Patents by Inventor Martin Lyons

Martin Lyons has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11854337
    Abstract: A gaming terminal includes an input device, an image sensor, and logic circuitry. The logic circuitry detects user input received at the input device and that is associated with a restricted action, receives, via the image sensor, image data that corresponds to the user input, applies at least one neural network model to the image data to classify pixels of the image data as representing human characteristics including at least one face and at least one pose model, compares, based at least partially on pixel coordinates of (i) the human characteristics within the received image data and (ii) a user input zone within the image data, each of the pose models to the user input zone and the faces, and permits, in response to one of the pose models matching (i) a face of the at least one face and (ii) the user input zone, the restricted action.
    Type: Grant
    Filed: June 7, 2022
    Date of Patent: December 26, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Terrin Eager, Bryan Kelly, Martin Lyons
  • Patent number: 11704965
    Abstract: A gaming machine includes at least one image sensor for capturing an image including a player area associated with the gaming machine and logic circuitry in communication with the image sensor. The logic circuitry establishes a facial image mask defining an area of interest within the player area, receives the captured image from the image sensor, applies the facial image mask to the captured image to extract player image data from the captured image data, detects any faces within the player image data, compares, in response to detecting a face of a player within the player image data, the detected face with a player database to identify a player account associated with the player, and links, in response to identifying a matching player account based on the comparison, the matching player account to activities of the player at the gaming machine.
    Type: Grant
    Filed: March 8, 2021
    Date of Patent: July 18, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Scott Hilbert, Martin Lyons, Rolland Steil
  • Patent number: 11398127
    Abstract: A gaming terminal includes an input device, an image sensor, and logic circuitry. The logic circuitry detects user input received at the input device and that is associated with a restricted action, receives, via the image sensor, image data that corresponds to the user input, applies at least one neural network model to the image data to classify pixels of the image data as representing human characteristics including at least one face and at least one pose model, compares, based at least partially on pixel coordinates of (i) the human characteristics within the received image data and (ii) a user input zone within the image data, each of the pose models to the user input zone and the faces, and permits, in response to one of the pose models matching (i) a face of the at least one face and (ii) the user input zone, the restricted action.
    Type: Grant
    Filed: October 6, 2020
    Date of Patent: July 26, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Terrin Eager, Bryan Kelly, Martin Lyons
  • Patent number: 11386750
    Abstract: A gaming system includes logic circuitry and a gaming machine for conducting a casino wagering game. The logic circuitry receives, via an acoustic input component of the gaming machine, an acoustic capture signal representative of a player account identifier corresponding to a player account from a mobile device, determines the player account identifier represented by the capture signal, and associates a gaming session on the gaming machine with the corresponding player account. In addition, the logic circuitry, in response to receiving in a prescribed manner, via the acoustic input component, an acoustic maintain-session signal from the mobile device, maintains the association between the gaming session on the gaming machine and the corresponding player account for a period of time, in response to failing to receive the maintain-session signal in the prescribed manner, the logic circuitry terminates the association between the gaming session and the corresponding player account.
    Type: Grant
    Filed: April 7, 2021
    Date of Patent: July 12, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Martin Lyons, Ronald Gray
  • Patent number: 10997821
    Abstract: A gaming system includes logic circuitry and a gaming machine for conducting a casino wagering game. The logic circuitry receives, via an acoustic input component of the gaming machine, an acoustic capture signal representative of a player account identifier corresponding to a player account from a mobile device, determines the player account identifier represented by the capture signal, and associates a gaming session on the gaming machine with the corresponding player account. In addition, the logic circuitry, in response to receiving in a prescribed manner, via the acoustic input component, an acoustic maintain-session signal from the mobile device, maintains the association between the gaming session on the gaming machine and the corresponding player account for a period of time, In response to failing to receive the maintain-session signal in the prescribed manner, the logic circuitry terminates the association between the gaming session and the corresponding player account.
