Patents by Inventor Shoji Mori

Shoji Mori has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11961329
    Abstract: The disclosure is inputting a first image obtained by capturing an object of authentication moving in a specific direction; inputting a second image at least for one eye obtained by capturing a right eye or a left eye of the object; determining whether the second image is of the left eye or the right eye of the object, based on information including the first image, and outputting a determination result associated with the second image as left/right information; comparing characteristic information relevant to the left/right information, the characteristic information being acquired from a memory that stores the characteristic information of a right eye and a left eye pertaining to object to be authenticated, with characteristic information associated with the left/right information, and calculating a verification score; and authenticating the object captured in the first image and the second image, based on the verification score, and outputting an authentication result.
    Type: Grant
    Filed: May 22, 2023
    Date of Patent: April 16, 2024
    Assignee: NEC CORPORATION
    Inventors: Takashi Shibata, Shoji Yachida, Chisato Funayama, Masato Tsukada, Yuka Ogino, Keiichi Chono, Emi Kitagawa, Yasuhiko Yoshida, Yusuke Mori
  • Patent number: 11955211
    Abstract: A first-aid information provision system of the example embodiments includes: an information display device that includes first capture means for capturing an iris image, code acquisition means for acquiring a code associated with the captured iris image, and code display means for displaying the acquired code; and an information output device that includes second capture means for imaging the code displayed by the information display device, first-aid information acquisition means for acquiring first-aid information about an individual associated with the iris image by using the imaged code, and first-aid information output means for outputting the first-aid information.
    Type: Grant
    Filed: October 15, 2018
    Date of Patent: April 9, 2024
    Assignee: NEC CORPORATION
    Inventors: Takashi Shibata, Shoji Yachida, Chisato Funayama, Masato Tsukada, Yuka Ogino, Keiichi Chono, Emi Kitagawa, Yasuhiko Yoshida, Yusuke Mori, Toru Takahashi
  • Patent number: 10369586
    Abstract: An oil jet device for supplying pressure oil which is supplied from a pressure oil supply source, includes a valve body and a supporting portion. The valve body is molded by cold-forging a metal material and accommodates a valve portion for controlling the supply of the pressure oil from the pressure oil supply source. The supporting portion is molded by cold-forging a metal material, supports the valve body, and has a first principal surface having a flat shape and configured to abut on an attachment target object.
    Type: Grant
    Filed: November 9, 2017
    Date of Patent: August 6, 2019
    Assignee: OGINO INDUSTRIAL CO., LTD.
    Inventors: Akira Ogino, Shoji Mori
  • Publication number: 20180299207
    Abstract: A cooler has a simple structure and stably exhibits a good cooling effect, and includes: a working fluid container; and a cooling member provided in the container to be brought into contact with the working fluid and to face a heat generation element. The cooling member has a stacked structure including a first porous body and a second porous body. The first porous body includes: a part supplying the working fluid, by capillary action, to a contact part that is in contact with the heat generation element; and a part discharging vapor generated in the contact part to the second porous body. The second porous body includes: a part supplying the working fluid to the first porous body; and part discharging the vapor discharged from the first porous body, into the working fluid. The second porous body has a higher permeability of the working fluid than the first porous body.
    Type: Application
    Filed: April 23, 2018
    Publication date: October 18, 2018
    Applicant: National University Corporation Yokohama National Univerity
    Inventors: Shoji MORI, Naru MARUOKA, Kunito OKUYAMA, Tohru HARADA, Suazlan BIN MT AZNAM
  • Publication number: 20180126405
    Abstract: An oil jet device for supplying pressure oil which is supplied from a pressure oil supply source, includes a valve body and a supporting portion. The valve body is molded by cold-forging a metal material and accommodates a valve portion for controlling the supply of the pressure oil from the pressure oil supply source. The supporting portion is molded by cold-forging a metal material, supports the valve body, and has a first principal surface having a flat shape and configured to abut on an attachment target object.
    Type: Application
    Filed: November 9, 2017
    Publication date: May 10, 2018
    Inventors: Akira OGINO, Shoji MORI
  • Publication number: 20160273839
    Abstract: There is provided a cooler which has a simple structure and stably exhibits a good cooling effect. A cooler includes: a container accommodating a working fluid; and a cooling member provided, in the container so as to be brought into contact with the working fluid and to face a heat generation element. The cooling member has a stacked structure including a first porous body provided on the heat generation element side and a second porous body provided on the working fluid side. The first porous body includes: a first working fluid supply part supplying the working fluid, by capillary action, to a contact part which is in contact with the heat generation element; and a first vapor discharge part discharging vapor generated in the contact part to the second porous body side. The second porous body includes: a second working fluid supply part supplying the working fluid to the first porous body; and a second vapor discharge part discharging the vapor discharged from the first porous body, into the working fluid.
