Patents by Inventor Kurt Larsen

Kurt Larsen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240373785
    Abstract: A system for mapping yield in real time or near real-time comprising: determining when crop enters a harvester head via one or more sensors; determining when the crop reaches a yield sensor; measuring the time delay between the crop entering the harvester head and when the crop reaches a yield sensor; and adjusting the yield data to account for the time delay.
    Type: Application
    Filed: May 13, 2024
    Publication date: November 14, 2024
    Inventors: Nathan Risius, Kurt Larsen
  • Publication number: 20240167848
    Abstract: A stalk sensor comprising a first wand comprising a contact surface at a distal end, a first magnet disposed at a distal end of the first wand, a second wand comprising a contact surface at a distal end, and a second magnet disposed at a distal end of the second wand, the magnet configured to attract the first magnet and thereby the first wand into contact with the second wand at the contact surfaces with the second wand, wherein the first contact surface and the second contact surface are in contact when the stalk sensor is in a home position. The stalk sensor wherein the wands are self-aligning on horizontal and vertical axes.
    Type: Application
    Filed: November 21, 2023
    Publication date: May 23, 2024
    Inventors: Brett Johnson, Stuart Helming, Nathan Risius, Mel Zayas, Kurt Larsen, Lucas Roe, Jacob Werner, Christian Erwin
  • Patent number: 11854352
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: November 3, 2022
    Date of Patent: December 26, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Publication number: 20230154284
    Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.
    Type: Application
    Filed: January 20, 2023
    Publication date: May 18, 2023
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Publication number: 20230063351
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Application
    Filed: November 3, 2022
    Publication date: March 2, 2023
    Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Patent number: 11562624
    Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.
    Type: Grant
    Filed: January 8, 2021
    Date of Patent: January 24, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Patent number: 11551511
    Abstract: An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: January 10, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Patent number: 11508219
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: November 22, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Publication number: 20210280019
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Application
    Filed: May 25, 2021
    Publication date: September 9, 2021
    Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Patent number: 11049368
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: July 25, 2019
    Date of Patent: June 29, 2021
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C′era Oliveira, Joseph Masinter
  • Publication number: 20210125452
    Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.
    Type: Application
    Filed: January 8, 2021
    Publication date: April 29, 2021
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Patent number: 10922920
    Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.
    Type: Grant
    Filed: April 2, 2019
    Date of Patent: February 16, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Publication number: 20210012610
    Abstract: An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display.
    Type: Application
    Filed: September 30, 2020
    Publication date: January 14, 2021
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Patent number: 10803695
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for collecting eye gaze data associated with a player's experience at an electronic gaming machine and utilizing one or more electronic gaming machine communication links to transmit the collected eye gaze data to one or more entities for further analysis.
    Type: Grant
    Filed: August 8, 2018
    Date of Patent: October 13, 2020
    Assignee: IGT
    Inventors: Kurt Larsen, Marcus Schwendener
  • Patent number: 10803697
    Abstract: An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display.
    Type: Grant
    Filed: September 29, 2015
    Date of Patent: October 13, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Patent number: 10769883
    Abstract: An electronic method of operating a gaming system includes a game controller. The method includes forming, using the game controller, at least one dynamically generated reel strip by a) conducting a random determination to select one of a plurality of different arrangements of a defined number of stacked symbols, each arrangement dividing the defined number of stacked symbols into a different number of stacks of the symbol, and b) adding the selected arrangement to symbols predefined for the respective reel strip; selecting symbols, using the game controller, from a set of reel strips including the at least one dynamically generated reel strip; displaying the selected symbols on the display; and making, using the game controller, an award if the selected symbols include one or more winning outcomes.
    Type: Grant
    Filed: June 19, 2019
    Date of Patent: September 8, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: T. Grant Bolling, Jr., Kurt Larsen
  • Patent number: 10741010
    Abstract: A gaming system including an electronic gaming machine and an associated player chair configured to operate with the electronic gaming machine to provide player tactile feedback based on player eye gaze data, and thus provide enhanced physical player interaction.
    Type: Grant
    Filed: December 6, 2018
    Date of Patent: August 11, 2020
    Assignee: IGT
    Inventors: Kurt Larsen, Marcus Schwendener
  • Publication number: 20200184761
    Abstract: A gaming system including an electronic gaming machine and an associated player chair configured to operate with the electronic gaming machine to provide player tactile feedback based on player eye gaze data, and thus provide enhanced physical player interaction.
    Type: Application
    Filed: December 6, 2018
    Publication date: June 11, 2020
    Inventors: Kurt Larsen, Marcus Schwendener
  • Publication number: 20200051367
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for collecting eye gaze data associated with a player's experience at an electronic gaming machine and utilizing one or more electronic gaming machine communication links to transmit the collected eye gaze data to one or more entities for further analysis.
    Type: Application
    Filed: August 8, 2018
    Publication date: February 13, 2020
    Inventors: Kurt Larsen, Marcus Schwendener
  • Patent number: D905792
    Type: Grant
    Filed: April 23, 2019
    Date of Patent: December 22, 2020
    Assignee: IGT
    Inventors: Anthony Baerlocher, Kurt Larsen, John Zielinski