Patents by Inventor Hu Peng
Hu Peng has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240097617Abstract: A method for installing a maximum power point tracking (MPPT) controller is provided. The method includes acquiring an occlusion area proportion of a photovoltaic string in a photovoltaic system, optimizing the occlusion area proportion to generate a target occlusion area proportion, determining a target position from the photovoltaic string according to the target occlusion area proportion, and installing the MPPT controller at the target position.Type: ApplicationFiled: June 23, 2022Publication date: March 21, 2024Inventors: Lizhen Luo, Wenbo Peng, Ping Xiao, Dongming Zhao, Xiaolei Li, Xiangrui Yu, Wenzhe Zhu, Hu Gao
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Patent number: 11875921Abstract: A carbon nanotube (CNT) cable includes: a pair of plated twisted wires, each wire comprising one or more sub-cores, at least one sub-core comprising CNT yarn; a dielectric surrounding the plated twisted wires; and an electrical layer surrounding the dielectric, the electrical layer configured to shield the CNT cable. A method for making a CNT cable includes: controlling a deposition rate, depositing plating so as to surround a pair of wires, each wire comprising one or more sub-cores, at least one sub-core comprising CNT yarn; twisting the plated wires together; and surrounding the plated twisted wires with an electrical layer configured to shield the plated twisted wires, thereby creating the CNT cable.Type: GrantFiled: September 25, 2018Date of Patent: January 16, 2024Assignee: NORTHROP GRUMMAN SYSTEMS CORPORATIONInventors: Bradley J. Lyon, Nana Kim, Hsiao-Hu Peng, John A. Starkovich, Edward M. Silverman
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Publication number: 20230283678Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: ApplicationFiled: May 15, 2023Publication date: September 7, 2023Inventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 11665245Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: GrantFiled: November 23, 2020Date of Patent: May 30, 2023Assignee: Sony Interactive Entertainment LLCInventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 11316971Abstract: Embodiments of the present invention relate to a method for controlling temperature of a terminal, including: receiving, by the terminal, an instruction for triggering execution of a first task; obtaining, by the terminal, a current temperature of the terminal; and controlling, by the terminal, an execution manner of the first task based on the current temperature, to control temperature of the terminal. When the terminal obtains the current temperature of the terminal, the terminal may control, based on the current temperature of the terminal, the first task to be executed in different manners, so as to control temperature of the terminal and ensure that the mobile phone is in a safe state.Type: GrantFiled: December 27, 2016Date of Patent: April 26, 2022Assignee: HUAWEI TECHNOLOGIES CO., LTD.Inventors: Jianhua Guo, Hu Peng, Weisheng Li, Sihua Tu
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Patent number: 11148062Abstract: The present disclosure describes methods and systems directed towards implementing scene tagging. In particular, scene tagging is used to characterize user generated content associated with gameplay information associated with video games. Exemplary user generated content include video recordings or screenshots from within the video game that pertain to events that have occurred. Corresponding metadata would then be used to describe substantive aspects about the user-generated content such as details about where the recording or screenshot was taken, who was included in the user-generated content, and what objects are found in the user-generated content. The associated metadata would 1) allow users to search among various uploaded user generated content and 2) search within portions of those use-generated content for particular sub-sections of interest. Furthermore, the metadata associated with the user-generated content would allow viewers to experience the same events that were recorded.Type: GrantFiled: May 18, 2018Date of Patent: October 19, 2021Assignee: Sony Interactive Entertainment LLCInventors: Stephen Yong, Hu Peng, Khoi-Nguyen Duc Do
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Publication number: 20210084114Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: ApplicationFiled: November 23, 2020Publication date: March 18, 2021Inventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 10923716Abstract: A hybrid electrode and an energy storage device are disclosed. The hybrid electrode is applicable to use in advanced rechargeable energy storage and power sources. A non-woven sheet of carbon-nanotubes (CNTs) and a layer of lithiated graphene nanoparticles deposited on the sheet of CNTs are provided.Type: GrantFiled: March 6, 2020Date of Patent: February 16, 2021Assignee: Northrop Grumman Systems CorporationInventors: John A. Starkovich, Hsiao-Hu Peng, Edward M. Silverman
