Patents by Inventor Lewis S. Ostrover

Lewis S. Ostrover has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200297262
    Abstract: Applications for a Content Engagement Power (CEP) value include directing live actors during a performance, for experience in a real or virtual theater. The CEP is computed based on biometric sensor data processed to express audience engagement with content along multiple dimensions such as valence, arousal, and dominance. An apparatus is configured to perform the method using hardware, firmware, and/or software.
    Type: Application
    Filed: March 27, 2020
    Publication date: September 24, 2020
    Inventors: Arvel A. Chappell, III, Lewis S. Ostrover, Ha Nguyen, Christopher Mack
  • Publication number: 20200296480
    Abstract: A computer-implemented method for providing cinematic content to a user via a computer-controlled media player includes accessing by a processor a content package including a targeted emotional arc and a collection of digital objects each associated with codes indicating an emotional profile of the each digital object, playing digital objects selected from the content package thereby outputting an audio-video signal for display by an output device; receiving sensor data from at least one sensor positioned to sense a biometric feature of a user watching the output device; determining a value of one or more emotional state variables, based on the sensor data; and selecting the digital objects for the playing based on the one or more emotional state variables, a recent value of the targeted emotional arc, and the one or more codes indicating an emotional profile. An apparatus is configured to perform the method using hardware, firmware, and/or software.
    Type: Application
    Filed: March 27, 2020
    Publication date: September 17, 2020
    Inventors: Arvel A. Chappell, III, Lewis S. Ostrover
  • Publication number: 20200296458
    Abstract: A computer-implemented method for obtaining a digital representation of user engagement with audio-video content includes playing digital data comprising audio-video content by an output device that outputs audio-video output based on the digital data and receiving sensor data from at least one sensor positioned to sense an involuntary response of one or more users while engaged with the audio-video output. The method further includes determining a Content Engagement Power (CEP) value, based on the sensor data and recording the digital representation of CEP in a computer memory. An apparatus is configured to perform the method using hardware, firmware, and/or software.
    Type: Application
    Filed: March 27, 2020
    Publication date: September 17, 2020
    Inventors: Arvel A. Chappell, III, Lewis S. Ostrover
  • Publication number: 20200228881
    Abstract: An entertainment system provides data to a common screen (e.g., cinema screen) and personal immersive reality devices. For example, a cinematic data distribution server communicates with multiple immersive output devices each configured for providing immersive output (e.g., a virtual reality output) based on a data signal. Each of the multiple immersive output devices is present within eyesight of a common display screen. The server configures the data signal based on digital cinematic master data that includes immersive reality data. The server transmits the data signal to the multiple immersive output devices contemporaneously with each other, and optionally contemporaneously with providing a coordinated audio-video signal for output via the common display screen and shared audio system.
    Type: Application
    Filed: December 12, 2019
    Publication date: July 16, 2020
    Inventors: Christopher DeFaria, Gregory I. Gewickey, Michael Smith, Lewis S. Ostrover
  • Publication number: 20200090702
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Application
    Filed: September 9, 2019
    Publication date: March 19, 2020
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Publication number: 20190366557
    Abstract: A method and apparatus for controlling a social robot includes operating an electronic output device based on social interactions between the social robot and a user. The social robot utilizes an algorithm or other logical solution process to infer a user mental state, for example a mood or desire, based on observation of the social interaction. Based on the inferred mental state, the social robot causes an action of the electronic output device to be selected. Actions may include, for example, playing a selected video clip, brewing a cup of coffee, or adjusting window blinds.
    Type: Application
    Filed: May 9, 2019
    Publication date: December 5, 2019
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover
  • Patent number: 10497399
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Grant
    Filed: May 26, 2018
    Date of Patent: December 3, 2019
    Assignee: WARNER BROS. ENTERTAINMENT INC.
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Patent number: 10453492
    Abstract: The present invention pertains to an apparatus and method for adding a graphic element, such as a subtitle to selected locations of the frames in a 3D movie. The authoring tool receives a depth map indicating the position of various objects in the frames of 3D content along a Z-axis. The authoring device then designates a position for at least one additional graphic element in at least some of the frames, these positions being determined in relation either to the positions of the objects or the position of the screen along said Z-axis. An encoder uses parameters from the authoring tool to reauthor the 3D movie by adding the graphic content to the positions designated by the parameters.
    Type: Grant
    Filed: January 18, 2017
    Date of Patent: October 22, 2019
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Darcy Antonellis, Lewis S. Ostrover, Bradley Thomas Collar
  • Patent number: 10410675
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Grant
    Filed: October 1, 2018
    Date of Patent: September 10, 2019
    Assignee: WARNER BROS. ENTERTAINMENT INC.
