Patents by Inventor Scott Christopher Olive

Scott Christopher Olive has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200143635
    Abstract: A gaming machine includes a game controller that initiates play of a base game in response to a first input received via a player interface. In response to initiating the play of the base game, the game controller selects and displays first symbols at base game display positions displayed on a display device, and determines that a feature game has been triggered in response to a trigger condition. For each game of the feature game, the game controller selects and displays replacement symbols for display at feature game display positions not containing configurable symbols. In response to the feature game display positions displaying a first predetermined quantity of configurable symbols, the game controller expands the feature game display positions to include one or more additional feature game display positions.
    Type: Application
    Filed: January 3, 2020
    Publication date: May 7, 2020
    Inventor: Scott Christopher Olive
  • Publication number: 20200105101
    Abstract: A gaming machine includes a game controller that initiates play of a base game in response to a first input received via a player interface. The game controller spins base game virtual reels to select and display a first symbols at display positions on a display device. The game controller, in response determining that a quantity of configurable symbols in the first symbols has a predetermined relationship to a predetermined quantity, triggers display of a feature game. The game controller further sets a quantity of remaining games for the feature game to an initial quantity. For each remaining game of the feature game, the game controller spins one or more feature game virtual reels to select and display symbols for one or more of the display positions with non-configurable symbols while holding configurable symbols at their respective display positions.
    Type: Application
    Filed: December 4, 2019
    Publication date: April 2, 2020
    Inventor: Scott Christopher Olive
  • Publication number: 20200105102
    Abstract: A gaming machine includes a game controller executing instructions stored in a memory. The game controller establishes a credit balance in response to a credit input mechanism receiving a physical item with an associate credit value, and initiates play of a base game in response to a first input received via a player interface. During play of the base game, the game controller spins first reels to select and display first symbols at first display positions displayed on one or more display devices, and determine that a feature game has been won in response to a trigger condition. During play of the feature game, the game controller spins second reels to select and display a second symbols at second display positions displayed on the one or more display devices, and re-spins a subset of the second reels to select replacement symbols for at least a subset of display positions of the second display positions with non-configurable symbols while retaining configurable symbols at their respective display positions.
    Type: Application
    Filed: December 4, 2019
    Publication date: April 2, 2020
    Inventor: Scott Christopher Olive
  • Publication number: 20200074801
    Abstract: A gaming machine includes a game controller executing instructions stored in a memory. The game controller establishes a credit balance in response to a credit input mechanism receiving a physical item with an associated credit value, causes a display device to display a first jackpot value associated with a first jackpot, and initiates play of a game in response to a first input received via a player interface. In response to initiating play of the game, the game controller spins virtual reels to select and display first symbols at display positions on the display device, and determines that the first jackpot has been won if the first symbols include a first configurable symbol with a first jackpot indicia as its variable component. The game controller increases the credit balance per the first jackpot value after determining that the first jackpot has been won.
    Type: Application
    Filed: November 11, 2019
    Publication date: March 5, 2020
    Inventor: Scott Christopher Olive
  • Publication number: 20200074800
    Abstract: A gaming machine includes a credit input mechanism, a credit payout mechanism, a display device, a player interface, and a game controller executing instructions stored in a memory. The game controller establishes a credit balance in response to the credit input mechanism receiving a physical item with an associated credit value and initiates play of a game in response to a first input received via the player interface. The game controller spins virtual reels to select and display a first symbols at display positions on the display device. The first symbols are selected from non-configurable symbols and configurable symbols. The game controller determines that a prize, associated with an icon that has been split into a plurality of portions, has been won if variable components of the configurable symbols in the first symbols include each portion of the plurality of portions for the icon associated with the prize.
    Type: Application
    Filed: November 5, 2019
    Publication date: March 5, 2020
    Inventor: Scott Christopher Olive
  • Patent number: 10535229
    Abstract: A gaming machine. A memory stores a first set of symbols including first, second, and third symbols, and a second set of replacement symbols. A symbol selector selects symbols from the set of symbols, displays the selected symbols, and selects a replacement symbol to replace a selected third symbol in response to the third symbol being selected. A value assigner randomly assigns a prize value to a selected first symbol. An outcome evaluator determines if the selected symbols include a defined number of first symbols, and triggers a feature game when a defined number of first symbols are selected. Until an end condition is met in the feature game, the symbol selector causes the display to retain a selected first symbol, remove a selected second symbol, and replace the removed second symbol with a symbol selected from the feature game set of symbols.
