Patents by Inventor Michael Oberberger

Michael Oberberger has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11631298
    Abstract: A computer-implemented method of authenticating a memory of a gaming machine uses a computing device having a processor communicatively coupled to a memory. The method includes identifying a first subset of the memory including one or more operational data components associated with operating the gaming machine. The method also includes identifying a second subset of the memory. At least some of the second subset of the memory is distinct from the first subset of the memory. The method further includes authenticating the first subset of the memory while the gaming machine is in a disabled state. The method also includes enabling operation of the gaming machine after the authenticating the first subset of the memory if the authentication of the first subset of the memory is successful. The method further includes authenticating the second subset of the memory while the gaming machine is in an enabled state.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: April 18, 2023
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Michael Oberberger
  • Patent number: 11495088
    Abstract: A computer-implemented method of authenticating a memory of a gaming machine uses a computing device having a processor communicatively coupled to a memory. The method includes identifying a first subset of the memory including one or more operational data components associated with operating the gaming machine. The method also includes identifying a second subset of the memory. At least some of the second subset of the memory is distinct from the first subset of the memory. The method further includes authenticating the first subset of the memory while the gaming machine is in a disabled state. The method also includes enabling operation of the gaming machine after said authenticating the first subset of the memory if the authentication of the first subset of the memory is successful. The method further includes authenticating the second subset of the memory while the gaming machine is in an enabled state.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: November 8, 2022
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Michael Oberberger
  • Patent number: 11250665
    Abstract: A method and apparatus for playing a wagering game where the objective is to predict a second segment in a sequence of visual narrative segments presented in a series comprising a first segment and a second segment, where each visual narrative segment in the series shows one or more events depicted in visual form as a video, film, or animation.
    Type: Grant
    Filed: August 10, 2017
    Date of Patent: February 15, 2022
    Inventor: Michael Oberberger
  • Patent number: 11195378
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game having a plurality of stages and enabling, for a game session, game play and wagers at a current stage of the game. A determination may then be made whether game play has reached a stage complete state in which all requirements necessary for transitioning game play to a next or another stage of the plurality of stages, as may be a determination whether this is a first time, during the game session, that the game play has reached the stage complete state for the current stage. An incentive may be offered to the player to transition game play to the next or another stage when game play has reached the stage complete state for the first time and not offering the player the incentive otherwise.
    Type: Grant
    Filed: July 20, 2020
    Date of Patent: December 7, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Publication number: 20210280016
    Abstract: Various implementations of a method and apparatus may include executing a play of a game on the game device. Implementations may include detecting a game action event during the play of the game. Implementations may also include deducting a game action fee from a player's credit account based on the game action event during the play of the game. Implementations may also include determining a wager portion of the game action fee. Implementations may also include determining a game fund portion of the game action fee. Implementations may also include storing the game fund portion in a game fund account associated with the player. Implementations may also include determining a game fund award from the game fund account. Implementations may also include modifying the play of the game based on the game fund award.
    Type: Application
    Filed: May 21, 2021
    Publication date: September 9, 2021
    Inventor: Michael Oberberger
  • Patent number: 11100761
    Abstract: A computer-implemented method of operating a computing device may comprise enabling the player to play a wager-based and skill-influenced game in which in-game assets are presented for player interaction, each being configured as a wagering opportunity, a successful player interaction with which generates a wager. The game may be configured to operate in a first wager-based state in which a skill of the player affects whether and/or a degree to which player interactions with the wagering opportunities are determined to be successful. Game play of the game configured in the first wager-based state may be enabled, player interactions with the wagering opportunities received and the player may be randomly rewarded for player interactions determined to be successful. The game may be configured to operate in a second wager-based state in which effects of the player's skill are changed relative to the first wager-based state and game play enabled in such second wager-based state.
