Patents by Inventor Hiroki Saito

Hiroki Saito has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20090054121
    Abstract: A gaming machine, comprising a controller programmed to execute the processing of: (A) proceeding with a special racing game in which a plurality of race objects contend with each other for winning when a prescribed condition is established; (B) determining one ranking for payout, out of a plurality of rankings for payout; and (C) offering a payout based upon the ranking determined in the processing (B) when the special racing game executed in the processing (A) results in a prescribed result.
    Type: Application
    Filed: August 4, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventor: Hiroki SAITO
  • Publication number: 20090054120
    Abstract: Before execution of a current race, paddock images or training images of racehorses participating in the race are set, based on past race outcomes of the racehorses, so as to have positive impressions if past race outcomes are good and to have negative impressions if the past race outcomes are bad. The set paddock images or training images are displayed on a large-sized display or a main game display provided in a gaming terminal.
    Type: Application
    Filed: July 31, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20090054133
    Abstract: A gaming apparatus of the present invention comprises: an image display; a bet input device with which a bet on a race object that participates in a racing game in which a plurality of race objects contend with one another for winning can be inputted; and a controller, the controller programmed so as to execute the processing of (F) determining whether or not to offer a special award, and (G) displaying an enlarged view of at least a portion of an effect image to the image display, when it is determined in the processing (F) to offer the special award.
    Type: Application
    Filed: August 6, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventor: Hiroki SAITO
  • Publication number: 20090054137
    Abstract: A gaming apparatus of the present invention accepts a high-amount bet with an upper limit of bets being higher than an upper limit of bets for the normal bet, when game media in a prescribed amount or more have been betted as the normal bet; and offers an award based on the normal bet and a result of the race, and also offers an award based on the high-amount bet and the result of the race.
    Type: Application
    Filed: August 4, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventors: Hirobumi Toyoda, Hiroki Saito
  • Publication number: 20090054126
    Abstract: A gaming machine includes a common display, a racing game controller and gaming terminals. The racing game controller determines action patterns of racehorses in a racing game and executes the racing game on the common display based on the determined action patterns. Each gaming terminal includes a designation switch and an individual display and receives a bet by a player. The designation switch designates a view for viewing a three-dimensional image of bet racehorse on the individual display. Each gaming terminal receives the determined action patterns from the racing game controller, generates frame data of the three-dimensional image of bet racehorse from the view designated by the designation switch based on the received action patterns, and displays the three-dimensional image on the individual display based on the generated frame data, in synchronization with a progress of the racing game displayed on the common display.
    Type: Application
    Filed: August 5, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventor: Hiroki SAITO
  • Publication number: 20090054122
    Abstract: To players who executed BET on a race of a horse racing game that is a main game, a bonus game that starts and ends after the race is randomly generated. If a bonus game is generated, a bonus game image in which a plurality of choices W1 to W6 are provided is displayed on a sub monitor 113. While an overall view of a race track of the horse racing game is displayed in each choice W1 to W6, order of arrival and award amount are related in the undisplayed state. The each choice W1 to W6 is selected when a player touches it via a touch panel 114, and then the order of arrival and award amount of the selected target are displayed. Provided that the player has selected only the first place for a predetermined number of times, the player is provided with award amount corresponding to them.
    Type: Application
    Filed: August 19, 2008
    Publication date: February 26, 2009
    Applicant: ARUZE CORP.
    Inventor: Hiroki SAITO
  • Publication number: 20090054160
    Abstract: A gaming machine is provided, which includes a main display and a plurality of terminals in a playing area. The plurality of terminals is situated in front of the main display, and arranged along both sides of an aisle. A terminal includes a seat having a backrest, an opening, a seat enclosure, and a sub display. The opening is formed at one side of the terminal so as to allow the player to move between the aisle and the seat. The seat enclosure surrounds the seat except for the side having the opening. The sub display is provided at a forward portion relative to the terminal on the seat enclosure. The seat is rotatable in a range from a first position where the backrest faces the opening to a second position where the backrest faces the main display.
    Type: Application
    Filed: August 18, 2008
    Publication date: February 26, 2009
    Applicant: ARUZE CORP.
    Inventor: Hiroki SAITO
  • Publication number: 20090054132
    Abstract: A gaming machine includes a controller and gaming terminals. The controller accumulates a part of gaming media bet on a race by racehorses as a bonus count value. The controller qualifies one or more gaming terminals which meet a certain condition to participate in a bonus game. The controller assigns one or more racehorses which run in the bonus game to each qualified gaming terminal. The controller provides a whole or part of bonus count value to one or more gaming terminals to which one or more racehorses winning in the bonus game are assigned.
    Type: Application
    Filed: August 5, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventor: Hiroki SAITO
  • Publication number: 20090054118
    Abstract: The gaming apparatus of the present invention is provided with a display and a side display. According to the present invention, when a command to play a side game which is different from a racing game is inputted during the time when the racing game is proceeding or during the time from the end of one racing game before the start of a next racing game, the side game is executed at a station where the command has been inputted. An image relating to the side game is then displayed to the side display provided in the station.
    Type: Application
    Filed: July 31, 2008
    Publication date: February 26, 2009
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20090005156
    Abstract: A gaming environment is described. If a predetermined condition is met, one of plural games is selected as a free game. Here, realizable winning combination and reel are different in each of selectable plural games. If the game is selected, symbols are variably displayed and stopped displayed using the reel corresponding to the selected game. And, if the combination of stopped displayed symbols is any of the winning combination corresponding to the selected game, the payout number corresponding to the realized winning combination is provided to a player.
    Type: Application
    Filed: June 6, 2008
    Publication date: January 1, 2009
    Applicant: ARUZE CORP.
