Patents by Inventor Kurt Larsen
Kurt Larsen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20190347907Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: ApplicationFiled: July 25, 2019Publication date: November 14, 2019Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joeseph Masinter
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Publication number: 20190304246Abstract: An electronic method of operating a gaming system comprising a game controller. The method comprises forming, using the game controller, at least one dynamically generated reel strip by a) conducting a random determination to select one of a plurality of different arrangements of a defined number of stacked symbols, each arrangement dividing the defined number of stacked symbols into a different number of stacks of the symbol, and b) adding the selected arrangement to symbols predefined for the respective reel strip; selecting symbols, using the game controller, from a set of reel strips including the at least one dynamically generated reel strip; displaying the selected symbols on the display; and making, using the game controller, an award if the selected symbols include one or more winning outcomes.Type: ApplicationFiled: June 19, 2019Publication date: October 3, 2019Inventors: T. Grant Bolling, Kurt Larsen
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Patent number: 10417875Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: GrantFiled: November 14, 2017Date of Patent: September 17, 2019Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Publication number: 20190244470Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.Type: ApplicationFiled: April 2, 2019Publication date: August 8, 2019Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
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Patent number: 10332334Abstract: An electronic method of operating a gaming system comprising a game controller. The method comprises forming, using the game controller, at least one dynamically generated reel strip by a) conducting a random determination to select one of a plurality of different arrangements of a defined number of stacked symbols, each arrangement dividing the defined number of stacked symbols into a different number of stacks of the symbol, and b) adding the selected arrangement to symbols predefined for the respective reel strip; selecting symbols, using the game controller, from a set of reel strips including the at least one dynamically generated reel strip; displaying the selected symbols on the display; and making, using the game controller, an award if the selected symbols include one or more winning outcomes.Type: GrantFiled: September 23, 2016Date of Patent: June 25, 2019Assignee: Aristocrat Technologies Australia Pty LimitedInventors: T. Grant Bolling, Jr., Kurt Larsen
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Publication number: 20190147706Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: ApplicationFiled: November 14, 2017Publication date: May 16, 2019Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Patent number: 10249141Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.Type: GrantFiled: September 29, 2015Date of Patent: April 2, 2019Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
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Patent number: 9953483Abstract: An electronic method of gaming in a gaming system. The method comprises displaying, on a display, an evaluation area comprising a plurality of columns of symbol display positions divided between first and second gaming instances by a border such that symbol display positions on one side of the border are allocated to the first game instance and symbol display positions on the other side of the border are allocated to the second game instance; upon a border change condition being met, adjusting, using a game controller, the allocation of symbol positions between the first game instance and the second game instance so that the border between the first and second game instances changes; and determining, using the game controller, whether to make an award in respect of at least one of the first and second game instances based on symbols displayed at the symbol positions after the border changes.Type: GrantFiled: September 24, 2015Date of Patent: April 24, 2018Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
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Patent number: 9953484Abstract: An electronic method of gaming includes displaying an evaluation area having columns of symbol display positions divided between first and second game instances by a border such that positions on a first side of the border are allocated to the first game instance and positions on a second side of the border are allocated to the second game instance. The method includes selecting symbols for the first and second game instances and displaying the selected symbols in response to initiation of a round of gaming. The method includes determining a winning game instance associated with the round. The winning instance is determined based on a round number and a position of the border divider. The method includes moving the border divider based on the determination of the winning game instance. The method includes determining an award based on symbols displayed at the symbol positions after the border divider is moved.Type: GrantFiled: September 13, 2016Date of Patent: April 24, 2018Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: T. Grant Bolling, Jr., Kurt Larsen, Amanda Flock, Clint Batac, Cash Imutan, C'era Oliveira, Joe Masinter
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Publication number: 20170092049Abstract: An electronic method of operating a gaming system comprising a game controller. The method comprises forming, using the game controller, at least one dynamically generated reel strip by a) conducting a random determination to select one of a plurality of different arrangements of a defined number of stacked symbols, each arrangement dividing the defined number of stacked symbols into a different number of stacks of the symbol, and b) adding the selected arrangement to symbols predefined for the respective reel strip; selecting symbols, using the game controller, from a set of reel strips including the at least one dynamically generated reel strip; displaying the selected symbols on the display; and making, using the game controller, an award if the selected symbols include one or more winning outcomes.Type: ApplicationFiled: September 23, 2016Publication date: March 30, 2017Inventors: T. Grant Bolling, JR., Kurt Larsen
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Publication number: 20160379437Abstract: An electronic method of gaming includes displaying an evaluation area having columns of symbol display positions divided between first and second game instances by a border such that positions on a first side of the border are allocated to the first game instance and positions on a second side of the border are allocated to the second game instance. The method includes selecting symbols for the first and second game instances and displaying the selected symbols in response to initiation of a round of gaming. The method includes determining a winning game instance associated with the round. The winning instance is determined based on a round number and a position of the border divider. The method includes moving the border divider based on the determination of the winning game instance. The method includes determining an award based on symbols displayed at the symbol positions after the border divider is moved.Type: ApplicationFiled: September 13, 2016Publication date: December 29, 2016Inventors: T. Grant Bolling, JR., Kurt Larsen, Amanda Flock, Clint Batac, Cash Imutan, C'era Oliveira, Joe Masinter