    Type: Grant
    Filed: April 16, 2019
    Date of Patent: August 24, 2021
    Assignee: Synergy Blue, LLC
    Inventor: Michael Oberberger
  • Patent number: 11049365
    Abstract: A computer-implemented method of determining rewards due to a player playing a regulated gaming machine may comprise providing a game comprising a plurality of in-game assets, each of which being configured to give rise to a wagering opportunity when interacted with by the player, the game being further configured to have an overall minimum and an overall maximum return to player (RTP). Upon receiving player interactions, determining whether the received interaction resulted in a successful interaction or an unsuccessful interaction and generating a wagering event when the received player interaction resulted in a successful interaction. The game may be configured such that successful interactions with the in-game assets cause the game to have a return to player closer to the overall maximum RTP and such that unsuccessful interactions with the in-game assets cause the game to a have a return to player closer to the overall minimum RTP.
    Type: Grant
    Filed: March 13, 2018
    Date of Patent: June 29, 2021
    Assignee: SYNERGY BLUE LLC
    Inventor: Michael Oberberger
  • Patent number: 11043069
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds, in the regulated gaming machine, from a player and correspondingly establishing player game credits enabling the player to play a wager-based skillful game and enabling game play and receiving player input from a user interface of the regulated gaming machine as the player interacts with in-game assets. The gaming machine may then determine whether sufficient player input has been received and game play has occurred to determine a skill level of the player. When sufficient game play has occurred, the skill level of the player may be determined, and the determined skill level may be compared to at least a first predetermined threshold skill level and a second predetermined threshold skill level.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: June 22, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 11037411
    Abstract: A game, configured for execution in a regulated gaming machine, may require skillful actions by a player to achieve an objective of the game. The game may be further configured such that outcomes are partially determined by randomness and partially determined by inputs to the regulated gaming machine from the player. A computer-implemented method may comprise, iteratively, during game play of the game: receiving inputs from the player via a player interface; generating a skillful action within the game based upon the received player inputs, and generating an outcome of the skillful action that is partially determined by randomness and partially determined by the generated skillful action based upon the player inputs. A reward may be selectively provided to the player according to the generated outcome and according to a predetermined target Return to Player (RTP) percentage for the game.
    Type: Grant
    Filed: January 16, 2020
    Date of Patent: June 15, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Nolan K Bushnell
  • Patent number: 11037404
    Abstract: Various aspects are described for utilizing achievement-based paytable unlock techniques in one or more hybrid wager-based gaming environments. Additionally, various embodiments of wager-based math models are described herein which may be used for conducting wager-related activities in one or more types of wager-based games.
    Type: Grant
    Filed: June 3, 2018
    Date of Patent: June 15, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Georg Washington, Joe Serra, Michael Oberberger
  • Patent number: 10970971
    Abstract: A computer-implemented method of operating a computing device may comprise accepting, by the computing device, funds from a player and enabling the player to play a wager-based game using the accepted funds. The wager-based game may be configured to present a plurality of in-game assets for player interaction during the game, at least some of the plurality of in-game assets being configured as wagering opportunities, such that player interactions therewith generates wagers. Player interactions with the wagering opportunities may be received and wagers generated upon receiving player interactions with the wagering opportunities. During game play of the wager-based game, a conditional prize may be presented to the player, an award of which being predicated upon receiving future player interactions indicative of the player having caused a predetermined in-game action or in-game result to have occurred.
    Type: Grant
    Filed: May 6, 2019
    Date of Patent: April 6, 2021
    Assignee: Synergy Blue LLC
    Inventor: Michael Oberberger
  • Patent number: 10950092
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting money from a player and providing a game that comprises a plurality of in-game assets, each of which being configured to generate a wagering opportunity when skillfully interacted with by the player. One or more player interactions may be received with at least some of the plurality of in-game assets and, for each generated wagering opportunity, it is determined whether the received player interaction was a skillful or an unskillful interaction with the in-game asset. A wagering event is generated for each skillful interaction and, responsive to the generation of the wagering event, it is determined whether to award money to the player according to a first payout schedule defining a first Return to Player (RTP) percentage or to award the player a free play session of limited duration.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: March 16, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10916087
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds from a player and correspondingly establishing player game credits. A game and a progress indicator may be provided, with the game comprising a plurality of enabled in-game assets and at least one previously unavailable in-game asset. Each of the plurality of enabled in-game assets may be configured to generate a wagering opportunity when interacted with by the player. Game play may be enabled by receiving at least one player interaction, via a user interface of the regulated gaming machine, with at least some of the enabled plurality of in-game assets. For each generated wagering opportunity, it may be determined determining whether the received player interaction(s) resulted in a successful or an unsuccessful interaction with the enabled in-game asset with which the player interacted.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: February 9, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Publication number: 20200402367
    Abstract: Various implementations of a method and apparatus may include executing a play of a game on the game device. Implementations may include detecting a game action event during the play of the game. Implementations may also include deducting a game action fee from a player's credit account based on the game action event during the play of the game. Implementations may also include determining a wager portion of the game action fee. Implementations may also include determining a game fund portion of the game action fee. Implementations may also include storing the game fund portion in a game fund account associated with the player. Implementations may also include determining a game fund award from the game fund account. Implementations may also include modifying the play of the game based on the game fund award.
