Patents by Inventor Nigel Bradley
Nigel Bradley has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12288007Abstract: An audio generation system is provided to enable coordinated control of multiple IoT devices for audio collection and distribution of one or more audio sources according to location and user preference. The audio generation system enables a location sensitive acoustic control of sound, both as a shaped envelope for a particular source, and as an individualized experience. The audio generation system also facilitates an interactive visual system for visualization and manipulation of the audio environment including via the use of augmented reality and/or virtual reality to depict soundscapes. The audio generation system can also facilitate a system for improving and achieving an audio environment (sound influence zone) and an intuitive way to understand where sounds will be heard.Type: GrantFiled: September 6, 2022Date of Patent: April 29, 2025Assignee: AT&T Intellectual Property I, L.P.Inventors: James Pratt, Eric Zavesky, Timothy Innes, Nigel Bradley, Nikhil Marathe
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Patent number: 12271345Abstract: Aspects of the subject disclosure may include, for example, a media consumption database that stores data elements describing conditions under which electronic media content is consumed by a user on an electronic device. A search of the media consumption database based on at least a portion of the conditions may result in at least a portion of the electronic media content to be re-presented to an electronic device of the user Other embodiments are disclosed.Type: GrantFiled: May 4, 2021Date of Patent: April 8, 2025Assignee: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Rashmi Palamadai, Eric Zavesky, Ari Craine, Robert Koch
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Publication number: 20250095492Abstract: A processing system including at least one processor may identify a network zone with excess capacity, the network zone comprising a plurality of network components of a telecommunication network, transmit an invitation to a set of entities to utilize the network zone to obtain at least one network service at a geographic location of the network zone, configure at least one network component of the plurality of network components in accordance with an anticipated network demand from the set of entities, and provide the at least one network service to at least one entity of the set of entities via the network zone when the at least one entity is present at the geographic location of the network zone.Type: ApplicationFiled: December 2, 2024Publication date: March 20, 2025Inventors: Rashmi Palamadai, Eric Zavesky, Nigel Bradley
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Patent number: 12254529Abstract: The disclosed technology is directed towards presenting an avatar in a virtual reality environment in different ways to different users, based on relationship data including a familiarity level and trust level with each other user. The familiarity level data and/or trust level data can be updated with each encounter with another user. The presentations of the same avatar can be different to the other users encountered at the same time, e.g., a lower resolution avatar presented to a less familiar and/or less trusted other user, a higher resolution avatar presented to a more familiar and/or more trusted other user. Audio volume and/or clarity may be similarly modified based on relationship data. A user having an encounter with another user may have a mirror view of the user's own avatar, and can improve or degrade the avatar's appearance (and/or aural output) during the encounter.Type: GrantFiled: August 17, 2022Date of Patent: March 18, 2025Assignee: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Publication number: 20250078378Abstract: The disclosed technology relates to detection of attention exhibited by a second user to a first user's avatar in a virtual reality environment. A first user's avatar activity and the second user's activity are evaluated to determine the second user's (e.g., via another avatar) attention level directed towards first user's avatar. Information can be sent to notify the first user that the second user's attention level has satisfied attention-level criterion data. For example, if the second user is viewing and/or is within audio range of the first user for too long of a time or too frequently, then the first user can be notified and/or other action taken. Remedial action is available for negative attention, such blocking the second user from experiencing the first user in the environment. Detection of attention for positive purposes is available, such as to reward an influencer whose avatar is receiving significant attention from followers.Type: ApplicationFiled: November 20, 2024Publication date: March 6, 2025Applicant: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Publication number: 20250071382Abstract: The disclosed technology is directed towards creating a media content presentation for playback, based on user specified input criteria and playback instructions. A user specifies input criteria related to media source data. The media source data is accessed, and further based on the input criterion, matching segments (e.g., scenes and audio) are determined from metadata information that describes the segments; the media playback content is generated from the matching segments. A user may also specify criteria/instructions that describe how to play the matching segments, such as in linear order, or based on relative relevance such as scene impactfulness. A matching scene can be repeated, and/or augmented with annotation data. For any matching scene or transition between two matching scenes, specified playback speed and audio volume can be specified and applied. As part of generation, the media content presentation can be fit to a specified time constraint.Type: ApplicationFiled: November 8, 2024Publication date: February 27, 2025Applicant: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Publication number: 20250071081Abstract: The disclosed technology is generally directed towards monitoring electronic communications to detect content in a communication that is attempting to influence the user in some way. A user can specify influential intent preference data, such as which electronic communications services/applications to monitor for such influential intent content, and the types of the influential intent to monitor for, e.g., political influence types, advertisement influence types, and so on. A user also can specify remedial or other actions to take upon detection, e.g., block such content, alert on detecting such content and so on. An electronic influence manager server and/or application program can perform the monitoring and/or take the actions. Also described is reporting on the communications with influential intent, user actions with respect thereto. Reputation data can also be collected and used with respect to sources of communications with influential intent.Type: ApplicationFiled: November 14, 2024Publication date: February 27, 2025Applicant: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, James Pratt, Eric Zavesky, Ari Craine, Robert Koch