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Publication number: 20160189471Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.Type: ApplicationFiled: September 29, 2015Publication date: June 30, 2016Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
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Publication number: 20160093150Abstract: An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display.Type: ApplicationFiled: September 29, 2015Publication date: March 31, 2016Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
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Publication number: 20160093147Abstract: An electronic method of gaming in a gaming system. The method comprises displaying, on a display, an evaluation area comprising a plurality of columns of symbol display positions divided between first and second gaming instances by a border such that symbol display positions on one side of the border are allocated to the first game instance and symbol display positions on the other side of the border are allocated to the second game instance; upon a border change condition being met, adjusting, using a game controller, the allocation of symbol positions between the first game instance and the second game instance so that the border between the first and second game instances changes; and determining, using the game controller, whether to make an award in respect of at least one of the first and second game instances based on symbols displayed at the symbol positions after the border changes.Type: ApplicationFiled: September 24, 2015Publication date: March 31, 2016Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
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Patent number: 8357033Abstract: Described herein is a gaming machine configured to output video data that simulates mechanical reels in a traditional mechanical slot machine. Embodiments detailed herein contribute to the emulation and perception of a mechanical machine by providing video data adaptations that each simulate a realistic visual attribute of a mechanical reel gaming machine.Type: GrantFiled: September 20, 2007Date of Patent: January 22, 2013Assignee: IGTInventors: David C. Williams, Joseph R. Hedrick, Kurt Larsen
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Patent number: 8277307Abstract: The gaming device and method disclosed herein have a plurality of reels and at least one expanding and roaming wild symbol. The wild symbol moves relative to the reels to provide additional award opportunities. When both the wild symbol and a designated trigger symbol appear on one of the reels, the wild symbol expands to form an expanded wild symbol set that includes a plurality of individual wild symbols. The designated trigger symbol determines the number of moves. For each move, the expanded wild symbol set moves to one of the reels. That is, the expanded wild symbol set enables a plurality of individual wild symbols to randomly move from reel to reel for a number of moves, wherein the number is determined based on the designated trigger symbol. After each move, the gaming device performs an award evaluation to determine whether a winning combination is displayed on the reels.Type: GrantFiled: February 22, 2012Date of Patent: October 2, 2012Assignee: IGTInventors: Janna B. Jensen, Kurt Larsen, Ryan William Cuddy
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Patent number: 8210922Abstract: Described herein is a gaming machine with layered displays and separable graphics that leverage the layered displays to enhance game play on a gaming machine. The separable graphics include separate but related content on each of the display panels for a game. The layered displays include a proximate screen and distal video display device that provide actual physical separation between graphics items output by proximate and distal video display devices. This distance provides parallax, which improves three-dimensional perception of video graphics and games by the gaming machine.Type: GrantFiled: September 20, 2007Date of Patent: July 3, 2012Assignee: IGTInventors: David C. Williams, Joseph R. Hedrick, Kurt Larsen
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Publication number: 20120157181Abstract: The gaming device and method disclosed herein have a plurality of reels and at least one expanding and roaming wild symbol. The wild symbol moves relative to the reels to provide additional award opportunities. When both the wild symbol and a designated trigger symbol appear on one of the reels, the wild symbol expands to form an expanded wild symbol set that includes a plurality of individual wild symbols. The designated trigger symbol determines the number of moves. For each move, the expanded wild symbol set moves to one of the reels. That is, the expanded wild symbol set enables a plurality of individual wild symbols to randomly move from reel to reel for a number of moves, wherein the number is determined based on the designated trigger symbol. After each move, the gaming device performs an award evaluation to determine whether a winning combination is displayed on the reels.Type: ApplicationFiled: February 22, 2012Publication date: June 21, 2012Applicant: IGTInventors: Janna B. Jensen, Kurt Larsen, Ryan William Cuddy
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Patent number: 8192281Abstract: Described herein is a gaming machine configured to output video data that simulates mechanical reels in a traditional mechanical slot machine. Embodiments described herein contribute to the emulation of a mechanical machine by simulating one or more visible mechanical imperfections commonly found in a mechanical reel machine.Type: GrantFiled: September 20, 2007Date of Patent: June 5, 2012Assignee: IGTInventors: David C. Williams, Joseph R. Hedrick, Kurt Larsen
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Patent number: 8137179Abstract: The gaming device and method disclosed herein have a plurality of reels and at least one expanding and roaming wild symbol or wild symbol set. The wild symbol or wild symbol set moves relative to the reels to provide a player with additional opportunities to win an award. When the wild symbol appears on one of the reels and a designated trigger symbol also appears on one of the reels, the wild symbol expands to form an expanded wild symbol set that includes a plurality of individual wild symbols. The designated trigger symbol is associated with or determines the number of rolls (i.e., the number of times the expanded wild symbol set will roll or move across the reels). For each roll, the expanded wild symbol set rolls (left to right or right to left) to one of the reels. That is, the expanded wild symbol set enables a plurality of individual wild symbols to randomly move or roam from reel to reel for a number of rolls or moves, wherein the number is determined based on the designated trigger symbol.Type: GrantFiled: November 8, 2006Date of Patent: March 20, 2012Assignee: IGTInventors: Janna B. Jensen, Kurt Larsen, Ryan William Cuddy