are provided for generating an interactive space. One method includes operations for associating a first device to a reference point in 3D space, and for calculating by the first device a position of the first device in the 3D space based on inertial information captured by the first device and utilizing dead reckoning. Further, the method includes operations for capturing images with a camera of the first device, and for identifying locations of one or more static features in the images. The position of the first device is corrected based on the identified locations of the one or more static features, and a view of an interactive scene is presented in a display of the first device, where the interactive scene is tied to the reference point and includes virtual objects.
    Type: Grant
    Filed: April 23, 2014
    Date of Patent: December 6, 2016
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Publication number: 20160214011
    Abstract: Methods, apparatus, and computer programs for controlling a view of a virtual scene with a handheld device are presented. In one method, images of a real world scene are captured using a device. The method further includes operations for creating an augmented view for presentation on a display of the device by augmenting the images with virtual reality objects, and for detecting a hand in the images as extending into the real world scene. In addition, the method includes operations for showing the hand in the screen as detected in the images, and for generating interaction data, based on an interaction of the hand with a virtual reality object, when the hand makes virtual contact in the augmented view with the virtual reality object. The augmented view is updated based on the interaction data, which simulates on the screen that the hand is interacting with the virtual reality object.
    Type: Application
    Filed: April 1, 2016
    Publication date: July 28, 2016
    Inventors: George Weising, Thomas Miller
  • Patent number: 9372701
    Abstract: An interface for managing digital information is provided. Digital information including one or more digital files is stored in memory. An icon is associated with the digital information and rendered inside a translucent bubble. The bubble may be manipulated in the digital environment by a user.
    Type: Grant
    Filed: May 12, 2010
    Date of Patent: June 21, 2016
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: George Weising
  • Patent number: 9310883
    Abstract: Methods, apparatus, and computer programs for controlling a view of a virtual scene with a handheld device are presented. In one method, images of a real world scene are captured using a device. The method further includes operations for creating an augmented view for presentation on a display of the device by augmenting the images with virtual reality objects, and for detecting a hand in the images as extending into the real world scene. In addition, the method includes operations for showing the hand in the screen as detected in the images, and for generating interaction data, based on an interaction of the hand with a virtual reality object, when the hand makes virtual contact in the augmented view with the virtual reality object. The augmented view is updated based on the interaction data, which simulates on the screen that the hand is interacting with the virtual reality object.
    Type: Grant
    Filed: April 23, 2014
    Date of Patent: April 12, 2016
    Assignee: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Patent number: 8954356
    Abstract: A user interface evolves based on learned idiosyncrasies and collected data of a user. Learned idiosyncrasies and collected data of the user can be stored in a knowledge base. Information from the surrounding environment of the user can be obtained during learning of idiosyncrasies or collection of data. Thought-based statements can be generated based at least in part on the knowledge base and the information from the environment surrounding the user during learning of idiosyncrasies or collection of data. The thought-based statements serve to invoke or respond to subsequent actions of the user. The user interface can be presented so as to allow for interaction with the user based at least in part on the thought-based statements. Furthermore, personality nuances of the user interface can be developed that affect the interaction between the user and the user interface.
    Type: Grant
    Filed: October 9, 2013
    Date of Patent: February 10, 2015
    Assignee: Sony Computer Entertainment America LLC
    Inventor: George Weising
  • Publication number: 20140235311
    Abstract: Methods, apparatus, and computer programs for controlling a view of a virtual scene with a handheld device are presented. In one method, images of a real world scene are captured using a device. The method further includes operations for creating an augmented view for presentation on a display of the device by augmenting the images with virtual reality objects, and for detecting a hand in the images as extending into the real world scene. In addition, the method includes operations for showing the hand in the screen as detected in the images, and for generating interaction data, based on an interaction of the hand with a virtual reality object, when the hand makes virtual contact in the augmented view with the virtual reality object. The augmented view is updated based on the interaction data, which simulates on the screen that the hand is interacting with the virtual reality object.
    Type: Application
    Filed: April 23, 2014
    Publication date: August 21, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Publication number: 20140232652
    Abstract: Methods, systems, and computer programs are provided for generating an interactive space. One method includes operations for associating a first device to a reference point in 3D space, and for calculating by the first device a position of the first device in the 3D space based on inertial information captured by the first device and utilizing dead reckoning. Further, the method includes operations for capturing images with a camera of the first device, and for identifying locations of one or more static features in the images. The position of the first device is corrected based on the identified locations of the one or more static features, and a view of an interactive scene is presented in a display of the first device, where the interactive scene is tied to the reference point and includes virtual objects.
    Type: Application
    Filed: April 23, 2014
    Publication date: August 21, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Patent number: 8730156
    Abstract: Ways for controlling a virtual-scene view in a portable device are presented. In one method, a signal is received and the device is synchronized to make the location of the device a reference point in a three-dimensional (3D) space. A virtual scene with virtual reality elements is generated around the reference point. The current position of the device in the 3D space, with respect to the reference point, is determined and a view of the virtual scene created. The view represents the virtual scene as seen from the current position of the device with a viewing angle based on the position of the device. The created view is displayed in the device, and the view of the virtual scene is changed as the device is moved within the 3D space. In another method, multiple players shared the virtual reality and interact with each other in the virtual reality.
    Type: Grant
    Filed: November 16, 2010
    Date of Patent: May 20, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Patent number: 8725659
    Abstract: A user interface evolves based on learned idiosyncrasies and collected data of a user. Learned idiosyncrasies and collected data of the user can be stored in a knowledge base. Information from the surrounding environment of the user can be obtained during learning of idiosyncrasies or collection of data. Thought-based statements can be generated based at least in part on the knowledge base and the information from the environment surrounding the user during learning of idiosyncrasies or collection of data. The thought-based statements serve to invoke or respond to subsequent actions of the user. The user interface can be presented so as to allow for interaction with the user based at least in part on the thought-based statements. Furthermore, personality nuances of the user interface can be developed that affect the interaction between the user and the user interface.
    Type: Grant
    Filed: December 21, 2012
    Date of Patent: May 13, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: George Weising
  • Patent number: 8717294
    Abstract: Methods, systems, and computer programs for generating an interactive space, viewable through at least a first and a second handheld devices, are presented. The method includes an operation for taking an image with a camera in the first device. In addition, the method includes an operation for determining a relative position of the second device with reference to the first device, based on image analysis of the taken image to identify a geometry of the second device. Furthermore, the method includes operations for identifying a reference point in a three-dimensional (3D) space based on the relative position, and for generating views of an interactive scene in corresponding displays of the first device and the second device. The interactive scene is tied to the reference point and includes virtual objects, and each view shows all or part of the interactive scene as observed from a current location of the corresponding device.
    Type: Grant
    Filed: September 3, 2013
    Date of Patent: May 6, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Publication number: 20140040168
    Abstract: A user interface evolves based on learned idiosyncrasies and collected data of a user. Learned idiosyncrasies and collected data of the user can be stored in a knowledge base. Information from the surrounding environment of the user can be obtained during learning of idiosyncrasies or collection of data. Thought-based statements can be generated based at least in part on the knowledge base and the information from the environment surrounding the user during learning of idiosyncrasies or collection of data. The thought-based statements serve to invoke or respond to subsequent actions of the user. The user interface can be presented so as to allow for interaction with the user based at least in part on the thought-based statements. Furthermore, personality nuances of the user interface can be developed that affect the interaction between the user and the user interface.
    Type: Application
    Filed: October 9, 2013
    Publication date: February 6, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventor: George Weising