Patents by Inventor Sebastian Stark

Sebastian Stark has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12271428
    Abstract: A system generates a user interface that enables a user to interact with an interactive chart associated with a statement of a data processing package. Via one or more user interactions with the user interface, the system may receive one or more chart parameters for the chart. Using a statement from the data processing package and the one or more chart parameters, the system may generate an additional statement and append the generated statement to the data processing package to form an enriched data processing package. The system may communicate the enriched data processing package to a search service for execution. The system may display the results in the chart.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: April 8, 2025
    Assignee: Splunk Inc.
    Inventors: Christopher Bolognese, Finlay Cannon, Eli Clein, Umesh Dinkar, Thomas Haggie, Barbara Janczer, Elizabeth Li, Clark Eugene Mullen, Viet Quoc Nguyen, Faya Peng, Ioan Popa, Abid Salahi, Keng-Ming Sheu, Tulika Thakur, Justin Lew, Jonathan Ng, Jacob Sebastian Stark
  • Patent number: 12246070
    Abstract: The present invention relates to hydrogel prodrug compositions comprising cross-linked hyaluronic acid (HA), or a derivative or a salt thereof, wherein the cross-linker system comprises a biodegradable spacer, wherein the cross-linked HA comprises a conjugated drug-linker, and wherein the linker is capable of releasing the drug under physiological conditions. The present invention further relates to methods for preparing the hydrogel prodrug compositions. The present invention further relates to methods for treating an ocular condition using the hydrogel compositions.
    Type: Grant
    Filed: March 27, 2023
    Date of Patent: March 11, 2025
    Assignee: Ascendis Pharma A/S
    Inventors: Sebastian Stark, Thomas Knappe, Harald Rau, Nicola Bisek, Burkhardt Laufer, Samuel Weisbrod, Tobias Voigt
  • Patent number: 12242495
    Abstract: A system generates a user interface that enables a user to generate a chart from one or more statements of a data processing package. Via one or more user interactions with the user interface, the system may receive one or more chart parameters for a chart. Using a statement from the data processing package and the one or more chart parameters, the system may generate an additional statement and append the generated statement to the data processing package to form an enriched data processing package. The system may communicate the enriched data processing package to a search service for execution. The system may display the results in an interactive chart.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: March 4, 2025
    Assignee: Splunk Inc.
    Inventors: Christopher Bolognese, Finlay Cannon, Eli Clein, Umesh Dinkar, Thomas Haggie, Barbara Janczer, Elizabeth Li, Clark Eugene Mullen, Viet Quoc Nguyen, Faya Peng, Ioan Popa, Abid Salahi, Keng-Ming Sheu, Tulika Thakur, Justin Lew, Jonathan Ng, Jacob Sebastian Stark
  • Patent number: 12205214
    Abstract: The present disclosure provides embodiments for joint twist generation for animation. The system can utilize a neural network, also referred to as a deep neural network, which utilizes machine learning processes in order to create animation data that are more life-like and realistic. The system can obtain a set of axis vectors for a rig of a virtual character model; obtain a twist model for the rig; input the set of axis vectors to the twist model to obtain a set of twist vectors; and determine animation data based on the set of axis vectors and the set of twist vectors.
    Type: Grant
    Filed: February 23, 2022
    Date of Patent: January 21, 2025
    Assignee: Electronic Arts Inc.
    Inventors: Wolfram Sebastian Starke, Harold Henry Chaput, Yiwei Zhao
  • Patent number: 12197451
    Abstract: A system generates a user interface that enables a user to modify time ranges associated with search-related statements of a data processing package. Via one or more user interactions with the user interface, the system may receive a modified time range for the statement. The modified time range may be appended to the data processing package to form an enriched data processing package. The system may communicate the enriched data processing package to a search service for execution. The system may display the results in the user interface.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: January 14, 2025
    Assignee: Splunk Inc.
