Patents by Inventor Scott Christopher Olive

Scott Christopher Olive has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10535229
    Abstract: A gaming machine. A memory stores a first set of symbols including first, second, and third symbols, and a second set of replacement symbols. A symbol selector selects symbols from the set of symbols, displays the selected symbols, and selects a replacement symbol to replace a selected third symbol in response to the third symbol being selected. A value assigner randomly assigns a prize value to a selected first symbol. An outcome evaluator determines if the selected symbols include a defined number of first symbols, and triggers a feature game when a defined number of first symbols are selected. Until an end condition is met in the feature game, the symbol selector causes the display to retain a selected first symbol, remove a selected second symbol, and replace the removed second symbol with a symbol selected from the feature game set of symbols.
    Type: Grant
    Filed: February 9, 2017
    Date of Patent: January 14, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Scott Christopher Olive
  • Publication number: 20190318578
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: June 27, 2019
    Publication date: October 17, 2019
    Inventor: Scott Christopher Olive
  • Patent number: 10339761
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Grant
    Filed: May 22, 2018
    Date of Patent: July 2, 2019
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Scott Christopher Olive
  • Publication number: 20180268655
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: May 22, 2018
    Publication date: September 20, 2018
    Inventor: Scott Christopher Olive
  • Patent number: 9928691
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Grant
    Filed: February 6, 2017
    Date of Patent: March 27, 2018
    Inventor: Scott Christopher Olive
  • Patent number: 9792779
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: April 5, 2016
    Date of Patent: October 17, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Publication number: 20170154498
    Abstract: A gaming machine. A memory stores a first set of symbols including first, second, and third symbols, and a second set of replacement symbols. A symbol selector selects symbols from the set of symbols, displays the selected symbols, and selects a replacement symbol to replace a selected third symbol in response to the third symbol being selected. A value assigner randomly assigns a prize value to a selected first symbol. An outcome evaluator determines if the selected symbols include a defined number of first symbols, and triggers a feature game when a defined number of first symbols are selected. Until an end condition is met in the feature game, the symbol selector causes the display to retain a selected first symbol, remove a selected second symbol, and replace the removed second symbol with a symbol selected from the feature game set of symbols.
    Type: Application
    Filed: February 9, 2017
    Publication date: June 1, 2017
    Inventor: Scott Christopher Olive
  • Publication number: 20170148274
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: February 6, 2017
    Publication date: May 25, 2017
    Inventor: Scott Christopher Olive
  • Patent number: 9659459
    Abstract: In a first aspect, the invention provides a game server configured to communicate during use with at least one player terminal, each of which is configured to facilitate play of a centrally drawn game, the game server configured to: determine that a win rule of the centrally drawn game has been satisfied; determine a prize corresponding to satisfaction of the win rule; and find a probabilistic game instance having a prize outcome corresponding to the prize, at least in part, by executing one or more probabilistic game instances to attempt to find a probabilistic game instance having a prize outcome corresponding to the prize.
    Type: Grant
    Filed: July 20, 2007
    Date of Patent: May 23, 2017
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gareth Phillips, Scott Christopher Olive, William Patrick Miller
  • Publication number: 20160253873
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: May 6, 2016
    Publication date: September 1, 2016
    Inventor: Scott Christopher Olive
  • Publication number: 20160225235
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Application
    Filed: April 5, 2016
    Publication date: August 4, 2016
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Patent number: 9327187
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: August 2, 2013
    Date of Patent: May 3, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Publication number: 20160042597
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: August 11, 2015
    Publication date: February 11, 2016
    Inventor: Scott Christopher Olive
  • Patent number: 8708815
    Abstract: Certain embodiments provide systems and methods for gaming. A method includes the steps of displaying a set of objects and a set of prizes to a player, the number of objects and prizes being the same; receiving at least one object selection instruction from a player, each object selection resulting in one of the set of prizes becoming unavailable to the player; displaying to the player an award for ending the game that the player can accept or reject; if an award acceptance instruction is received from the player, granting the player the displayed award, or, if an award rejection instruction is received from the player, receiving at least one further object selection instruction, each further object selection instruction resulting in a further prize becoming unavailable to the player; and repeating the previous two steps until either an acceptance instruction is received or a last of the objects remains.
    Type: Grant
    Filed: August 14, 2007
    Date of Patent: April 29, 2014
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Scott Christopher Olive
  • Publication number: 20140039653
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Application
    Filed: August 2, 2013
    Publication date: February 6, 2014
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Patent number: 8506379
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video-player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: July 17, 2008
    Date of Patent: August 13, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Scott Christopher Olive, Naomi Glasson, Brett Mezen
  • Patent number: 8272934
    Abstract: A game device and a method allow a player to play a game on the gaming machine. The gaming machine has a main display and a user interface. The game has a main game and a bonus game. The method includes the steps of (i) allowing the player to place a wager on the main game, (ii) playing the main game and randomly establishing a result of the main game, and (iii) awarding the player an award as a function of a paytable if the result of the main game is a win. The method further includes the steps of (iv) detecting an appearance of a predetermined bonus trigger symbol during the play of the main game and responsively, randomly selecting a bonus symbol from a set of bonus symbols, repeating steps (i)-(iv), and awarding the player a bonus award if a predetermined number of unique bonus symbols are selected.
    Type: Grant
    Filed: March 25, 2009
    Date of Patent: September 25, 2012
    Assignee: Aruze Gaming America, Inc.
    Inventors: Scott Christopher Olive, Kent Bradley Young
  • Publication number: 20090247271
    Abstract: A game device and a method allow a player to play a game on the gaming machine. The gaming machine has a main display and a user interface. The game has a main game and a bonus game. The method includes the steps of (i) allowing the player to place a wager on the main game, (ii) playing the main game and randomly establishing a result of the main game, and (iii) awarding the player an award as a function of a paytable if the result of the main game is a win. The method further includes the steps of (iv) detecting an appearance of a predetermined bonus trigger symbol during the play of the main game and responsively, randomly selecting a bonus symbol from a set of bonus symbols, repeating steps (i)-(iv), and awarding the player a bonus award if a predetermined number of unique bonus symbols are selected.
    Type: Application
    Filed: March 25, 2009
    Publication date: October 1, 2009
    Applicant: ARUZE GAMING AMERICA, INC.
    Inventors: Scott Christopher Olive, Kent Bradley Young
  • Publication number: 20090239610
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video-player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Application
    Filed: July 17, 2008
    Publication date: September 24, 2009
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Glasson, Brett Mezen
  • Patent number: 7455587
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video-player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: September 15, 2004
    Date of Patent: November 25, 2008
    Assignee: Aristocrat Technologies Australia Pty. Ltd.
    Inventors: Scott Christopher Olive, Naomi Glasson, Brett Mezen