Patents by Inventor Michael Siebert
Michael Siebert has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11931546Abstract: The present disclosure describes a medical syringe pump and a method for calibrating a medical syringe pump. In some cases the medical syringe pump is configured and/or prepared to execute the method according to the present disclosure, or has been calibrated accordingly. This disclosure also describes a blood treatment apparatus which comprises such syringe pump or is connected to such syringe pump. Furthermore, the present disclosure describes a digital storage medium and/or a computer program product as a computer program.Type: GrantFiled: April 4, 2019Date of Patent: March 19, 2024Assignee: Fresenius Medical Care Deutschland GmbHInventors: Michael Tanneberg, Jochen Siebert, Ralf Rogmann, Patrick Dietz, Jochen Rueckert
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Publication number: 20240067771Abstract: Disclosed herein is a process for producing polyurethanes including mixing (a) aromatic polyisocyanate with (b) polymeric compounds having isocyanate-reactive groups, (c) optionally chain extender and/or crosslinking agent, (d) catalyst, (e) 0.1% to 5% by weight, based on the total weight of the components (a) to (f), of at least one cyclic urea structure of general formula 1 where —X— represents a substituted or unsubstituted, 3-membered radical and R represents a radical (f) optionally blowing agent and (g) optionally additives to afford a reaction mixture and reacting the reaction mixture to afford the polyurethane. Further disclosed herein are a polyurethane obtainable by such a process and a method of using such a polyurethane foam for producing cushions, seat pads and mattresses.Type: ApplicationFiled: December 16, 2021Publication date: February 29, 2024Inventors: Mikko Juhani Artturi MUURONEN, Markus SCHUETTE, Heinz-Dieter LUTTER, Manuela FAEHMEL, Maximilian JOOST, Alexander Michael HAYDL, Peter DEGLMANN, Patrick BOLDUAN, Max Julian SIEBERT
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Publication number: 20230274636Abstract: Techniques for determining that a first vehicle is associated with a reverse state, and controlling a second vehicle based on the reverse state, are described herein. In some examples, the first vehicle may provide an indication that the first vehicle will be executing a reverse maneuver, such as with reverse lights on the vehicle or by positioning at an angle relative to a road or parking space to allow for the reverse maneuver into a desired location. A planning system of the second vehicle (such as an autonomous vehicle) may receive sensor data and determine a variety of these indications to determine a probability that the vehicle is going to execute a reverse maneuver. The second vehicle can further determine a likely trajectory of the reverse maneuver and can provide appropriate accommodations (e.g., time and/or space) to allow the second vehicle to execute the maneuver safely and efficiently.Type: ApplicationFiled: May 8, 2023Publication date: August 31, 2023Inventors: Abishek Krishna Akella, Mahsa Ghafarianzadeh, Kenneth Michael Siebert
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Patent number: 11708093Abstract: Techniques to predict object behavior in an environment are discussed herein. For example, such techniques may include determining a trajectory of the object, determining an intent of the trajectory, and sending the trajectory and the intent to a vehicle computing system to control an autonomous vehicle. The vehicle computing system may implement a machine learned model to process data such as sensor data and map data. The machine learned model can associate different intentions of an object in an environment with different trajectories. A vehicle, such as an autonomous vehicle, can be controlled to traverse an environment based on object's intentions and trajectories.Type: GrantFiled: May 8, 2020Date of Patent: July 25, 2023Assignee: Zoox, Inc.Inventors: Kenneth Michael Siebert, Gowtham Garimella, Benjamin Isaac Mattinson, Samir Parikh, Kai Zhenyu Wang
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Patent number: 11682296Abstract: Techniques for determining that a first vehicle is associated with a reverse state, and controlling a second vehicle based on the reverse state, are described herein. In some examples, the first vehicle may provide an indication that the first vehicle will be executing a reverse maneuver, such as with reverse lights on the vehicle or by positioning at an angle relative to a road or parking space to allow for the reverse maneuver into a desired location. A planning system of the second vehicle (such as an autonomous vehicle) may receive sensor data and determine a variety of these indications to determine a probability that the vehicle is going to execute a reverse maneuver. The second vehicle can further determine a likely trajectory of the reverse maneuver and can provide appropriate accommodations (e.g., time and/or space) to allow the second vehicle to execute the maneuver safely and efficiently.Type: GrantFiled: June 28, 2019Date of Patent: June 20, 2023Assignee: Zoox, Inc.Inventors: Abishek Krishna Akella, Mahsa Ghafarianzadeh, Kenneth Michael Siebert
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Patent number: 11554790Abstract: Techniques to predict object behavior in an environment are discussed herein. For example, such techniques may include inputting data into a model and receiving an output from the model representing a discretized representation. The discretized representation may be associated with a probability of an object reaching a location in the environment at a future time. A vehicle computing system may determine a trajectory and a weight associated with the trajectory using the discretized representation and the probability. A vehicle, such as an autonomous vehicle, can be controlled to traverse an environment based on the trajectory and the weight output by the vehicle computing system.Type: GrantFiled: May 8, 2020Date of Patent: January 17, 2023Assignee: Zoox, Inc.Inventors: Kenneth Michael Siebert, Gowtham Garimella, Samir Parikh
