Patents by Inventor Scott Olive
Scott Olive has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20130157756Abstract: A gaming system is provided having a display and a game controller. The system implements a game wherein random events are caused to be displayed on the display and, if a predefined winning event results, the system awards a prize. A feature game of the gaming system includes a series of prize outcomes and a series of intervening games, which provide a player with a chance of advancing to a subsequent prize outcome in the event of a winning outcome in an intervening game. A monitoring means may be provided for monitoring and indicating the number of non-winning game outcomes and triggering a penalty event in the event of the non-winning outcomes exceeding a threshold number. In another aspect, a prize outcome of a feature is a progressive prize and a progressive prize modifier for modifying the progressive prize before awarding the prize.Type: ApplicationFiled: September 14, 2012Publication date: June 20, 2013Inventors: Naomi Hall, Scott Olive
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Patent number: 8449383Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: GrantFiled: July 15, 2008Date of Patent: May 28, 2013Assignee: Aristocrat Technologies Australia Pty LtdInventors: Natalie Bryant, Scott Olive
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Patent number: 8449382Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: GrantFiled: July 15, 2008Date of Patent: May 28, 2013Assignee: Aristocrat Technologies Australia Pty LtdInventors: Natalie Bryant, Scott Olive
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Publication number: 20130012284Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines participate with control of the game being provided by a central game controller, while the communications network is controlled by a network controller. A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: July 11, 2012Publication date: January 10, 2013Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20130005431Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.Type: ApplicationFiled: September 12, 2012Publication date: January 3, 2013Inventor: Scott Olive
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Patent number: 8328627Abstract: A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display. If a predefined winning event occurs, the machine awards a prize. The gaming machine further comprises a selector applicable to a game feature where, upon a trigger condition occurring in a base game, a player is afforded an opportunity of predicting an outcome of the feature and, if the player's prediction is correct, a bonus is awarded to the player.Type: GrantFiled: March 10, 2008Date of Patent: December 11, 2012Assignee: Aristocrat Technologies Australia PtyInventors: Brett Mezen, Naomi Classon, Scott Olive
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Patent number: 8287367Abstract: A gaming system is provided having a display and a game controller. The system implements a game wherein random events are caused to be displayed on the display and, if a predefined winning event results, the system awards a prize. A feature game of the gaming system includes a series of prize outcomes and a series of intervening games, which provide a player with a chance of advancing to a subsequent prize outcome in the event of a winning outcome in an intervening game. A monitoring means may be provided for monitoring and indicating the number of non-winning game outcomes and triggering a penalty event in the event of the non-winning outcomes exceeding a threshold number. In another aspect, a prize outcome of a feature is a progressive prize and a progressive prize modifier for modifying the progressive prize before awarding the prize.Type: GrantFiled: January 23, 2006Date of Patent: October 16, 2012Assignee: Aristocrat Technologies Australia Pty LtdInventors: Naomi Hall, Scott Olive
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Patent number: 8287366Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.Type: GrantFiled: October 19, 2009Date of Patent: October 16, 2012Assignee: Aristocrat Technologies Australia Pty LtdInventor: Scott Olive
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Publication number: 20120142410Abstract: Systems and methods for allowing a player to play a game on a gaming machine, the gaming machine having a main display and a user interface, the game having a main game and a bonus game, including the steps of: allowing the player to place a wager on the main game; playing the main game and randomly triggering a bonus game; actuating the bonus game and randomly generating a bonus game award; randomly generating a bonus game replay trigger; displaying the bonus game replay trigger along with the bonus game award, if the bonus game replay trigger is generated; repeating the foregoing steps with respect to the bonus game; awarding the player a bonus award including the bonus game award and any additional bonus game awards generated by the bonus game replay trigger.Type: ApplicationFiled: November 14, 2011Publication date: June 7, 2012Inventors: Scott Olive, Anthony Densmore
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Publication number: 20120115616Abstract: An integrated active control system includes gaming devices, a server, and a network connecting the server and gaming devices. The gaming devices include gaming terminals and gaming tables. The integrated active control system aggregates gaming transaction information from the gaming devices and determines, for example, the effectiveness of the gaming establishment's floor configuration. Based on this effectiveness determination, at least one of the gaming devices are instructed to change their configuration. Staffing information may also be considered and reconfigured. The integrated active control system further monitors and configures gaming chips. The gaming chips are programmable, and may store monetary chip value and chip identification information. The programmable gaming chips are monitored for tracking the wagers made with the chips as well as for detecting their location.Type: ApplicationFiled: January 18, 2012Publication date: May 10, 2012Inventors: Gareth Stuart Phillips, Kent Reisdorph, Lattamore D. Osburn, Scott Olive, Gary Frerking, Jeffrey S. Topham, Michael Dugan, John Denlay, Christine Judith Denlay
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Publication number: 20120094736Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: ApplicationFiled: September 21, 2011Publication date: April 19, 2012Inventor: Scott Olive
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Publication number: 20120094742Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize. When a trigger condition occurs during the playing of a base game, a first feature is awarded that results in a feature prize potentially made up of a plurality of individual prizes. After completion of the first feature, a second feature occurs that enables a player to wager the feature prize for at least one other prize which is independent of a value of the feature prize.Type: ApplicationFiled: December 23, 2011Publication date: April 19, 2012Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventor: Scott Olive
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Publication number: 20110218031Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: May 13, 2011Publication date: September 8, 2011Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20110039617Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.Type: ApplicationFiled: October 21, 2010Publication date: February 17, 2011Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Natalie Bryant, Scott Olive
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Publication number: 20110034238Abstract: An system for gaming customers to remotely order goods and/or services through use of player points is disclosed. The player points relate to gaming activity. The system comprises at least one computer system. The computer system includes a processor and memory in electronic communication with the processor. The computer system also includes a communications interface in electronic communication with the processor. A request is received from a player terminal through the communications interface to access the system. The player is provided with account information. Goods and/or services information is presented to the player at a player terminal display. The goods and/or services information relate to items that may be ordered by the player. Order instructions are sent for order fulfillment. Used player points are debited for the order from the player points.Type: ApplicationFiled: August 17, 2010Publication date: February 10, 2011Inventors: Gareth Phillips, Scott Olive, Kent Reisdorph, Gary Frerking, Mike Dugan, Lattamore D. Osburn, Jeffrey S. Topham, Christine J. Denlay, John Denlay
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Publication number: 20100203959Abstract: A gaming machine includes a display for displaying symbols relating to a base game. A controller, including a processor, controls operation of the base game. A controller, including a processor, controls operation of the base game and, between wagers placed on the game to determine whether the wager is to be placed in respect of the base game or the secondary event.Type: ApplicationFiled: February 5, 2010Publication date: August 12, 2010Inventor: Scott Olive
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Publication number: 20100099490Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.Type: ApplicationFiled: October 19, 2009Publication date: April 22, 2010Inventor: Scott Olive
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Publication number: 20100009740Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: ApplicationFiled: July 17, 2009Publication date: January 14, 2010Inventor: Scott Olive
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Patent number: 7625283Abstract: Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game.Type: GrantFiled: March 1, 2006Date of Patent: December 1, 2009Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Scott Olive
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Patent number: 7604540Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.Type: GrantFiled: January 16, 2007Date of Patent: October 20, 2009Assignee: Aristocrat Technologies Australia Pty LtdInventor: Scott Olive