    Inventors: Thomas Haggie, Barbara Janczer, Justin Lew, Clark Eugene Mullen, Ioan Popa, Jacob Sebastian Stark, Keng-Ming Sheu
  • Patent number: 12182110
    Abstract: A system is described that receives a query model of a query that includes one or more query commands. The query model includes a command model that corresponds to at least query command of the one or more query commands. The system uses the command model to generate an interactive action model summary and causes a user interface to display the query and the interactive action model summary in a query actions panel. A modification to the query in the user interface causes an update to the query actions panel and a modification to the action model summary causes an update to the at least one query command of the query.
    Type: Grant
    Filed: January 30, 2023
    Date of Patent: December 31, 2024
    Assignee: Splunk, Inc.
    Inventors: Finlay Cannon, Jindrich Dinga, Thomas Haggie, Clark E. Mullen, Jonathan Ng, Andrew John Peters, Bardhi Shtylla, Ioan Popa, Barbara Janczer, Jacob Sebastian Stark
  • Patent number: 12169499
    Abstract: A system generates a user interface that enables a user to generate a data summarization statement for a data processing package. Via one or more user interactions with the user interface, the system may receive one or more parameters for the summarization statement. Using the parameters, the system may generate a summarization statement for execution by a data service, an action model display object, a statement action model display object, and/or a filter token object for display in the user interface.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: December 17, 2024
    Assignee: Splunk Inc.
    Inventors: Finlay Cannon, Thomas Haggie, Justin Lew, Clark Eugene Mullen, Jonathan Ng, Faya Peng, Ioan Popa, Keng-Ming Sheu, Jacob Sebastian Stark, Yuchen Mou
  • Patent number: 12138543
    Abstract: Systems and methods are provided for enhanced animation generation based on generative control models. An example method includes accessing an autoencoder trained based on character control information generated using motion capture data, the character control information indicating, at least, trajectory information associated with the motion capture data, and the autoencoder being trained to reconstruct, via a latent feature space, the character control information. First character control information associated with a trajectory of an in-game character of an electronic game is obtained. A latent feature representation is generated and the latent feature representation is modified. A control signal is output to a motion prediction network for use in updating a character pose of the in-game character.
    Type: Grant
    Filed: January 20, 2021
    Date of Patent: November 12, 2024
    Assignee: Electronic Arts Inc.
    Inventors: Wolfram Sebastian Starke, Yiwei Zhao, Mohsen Sardari, Harold Henry Chaput, Navid Aghdaie, Kazi Atif-Uz Zaman
  • Publication number: 20240312102
    Abstract: A computing system may provide functionality for controlling an animated model to perform actions and to perform transitions therebetween. The system may determine, from among a plurality of edges from a first node of a control graph to respective other nodes of the control graph, a selected edge from the first control node to a selected node. The system may then determine controls for an animated model in a simulation based at least in part on the selected edge, control data associated with the selected node, a current simulation state of the simulation, and a machine learned algorithm, determine an updated simulation state of the simulation based at least in part on the controls for the animated model, and adapt one or more parameters of the machine learned algorithm based at least in part on the updated simulation state and a desired simulation state.
    Type: Application
    Filed: May 24, 2024
    Publication date: September 19, 2024
    Inventors: Zhaoming Xie, Wolfram Sebastian Starke, Harold Henry Chaput
  • Publication number: 20240257429
    Abstract: In some embodiments, the dynamic animation generation system can provide a deep learning framework to produce a large variety of martial arts movements in a controllable manner from unstructured motion capture data. The system can imitate animation layering using neural networks with the aim to overcome challenges when mixing, blending and editing movements from unaligned motion sources. The system can synthesize movements from given reference motions and simple user controls, and generate unseen sequences of locomotion, but also reconstruct signature motions of different fighters. For achieving this task, the dynamic animation generation system can adopt a modular framework that is composed of the motion generator, that maps the trajectories of a number of key joints and root trajectory to the full body motion, and a set of different control modules that map the user inputs to such trajectories.