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Patent number: 10848592Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: GrantFiled: May 18, 2018Date of Patent: November 24, 2020Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 10637046Abstract: A graphene-carbon nanotube hybrid electrode material and a method of manufacture are disclosed. The hybrid nanostructured electrode is applicable to use in advanced rechargeable energy storage and power sources. Thin hybrid anodes consisting of doped, low electrical resistivity, well-interconnected CNT sheet material with deposited high defect structure graphene nanoparticles provide a battery with high specific energy battery and pulse power capabilities.Type: GrantFiled: May 12, 2017Date of Patent: April 28, 2020Assignee: NORTHROP GRUMMAN SYSTEMS CORPORATIONInventors: John A. Starkovich, Hsiao-Hu Peng, Edward M. Silverman
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Patent number: 10584418Abstract: A method for creating a randomly-oriented, non-woven carbon nanotube (CNT) sheet with reduced reflectance includes: providing a randomly-oriented, non-woven CNT sheet; and performing plasma treatment of the randomly-oriented, non-woven CNT sheet, thereby creating a randomly-oriented, non-woven CNT sheet with reduced reflectance.Type: GrantFiled: February 23, 2017Date of Patent: March 10, 2020Assignee: NORTHROP GRUMMAN SYSTEMS CORPORATIONInventors: John A. Starkovich, Edward M. Silverman, Hsiao-Hu Peng
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Publication number: 20190351335Abstract: The present disclosure describes methods and systems directed towards implementing scene tagging. In particular, scene tagging is used to characterize user generated content associated with gameplay information associated with video games. Exemplary user generated content include video recordings or screenshots from within the video game that pertain to events that have occurred. Corresponding metadata would then be used to describe substantive aspects about the user-generated content such as details about where the recording or screenshot was taken, who was included in the user-generated content, and what objects are found in the user-generated content. The associated metadata would 1) allow users to search among various uploaded user generated content and 2) search within portions of those use-generated content for particular sub-sections of interest. Furthermore, the metadata associated with the user-generated content would allow viewers to experience the same events that were recorded.Type: ApplicationFiled: May 18, 2018Publication date: November 21, 2019Inventors: Stephen Yong, Hu Peng, Khoi-Nguyen Duc Do
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Publication number: 20190356753Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: ApplicationFiled: May 18, 2018Publication date: November 21, 2019Inventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Publication number: 20190327359Abstract: Embodiments of the present invention relate to a method for controlling temperature of a terminal, including: receiving, by the terminal, an instruction for triggering execution of a first task; obtaining, by the terminal, a current temperature of the terminal; and controlling, by the terminal, an execution manner of the first task based on the current temperature, to control temperature of the terminal. When the terminal obtains the current temperature of the terminal, the terminal may control, based on the current temperature of the terminal, the first task to be executed in different manners, so as to control temperature of the terminal and ensure that the mobile phone is in a safe state.Type: ApplicationFiled: December 27, 2016Publication date: October 24, 2019Inventors: Jianhua Guo, Hu Peng, Weisheng Li, Sihua Tu
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Publication number: 20190122788Abstract: A carbon nanotube (CNT) cable includes: a pair of plated twisted wires, each wire comprising one or more sub-cores, at least one sub-core comprising CNT yarn; a dielectric surrounding the plated twisted wires; and an electrical layer surrounding the dielectric, the electrical layer configured to shield the CNT cable. A method for making a CNT cable includes: controlling a deposition rate, depositing plating so as to surround a pair of wires, each wire comprising one or more sub-cores, at least one sub-core comprising CNT yarn; twisting the plated wires together; and surrounding the plated twisted wires with an electrical layer configured to shield the plated twisted wires, thereby creating the CNT cable.Type: ApplicationFiled: September 25, 2018Publication date: April 25, 2019Inventors: Bradley J. Lyon, Nana Kim, Hsiao-Hu Peng, John A. Starkovich, Edward M. Silverman
