Patents by Inventor Jefferson Amstutz

Jefferson Amstutz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240046403
    Abstract: An apparatus comprising a sorting unit to sort primitives of a graphics image, the primitives to be grouped, each group to form a first level node of a hierarchical acceleration structure; a parallel reconfigurable clustering array to construct the hierarchical acceleration structure, the parallel reconfigurable clustering array comprising a plurality of processing clusters, each cluster comprising: parallel efficiency analysis circuitry to evaluate different groupings of the first level nodes for a next level of the hierarchical acceleration structure to determine efficiency values for the different groupings; and node merge circuitry to merge the first level nodes based on the efficiency values to form second level nodes.
    Type: Application
    Filed: August 8, 2023
    Publication date: February 8, 2024
    Applicant: Intel Corporation
    Inventors: Michael DOYLE, Travis SCHLUESSLER, Gabor LIKTOR, Atsuo KUWAHARA, Jefferson AMSTUTZ
  • Publication number: 20240013470
    Abstract: Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.
    Type: Application
    Filed: September 22, 2023
    Publication date: January 11, 2024
    Inventors: Gabor LIKTOR, Karthik VAIDYANATHAN, Jefferson AMSTUTZ, Atsuo KUWAHARA, Michael DOYLE, Travis SCHLUESSLER
  • Patent number: 11769288
    Abstract: Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.
    Type: Grant
    Filed: July 19, 2022
    Date of Patent: September 26, 2023
    Assignee: Intel Corporation
    Inventors: Gabor Liktor, Karthik Vaidyanathan, Jefferson Amstutz, Atsuo Kuwahara, Michael Doyle, Travis Schluessler
  • Patent number: 11727528
    Abstract: An apparatus comprising a sorting unit to sort primitives of a graphics image, the primitives to be grouped, each group to form a first level node of a hierarchical acceleration structure; a parallel reconfigurable clustering array to construct the hierarchical acceleration structure, the parallel reconfigurable clustering array comprising a plurality of processing clusters, each cluster comprising: parallel efficiency analysis circuitry to evaluate different groupings of the first level nodes for a next level of the hierarchical acceleration structure to determine efficiency values for the different groupings; and node merge circuitry to merge the first level nodes based on the efficiency values to form second level nodes.
    Type: Grant
    Filed: April 19, 2022
    Date of Patent: August 15, 2023
    Assignee: Intel Corporation
    Inventors: Michael Doyle, Travis Schluessler, Gabor Liktor, Atsuo Kuwahara, Jefferson Amstutz
  • Patent number: 11562468
    Abstract: Apparatus and method for denoising of images generated by a rendering engine such as a ray tracing engine. For example, one embodiment of a system or apparatus comprises: A system comprising: a plurality of nodes to perform ray tracing operations; a dispatcher node to dispatch graphics work to the plurality of nodes, each node to perform ray tracing to render a region of an image frame; at least a first node of the plurality comprising: a ray-tracing renderer to perform ray tracing to render a first region of the image frame; and a denoiser to perform denoising of the first region using a combination of data associated with the first region and data associated with a region outside of the first region, at least some of the data associated with the region outside of the first region to be retrieved from at least one other node.
    Type: Grant
    Filed: February 9, 2021
    Date of Patent: January 24, 2023
    Assignee: INTEL CORPORATION
    Inventors: Carson Brownlee, Ingo Wald, Attila Afra, Johannes Guenther, Jefferson Amstutz, Carsten Benthin
  • Publication number: 20220414970
    Abstract: Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.
    Type: Application
    Filed: July 19, 2022
    Publication date: December 29, 2022
    Inventors: Gabor LIKTOR, Karthik VAIDYANATHAN, Jefferson AMSTUTZ, Atsuo KUWAHARA, Michael DOYLE, Travis SCHLUESSLER
  • Publication number: 20220327655
    Abstract: An apparatus comprising a sorting unit to sort primitives of a graphics image, the primitives to be grouped, each group to form a first level node of a hierarchical acceleration structure; a parallel reconfigurable clustering array to construct the hierarchical acceleration structure, the parallel reconfigurable clustering array comprising a plurality of processing clusters, each cluster comprising: parallel efficiency analysis circuitry to evaluate different groupings of the first level nodes for a next level of the hierarchical acceleration structure to determine efficiency values for the different groupings; and node merge circuitry to merge the first level nodes based on the efficiency values to form second level nodes.
    Type: Application
    Filed: April 19, 2022
    Publication date: October 13, 2022
    Applicant: Intel Corporation
    Inventors: MICHAEL DOYLE, TRAVIS SCHLUESSLER, GABOR LIKTOR, ATSUO KUWAHARA, JEFFERSON AMSTUTZ
  • Patent number: 11398068
    Abstract: Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.