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Publication number: 20210347377Abstract: Techniques to predict object behavior in an environment are discussed herein. For example, such techniques may include inputting data into a model and receiving an output from the model representing a discretized representation. The discretized representation may be associated with a probability of an object reaching a location in the environment at a future time. A vehicle computing system may determine a trajectory and a weight associated with the trajectory using the discretized representation and the probability. A vehicle, such as an autonomous vehicle, can be controlled to traverse an environment based on the trajectory and the weight output by the vehicle computing system.Type: ApplicationFiled: May 8, 2020Publication date: November 11, 2021Inventors: Kenneth Michael Siebert, Gowtham Garimella, Samir Parikh
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Publication number: 20210347383Abstract: Techniques to predict object behavior in an environment are discussed herein. For example, such techniques may include determining a trajectory of the object, determining an intent of the trajectory, and sending the trajectory and the intent to a vehicle computing system to control an autonomous vehicle. The vehicle computing system may implement a machine learned model to process data such as sensor data and map data. The machine learned model can associate different intentions of an object in an environment with different trajectories. A vehicle, such as an autonomous vehicle, can be controlled to traverse an environment based on object's intentions and trajectories.Type: ApplicationFiled: May 8, 2020Publication date: November 11, 2021Inventors: Kenneth Michael Siebert, Gowtham Garimella, Benjamin Isaac Mattinson, Samir Parikh, Kai Zhenyu Wang
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Publication number: 20200410853Abstract: Techniques for determining that a first vehicle is associated with a reverse state, and controlling a second vehicle based on the reverse state, are described herein. In some examples, the first vehicle may provide an indication that the first vehicle will be executing a reverse maneuver, such as with reverse lights on the vehicle or by positioning at an angle relative to a road or parking space to allow for the reverse maneuver into a desired location. A planning system of the second vehicle (such as an autonomous vehicle) may receive sensor data and determine a variety of these indications to determine a probability that the vehicle is going to execute a reverse maneuver. The second vehicle can further determine a likely trajectory of the reverse maneuver and can provide appropriate accommodations (e.g., time and/or space) to allow the second vehicle to execute the maneuver safely and efficiently.Type: ApplicationFiled: June 28, 2019Publication date: December 31, 2020Inventors: Abishek Krishna Akella, Mahsa Ghafarianzadeh, Kenneth Michael Siebert
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Patent number: 10478732Abstract: An arbitration system is configured to receive, as a set of results data, separate instances of results data from corresponding client computing devices being used to participate in a multiplayer game session. In some examples, an instance of results data comprises input representing an indication or a selection of an identity associated with an outcome of the multiplayer game session. For instance, the input can indicate a participant identity that won the multiplayer game session. In some examples, an instance of results data comprises game data describing the overall activity in a multiplayer game session from a perspective of a player's client computing device, the game data indicating a particular participant identity as a winner of the multiplayer game session. The arbitration system is configured to use the set of results data to determine an arbitrated outcome for the multiplayer game session.Type: GrantFiled: December 22, 2016Date of Patent: November 19, 2019Assignee: Microsoft Technology Licensing, LLCInventors: Wisgary F. Torres, Justin David Brown, Michael A. Siebert, Keith R. Kline
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Patent number: 10410473Abstract: A unified platform supports a plurality of game titles and diverse gaming devices to provide publishers and developers with a software development kit (SDK) including application programming interfaces (APIs) for creating multiplayer tournaments. Developers use the SDK to create tournament definitions and permission levels for tournament organizers. Tournament definitions specify configuration values as parameters the unified platform uses to create instances of multiplayer tournaments. Permission levels can define which tournament organizers are able to set up and manage tournaments and can define parameters to which they must adhere. The unified platform can store tournament definitions that are created by game publishers, game developers, or tournament organizers and can use the stored definitions to create tournament instances.Type: GrantFiled: April 29, 2016Date of Patent: September 10, 2019Assignee: Microsoft Technology Licensing, LLCInventors: Michael Siebert, Thomas A. Langan, Antonio Vargas Garcia, Justin Brown, Gregory M. Smith
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Patent number: 10391404Abstract: A unified platform supports a plurality of game titles and diverse gaming devices to provide publishers and developers with a software development kit (SDK) including application programming interfaces (APIs) for creating multiplayer tournaments. Developers use the SDK to create tournament definitions and permission levels for tournament organizers. Tournament definitions specify configuration values as parameters the unified platform uses to create instances of multiplayer tournaments. Permission levels can define which tournament organizers are able to set up and manage tournaments and can define parameters to which they must adhere. The unified platform can store tournament definitions that are created by game publishers, game developers, or tournament organizers and can use the stored definitions to create tournament instances.Type: GrantFiled: April 29, 2016Date of Patent: August 27, 2019Assignee: Microsoft Technology Licensing, LLCInventors: Michael Siebert, Thomas A. Langan, Antonio Vargas Garcia, Justin Brown, Gregory M. Smith