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Patent number: 10182493Abstract: A heat spreader for printed wiring boards and a method of manufacture are disclosed. The heat spreader is made from a plurality of graphene sheets that are thermo-mechanically bonded using an alloy bonding process that forms a metal alloy layer using a low temperature and pressure that does not damage the graphene sheets. The resulting heat spreader has a higher thermal conductivity than graphene sheets alone.Type: GrantFiled: June 27, 2017Date of Patent: January 15, 2019Assignee: Northrop Grumman Systems CorporationInventors: John A. Starkovich, Jesse B. Tice, Xianglin Zeng, Andrew D. Kostelec, Hsiao-Hu Peng, Edward M. Silverman
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Patent number: 10180288Abstract: A thermally-conductive and mechanically-robust bonding method for attaching a metal nanowire (MNW) array to an adjacent surface includes the steps of: removing a template membrane from the MNW; infiltrating the MNW with a bonding material; placing the bonding material on the adjacent surface; bringing an adjacent surface into contact with a top surface of the MNW while the bonding material is bondable; and allowing the bonding material to cool and form a solid bond between the MNW and the adjacent surface. A thermally-conductive and mechanically-robust bonding method for attaching a metal nanowire (MNW) array to an adjacent surface includes the steps of: choosing a bonding material based on a desired bonding process; and without removing the MNW from a template membrane that fills an interstitial volume of the MNW, depositing the bonding material onto a tip of the MNW.Type: GrantFiled: February 2, 2017Date of Patent: January 15, 2019Assignee: Northrop Grumman Systems CorporationInventors: John A. Starkovich, Edward M. Silverman, Jesse B. Tice, Hsiao-Hu Peng, Michael T. Barako, Kenneth E. Goodson
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Patent number: 10128022Abstract: A carbon nanotube (CNT) cable includes a pair of plated twisted wires, wherein each wire includes one or more sub-cores, wherein at least one sub-core includes CNT yarn; a dielectric surrounding the plated twisted wires; and an electrical layer surrounding the dielectric, wherein the electrical layer is configured to shield the CNT cable. A method for making a CNT cable includes the steps of controlling a deposition rate, depositing plating so as to surround a pair of wires, wherein each wire includes one or more sub-cores, wherein at least one sub-core includes CNT yarn, twisting the plated wires together, and surrounding the plated twisted wires with an electrical layer configured to shield the plated twisted wires, thereby creating the CNT cable.Type: GrantFiled: October 24, 2017Date of Patent: November 13, 2018Assignee: Northrop Grumman Systems CorporationInventors: Bradley J. Lyon, Nana Kim, Hsiao-Hu Peng, John A. Starkovich, Edward M. Silverman
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Patent number: 10129949Abstract: A power drawing device using a single live wire includes a first and second mechanical switches, and a power drawing circuit, wherein the first mechanical switch includes a first contact connected to a live wire, a third contact connected to a first light adjusting circuit, and a fifth contact connected to the first light adjusting circuit; the second mechanical switch includes a first contact connected to the live wire, a third contact connected to a second light adjusting circuit, a fifth contact connected to the second light adjusting circuit, and a sixth contact connected to the first mechanical switch; and the power drawing circuit includes a first terminal connected to the live wire, a second terminal connected to the second mechanical switch, a third terminal connected to the first light adjusting circuit, and a fourth terminal connected to the second light adjusting circuit.Type: GrantFiled: July 20, 2017Date of Patent: November 13, 2018Assignee: Delta Electronics (Shanghai) CO., LTDInventors: Hu Peng, Bo Yang, Tsu-Hua Ai
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Publication number: 20180206328Abstract: A heat spreader for printed wiring boards and a method of manufacture are disclosed. The heat spreader is made from a plurality of graphene sheets that are thermo-mechanically bonded using an alloy bonding process that forms a metal alloy layer using a low temperature and pressure that does not damage the graphene sheets. The resulting heat spreader has a higher thermal conductivity than graphene sheets alone.Type: ApplicationFiled: June 27, 2017Publication date: July 19, 2018Inventors: John A. Starkovich, Jesse B. Tice, Xianglin Zeng, Andrew D. Kostelec, Hsiao-Hu Peng, Edward M. Silverman