    Type: Application
    Filed: November 27, 2023
    Publication date: August 1, 2024
    Inventors: Wolfram Sebastian Starke, Yiwei Zhao, Mohsen Sardari, Harold Henry Chaput, Navid Aghdaie
  • Publication number: 20240241573
    Abstract: A method for full body motion tracking includes receiving tracking signals from a plurality of sensors associated with an upper body of a person, and based on the tracking signals, determining motion features and joint features. The method further includes training a diffusion model that includes a multi-layer perceptron (MLP) network, and generating a multiple inputs to the trained diffusion model, the inputs including the motion features and the joint features. The method includes providing the inputs to the trained diffusion model to generate multiple outputs. The outputs include sequences of full body poses, the sequences of full body poses including upper body poses and lower body poses.
    Type: Application
    Filed: January 12, 2024
    Publication date: July 18, 2024
    Inventors: Albert Pumarola Peris, Yuming Du, Robin Kips, Wolfram Sebastian Starke, Ali Thabet, Artsiom Sanakoyeu
  • Patent number: 12033262
    Abstract: A computing system may provide functionality for controlling an animated model to perform actions and to perform transitions therebetween. The system may determine, from among a plurality of edges from a first node of a control graph to respective other nodes of the control graph, a selected edge from the first control node to a selected node. The system may then determine controls for an animated model in a simulation based at least in part on the selected edge, control data associated with the selected node, a current simulation state of the simulation, and a machine learned algorithm, determine an updated simulation state of the simulation based at least in part on the controls for the animated model, and adapt one or more parameters of the machine learned algorithm based at least in part on the updated simulation state and a desired simulation state.
    Type: Grant
    Filed: March 31, 2022
    Date of Patent: July 9, 2024
    Assignee: Electronic Arts Inc.
    Inventors: Zhaoming Xie, Wolfram Sebastian Starke, Harold Henry Chaput
  • Patent number: 11995754
    Abstract: Systems and methods are provided for enhanced animation generation based on using motion mapping with local bone phases. An example method includes accessing first animation control information generated for a first frame of an electronic game including local bone phases representing phase information associated with contacts of a plurality of rigid bodies of an in-game character with an in-game environment. Executing a local motion matching process for each of the plurality of local bone phases and generating a second pose of the character model based on the plurality of matched local poses for a second frame of the electronic game.
    Type: Grant
    Filed: January 23, 2023
    Date of Patent: May 28, 2024
    Assignee: Electronic Arts Inc.
    Inventors: Wolfram Sebastian Starke, Yiwei Zhao, Mohsen Sardari, Harold Henry Chaput, Navid Aghdaie
  • Publication number: 20240161371
    Abstract: System and methods for using a deep learning framework to customize animation of an in-game character of a video game. The system can be preconfigured with animation rule sets corresponding to various animations. Each animation can be comprised of a series of distinct poses that collectively form the particular animation. The system can provide an animation-editing interface that enables a user of the video game to make modifications to at least one pose or frame of the animation. The system can realistically extrapolate these modifications across some or all portions of the animation. In addition or alternatively, the system can realistically extrapolate the modifications across other types of animations.
    Type: Application
    Filed: November 13, 2023
    Publication date: May 16, 2024
    Inventors: Wolfram Sebastian Starke, Harold Henry Chaput
  • Patent number: 11965764
    Abstract: A method for unloading a payload at a loading station includes selecting the payload to be unloaded from different payloads and registering a total target quantity of the selected payload to be unloaded at the loading station as a target quantity unit, a current total quantity of the selected payload that has already been unloaded at the loading station as an actual quantity unit, a number of already performed unloading procedures corresponding to a quantity of the selected payload that has already been unloaded at the loading station, or a difference between the target quantity unit and the actual quantity unit.