    Inventor: Hiroki SAITO
  • Publication number: 20080318664
    Abstract: A gaming environment is described. If the predetermined condition is met and the free game is shifted, reels are changed to other reels to be used in the free game. Also, in the free game, reel display portion on which the WILD symbols are displayed on all of the symbol display portions, the reel display portion is held in following games. The WILD symbols are consecutively displayed with the predetermined number (which is greater or equal to the number of symbol display portions of one reel display portion) on the reels used in the free game. Therefore, the probability where WILD symbols fill on the all of the can be enhanced, one or more aspects of the invention can provide higher interest to the player.
    Type: Application
    Filed: June 4, 2008
    Publication date: December 25, 2008
    Applicant: ARUZE CORP.
    Inventor: Hiroki SAITO
  • Publication number: 20080318667
    Abstract: A gaming environment is described. In a base game, if scatter symbols are displayed with a predetermined number and above, a game mode is shifted to a free game. In the free game, different reels are used between in a first reel display portion on which the scatter symbol was displayed and on in a second reel display portion on which the scatter symbol was not displayed. Also, expectation value of payout number can be changed without changing payout table.
    Type: Application
    Filed: June 6, 2008
    Publication date: December 25, 2008
    Applicant: ARUZE CORP.
    Inventor: Hiroki SAITO
  • Publication number: 20080064484
    Abstract: When a plurality of symbols are rearranged in a plurality of display sections on a liquid crystal display unit, a dynamic character is moved from a second display portion through a first display portion toward a third display portion, and a payout for the player is provided according to a combination of symbols in a trail of a dynamic character in which the dynamic character has moved only when the dynamic character arrives at the third display portion.
    Type: Application
    Filed: August 21, 2007
    Publication date: March 13, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080064466
    Abstract: In the case of rearrangement of a plurality of symbols arranged in each of a plurality of display area provided in a matrix pattern in a liquid crystal display unit, a dynamic character image is moved on the respective display areas from a start display part to a goal display part. When the dynamic character image has reached the goal display part, a payout to a player is set according to one of the number of the symbols and a combination of the symbols on a track of movement of the dynamic character image.
    Type: Application
    Filed: August 20, 2007
    Publication date: March 13, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080058084
    Abstract: A predetermined effect image is displayed on a display. Thereafter, symbols to be arranged are determined by selecting the symbols from a plurality of symbols having different attributes. When the determined symbols are stop-displayed, the determined symbols are sequentially displayed in an arbitrary order in each display area. In this event, the already arranged symbols are blinked. The attributes of the already arranged symbols are changed from first attributes of the symbols at the time when originally arranged to second attributes during the blinking. When the symbols are finally arranged on the display, a corresponding payout is provided when there are a predetermined number or more of symbols different in size and identical in attribute, or when there are a predetermined number or more of symbols identical in attribute.
    Type: Application
    Filed: August 21, 2007
    Publication date: March 6, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080058085
    Abstract: After a predetermined effect image is displayed on a display, symbols to be arranged are determined by selecting the symbols from a plurality of symbols having different attributes. When the determined symbols are stopped, the determined symbols are sequentially stop-displayed in an arbitrary order in respective display areas. In this event, the already stop-displayed symbols are blinked. Furthermore, the attributes of the already arranged symbols are changed from first attributes thereof at the time when originally arranged to second attributes during the blinking. Moreover, for each of the determined symbols, an extinction time, which is a time needed for the symbol to be deleted is set.
    Type: Application
    Filed: August 21, 2007
    Publication date: March 6, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080058083
    Abstract: After an effect image that varies according to the number of bets is arranged on a display, symbols to be rearranged are determined according to the number of bets from a plurality of symbols having different attributes. When the determined symbols are stopped, the determined symbols are sequentially stop-displayed in an arbitrary order in respective display areas. In this event, the already stop-displayed symbols are blinked. Furthermore, the attributes of the already-arranged symbols are changed from first attributes thereof at the time when originally arranged to second attributes during the blinking. Moreover, when the symbols are finally arranged on the display, a corresponding payout is provided when there are a predetermined number or more of symbols different in size and identical in attribute, or when there are a predetermined number or more of symbols identical in attribute.
    Type: Application
    Filed: August 21, 2007
    Publication date: March 6, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080045319
    Abstract: In a slot machine, a plural symbols having been displayed in each of matrix display areas on an LCD are firstly slid longitudinally and transversely when rearranging the plurality of symbols. Then, the symbols are newly rearranged in display areas 28 which have become blanked after the slide of the symbols. As a result, a payout is provided to a player if a winning combination is achieved. The slot machine can provide the player with a stronger feeling of expectation for a payout.
    Type: Application
    Filed: July 31, 2007
    Publication date: February 21, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080045318
    Abstract: In a slot machine, a plural symbols having been displayed in each of matrix display areas on an LCD are firstly slid longitudinally or transversely when rearranging the plurality of symbols. Then, the symbols are newly rearranged in display areas 28 which have become blanked after the slide of the symbols. As a result, a payout is provided to a player if a winning combination is achieved. The slot machine can provide the player with a stronger feeling of expectation for a payout.
    Type: Application
    Filed: July 31, 2007
    Publication date: February 21, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito
  • Publication number: 20080039183
    Abstract: In a slot machine, a plural symbols having been displayed in each of matrix display areas on an LCD are firstly move in the player selected direction according to the number of bets when rearranging the plurality of symbols. Then, the symbols are newly rearranged in display areas 28 which have become blanked after the slide. As a result, a payout is provided to a player if a winning combination is achieved. The slot machine can provide the player with a stronger feeling of expectation for a payout.
    Type: Application
    Filed: July 31, 2007
    Publication date: February 14, 2008
    Applicant: Aruze Corp.
    Inventor: Hiroki Saito