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Publication number: 20190253691
    Abstract: An apparatus for generating a presentation from content having original audio and video components is described wherein an environment detector is configured to output an environment-type signal indicating a detected particular environment. An acoustics memory is configured to output selected acoustic characteristics indicative of the environment identified by the environment-type signal. An audio processor receives the audio components and the acoustic characteristics and operates to modify the original audio components to produce modified audio components based on the selected acoustic characteristics. The presentation including the modified audio components is output.
    Type: Application
    Filed: April 26, 2019
    Publication date: August 15, 2019
    Inventors: Lewis S. Ostrover, Bradley Thomas Collar
  • Publication number: 20190224853
    Abstract: A method and apparatus for controlling a social robot includes providing a set of quantitative personality trait values, also called a “personality profile” to a decision engine of the social robot. The personality profile is derived from a character portrayal in a fictional work, dramatic performance, or by a real-life person (any one of these sometime referred to herein as a “source character”). The decision engine controls social responses of the social robot to environmental stimuli, based in part on the set of personality trait values. The social robot thereby behaves in a manner consistent with the personality profile for the profiled source character.
    Type: Application
    Filed: January 25, 2019
    Publication date: July 25, 2019
    Inventors: Thomas Gewecke, Victoria L. Colf, Gregory I. Gewickey, Lewis S. Ostrover
  • Patent number: 10326978
    Abstract: An apparatus for generating a 3D presentation is described wherein the 3D presentation (that could include a 3D movie, a VR (virtual reality) and/or an AR (augmented reality) content) from original 3D content including original audio and visual components, forming a plurality of scenes, each scene being associated with a respective environment or environments having respective audio characteristics. The original audio components in at least some of the scenes are modified by the apparatus to conform with or compensate for the acoustic characteristics of the respective scene and/or the environment of the location where the presentation is taking place.
    Type: Grant
    Filed: May 25, 2016
    Date of Patent: June 18, 2019
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Lewis S. Ostrover, Bradley Thomas Collar
  • Patent number: 10276211
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Grant
    Filed: September 27, 2017
    Date of Patent: April 30, 2019
    Assignee: WARNER BROS. ENTERTAINMENT INC.
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Patent number: 10264218
    Abstract: Content is received by a device through a port and is analyzed based on a set of predetermined criteria to determine if it matches the characteristics of the device and/or the preferences of a user. The content characteristics are recognized by analyzing the content itself or from tags attached to, associated with or embedded into the content. Acceptable content is then rendered to the user.
    Type: Grant
    Filed: November 19, 2010
    Date of Patent: April 16, 2019
    Assignee: Warner Bros. Home Entertainment Inc.
    Inventor: Lewis S. Ostrover
  • Publication number: 20190108858
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Application
    Filed: October 1, 2018
    Publication date: April 11, 2019
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Patent number: 10182203
    Abstract: The present invention pertains to an optical disc player with a standard digital port, such as a USB port, coupled to an external storage, such as a thumb drive, coupled to a standard digital port such as a USB port. The external storage may also be used to provide content, commands or applications that enable the player to present certain additional content, or to perform certain additional or enhanced functions.
    Type: Grant
    Filed: October 23, 2013
    Date of Patent: January 15, 2019
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Lewis S. Ostrover, Bradley T. Collar
  • Publication number: 20190005983
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Application
    Filed: May 26, 2018
    Publication date: January 3, 2019
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Patent number: 10109320
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Grant
    Filed: September 27, 2017
    Date of Patent: October 23, 2018
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink
  • Patent number: 10026452
    Abstract: An apparatus generating audio cues for content indicative of the position of audio objects within the content comprising: an audio processor receiving raw audio tracks for said content and information indicative of the positions of at least some of said audio tracks within frames of said content, said audio processor generating corresponding audio parameters; an authoring tool receiving said audio parameters and generating encoding coefficients, said audio parameters including audio cue of the position of audio objects corresponding to said tracks in at least one spatial dimension; and a first audio/video encoder receiving an input and encoding said input into an audio visual content having visual objects and audio objects, said audio objects being disposed at location corresponding to said one spatial position, said encoder using said encoding coefficients for said encoding.
    Type: Grant
    Filed: May 12, 2017
    Date of Patent: July 17, 2018
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Darcy Antonellis, Massimiliano Gasparri, Lewis S. Ostrover, Bradley Thomas Collar
  • Patent number: 9997199
    Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
    Type: Grant
    Filed: December 5, 2015
    Date of Patent: June 12, 2018
    Assignee: Warner Bros. Entertainment Inc.
    Inventors: Gregory I. Gewickey, Lewis S. Ostrover, Michael Smith, Michael Zink