Patents by Inventor Michal Bortnik

Michal Bortnik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8066568
    Abstract: A service that receives feedback from players in a game playing service. The service provides an aggregation of the feedback so that a reputation score can be determined by various players in the system. The service takes into account direct feedback from other players about positive and negative experiences with a particular player and expectations about appropriate conduct and type of game being played before a player joins the game session.
    Type: Grant
    Filed: April 19, 2005
    Date of Patent: November 29, 2011
    Assignee: Microsoft Corporation
    Inventors: Patrick W. O'Kelley, II, Steven D. Lamb, Michal Bortnik, Johan Peter Hansen
  • Publication number: 20110269551
    Abstract: Groups are formed, in a computer-based (e.g., on-line) gaming environment, based on social relationships between players. Teams are formed from members of the group. Team formation is based on a game related interest. Each team is assigned an identity that is maintained within a single game and across multiple sessions of a game. The team can interact within the gaming environment much like an individual user can interact. Teams can play games with other in-group and out-of-group teams. Team members can play games with each other. Team statistics and achievements can be accumulated and aggregated. Team profiles provide information about the team, such as a list of the members of the team. Via team profiles, a member of a team can see information about other members of the team, such as other teams to which they belong. Team members can send and receive intra-team messages.
    Type: Application
    Filed: July 14, 2011
    Publication date: November 3, 2011
    Applicant: Microsoft Corporation
    Inventors: Jerry Alan Johnson, Johan Peter Hansen, Michal Bortnik, Patrick W. O'Kelley
  • Publication number: 20110250959
    Abstract: Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others.
    Type: Application
    Filed: June 21, 2011
    Publication date: October 13, 2011
    Applicant: MICROSOFT CORPORATION
    Inventors: Michal Bortnik, Vincent H. Curley, James Hsi-Kai Jen, James David Macauley, Ling Tony Chen, Steven D. Lamb
  • Patent number: 8016677
    Abstract: Information is shared among users in a system by the use of a service. The service receives information from at least two different game applications that each have a configuration file (defined with a common schema) that defines information from the game application to share with a service. An intermediary program executing on a computer that is also executing one of said game applications receives information from the application as defined by said configuration files and stores at least a portion of the information received from the application. At least a portion of the information is sent to the service when the intermediary is in communication with the service over a network wherein the service provides information about a user of said at least two game applications based on information received by said service.
    Type: Grant
    Filed: December 8, 2004
    Date of Patent: September 13, 2011
    Assignee: Microsoft Corporation
    Inventors: Patrick W. O'Kelley, II, Steven D. Lamb, Vincent H Curley, Ling Tony Chen, Michal Bortnik, James Hsi-Kai Jen, Jerry Alan Johnson, Johan Peter Hansen
  • Patent number: 7997987
    Abstract: Groups are formed, in a computer-based (e.g., on-line) gaming environment, based on social relationships between players. Teams are formed from members of the group. Team formation is based on a game related interest. Each team is assigned an identity that is maintained within a single game and across multiple sessions of a game. The team can interact within the gaming environment much like an individual user can interact. Teams can play games with other in-group and out-of-group teams. Team members can play games with each other. Team statistics and achievements can be accumulated and aggregated. Team profiles provide information about the team, such as a list of the members of the team. Via team profiles, a member of a team can see information about other members of the team, such as other teams to which they belong. Team members can send and receive intra-team messages.
    Type: Grant
    Filed: January 20, 2006
    Date of Patent: August 16, 2011
    Assignee: Microsoft Corporation
    Inventors: Jerry Alan Johnson, Johan Peter Hansen, Michal Bortnik, Patrick W. O'Kelley
  • Publication number: 20110136575
    Abstract: Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others.
    Type: Application
    Filed: February 2, 2011
    Publication date: June 9, 2011
    Applicant: Microsoft Corporation
    Inventors: Michal Bortnik, Vincent H. Curley, James Hsi-Kai Jen, James David Macauley, Ling Tony Chen, Steven D. Lamb
  • Publication number: 20110118035
    Abstract: Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others.