    Type: Grant
    Filed: February 9, 2017
    Date of Patent: January 14, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Scott Christopher Olive
  • Publication number: 20190318578
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: June 27, 2019
    Publication date: October 17, 2019
    Inventor: Scott Christopher Olive
  • Patent number: 10339761
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Grant
    Filed: May 22, 2018
    Date of Patent: July 2, 2019
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Scott Christopher Olive
  • Publication number: 20180268655
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: May 22, 2018
    Publication date: September 20, 2018
    Inventor: Scott Christopher Olive
  • Patent number: 9928691
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Grant
    Filed: February 6, 2017
    Date of Patent: March 27, 2018
    Inventor: Scott Christopher Olive
  • Patent number: 9792779
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: April 5, 2016
    Date of Patent: October 17, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Publication number: 20170154498
    Abstract: A gaming machine. A memory stores a first set of symbols including first, second, and third symbols, and a second set of replacement symbols. A symbol selector selects symbols from the set of symbols, displays the selected symbols, and selects a replacement symbol to replace a selected third symbol in response to the third symbol being selected. A value assigner randomly assigns a prize value to a selected first symbol. An outcome evaluator determines if the selected symbols include a defined number of first symbols, and triggers a feature game when a defined number of first symbols are selected. Until an end condition is met in the feature game, the symbol selector causes the display to retain a selected first symbol, remove a selected second symbol, and replace the removed second symbol with a symbol selected from the feature game set of symbols.
    Type: Application
    Filed: February 9, 2017
    Publication date: June 1, 2017
    Inventor: Scott Christopher Olive
  • Publication number: 20170148274
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: February 6, 2017
    Publication date: May 25, 2017
    Inventor: Scott Christopher Olive
  • Patent number: 9659459
    Abstract: In a first aspect, the invention provides a game server configured to communicate during use with at least one player terminal, each of which is configured to facilitate play of a centrally drawn game, the game server configured to: determine that a win rule of the centrally drawn game has been satisfied; determine a prize corresponding to satisfaction of the win rule; and find a probabilistic game instance having a prize outcome corresponding to the prize, at least in part, by executing one or more probabilistic game instances to attempt to find a probabilistic game instance having a prize outcome corresponding to the prize.
    Type: Grant
    Filed: July 20, 2007
    Date of Patent: May 23, 2017
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gareth Phillips, Scott Christopher Olive, William Patrick Miller
  • Publication number: 20160253873
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: May 6, 2016
    Publication date: September 1, 2016
    Inventor: Scott Christopher Olive
  • Publication number: 20160225235
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Application
    Filed: April 5, 2016
    Publication date: August 4, 2016
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Patent number: 9327187
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: August 2, 2013
    Date of Patent: May 3, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen
  • Publication number: 20160042597
    Abstract: A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display.
    Type: Application
    Filed: August 11, 2015
    Publication date: February 11, 2016
    Inventor: Scott Christopher Olive
  • Patent number: 8708815
    Abstract: Certain embodiments provide systems and methods for gaming. A method includes the steps of displaying a set of objects and a set of prizes to a player, the number of objects and prizes being the same; receiving at least one object selection instruction from a player, each object selection resulting in one of the set of prizes becoming unavailable to the player; displaying to the player an award for ending the game that the player can accept or reject; if an award acceptance instruction is received from the player, granting the player the displayed award, or, if an award rejection instruction is received from the player, receiving at least one further object selection instruction, each further object selection instruction resulting in a further prize becoming unavailable to the player; and repeating the previous two steps until either an acceptance instruction is received or a last of the objects remains.
    Type: Grant
    Filed: August 14, 2007
    Date of Patent: April 29, 2014
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Scott Christopher Olive
  • Publication number: 20140039653
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Application
    Filed: August 2, 2013
    Publication date: February 6, 2014
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Scott Christopher Olive, Naomi Hall, Brett Mezen