Patents by Inventor Michael P. Casey
Michael P. Casey has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 7780511Abstract: A gaming machine is provided for playing a wagering game. The gaming machine includes a wager-input device and at least one display for displaying a bonus game of the wagering game. The bonus game has a plurality of outcomes. A probability of winning a certain one or more of the plurality of outcomes varies in response to an occurrence of a predetermined event during the bonus game.Type: GrantFiled: August 3, 2005Date of Patent: August 24, 2010Assignee: WMS Gaming Inc.Inventors: Michael P. Casey, Phillip B. Gelber, Lisa M. Helfer, Matthew J. Ward
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Patent number: 7736222Abstract: The present invention is a gaming machine having a shuffle feature and a simultaneous multiple award feature. The method for conducting the shuffle feature includes displaying a plurality of value-based symbols in a random array where each of the plurality of value-based symbols displays a number indicating a value, increasing the displayed number of one of the plurality of value-based symbols in response to a player selection, rearranging the plurality of value-based symbols in view of the random array such that the rearranged plurality defines an award and awarding the award to the player. The method for conducting the simultaneous multiple award feature includes displaying an assemblage of selectable tiles that conceal an associated plurality of icons, receiving successive player selections of the tiles, selectively revealing a first group and a second group of related game-theme icons, selectively revealing a wild icon and simultaneously awarding a first and a second award.Type: GrantFiled: January 14, 2004Date of Patent: June 15, 2010Assignee: WMS Gaming Inc.Inventors: Michael P. Casey, Jason C. Gilmore
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Patent number: 7731579Abstract: The present invention is directed to a gaming terminal and a method of playing a wagering game. The wagering game may include a basic game and a bonus game that includes selectable objects. The objects can be selected by a player or by a computer. Each of the selectable objects is associated with a bonus award. During game play, a player or computer selects objects until a predetermined number of selections occurs or a stop-selection feature occurs. After selection ends, the bonus awards associated with the selected objects are displayed. Subsequently, the awards associated with the non-selected objects may be revealed. At this time, instead of the game ending, at least one of the awards associated with the selected objects is altered, producing an adjusted bonus award for that selection. The player receives an overall bonus award that is based on the adjusted bonus awards.Type: GrantFiled: September 7, 2004Date of Patent: June 8, 2010Assignee: WMS Gaming Inc.Inventors: Benjamin T. Gomez, Michael P. Casey
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Patent number: 7695365Abstract: A slot machine conducts a wagering game in which a plurality of arrays of symbols are successively displayed. Each array may, for example, result from a free spin of a plurality of symbol-bearing reels during a bonus feature. In each free spin, the reels are rotated and stopped to place the symbols on the reels in visual association with a display area. In response to a random event, at least one symbol may change its function and maintain that function for a plurality of the successive free spins. For example, the symbol may become a wild symbol or a scatter pay symbol. Payouts for the free spins are awarded according to a pay table.Type: GrantFiled: September 10, 2004Date of Patent: April 13, 2010Assignee: WMS Gaming Inc.Inventor: Michael P. Casey
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Patent number: 7618319Abstract: A gaming machine with interactive pop-up windows providing enhanced game play schemes, including side-bet schemes, is described herein. Placing a side-bet utilizing interactive pop-up windows enables the player to make an additional wager to “purchase” one of any number of game enhancements, or to “side-bet” that the game outcome will include a particular symbol or symbol combination, depending on the side-bet scheme enabled for a particular gaming machine. In an embodiment, the player has an option to select one or more side-bet(s) via a pop-up window(s) prior to game play initiation. In another embodiment, the player has an option to select one or more side-bet(s) via a pop-up window(s) after a partial game outcome is displayed.Type: GrantFiled: April 27, 2004Date of Patent: November 17, 2009Assignee: WMS Gaming, Inc.Inventors: Michael P. Casey, Allon G. Englman, Daniel P Fiden, Jeremy M. Hornik, Joel R. Jaffe
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Patent number: 7427235Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.Type: GrantFiled: July 6, 2006Date of Patent: September 23, 2008Assignee: WMS Gaming Inc.Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons
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Patent number: 7402101Abstract: A method of conducting a wagering game on a gaming machine is disclosed. The wagering game includes winning symbol combinations that provide respective awards when arranged according to one or more predefined arrangements. After a player makes a wager, a plurality of symbol-bearing reels are rotated and stopped to place symbols on the reels in a symbol array. If the symbol array includes an activation symbol in a predefined location within the symbol array, the game activates an additional arrangement distinct from the predefined arrangements. The additional arrangement may, for example, be a scatter pay or a right-to-left pay along an active pay line. The game provides an award if the additional arrangement includes one of the winning symbol combinations.Type: GrantFiled: May 29, 2003Date of Patent: July 22, 2008Assignee: WMS Gaming Inc.Inventor: Michael P. Casey
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Patent number: 7331858Abstract: A gaming machine with an improved game display is disclosed. Polyhedral reel strips are used in a gaming machine to present game outcomes in configurations previously not practicable. In addition, the polyhedral reels provide a game display that is more easily readable than can be obtained from the traditional mechanical circular reel.Type: GrantFiled: September 11, 2003Date of Patent: February 19, 2008Assignee: WMS Gaming Inc.Inventors: Kevin R. McComb, Daniel P. Fiden, Michael P. Casey, Joel R. Jaffe
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Patent number: 7112135Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.Type: GrantFiled: December 29, 2003Date of Patent: September 26, 2006Assignee: WMS Gaming Inc.Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E. Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons
