Patents by Inventor Scott Olive
Scott Olive has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20120115616Abstract: An integrated active control system includes gaming devices, a server, and a network connecting the server and gaming devices. The gaming devices include gaming terminals and gaming tables. The integrated active control system aggregates gaming transaction information from the gaming devices and determines, for example, the effectiveness of the gaming establishment's floor configuration. Based on this effectiveness determination, at least one of the gaming devices are instructed to change their configuration. Staffing information may also be considered and reconfigured. The integrated active control system further monitors and configures gaming chips. The gaming chips are programmable, and may store monetary chip value and chip identification information. The programmable gaming chips are monitored for tracking the wagers made with the chips as well as for detecting their location.Type: ApplicationFiled: January 18, 2012Publication date: May 10, 2012Inventors: Gareth Stuart Phillips, Kent Reisdorph, Lattamore D. Osburn, Scott Olive, Gary Frerking, Jeffrey S. Topham, Michael Dugan, John Denlay, Christine Judith Denlay
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Publication number: 20120094736Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: ApplicationFiled: September 21, 2011Publication date: April 19, 2012Inventor: Scott Olive
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Publication number: 20120094742Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize. When a trigger condition occurs during the playing of a base game, a first feature is awarded that results in a feature prize potentially made up of a plurality of individual prizes. After completion of the first feature, a second feature occurs that enables a player to wager the feature prize for at least one other prize which is independent of a value of the feature prize.Type: ApplicationFiled: December 23, 2011Publication date: April 19, 2012Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventor: Scott Olive
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Publication number: 20110218031Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: May 13, 2011Publication date: September 8, 2011Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20110039617Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: October 21, 2010Publication date: February 17, 2011Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20110034238Abstract: An system for gaming customers to remotely order goods and/or services through use of player points is disclosed. The player points relate to gaming activity. The system comprises at least one computer system. The computer system includes a processor and memory in electronic communication with the processor. The computer system also includes a communications interface in electronic communication with the processor. A request is received from a player terminal through the communications interface to access the system. The player is provided with account information. Goods and/or services information is presented to the player at a player terminal display. The goods and/or services information relate to items that may be ordered by the player. Order instructions are sent for order fulfillment. Used player points are debited for the order from the player points.Type: ApplicationFiled: August 17, 2010Publication date: February 10, 2011Inventors: Gareth Phillips, Scott Olive, Kent Reisdorph, Gary Frerking, Mike Dugan, Lattamore D. Osburn, Jeffrey S. Topham, Christine J. Denlay, John Denlay
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Publication number: 20100203959Abstract: A gaming machine includes a display for displaying symbols relating to a base game. A controller, including a processor, controls operation of the base game. A controller, including a processor, controls operation of the base game and, between wagers placed on the game to determine whether the wager is to be placed in respect of the base game or the secondary event.Type: ApplicationFiled: February 5, 2010Publication date: August 12, 2010Inventor: Scott Olive
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Publication number: 20100099490Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.Type: ApplicationFiled: October 19, 2009Publication date: April 22, 2010Inventor: Scott Olive
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Publication number: 20100009740Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: ApplicationFiled: July 17, 2009Publication date: January 14, 2010Inventor: Scott Olive
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Patent number: 7625283Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: GrantFiled: March 1, 2006Date of Patent: December 1, 2009Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Scott Olive
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Patent number: 7604540Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.Type: GrantFiled: January 16, 2007Date of Patent: October 20, 2009Assignee: Aristocrat Technologies Australia Pty LtdInventor: Scott Olive
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Patent number: 7582014Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: GrantFiled: January 12, 2007Date of Patent: September 1, 2009Assignee: Aristocrat Leisure Industries Pty Ltd.Inventor: Scott Olive
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Patent number: 7575516Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: GrantFiled: June 5, 2006Date of Patent: August 18, 2009Assignee: Aristocrat Leisure Industries Pty Ltd.Inventor: Scott Olive
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Publication number: 20080274800Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the fist or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: July 15, 2008Publication date: November 6, 2008Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20080274801Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: July 15, 2008Publication date: November 6, 2008Applicant: Aristocrat Technologies Australia Pty Ltd.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20080268937Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: July 15, 2008Publication date: October 30, 2008Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20080268945Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: July 15, 2008Publication date: October 30, 2008Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20080261682Abstract: Certain embodiments provide systems and methods for additional table game wagering. Certain embodiments provide a method for table game wagering including allowing a player place a wager on an outcome of a table game, monitoring the performance of the play of said table game and awarding a prize based on said wager upon occurrence of the outcome. Certain embodiments provide a system including a terminal allowing a player to place a wager on a table game outcome, a device for determining an outcome of the table game and a processor for resolving the table game wager.Type: ApplicationFiled: November 12, 2007Publication date: October 23, 2008Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY, LTDInventors: Gareth Phillips, Gary Frerking, Lattamore D. Osburn, Christine Denlay, John Denlay, Scott Olive, Kent Reisdorph, Jeffrey S. Topham
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Publication number: 20080220852Abstract: A gaming machine having a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein symbols are randomly selected from a set of symbols, and selected symbols are displayed on the display and, if a winning combination of symbols results, the machine awards a prize. The range of symbols includes at least one first symbol and at least one second symbol. When the first and second symbols are displayed together a feature event is awarded by the game controller. The feature event when played results in one of a plurality of feature outcomes. The game controller is arranged during the feature event to animate the first and second symbols on the display to give the appearance of interaction between the first and second symbols, there being a plurality of different possible interactions which reflect the different feature outcomes.Type: ApplicationFiled: July 17, 2006Publication date: September 11, 2008Inventor: Scott Olive
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Publication number: 20080214262Abstract: Certain embodiments of the present invention provide a gaming device including a display adapted to provide a dealer representation to a player at a player position, a sensor adapted to sense at least one of a location and an orientation of the player at the player position, and a processor adapted to generate the dealer representation to interact with the player based at least in part on the sensed at least one of the location and the orientation.Type: ApplicationFiled: November 9, 2007Publication date: September 4, 2008Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY, LTD.Inventors: Gareth Phillips, Scott Olive, Lattamore D. Osburn, John Denlay, Christine J. Denlay, Michael Dugan, Gary Frerking, Kent Reisdorph