Patents by Inventor Shawn G. Quick

Shawn G. Quick has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8317626
    Abstract: The disclosed system and method provide a dynamic and scalable gaming system in which a plurality of gaming machines are connected to a network switch. The gaming switch has two sets of data ports configured into two virtual local area networks (VLANs). The gaming machines are connected through their network interfaces to a first set of data ports of the network switch to form a first VLAN. The gaming machines are connected through their serial interfaces and serial-to-network adapters to a second set of data ports of the network switch to form a second VLAN. The gaming machines are configured to communicate with devices external to the gaming network through their network interfaces. The gaming machines are configured to communicate with each other through their serial interfaces. External and internal communications within the gaming network are segregated both at the device and network levels.
    Type: Grant
    Filed: December 1, 2011
    Date of Patent: November 27, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Rodney E. Hill, Shawn G. Quick
  • Patent number: 8257180
    Abstract: A gaming system having one or more reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen displays a first game located on the gaming machine, and wherein the second reconfigurable video screen and the third reconfigurable video screen display pay tables associated with the first game, artwork associated with the first game, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the second game is displayed on the first reconfigurable video screen, and wherein the second reconfigurable video screen and the third reconfigurable video screen display pay tables associated with the second game, artwork associated with the second game, or combinations thereof.
    Type: Grant
    Filed: April 19, 2012
    Date of Patent: September 4, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Rodney Hill, Shawn G. Quick, Loren T. Nelson, James W. Morrow, Robert L. Miodunski
  • Publication number: 20120202582
    Abstract: A gaming system having one or more reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen displays a first game located on the gaming machine, and wherein the second reconfigurable video screen and the third reconfigurable video screen display pay tables associated with the first game, artwork associated with the first game, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the second game is displayed on the first reconfigurable video screen, and wherein the second reconfigurable video screen and the third reconfigurable video screen display pay tables associated with the second game, artwork associated with the second game, or combinations thereof.
    Type: Application
    Filed: April 19, 2012
    Publication date: August 9, 2012
    Applicant: Bally Gaming, Inc.
    Inventors: Rodney Hill, Shawn G. Quick, Loren T. Nelson, James W. Morrow, Robert L. Miodunski
  • Patent number: 8167723
    Abstract: A gaming system having a reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. The gaming system comprises one or more gaming machines including one or more reconfigurable video displays where at least one display presents video content for a game of chance and one display presents game information. The gaming machines are capable of receiving and presenting downloadable information on the reconfigurable video displays. The gaming system also includes a configurable display sign associated with the gaming machines. The configurable display sign includes one or more video displays, and the configurable display sign is capable of receiving and presenting downloadable information on the video displays. The gaming system also includes a processor that is in communication with the gaming machines and the configurable display sign. The processor is capable of altering the content displayed on one or more of the reconfigurable video displays and the configurable display sign.
    Type: Grant
    Filed: August 10, 2006
    Date of Patent: May 1, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Rodney Hill, Shawn G. Quick, Loren T. Nelson, James W. Morrow, Robert L. Miodunski
  • Publication number: 20120077598
    Abstract: The disclosed system and method provide a dynamic and scalable gaming system in which a plurality of gaming machines are connected to a network switch. The gaming switch has two sets of data ports configured into two virtual local area networks (VLANs). The gaming machines are connected through their network interfaces to a first set of data ports of the network switch to form a first VLAN. The gaming machines are connected through their serial interfaces and serial-to-network adapters to a second set of data ports of the network switch to form a second VLAN. The gaming machines are configured to communicate with devices external to the gaming network through their network interfaces. The gaming machines are configured to communicate with each other through their serial interfaces. External and internal communications within the gaming network are segregated both at the device and network levels.
    Type: Application
    Filed: December 1, 2011
    Publication date: March 29, 2012
    Applicant: BALLY GAMING, INC.
    Inventors: Rodney Hill, Shawn G. Quick
  • Patent number: 8075406
    Abstract: The disclosed system and method provide a dynamic and scalable gaming system in which a plurality of gaming machines are connected to a network switch to form a hybrid peer-to-peer gaming network. The gaming switch has two sets of data ports configured into two virtual local area networks (VLANs). The gaming machines are connected through their network interfaces to a first set of data ports of the network switch to form a first VLAN. The gaming machines are connected through their serial interfaces and serial-to-network adapters to a second set of data ports of the network switch to form a second VLAN. The gaming machines are configured to communicate with devices external to the gaming network through their network interfaces. The gaming machines are configured to communicate with each other through their serial interfaces. External and internal communications within the gaming network are segregated both at the device and network levels.
    Type: Grant
    Filed: December 18, 2006
    Date of Patent: December 13, 2011
    Assignee: Bally Gaming, Inc.
    Inventors: Rodney Hill, Shawn G. Quick
  • Publication number: 20080146341
    Abstract: The disclosed system and method provide a dynamic and scalable gaming system in which a plurality of gaming machines are connected to a network switch to form a hybrid peer-to-peer gaming network. The gaming switch has two sets of data ports configured into two virtual local area networks (VLANs). The gaming machines are connected through their network interfaces to a first set of data ports of the network switch to form a first VLAN. The gaming machines are connected through their serial interfaces and serial-to-network adapters to a second set of data ports of the network switch to form a second VLAN. The gaming machines are configured to communicate with devices external to the gaming network through their network interfaces. The gaming machines are configured to communicate with each other through their serial interfaces. External and internal communications within the gaming network are segregated both at the device and network levels.
    Type: Application
    Filed: December 18, 2006
    Publication date: June 19, 2008
    Inventors: Rodney Hill, Shawn G. Quick