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Publication number: 20190085153Abstract: Adhesive tapes and/or methods having a substrate in the form of a flat element comprising a composition containing modified polylactic acid and containing the following components: (1) at least one (co-)polymer based on at least one lactic acid; (2) at least one compound comprising at least one carbodiimide group; (3) optionally at least one compound having at least one epoxide group additionally containing at least one ester group and/or at least one aromatic group; (4) at least one phosphorus-containing compound and (5) optionally additives and/or fillers.Type: ApplicationFiled: November 5, 2018Publication date: March 21, 2019Applicant: TESA SEInventors: Bernhard MÜSSIG, Michael SIEBERT, Dennis SEITZER
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Patent number: 10099457Abstract: An adhesive tape, especially for jacketing elongate material such as cable looms in a motor vehicle, having a carrier material which is provided at least on one side with an adhesive coating, characterized in that the carrier material consists of a laminate, the laminate being formed from a textile carrier in the form of a staple fiber web or a spunbonded web and from a film which is located on the underside of the textile carrier and is made preferably of polyolefins, TPU or PVC such as plasticized PVC, more preferably of polyolefins, the film having a thickness of 15 to 80 ?m.Type: GrantFiled: March 16, 2012Date of Patent: October 16, 2018Assignee: TESA SEInventors: Michael Siebert, Dennis Seitzer
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Patent number: 10023773Abstract: Adhesives and pressure-sensitive adhesives comprising polymerization products of acrylates, the adhesives being meltable and comprising polymerization products of esters of (meth)acrylic acid and (meth)acrylic acid, the polymerization product having a molecular weight Mn of greater than 50 000 g/mol and Mw of greater than 500 000 g/mol.Type: GrantFiled: April 10, 2015Date of Patent: July 17, 2018Assignee: TESA SEInventors: Michael Siebert, Alexander Prenzel, Inga Auktun, Jennifer Beschmann
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Publication number: 20180126282Abstract: An arbitration system is configured to receive, as a set of results data, separate instances of results data from corresponding client computing devices being used to participate in a multiplayer game session. In some examples, an instance of results data comprises input representing an indication or a selection of an identity associated with an outcome of the multiplayer game session. For instance, the input can indicate a participant identity that won the multiplayer game session. In some examples, an instance of results data comprises game data describing the overall activity in a multiplayer game session from a perspective of a player's client computing device, the game data indicating a particular participant identity as a winner of the multiplayer game session. The arbitration system is configured to use the set of results data to determine an arbitrated outcome for the multiplayer game session.Type: ApplicationFiled: December 22, 2016Publication date: May 10, 2018Inventors: Wisgary F. Torres, Justin David Brown, Michael A. Siebert, Keith R. Kline
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Publication number: 20170316652Abstract: A unified platform supports a plurality of game titles and diverse gaming devices to provide publishers and developers with a software development kit (SDK) including application programming interfaces (APIs) for creating multiplayer tournaments. Developers use the SDK to create tournament definitions and permission levels for tournament organizers. Tournament definitions specify configuration values as parameters the unified platform uses to create instances of multiplayer tournaments. Permission levels can define which tournament organizers are able to set up and manage tournaments and can define parameters to which they must adhere. The unified platform can store tournament definitions that are created by game publishers, game developers, or tournament organizers and can use the stored definitions to create tournament instances.Type: ApplicationFiled: April 29, 2016Publication date: November 2, 2017Inventors: Michael Siebert, Thomas A. Langan, Antonio Vargas Garcia, Justin Brown, Gregory M. Smith
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Publication number: 20170312637Abstract: A unified platform supports a plurality of game titles and diverse gaming devices to provide publishers and developers with a software development kit (SDK) including application programming interfaces (APIs) for creating multiplayer tournaments. Developers use the SDK to create tournament definitions and permission levels for tournament organizers. Tournament definitions specify configuration values as parameters the unified platform uses to create instances of multiplayer tournaments. Permission levels can define which tournament organizers are able to set up and manage tournaments and can define parameters to which they must adhere. The unified platform can store tournament definitions that are created by game publishers, game developers, or tournament organizers and can use the stored definitions to create tournament instances.Type: ApplicationFiled: April 29, 2016Publication date: November 2, 2017Inventors: Michael Siebert, Thomas A. Langan, Antonio Vargas Garcia, Justin Brown, Gregory M. Smith
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Patent number: 9695339Abstract: Adhesive tape consisting of a textile carrier and of an adhesive layer applied to at least one side of the carrier, the carrier being colored with a mixture of dyes and/or pigments, characterized in that at least one of the dyes and/or one of the pigments is based on anthraquinone.Type: GrantFiled: July 11, 2012Date of Patent: July 4, 2017Assignee: tesa SEInventors: Inga Auktun, Michael Siebert
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Patent number: D1023016Type: GrantFiled: April 22, 2021Date of Patent: April 16, 2024Assignee: Fidlock GmbHInventors: Björn Bleckat, Michael Schlegel, Artur Siebert