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Publication number: 20040242314Abstract: A method of conducting a wagering game on a gaming machine is disclosed. The wagering game includes winning symbol combinations that provide respective awards when arranged according to one or more predefined arrangements. After a player makes a wager, a plurality of symbol-bearing reels are rotated and stopped to place symbols on the reels in a symbol array. If the symbol array includes an activation symbol in a predefined location within the symbol array, the game activates an additional arrangement distinct from the predefined arrangements. The additional arrangement may, for example, be a scatter pay or a right-to-left pay along an active pay line. The game provides an award if the additional arrangement includes one of the winning symbol combinations.Type: ApplicationFiled: May 29, 2003Publication date: December 2, 2004Inventor: Michael P. Casey
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Publication number: 20040219969Abstract: A gaming machine with interactive pop-up windows providing enhanced game play schemes, including side-bet schemes, is described herein. Placing a side-bet utilizing interactive pop-up windows enables the player to make an additional wager to “purchase” one of any number of game enhancements, or to “side-bet” that the game outcome will include a particular symbol or symbol combination, depending on the side-bet scheme enabled for a particular gaming machine. In an embodiment, the player has an option to select one or more side-bet(s) via a pop-up window(s) prior to game play initiation. In another embodiment, the player has an option to select one or more side-bet(s) via a pop-up window(s) after a partial game outcome is displayed.Type: ApplicationFiled: April 27, 2004Publication date: November 4, 2004Applicant: WMS Gaming Inc.Inventors: Michael P. Casey, Allon G. Englman, Daniel P. Fiden, Jeremy M. Hornik, Joel R. Jaffe
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Publication number: 20040219968Abstract: A gaming machine includes interactive pop-up windows that provide a player with an opportunity to configure or view different aspects of a wagering game. For example, the windows may allow the player to make side bets on a selected symbol, modify the appearance or function of a selected symbol, view a pay history for a selected symbol, and/or adjust a wager on an individual pay line in the case of a reel slot game.Type: ApplicationFiled: May 1, 2003Publication date: November 4, 2004Inventors: Daniel P. Fiden, Michael P. Casey, Jeremy M. Hornik, Joel R. Jaffe
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Publication number: 20040142738Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.Type: ApplicationFiled: December 29, 2003Publication date: July 22, 2004Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E. Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons
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Publication number: 20040053686Abstract: A gaming machine uses mathematical modeling and graphical displays to provide players with realistic depictions of gaming activities for wagering. Three-dimensional mathematical models are used to simulate real-world interactions of physical objects, with a display showing the player a visual representation of the game interactions. By providing the player with a realistic depiction of real-world gaming activities, a gaming machine according to the present invention involves the player in the wagered-upon activity to a greater extent than traditional gaming machines.Type: ApplicationFiled: September 8, 2003Publication date: March 18, 2004Inventors: Larry J. Pacey, Jason C. Gilmore, Michael P. Casey
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Patent number: 6685561Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.Type: GrantFiled: October 16, 2001Date of Patent: February 3, 2004Assignee: WMS Gaming Inc.Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E. Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons
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Patent number: 6607437Abstract: A game of chance is conducted on a gaming machine including a video display and controlled by a processor in response to a wager. The game includes a plurality of selectable elements depicted on the video display. A player successively selects the displayed elements. After selecting an element of a predetermined type and prior to selecting another element, one or more of the elements that have not yet been selected are disabled such that the disabled elements cannot be subsequently selected. The plurality of elements are preferably displayed in a plurality of groups. After selecting the element of the predetermined type, all of the elements in the group containing that element are disabled.Type: GrantFiled: July 30, 2001Date of Patent: August 19, 2003Assignee: WMS Gaming Inc.Inventors: Michael P. Casey, Jason C. Gilmore
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Patent number: 6554704Abstract: A maze-based game of chance for a gaming machine is controlled by a processor in response to a wager. The maze-based game includes an award-generating indicator movable along a plurality of different intersecting paths. The plurality of paths contain a plurality of consumable elements. The award-generating indicator generates an award based on a randomly selected outcome as the award-generating indicator visually consumes the elements.Type: GrantFiled: July 23, 2001Date of Patent: April 29, 2003Assignee: WMS Gaming Inc.Inventors: John P. Nicastro, John P. Nicastro, II, Peter R. Anderson, Michael P. Casey, John J. Giobbi
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Patent number: 6428412Abstract: A gaming machine is controlled by a processor in response to a wager and comprises a puzzle feature optionally triggered by a start-feature outcome of a basic game. The puzzle feature includes a plurality of arrangements of randomly-selected puzzle elements for generating respective payouts. At least one of the puzzle elements of each arrangement being shared by another one of the arrangements and contributing to the payouts generated by the respective arrangements that share the one of the puzzle elements. The puzzle elements may, for example, be letters, symbols, pictures, shaped puzzle pieces, or playing cards.Type: GrantFiled: September 15, 2000Date of Patent: August 6, 2002Assignee: WMS Gaming Inc.Inventors: Peter Anderson, Taron A. Bell, Michael P. Casey, Joel R. Jaffe, Laura R. Ledesma, Michael W. Mastropietro, Eric Michael Pryzby, Shawn A. Smith
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Patent number: 6364766Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.Type: GrantFiled: August 3, 2000Date of Patent: April 2, 2002Assignee: WMS Gaming Inc.Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E. Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons
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Publication number: 20020037764Abstract: A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.Type: ApplicationFiled: October 16, 2001Publication date: March 28, 2002Inventors: Peter Anderson, Michael P. Casey, Erica A. Frohm, Jason C. Gilmore, Damon E. Gura, Darryl W. Hughes, Joel R. Jaffe, Ian M. Simmons