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Patent number: 12236458Abstract: The disclosed technology is directed towards presenting promotional content via an avatar representing a first, promoter user to a second, target user experiencing a virtual or other environment. The promotional content may be presented via an alteration of the avatar, audio output and/or an object virtually associated with the avatar. The promotional content may be selected based on matching target user data describing a target user experiencing a virtual reality environment. Different users viewing the same avatar at the same time can be presented with different promotional content. Information may be output to attract a target user to perceive the promotional content. The promoter user can interact to obtain a current promotion status notification, as well as to select from available promotional content offerings to promote.Type: GrantFiled: July 7, 2022Date of Patent: February 25, 2025Assignee: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Publication number: 20250062848Abstract: Aspects of the subject disclosure may include, for example, a machine-readable medium with executable instructions that facilitate performance of operations by a processor including receiving a registration for a trajectory of a satellite; estimating a zone of occupancy at a future time for the satellite; determining an interference of the satellite from the zone of occupancy at the future time; determining a deconfliction for minimizing or eliminating the interference; and sending the deconfliction to a controller of the satellite. Other embodiments are disclosed.Type: ApplicationFiled: November 5, 2024Publication date: February 20, 2025Applicant: AT&T Intellectual Property I, L.P.Inventors: Eric Zavesky, James H. Pratt, Nigel Bradley, David Crawford Gibbon, Timothy Innes
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Publication number: 20250037213Abstract: The disclosed technology is directed towards devices (nonhuman entities) participating in social networks. Devices that join a nonhuman social network can share information, can learn from other devices, can assist in performing tasks and so forth. A device can search for an existing nonhuman social network that matches its criteria for joining a nonhuman social network, such as a nonhuman social network of the same type of devices, a nonhuman social network within a certain neighborhood, and so on. A device can form a nonhuman social network if one does not exist that meets the device's social network join criteria. A device's user may need to give approval to join and/or form a social network. A human social network can interact with a nonhuman social network, and there can be hybrid social networks of both human and nonhuman entities. A device can change social networks over time.Type: ApplicationFiled: October 15, 2024Publication date: January 30, 2025Applicant: AT&T Intellectual Property |,L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Publication number: 20250028772Abstract: The disclosed technology is directed towards virtual reality bookmarks that maintain state data for a user in a virtual reality environment, such that the user can to return to that virtual reality environment at a later time. While presenting virtual reality session content to a user, a system or the like can receive a request to pause the virtual reality session from a user. Session state data, e.g., in the form of a virtual reality bookmark, is saved based on the pause request. A later request to resume presentation of the virtual reality content results in the system accessing the virtual reality session data, which is used to present resumed virtual reality session content to the user based on the session state data. A pause request may be for an individual user or for each user participating in a session. Virtual reality bookmarks may be shared with other users.Type: ApplicationFiled: October 4, 2024Publication date: January 23, 2025Applicant: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Patent number: 12204009Abstract: Using scent fingerprints and sound fingerprints for location and proximity determinations can include detecting a movement of a user device relative to an environment, and determining if a fingerprint associated with the user device and the environment is available. The fingerprint can include a sound fingerprint, a scent fingerprint, and usage data defining resource usage of the user device at the environment, The fingerprint associated with the user device and the environment can be obtained with an instance of sensor data including a scent detected at the user device and a sound detected at the user device. Based on the instance of sensor data and the fingerprint associated with the user device and the environment, a location and proximity of the user device can be determined.Type: GrantFiled: March 31, 2021Date of Patent: January 21, 2025Assignee: AT&T Intellectual Property I, L.P.Inventors: James Pratt, Eric Zavesky, Nigel Bradley
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Patent number: 12175580Abstract: The disclosed technology relates to detection of attention exhibited by a second user to a first user's avatar in a virtual reality environment. A first user's avatar activity and the second user's activity are evaluated to determine the second user's (e.g., via another avatar) attention level directed towards first user's avatar. Information can be sent to notify the first user that the second user's attention level has satisfied attention-level criterion data. For example, if the second user is viewing and/or is within audio range of the first user for too long of a time or too frequently, then the first user can be notified and/or other action taken. Remedial action is available for negative attention, such blocking the second user from experiencing the first user in the environment. Detection of attention for positive purposes is available, such as to reward an influencer whose avatar is receiving significant attention from followers.Type: GrantFiled: August 23, 2022Date of Patent: December 24, 2024Assignee: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Patent number: 12170641Abstract: The disclosed technology is generally directed towards monitoring electronic communications to detect content in a communication that is attempting