    Type: Application
    Filed: January 10, 2011
    Publication date: May 19, 2011
    Applicant: MICROSOFT CORPORATION
    Inventors: Michal Bortnik, Vincent H. Curley, James Hsi-Kai Jen, James David Macauley, Ling Tony Chen, Steven D. Lamb
  • Publication number: 20110045912
    Abstract: Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player's activity via a mechanism to collect detailed information about a specific player's in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
    Type: Application
    Filed: October 29, 2010
    Publication date: February 24, 2011
    Applicant: MICROSOFT CORPORATION
    Inventors: Michal Bortnik, Erik John Arthur, James David Macauley, Ling Tony Chen, Yasser B. Asmi, Steven D. Lamb, James N. Helm
  • Patent number: 7887419
    Abstract: Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others.
    Type: Grant
    Filed: December 7, 2004
    Date of Patent: February 15, 2011
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Vincent H. Curley, James His-Kai Jen, James David Macauley, Ling Tony Chen, Steven D. Lamb
  • Patent number: 7841517
    Abstract: Mechanisms for visual identification of a user in a gaming environment. For example, a digital image is used to identify a user, whether the user is on-line or off-line. This digital image is easily verifiable as an appropriate and non-offensive image because it May come form a controlled digital image source (or set of sources). The digital image is also revocable in a variety of gaming environment contexts by a gaming authority. Lastly, the digital image is changeable depending on the context of the gaming environment, in one aspect, being configured to be visible to the entire gaming environment in one form, and being visible to a subset of the gaming environment in another form.
    Type: Grant
    Filed: January 13, 2006
    Date of Patent: November 30, 2010
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Henry Paul Morgan, Steven Dale Lamb, Vincent H. Curley
  • Patent number: 7837561
    Abstract: Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player's activity via a mechanism to collect detailed information about a specific player's in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
    Type: Grant
    Filed: October 14, 2009
    Date of Patent: November 23, 2010
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Erik John Arthur, James David Macauley, Ling Tony Chen, Yasser B. Asmi, Steven D. Lamb, James N. Helm
  • Patent number: 7682251
    Abstract: A multilevel online tournament is provided. The first tournament round has a single bracket and each subsequent tournament round has a winners bracket and a losers bracket corresponding to a bracket in the previous tournament round. The tournament format allows players to match-up against any other player located within the same bracket. The online tournament format also allows participants to start playing match in a round of the tournament prior to the official start of that round. Thus, players are able to more quickly advance through the tournament and spend less time waiting for a suitable opponent. The tournament format also allows for players to request available tournament byes and to automatically progress when they are unable to connect with other players due to quality of service issues.
    Type: Grant
    Filed: April 4, 2008
    Date of Patent: March 23, 2010
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Steven D. Lamb, Max Hoberman, Johan P. Hansen
  • Patent number: 7677970
    Abstract: A matchmaking service that selects matches based on personal/social characteristics as well as skill and experience. The service takes into account direct feedback from other players about positive and negative experiences with a particular player and expectations about appropriate conduct and type of game being played before a player joins the game session.