    Type: Grant
    Filed: September 24, 2019
    Date of Patent: April 23, 2024
    Assignee: DEERE & COMPANY
    Inventors: Sebastian Stark, Frederic Ballaire, Patrick Bechtold, Andreas Wehle
  • Patent number: 11913192
    Abstract: A method for tipping out a cargo load from a reception unit includes providing the reception unit on a lifting device of a work machine, performing a tipping out process of a mass of cargo load from the reception unit, detecting a predetermined residual mass of the cargo load remaining in the reception unit, detecting a predetermined loading mass tipped out during the tipping step, and completing the tipping out process as a function of the predetermined residual mass or the predetermined loading mass.
    Type: Grant
    Filed: September 24, 2019
    Date of Patent: February 27, 2024
    Assignee: DEERE & COMPANY
    Inventors: Sebastian Stark, Frederic Ballaire, Patrick Bechtold
  • Publication number: 20230414770
    Abstract: The present invention relates to hydrogel prodrug compositions comprising cross-linked hyaluronic acid (HA), or a derivative or a salt thereof, wherein the cross-linker system comprises a biodegradable spacer, wherein the cross-linked HA comprises a conjugated drug-linker, and wherein the linker is capable of releasing the drug under physiological conditions. The present invention further relates to methods for preparing the hydrogel prodrug compositions. The present invention further relates to methods for treating an ocular condition using the hydrogel compositions.
    Type: Application
    Filed: March 27, 2023
    Publication date: December 28, 2023
    Inventors: Sebastian STARK, Thomas KNAPPE, Harald RAU, Nicola BISEK, Burkhardt LAUFER, Samuel WEISBROD, Tobias VOIGT
  • Patent number: 11845686
    Abstract: An apparatus for forming glass tubes is provided. The apparatus includes a Danner-pipe, a heating device, and a heating chamber having the Danner-pipe and the heating device arranged therein. The Danner-pipe is inclined with respect to a horizontal plane by a Danner-angle. The heating device is inclined with respect to the horizontal plane by a heating-angle. The Danner-angle and/or the heating angle are in a range of 1° to 45°.
    Type: Grant
    Filed: July 6, 2021
    Date of Patent: December 19, 2023
    Assignee: SCHOTT AG
    Inventors: Markus Ollig, Arne Riecke, Volker Trinks, Rainer Eichholz, Ulrich Lange, Sebastian Stark, Stephan Tratzky, Rainer Schmid, Wassilis Bagaris, Reinhard Gmeiner
  • Publication number: 20230394735
    Abstract: Embodiments of the systems and methods described herein provide a dynamic animation generation system that can apply a real-life video clip with a character in motion to a first neural network to receive rough motion data, such as pose information, for each of the frames of the video clip, and overlay the pose information on top of the video clip to generate a modified video clip. The system can identify a sliding window that includes a current frame, past frames, and future frames of the modified video clip, and apply the modified video clip to a second neural network to predict a next frame. The dynamic animation generation system can then move the sliding window to the next frame while including the predicted next frame, and apply the new sliding window to the second neural network to predict the following frame to the next frame.
    Type: Application
    Filed: June 5, 2023
    Publication date: December 7, 2023
    Inventors: Mingyi Shi, Yiwei Zhao, Wolfram Sebastian Starke, Mohsen Sardari, Navid Aghdaie
  • Patent number: 11830121
    Abstract: In some embodiments, the dynamic animation generation system can provide a deep learning framework to produce a large variety of martial arts movements in a controllable manner from unstructured motion capture data. The system can imitate animation layering using neural networks with the aim to overcome challenges when mixing, blending and editing movements from unaligned motion sources. The system can synthesize movements from given reference motions and simple user controls, and generate unseen sequences of locomotion, but also reconstruct signature motions of different fighters. For achieving this task, the dynamic animation generation system can adopt a modular framework that is composed of the motion generator, that maps the trajectories of a number of key joints and root trajectory to the full body motion, and a set of different control modules that map the user inputs to such trajectories.
    Type: Grant
    Filed: July 1, 2021
    Date of Patent: November 28, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Wolfram Sebastian Starke, Yiwei Zhao, Mohsen Sardari, Harold Henry Chaput, Navid Aghdaie