    Type: Application
    Filed: September 8, 2020
    Publication date: December 24, 2020
    Inventors: Michael Oberberger, Gregg Russell Giuffria, Joseph Baron Giuffria
  • Patent number: 10872492
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a multi-level wager-based game, the game comprising a plurality of wagering opportunities, a successful player interaction with each of which generates a wager. A current return to player (RTP) percentage may then be established for wagers placed. Game play may be enabled at a current level of the game and player input may be received from a user interface to cause player interactions with the wagering opportunities. For at least some of the wagering opportunities with which the player interacted, a wager may be placed at the current RTP and a predetermined number of points associated with the wagering opportunity may be collected.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: December 22, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Publication number: 20200334960
    Abstract: A computer-implemented method of operating a computing device may comprise enabling the player to play a wager-based and skill-influenced game in which in-game assets are presented for player interaction, each being configured as a wagering opportunity, a successful player interaction with which generates a wager. The game may be configured to operate in a first wager-based state in which a skill of the player affects whether and/or a degree to which player interactions with the wagering opportunities are determined to be successful. Game play of the game configured in the first wager-based state may be enabled, player interactions with the wagering opportunities received and the player may be randomly rewarded for player interactions determined to be successful. The game may be configured to operate in a second wager-based state in which effects of the player's skill are changed relative to the first wager-based state and game play enabled in such second wager-based state.
    Type: Application
    Filed: April 16, 2019
    Publication date: October 22, 2020
    Inventor: Michael OBERBERGER
  • Patent number: 10789815
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise providing a game configured to interact with a player and to generate a skill-influenced random outcome comprising a generated random pattern, skewed by received skillful player interactions, within an arrangement of a predetermined plurality of elements, each random pattern being associated with an equally random probability of being generated. The player may be provided with an opportunity to select the winning pattern. To do so, an opportunity may be provided, and the player may select, a desired pattern of the predetermined plurality of elements as the pattern on which the player wishes to place a wager. The skill-influenced random outcome may then be generated and displayed, the skill-influenced random outcome comprising the skewed random pattern, skewed by the received player interactions, within the arrangement of the predetermined plurality of elements.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: September 29, 2020
    Assignee: Synergy Blue LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10748379
    Abstract: A method of determining rewards due to a player playing a regulated gaming machine may comprise providing a game configured such that a plurality of games assets within the game are configured as a corresponding plurality of Wagering Opportunities, the game being further configured to have an overall minimum return to player (RTP) and an overall maximum RTP.
    Type: Grant
    Filed: September 28, 2017
    Date of Patent: August 18, 2020
    Assignee: SYNERGY BLUE LLC
    Inventor: Michael Oberberger
  • Patent number: 10720018
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game having a plurality of stages and enabling, for a game session, game play and wagers at a current stage of the game. A determination may then be made whether game play has reached a stage complete state in which all requirements necessary for transitioning game play to a next or another stage of the plurality of stages, as may be a determination whether this is a first time, during the game session, that the game play has reached the stage complete state for the current stage. An incentive may be offered to the player to transition game play to the next or another stage when game play has reached the stage complete state for the first time and not offering the player the incentive otherwise.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: July 21, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10706686
    Abstract: Various aspects described here are directed to dynamically configurable, electronic wager-based gaming devices supporting skill-affected payout configurations and chance-based payout configurations of skill-based, wager-based game titles.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: July 7, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Georg Washington, Michael Oberberger