    Type: Grant
    Filed: December 8, 2004
    Date of Patent: March 16, 2010
    Assignee: Microsoft Corporation
    Inventors: Patrick W. O'Kelley, II, Jerry Alan Johnson, Michal Bortnik, Ling Tony Chen, Johan Peter Hansen
  • Publication number: 20100035681
    Abstract: Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player's activity via a mechanism to collect detailed information about a specific player's in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
    Type: Application
    Filed: October 14, 2009
    Publication date: February 11, 2010
    Inventors: Michal Bortnik, Erik John Arthur, James David Macauley, Ling Tony Chen, Yasser B. Asmi, Steven D. Lamb, James N. Helm
  • Patent number: 7621813
    Abstract: Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player's activity via a mechanism to collect detailed information about a specific player's in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
    Type: Grant
    Filed: December 7, 2004
    Date of Patent: November 24, 2009
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Erik John Arthur, James David Macauley, Ling Tony Chen, Yasser B. Asmi, Steven D. Lamb, James N. Helm
  • Patent number: 7584154
    Abstract: Official results for an online game session are determined by an arbitration server based upon reports received from each game console participating in the game session. The reports provide results for all of the players participating in the games session. Before starting the game session, each game console registers the players using it with the gaming service, so that a player who disconnects mid-game can be identified. If the results reported differ, predefined arbitration rules are applied to determine the official results. If a game console cannot report because it is being packet bombed, a different protocol is used to transmit a data packet to the arbitration service indicating that the gaming console is being packet bombed. While not required, the arbitration server can use historical data recorded for each player to apply the predefined arbitration rules in determining the official results.
    Type: Grant
    Filed: January 28, 2004
    Date of Patent: September 1, 2009
    Assignee: Microsoft Corporation
    Inventors: Ling Tony Chen, Michael R. Courage, Michal Bortnik
  • Publication number: 20080207332
    Abstract: A multilevel online tournament is provided. The first tournament round has a single bracket and each subsequent tournament round has a winners bracket and a losers bracket corresponding to a bracket in the previous tournament round. The tournament format allows players to match-up against any other player located within the same bracket. The online tournament format also allows participants to start playing match in a round of the tournament prior to the official start of that round. Thus, players are able to more quickly advance through the tournament and spend less time waiting for a suitable opponent. The tournament format also allows for players to request available tournament byes and to automatically progress when they are unable to connect with other players due to quality of service issues.
    Type: Application
    Filed: April 4, 2008
    Publication date: August 28, 2008
    Applicant: MICROSOFT CORPORATION
    Inventors: Michal Bortnik, Steven D. Lamb, Max Hoberman, Johan P. Hansen
  • Patent number: 7367888
    Abstract: A trust rating factor (TRF) based upon data collected for players participating in previous online games sessions is used in determining official results for an online game session when different results are reported by the participants. Counters corresponding to each of a plurality of parameters related to conditions that arise during or at the end of a game session are employed in determining the TRF for each player. For example, if one of the players may have experienced a packet bombing that interrupted normal data communication, a counter related to that condition will be incremented for all players in the game session. If all of the players report results that are consistent at the end of the game session, the TRF of each player is improved. A separate TRF is determined for each game title in which a player participates.
    Type: Grant
    Filed: January 28, 2004
    Date of Patent: May 6, 2008
    Assignee: Microsoft Corporation
    Inventors: Ling Tony Chen, Michael R. Courage, Michal Bortnik
  • Patent number: 7354345
    Abstract: A multilevel online tournament is provided. The first tournament round has a single bracket and each subsequent tournament round has a winners bracket and a losers bracket corresponding to a bracket in the previous tournament round. The tournament format allows players to match-up against any other player located within the same bracket. The online tournament format also allows participants to start playing match in a round of the tournament prior to the official start of that round. Thus, players are able to more quickly advance through the tournament and spend less time waiting for a suitable opponent. The tournament format also allows for players to request available tournament byes and to automatically progress when they are unable to connect with other players due to quality of service issues.
    Type: Grant
    Filed: May 25, 2004
    Date of Patent: April 8, 2008
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Steven D. Lamb, Max Hoberman, Johan P. Hansen
  • Publication number: 20070173326
    Abstract: A user profile for an online gaming service is created. The user profile contains user gaming information received from a first location. The user profile is stored in a database, and the user is permitted to access the user profile from a second location.
    Type: Application
    Filed: January 20, 2006
    Publication date: July 26, 2007
    Applicant: Microsoft Corporation
    Inventors: Claire Jennings, J. Clinton Fowler, Kurtis Chinn, Michal Bortnik, Steven Lamb, Walter Rector