    Type: Grant
    Filed: January 27, 2021
    Date of Patent: July 26, 2022
    Assignee: INTEL CORPORATION
    Inventors: Gabor Liktor, Karthik Vaidyanathan, Jefferson Amstutz, Atsuo Kuwahara, Michael Doyle, Travis Schluessler
  • Patent number: 11315213
    Abstract: An apparatus comprising a sorting unit to sort primitives of a graphics image, the primitives to be grouped, each group to form a first level node of a hierarchical acceleration structure; a parallel reconfigurable clustering array to construct the hierarchical acceleration structure, the parallel reconfigurable clustering array comprising a plurality of processing clusters, each cluster comprising: parallel efficiency analysis circuitry to evaluate different groupings of the first level nodes for a next level of the hierarchical acceleration structure to determine efficiency values for the different groupings; and node merge circuitry to merge the first level nodes based on the efficiency values to form second level nodes.
    Type: Grant
    Filed: October 1, 2020
    Date of Patent: April 26, 2022
    Assignee: Intel Corporation
    Inventors: Michael Doyle, Travis Schluessler, Gabor Liktor, Atsuo Kuwahara, Jefferson Amstutz
  • Patent number: 11257180
    Abstract: Systems, apparatuses, and methods may provide for technology to process graphical data, and to modify a runtime environment in a parallel computing platform for a graphic environment.
    Type: Grant
    Filed: July 15, 2020
    Date of Patent: February 22, 2022
    Assignee: Intel Corporation
    Inventors: Travis T. Schluessler, Abhishek R. Appu, Ankur N. Shah, Joydeep Ray, Altug Koker, Jacek Kwiatkowski, Ingo Wald, Jefferson Amstutz, Johannes Guenther, Gabor Liktor, Elmoustapha Ould-Ahmed-Vall
  • Publication number: 20220050520
    Abstract: An embodiment of a graphics apparatus may include a facial expression detector to detect a facial expression of a user, and a parameter adjuster communicatively coupled to the facial expression detector to adjust a graphics parameter based on the detected facial expression of the user. The detected facial expression may include one or more of a squinting, blinking, winking, and facial muscle tension of the user. The graphics parameter may include one or more of a frame resolution, a screen contrast, a screen brightness, and a shading rate. Other embodiments are disclosed and claimed.
    Type: Application
    Filed: August 30, 2021
    Publication date: February 17, 2022
    Applicant: Intel Corporation
    Inventors: Travis T. Schluessler, Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski, Jefferson Amstutz, Carson Brownlee, Vivek Tiwari, Sayan Lahiri, Kai Xiao, Abhishek R. Appu, ElMoustapha Ould-Ahmed-Vall, Deepak S. Vembar, Ankur N. Shah, Balaji Vembu, Josh B. Mastronarde
  • Publication number: 20210287419
    Abstract: Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.
    Type: Application
    Filed: January 27, 2021
    Publication date: September 16, 2021
    Inventors: Gabor LIKTOR, Karthik VAIDYANATHAN, Jefferson AMSTUTZ, Atsuo KUWAHARA, Michael DOYLE, Travis SCHLUESSLER
  • Patent number: 11106274
    Abstract: An embodiment of a graphics apparatus may include a facial expression detector to detect a facial expression of a user, and a parameter adjuster communicatively coupled to the facial expression detector to adjust a graphics parameter based on the detected facial expression of the user. The detected facial expression may include one or more of a squinting, blinking, winking, and facial muscle tension of the user. The graphics parameter may include one or more of a frame resolution, a screen contrast, a screen brightness, and a shading rate. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: April 10, 2017
    Date of Patent: August 31, 2021
    Assignee: Intel Corporation
    Inventors: Travis T. Schluessler, Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski, Jefferson Amstutz, Carson Brownlee, Vivek Tiwari, Sayan Lahiri, Kai Xiao, Abhishek R. Appu, ElMoustapha Ould-Ahmed-Vall, Deepak S. Vembar, Ankur N. Shah, Balaji Vembu, Josh B. Mastronarde
  • Publication number: 20210241431
    Abstract: Apparatus and method for denoising of images generated by a rendering engine such as a ray tracing engine. For example, one embodiment of a system or apparatus comprises: A system comprising: a plurality of nodes to perform ray tracing operations; a dispatcher node to dispatch graphics work to the plurality of nodes, each node to perform ray tracing to render a region of an image frame; at least a first node of the plurality comprising: a ray-tracing renderer to perform ray tracing to render a first region of the image frame; and a denoiser to perform denoising of the first region using a combination of data associated with the first region and data associated with a region outside of the first region, at least some of the data associated with the region outside of the first region to be retrieved from at least one other node.