    Type: Application
    Filed: February 6, 2014
    Publication date: September 22, 2016
    Inventors: Shoji MORI, Naru MARUOKA, Kunito OKUYAMA, Tohru HARADA, Suazian BIN MT AZNAM
  • Patent number: 8560676
    Abstract: In order to detect a fraudulent action, such as an attempt of invalidating a result of a match-up through a communication in a communication match-up game by changing the setting of a router device, in a communication system, a first terminal device and a second terminal device each attempts to communicate with the terminal device of a communication counterparty. When such attempt has failed, those terminal devices each attempts to communicate with a router device used by the local terminal device of the communication counterparty, and results of these communication attempts are specified in connection information status and the connection information status is transmitted to a server device.
    Type: Grant
    Filed: February 12, 2009
    Date of Patent: October 15, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8496526
    Abstract: A game machine on which a user allows a plurality of player characters of an operation subject team to perform linkage play. A linkage partner selecting unit selects a linkage partner player character from among fellow player characters. A type of linkage play selecting unit selects a type of linkage play. A linkage partner control unit controls the position of a linkage partner player character based on a selected type of linkage play. If a linkage partner player character is not selected, a pass execution unit makes an operation subject player character execute a pass in a direction based on the content of a pass instruction operation according to the pass instruction by the user. If a linkage partner player character is selected, the pass execution unit makes the operation subject player character execute a pass to a linkage partner player character based on the user's pass instruction operation.
    Type: Grant
    Filed: September 13, 2012
    Date of Patent: July 30, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8475278
    Abstract: In a network match game such as a ball game, to naturally reflect an intension of a user such as a player in the operation of an operation object such as a character, a storage unit (501) of a terminal device (401) stores positions and velocities of a mobile body and each control object; on the basis of instruction input received by an instruction input reception unit (502), a local position updating unit (503) updates a position and a velocity of a control object assigned to the terminal device (401); in a terminal device (401) in a parent device mode, a parent mobile body updating unit (509) updates the position and the velocity of the mobile body, whereas in a terminal device (401) in a child mode, a child mobile body updating unit (511) updates the position and the velocity of the mobile body on the basis of information transmitted from the parent device; and a parent transfer unit (507) estimates a control object that is to collide with the mobile body, and sets a mode of a terminal device (401) assigned
    Type: Grant
    Filed: December 5, 2008
    Date of Patent: July 2, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8462700
    Abstract: There is provided a terminal device or the like which can prevent a user from fall in trouble with an unknown third person when the user executes a network game or the like over a computer communication network. As terminal devices establish a connection in an ad-hoc mode, individual unique identification information thereof are exchanged and a communication for a game is carried out, the terminal devices saves the unique identification information of the communication counterparty. When the terminal devices establish a connection in an infrastructure mode, introduction requests each specifying the saved unique identification information are transmitted to a server device, the server device transmits introduction responses each informing an address of the terminal device to the terminal devices which have transmitted an introduction request specifying the unique identification information of the communication counterparty, and the terminal devices carry out a communication for the game.
    Type: Grant
    Filed: February 23, 2010
    Date of Patent: June 11, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Publication number: 20130005416
    Abstract: A game machine on which a user allows a plurality of player characters of an operation subject team to perform linkage play. A linkage partner selecting unit selects a linkage partner player character from among fellow player characters. A type of linkage play selecting unit selects a type of linkage play. A linkage partner control unit controls the position of a linkage partner player character based on a selected type of linkage play. If a linkage partner player character is not selected, a pass execution unit makes an operation subject player character execute a pass in a direction based on the content of a pass instruction operation according to the pass instruction by the user. If a linkage partner player character is selected, the pass execution unit makes the operation subject player character execute a pass to a linkage partner player character based on the user's pass instruction operation.
    Type: Application
    Filed: September 13, 2012
    Publication date: January 3, 2013
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Shoji MORI
  • Patent number: 8298079
    Abstract: A terminal management unit (202) manages characters or the like in a virtual space operated from a terminal. An event generation unit (203) causes game device to generate a verification event for verifying a player's manual operation based on the progress state of a game on the game device. A judgment unit (204) judges whether the manual operation is performed or not based on operation information on the terminal during the verification event. A game situation update unit (205) properly updates a game situation on the terminal based on the judgment result from the judgment unit (204).
    Type: Grant
    Filed: October 2, 2008
    Date of Patent: October 30, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8287369
    Abstract: A game machine on which a user allows a plurality of player characters of an operation subject team to perform linkage play. A linkage partner selecting unit selects a linkage partner player character from among fellow player characters. A type of linkage play selecting unit selects a type of linkage play. A linkage partner control unit controls the position of a linkage partner player character based on a selected type of linkage play. If a linkage partner player character is not selected, a pass execution unit makes an operation subject player character execute a pass in a direction based on the content of a pass instruction operation according to the pass instruction by the user. If a linkage partner player character is selected, the pass execution unit makes the operation subject player character execute a pass to a linkage partner player character based on the user's pass instruction operation.