    Type: Grant
    Filed: November 13, 2019
    Date of Patent: May 4, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Martin Lyons, Ronald Gray
  • Patent number: 10796520
    Abstract: A gaming system includes a gaming machine for conducting a casino wagering game and logic circuitry. The logic circuitry establishes a gaming session of the casino wagering game for a player, during the gaming session, detects an object at a detected distance via a presence sensor of the gaming machine, determines whether or not the detected object is the player based on one or more object detection criteria including the detected distance, in response to the detected object being determined to be the player, maintains the gaming session, and in response to the detected object being determined to be an object other than the player, initiates an end-session counter to terminate the gaming session. A duration of the end-session counter varies at least partially as a function of the one or more object detection criteria.
    Type: Grant
    Filed: December 3, 2018
    Date of Patent: October 6, 2020
    Inventors: Martin Lyons, Ronald Gray, Yogendrasinh Hematji Rajput, Suhas Rangaswamy, Prateek Kumar Baishkhiyar, Sathishkumar Durai
  • Patent number: 10643423
    Abstract: A system, digital table and method for binding a mobile device to a location on the digital table are disclosed. The digital table has a transparent substrate, a diffuse cloth layer having the feel of felt and suitable for backlighting with an interposed compressible layer. A wireless table transceiver is provided to detect a mobile device on the table and to cause the mobile device to emit a code with its camera flash detected by an optical receiver to bind the mobile device to a specific location on the gaming table surface. Content such as digital images or lighting arrangements are directed through the substrate and compressible layer to the underside of the cloth where they are visible at the cloth layer adjacent to the mobile device location. In an embodiment the orientation of the mobile device may be determined for configuring content. Interaction between the mobile device and table is supported to move virtual items such as gaming chips between the mobile device and the digital table.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: May 5, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Martin Lyons, Scott Hilbert
  • Patent number: 10510207
    Abstract: A gaming system includes logic circuitry and a gaming machine for conducting a casino wagering game. The logic circuitry receives, via an acoustic input component of the gaming machine, an acoustic capture signal representative of a player account identifier corresponding to a player account from a mobile device, determines the player account identifier represented by the capture signal, and associates a gaming session on the gaming machine with the corresponding player account. In addition, the logic circuitry, in response to receiving in a prescribed manner, via the acoustic input component, an acoustic maintain-session signal from the mobile device, maintains the association between the gaming session on the gaming machine and the corresponding player account for a period of time, In response to failing to receive the maintain-session signal in the prescribed manner, the logic circuitry terminates the association between the gaming session and the corresponding player account.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: December 17, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Martin Lyons, Ronald Gray
  • Patent number: 10482705
    Abstract: A gaming system includes one or more input devices, audio output devices, visual display devices, and information processors. At least one visual display device visually depicts a plurality of visual presentations and at least one audio output device renders audio selectively mixed from corresponding audio components of the visual presentations. At least one processor receives and processes information from at least one input device to determine a region of focused attention by the player with respect to the visual display devices. Using the region of focused attention, a corresponding primary visual presentation is determined from the plurality of visual presentations. The corresponding audio components of the plurality of presentations are selectively mixed such that the audio component of the primary visual presentation is dominant on at least one audio output device. The plurality of visual presentations may also be rearranged or altered to visually highlight the primary visual presentation.
    Type: Grant
    Filed: August 11, 2015
    Date of Patent: November 19, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Scott T. Hilbert, Martin Lyons, Anthony J. Baerlocher, Joel Jaffe, Kenneth Shawn Soong
  • Patent number: 10346674
    Abstract: In an embodiment, a method is provided. The method includes setting an IR (infrared) level to a first predetermined level. The method also includes reading an image and determining if a face is detected. If a face is not detected, the method sets the IR level to zero and waits a first predetermined amount of time. The method further includes repeating the setting the IR level to the first predetermined level and the reading an image. The method also includes determining a face is detected. The method further includes setting the IR level to a second predetermined level. The method also includes reading an image and determining if a face is recognized. The method may further include setting the IR level to zero and waiting a second predetermined amount of time. The method may also include setting the IR level to the first predetermined level, reading an image and determining if a face is detected.
    Type: Grant
    Filed: November 2, 2015
    Date of Patent: July 9, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Stephen Patton, Martin Lyons
  • Patent number: 10304278
    Abstract: A gaming system includes an input interface, an output interface and processing circuitry. A data stream defining a VR environment is transmitted by the processing circuitry to a VR headset. The VR headset displays visual imagery depicting the VR environment seen from a first viewpoint. The processing circuitry receives an input indicative of a selection of a second viewpoint and directs the VR headset to display visual imagery depicting the VR environment seen from the second viewpoint.