    Type: Application
    Filed: February 9, 2021
    Publication date: August 5, 2021
    Inventors: Carson BROWNLEE, Ingo WALD, Attila AFRA, Johannes GUENTHER, Jefferson AMSTUTZ, Carsten BENTHIN
  • Publication number: 20210090207
    Abstract: An apparatus comprising a sorting unit to sort primitives of a graphics image, the primitives to be grouped, each group to form a first level node of a hierarchical acceleration structure; a parallel reconfigurable clustering array to construct the hierarchical acceleration structure, the parallel reconfigurable clustering array comprising a plurality of processing clusters, each cluster comprising: parallel efficiency analysis circuitry to evaluate different groupings of the first level nodes for a next level of the hierarchical acceleration structure to determine efficiency values for the different groupings; and node merge circuitry to merge the first level nodes based on the efficiency values to form second level nodes.
    Type: Application
    Filed: October 1, 2020
    Publication date: March 25, 2021
    Applicant: Intel Corporation
    Inventors: MICHAEL DOYLE, TRAVIS SCHLUESSLER, GABOR LIKTOR, ATSUO KUWAHARA, JEFFERSON AMSTUTZ
  • Patent number: 10922790
    Abstract: Apparatus and method for denoising of images generated by a rendering engine such as a ray tracing engine. For example, one embodiment of a system or apparatus comprises: A system comprising: a plurality of nodes to perform ray tracing operations; a dispatcher node to dispatch graphics work to the plurality of nodes, each node to perform ray tracing to render a region of an image frame; at least a first node of the plurality comprising: a ray-tracing renderer to perform ray tracing to render a first region of the image frame; and a denoiser to perform denoising of the first region using a combination of data associated with the first region and data associated with a region outside of the first region, at least some of the data associated with the region outside of the first region to be retrieved from at least one other node.
    Type: Grant
    Filed: December 21, 2018
    Date of Patent: February 16, 2021
    Assignee: Intel Corporation
    Inventors: Carson Brownlee, Ingo Wald, Attila Afra, Johannes Guenther, Jefferson Amstutz, Carsten Benthin
  • Patent number: 10909741
    Abstract: Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: February 2, 2021
    Assignee: Intel Corporation
    Inventors: Gabor Liktor, Karthik Vaidyanathan, Jefferson Amstutz, Atsuo Kuwahara, Michael Doyle, Travis Schluessler
  • Publication number: 20210027416
    Abstract: Systems, apparatuses, and methods may provide for technology to process graphical data, and to modify a runtime environment in a parallel computing platform for a graphic environment.
    Type: Application
    Filed: July 15, 2020
    Publication date: January 28, 2021
    Inventors: Travis T. Schluessler, Abhishek R. Appu, Ankur N. Shah, Joydeep Ray, Altug Koker, Jacek Kwiatkowski, Ingo Wald, Jefferson Amstutz, Johannes Guenther, Gabor Liktor, Elmoustapha Ould-Ahmed-Vall
  • Patent number: 10832371
    Abstract: An apparatus comprising a sorting unit to sort primitives of a graphics image, the primitives to be grouped, each group to form a first level node of a hierarchical acceleration structure; a parallel reconfigurable clustering array to construct the hierarchical acceleration structure, the parallel reconfigurable clustering array comprising a plurality of processing clusters, each cluster comprising: parallel efficiency analysis circuitry to evaluate different groupings of the first level nodes for a next level of the hierarchical acceleration structure to determine efficiency values for the different groupings; and node merge circuitry to merge the first level nodes based on the efficiency values to form second level nodes.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: November 10, 2020
    Assignee: Intel Corporation
    Inventors: Michael Doyle, Travis Schluessler, Gabor Liktor, Atsuo Kuwahara, Jefferson Amstutz
  • Patent number: 10719902
    Abstract: Systems, apparatuses, and methods may provide for technology to process graphical data, and to modify a runtime environment in a parallel computing platform for a graphic environment.
    Type: Grant
    Filed: April 17, 2017
    Date of Patent: July 21, 2020
    Assignee: Intel Corporation
    Inventors: Travis T. Schluessler, Abhishek R. Appu, Ankur N. Shah, Joydeep Ray, Altug Koker, Jacek Kwiatkowski, Ingo Wald, Jefferson Amstutz, Johannes Guenther, Gabor Liktor, Elmoustapha Ould-Ahmed-Vall