Patents by Inventor Ryan Cuddy

Ryan Cuddy has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20050233801
    Abstract: A gaming device having a bonus scheme wherein a combination of bonus symbols trigger a bonus game and any one of the bonus symbols in the bonus game provides a player with an award. The award may be an extension of the bonus game by providing the player with additional spins or games. Also, the award may modify the combination and type of bonus symbols needed to enter the bonus game. Furthermore, the award may modify the award values in the bonus game. Therefore, a combination bonus symbols trigger the bonus game and also triggers the gaming device to provide bonus awards in the bonus game. The re-triggering symbol award bonus scheme changes the probability of winning for the player and therefore creates a higher level of excitement and enjoyment of the game.
    Type: Application
    Filed: June 17, 2005
    Publication date: October 20, 2005
    Inventors: Anthony Baerlocher, Ryan Cuddy
  • Publication number: 20050143170
    Abstract: A gaming device having a plurality of start values. The player selects one of the start values, as part of a game sequence. During the game sequence, the gaming device increments the start value to an apparent award. The gaming device in one embodiment enables the player to keep the apparent award or trade it for another apparent award. The other apparent award in one embodiment is derived from one of the other start values. After one or more keep or trade sequences, the player achieves one of the apparent awards. The gaming device then performs a sequence in which the apparent award changes into an actual award. The gaming device provides the actual award to the player.
    Type: Application
    Filed: February 24, 2005
    Publication date: June 30, 2005
    Inventors: Darren Maya, Marc Mierau, Ryan Cuddy, Anthony Baerlocher
  • Publication number: 20050075163
    Abstract: A gaming device with an accumulator that accumulates re-triggering symbols until a pre-determined number of re-triggering symbols are obtained by the player. A variable amount of free activations as well as a variable threshold amount of re-triggering symbols are necessary to re-trigger a secondary game. The gaming device provides a plurality of player selectable selections. Each selection is associated with a number of activations of the symbol generators as well as a number of re-triggering symbols necessary to re-trigger the secondary game. If the player picked threshold of re-triggering the secondary game is satisfied (i.e.
    Type: Application
    Filed: September 29, 2004
    Publication date: April 7, 2005
    Inventors: Ryan Cuddy, Zeke Brill, Anthony Baerlocher
  • Publication number: 20050070354
    Abstract: A gaming device including a re-initiation mode wherein the probability of extending the bonus game is increased by fixing the reel or reels displaying a locking symbol on the reel. In the re-initiation mode embodiment, the gaming device re-activates some or all of the reels except the reel displaying the locking symbol for a predetermined number of additional free spins or until the reactivated reels display or indicate a terminating symbol on the reels. The gaming device provides any outcomes associated with indicated symbols or combination of symbols. In one embodiment, if a terminating symbol is displayed on designated reels during one of the additional free spins, the gaming device re-initiates the bonus game.
    Type: Application
    Filed: September 29, 2004
    Publication date: March 31, 2005
    Inventors: Anthony Baerlocher, Karen Cregan, Michael MacVittie, Ryan Cuddy
  • Publication number: 20050054434
    Abstract: A gaming device includes a plurality of symbol generators displayed to a player. A plurality of symbol sets are associated with each symbol generator and each symbol set includes a plurality of symbols. Each of the symbols has a value and a probability. The processor generates one of the symbols on each of the symbol generators and marks each generated symbol. The gaming device continues generating symbols until all of the symbols in a symbol set associated with at least one of the symbol generators are marked. The game provides an award to a player when all of the symbols in at least one of the symbol sets are marked.
    Type: Application
    Filed: September 14, 2004
    Publication date: March 10, 2005
    Inventors: Anthony Baerlocher, Ryan Cuddy, Joel Scarpulla, Brian Krueger
  • Publication number: 20050049038
    Abstract: A gaming device having a game which includes a predicted number of matches, and an actual number of matches. An award is provided to the player that is based on the absolute value of the difference between the predicted number of matches and the actual number of matches.
    Type: Application
    Filed: August 28, 2003
    Publication date: March 3, 2005
    Inventors: Ryan Cuddy, Anthony Baerlocher
  • Publication number: 20050037828
    Abstract: A gaming device having a game having a plurality of choices wherein each choice has an associated number of points. The processor provides an initial number of picks to the player. The processor also maintains a regeneration amount, whereby the player receives a new number of picks if the points associated with the player's choices accumulate at least to the regeneration amount, within the provided number of picks. In one embodiment accumulating points includes accumulating awards. If the player accumulates a predetermined goal amount of points, the player also wins a goal award.
    Type: Application
    Filed: September 24, 2004
    Publication date: February 17, 2005
    Inventors: Anthony Baerlocher, Ryan Cuddy, Bayard Webb
  • Publication number: 20050020345
    Abstract: A method of controlling a gaming device is provided in which a set of a plurality of selections is displayed. The player is enabled to pick one of the selections. After one of the selections is picked by the player, an award is generated and provided from an award pool. One of the selections is eliminated from the set. The above steps are repeated until the player's picked selection is the same as the eliminated selection, wherein the set in each repeated step is reduced to include non-eliminated selections.
    Type: Application
    Filed: August 20, 2004
    Publication date: January 27, 2005
    Inventors: Randall Mead, Bayard Webb, Ryan Cuddy, John Zielinski