    Type: Grant
    Filed: April 24, 2017
    Date of Patent: May 28, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Martin Lyons, Rolland Steil
  • Patent number: 10089817
    Abstract: Devices and methods are set forth which provide for determination of relative movement between a user and an auto-stereo electronic display and for using the relative movement for applying a motion parallax effect to the display of auto-stereo content and for applying or removing the motion parallax effect.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: October 2, 2018
    Assignee: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Stephen Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
  • Patent number: 10083568
    Abstract: Gaming devices and methods are set forth which provide for face or body tracking to provide a three-dimensional effect to at least a portion of the content displayed. A first display overlays at least a portion of a second display for an auto-stereo electronic display. The first display is adapted to be controlled to be transparent or display vertical barrier lines. The second display displays auto-stereo images of content in coordination with presentation of the vertical barrier lines, to provide a three dimensional effect based on the face or body tracking.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: September 25, 2018
    Assignee: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Stephen Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
  • Patent number: 9934647
    Abstract: A method and system to provide user-configurable preferences and/or options for team play on a single gaming machine is disclosed. According to one embodiment, a computer-implemented gaming system comprises a memory device having stored thereon a gaming application that enables multiplayer, turn-based gameplay among one or more players. A computer-processing unit is operatively connected to the memory device and processes the gaming application to enable the one or more players to specify a condition for determining when a player's turn at gameplay ends. Processing the gaming application further includes determining that the condition is satisfied for a current player and generating a message to indicate that the current player's turn at gameplay is terminated. A display presents the generated message to the one or more players.
    Type: Grant
    Filed: June 16, 2017
    Date of Patent: April 3, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Martin Lyons, Brett Jackson, Ian Arrowsmith, William Wadleigh
  • Patent number: 9922491
    Abstract: Gaming devices and methods are set forth which provide for face or body tracking to provide a three-dimensional effect to at least apportion of the content displayed. A first video display overlays at least a portion of a second video display. The first display is adapted to be controlled to be transparent or display vertical lenticular lines. The second display displays video content. In response to a command the first display assumes a lenticular configuration to cooperate with the display of video content on the second display to provide a three dimensional effect.
    Type: Grant
    Filed: December 10, 2015
    Date of Patent: March 20, 2018
    Assignee: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Stephen Earl Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
  • Patent number: 9821221
    Abstract: Various embodiments disclosed herein are directed to a virtual player interface such as button deck for a gaming device. The interface includes a touch screen display which displays one or more button icons. The size, shape and location of the button icons may be reconfigured based upon player interaction or selection. Button functions or selections may be combined into a single button. The button reconfiguration may be saved to a player account to be applied when the player uses the gaming device or other applicable device. Haptic or audible feedback may be applied to the button icon based upon the location of the player's touch relative to a target position on the icon.
    Type: Grant
    Filed: March 30, 2015
    Date of Patent: November 21, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Stephen Patton, Martin Lyons, Bryan Kelly, Julia Childs, Sean Martin
  • Publication number: 20170256125
    Abstract: Gaming devices and methods are set forth which provide for face or body tracking to provide a three-dimensional effect to at least apportion of the content displayed. A first video display overlays at least a portion of a second video display. The first display is adapted to be controlled to be transparent or display vertical lenticular lines. The second display displays video content. In response to a command the first display assumes a lenticular configuration to cooperate with the display of video content on the second display to provide a three dimensional effect.
    Type: Application
    Filed: December 10, 2015
    Publication date: September 7, 2017
    Inventors: Bryan M. Kelly, Stephen Earl Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
  • Patent number: 9728033
    Abstract: Devices and methods are set forth to perform operations that perform head tracking of a player of a wagering game machine. The operations can further include presenting different auto-stereo content in response to determining the movement of the head of the player.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: August 8, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Stephen Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
  • Patent number: 9728032
    Abstract: Gaming devices and methods are set forth which provide for face or body tracking to generate content concurrently displayed with several degrees of the motion parallax effect.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: August 8, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Stephen Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
  • Patent number: D976131
    Type: Grant
    Filed: June 24, 2021
    Date of Patent: January 24, 2023
    Inventor: Martin Lyons