to influence the recipient user in some way. A user can specify influential intent preference data, such as which electronic communications services/applications to monitor for such influential intent content, and the types of the influential intent to monitor for, e.g., political influence types, advertisement influence types, and so on. A user also can specify remedial or other actions to take upon detection, e.g., block such content, alert on detecting such content and so on. An electronic influence manager server and/or application program can perform the monitoring and/or take the actions. Also described is reporting on the communications with influential intent, user actions with respect thereto. Reputation data can also be collected and used with respect to sources of communications with influential intent.Type: GrantFiled: May 10, 2022Date of Patent: December 17, 2024Assignee: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Patent number: 12167094Abstract: The disclosed technology is directed towards creating a media content presentation for playback, based on user specified input criteria and playback instructions. A user specifies input criteria related to media source data. The media source data is accessed, and further based on the input criterion, matching segments (e.g., scenes and audio) are determined from metadata information that describes the segments; the media playback content is generated from the matching segments. A user may also specify criteria/instructions that describe how to play the matching segments, such as in linear order, or based on relative relevance such as scene impactfulness. A matching scene can be repeated, and/or augmented with annotation data. For any matching scene or transition between two matching scenes, specified playback speed and audio volume can be specified and applied. As part of generation, the media content presentation can be fit to a specified time constraint.Type: GrantFiled: May 4, 2022Date of Patent: December 10, 2024Assignee: AT&T Intellectual Property I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Patent number: 12166537Abstract: Aspects of the subject disclosure may include, for example, a machine-readable medium with executable instructions that facilitate performance of operations by a processor including receiving a registration for a trajectory of a satellite; estimating a zone of occupancy at a future time for the satellite; determining an interference of the satellite from the zone of occupancy at the future time; determining a deconfliction for minimizing or eliminating the interference; and sending the deconfliction to a controller of the satellite. Other embodiments are disclosed.Type: GrantFiled: September 12, 2023Date of Patent: December 10, 2024Assignee: AT&T Intellectual Property I, L.P.Inventors: Eric Zavesky, James H. Pratt, Nigel Bradley, David Crawford Gibbon, Timothy Innes
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Patent number: 12159534Abstract: A processing system including at least one processor may identify a network zone with excess capacity, the network zone comprising a plurality of network components of a telecommunication network, transmit an invitation to a set of entities to utilize the network zone to obtain at least one network service at a geographic location of the network zone, configure at least one network component of the plurality of network components in accordance with an anticipated network demand from the set of entities, and provide the at least one network service to at least one entity of the set of entities via the network zone when the at least one entity is present at the geographic location of the network zone.Type: GrantFiled: June 12, 2022Date of Patent: December 3, 2024Assignee: AT&T Intellectual Property I, L.P.Inventors: Rashmi Palamadai, Eric Zavesky, Nigel Bradley
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Patent number: 12148051Abstract: The disclosed technology is directed towards devices (nonhuman entities) participating in social networks. Devices that join a nonhuman social network can share information, can learn from other devices, can assist in performing tasks and so forth. A device can search for an existing nonhuman social network that matches its criteria for joining a nonhuman social network, such as a nonhuman social network of the same type of devices, a nonhuman social network within a certain neighborhood, and so on. A device can form a nonhuman social network if one does not exist that meets the device's social network join criteria. A device's user may need to give approval to join and/or form a social network. A human social network can interact with a nonhuman social network, and there can be hybrid social networks of both human and nonhuman entities. A device can change social networks over time.Type: GrantFiled: May 5, 2022Date of Patent: November 19, 2024Assignee: AT&T INTELLECTUAL PROPERTY I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Patent number: 12141217Abstract: The disclosed technology is directed towards virtual reality bookmarks that maintain state data for a user in a virtual reality environment, such that the user can to return to that virtual reality environment at a later time. While presenting virtual reality session content to a user, a system or the like can receive a request to pause the virtual reality session from a user. Session state data, e.g., in the form of a virtual reality bookmark, is saved based on the pause request. A later request to resume presentation of the virtual reality content results in the system accessing the virtual reality session data, which is used to present resumed virtual reality session content to the user based on the session state data. A pause request may be for an individual user or for each user participating in a session. Virtual reality bookmarks may be shared with other users.Type: GrantFiled: August 24, 2022Date of Patent: November 12, 2024Assignee: AT&T INTELLECTUAL PROPERTY I, L.P.Inventors: Nigel Bradley, Eric Zavesky, James Pratt, Ari Craine, Robert Koch
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Publication number: 20240364849Abstract: A collaborative video camera system of an edge node can be used to track and predict objects, locations of the objects, and events associated therewith. For example, multiple cameras can be utilized to determine the direct in which an object is heading. This data can be used to activate and/or dispatch other cameras that may be at or near the predicted location of the object. Additionally, sound associated with the object can be used to predict and/or active cameras that are at or near the predicted location of the object.Type: ApplicationFiled: July 3, 2024Publication date: October 31, 2024Inventors: Zhi Cui, Sangar Dowlatkhah, Nigel Bradley, Ari Craine, Robert Koch