    Type: Grant
    Filed: October 11, 2006
    Date of Patent: October 16, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Publication number: 20120226369
    Abstract: The supervising part supervises information on fish objects in a virtual space. The control part moves, for example, a fish object on the hook. The display displays a position of a moving fish as a fish shadow. The calculation part calculates a catching area defined based on the position of the fish shadow and, the catching area being changed in shape and/or size according to a parameter of the fish object. The detection part detects indication operation indicating a position on the screen. The modification part increases/decreases the parameter of the fish object on the hook based on the positional relationship between the position of the indication operation and the calculated catching area while the indication operation is detected.
    Type: Application
    Filed: February 10, 2012
    Publication date: September 6, 2012
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Shoji MORI
  • Publication number: 20120225727
    Abstract: A memory is capable of recording multiple pieces of game information. A transitioner stores in-play game information in the memory and transitions to a suspended state when, for example, a detector detects that a top case of a game apparatus has been closed. A receiver receives a prescribed operation (for example, pressing of a side switch and/or the like) input along with a command (for example, the top case of the game apparatus being opened) to return from the suspended state. A selector selects game information recorded in the memory based on the contents of the received prescribed operation. And a restarter reads the selected game information from the memory and restarts the game after returning from the suspended state.
    Type: Application
    Filed: February 29, 2012
    Publication date: September 6, 2012
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Shoji MORI
  • Patent number: 8208256
    Abstract: An air duct plate is provided on the back of a substrate on the surface of which a light emitting element group for display as well as an integrated circuit are disposed. A fan acts to send air into a space surrounded by a case body extending over and around the air duct plate and the air duct plate. A plurality of openings acting to blow a cooling air generated by the fan to a predetermined portion of the substrate are formed in the air duct plate.
    Type: Grant
    Filed: August 20, 2007
    Date of Patent: June 26, 2012
    Assignee: Mitsubishi Electric Corporation
    Inventors: Kazuhiro Ioki, Shoji Mori, Yoshimi Iwasaki, Koji Kise
  • Publication number: 20120142422
    Abstract: In a network match game such as a ball game, to naturally reflect an intension of a user such as a player in the operation of an operation object such as a character, a storage unit (501) of a terminal device (401) stores positions and velocities of a mobile body and each control object; on the basis of instruction input received by an instruction input reception unit (502), a local position updating unit (503) updates a position and a velocity of a control object assigned to the terminal device (401); in a terminal device (401) in a parent device mode, a parent mobile body updating unit (509) updates the position and the velocity of the mobile body, whereas in a terminal device (401) in a child mode, a child mobile body updating unit (511) updates the position and the velocity of the mobile body on the basis of information transmitted from the parent device; and a parent transfer unit (507) estimates a control object that is to collide with the mobile body, and sets a mode of a terminal device (401) assigned
    Type: Application
    Filed: December 5, 2008
    Publication date: June 7, 2012
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8147311
    Abstract: To suppress easy transmission of information on the hand of a player to another player through an audience when the audience can watch the status of a hand of each player of mah-jongg, a card game, or the like, in a game status presenting device (801), an identifier storing unit (802) stores an identifier of a hand of each player, a first correspondence-table acquisition unit (803) acquires a first correspondence table which associates an identifier with presentation information to be presented to a player, a second correspondence-table acquisition unit (804) acquires a second correspondence table which associates an identifier with presentation information to be presented to an audience, a player presentation unit (805) refers to an identifier stored in the identifier storing unit (802) as a hand of each player and the first correspondence table, and presents presentation information on the hand of the player to each player, and an audience presentation unit (806) refers to an identifier stored in the identi
    Type: Grant
    Filed: February 15, 2007
    Date of Patent: April 3, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8105167
    Abstract: A game machine is communicatively connected to a game server and display-outputs a game screen showing a content corresponding to the player's operation by exchanging data with the game server. The response time to the operation is stabilized, and consequently the player does not feel stress due to a variation of the response time to the operation. A reference time storage unit (38) stores a reference time from the player's operation to the display-output of the game screen showing contents corresponding to the player's operation. A waiting unit (32) awaits the display-output of the game screen showing a content corresponding to the player's operation according to the stored reference time.
    Type: Grant
    Filed: October 19, 2006
    Date of Patent: January 31, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori
  • Patent number: 8066570
    Abstract: A network game system is provided in which unfairness between players playing on first and second game machines can be corrected in a network game system in which the first game machine displays a game screen of a content corresponding to an operation executed in the first game machine and makes the second game machine display a game screen of a content corresponding to an operation executed in the second game machine by exchanging data with the second game machine through a communication network. A controlling unit (an operation information acquiring unit (34) and a display controller (36)) controls a length of a time period from a time when an operation is executed in the first game machine (game machine (12a)) to a time when a game screen of a content corresponding to the operation is displayed in the first game machine, based on data exchange time information related to a time period required for exchange of data between the first game machine and the second game machine (game machine (12b)).
    Type: Grant
    Filed: October 6, 2006
    Date of Patent: November 29, 2011
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Shoji Mori