Patents by Inventor Shugo Takahashi

Shugo Takahashi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20040214623
    Abstract: A turning point marker 241 on a power gauge 24 and an impact point object 25 are displayed in a game image. The impact point object 25 is displayed according to the current lie. The turning point marker 241 is positioned away from the left end of the power gauge 24 depending on the difficulty of the shot. The moving direction of a cursor 244 moving along the power gauge 24 is reversed at the turning point marker 241. With the turning point marker 241, it is possible to clearly indicate to the player how limited the power available is under the current situation as compared with the situation where the maximum power is available, and thus how difficult to play the current situation is.
    Type: Application
    Filed: April 20, 2004
    Publication date: October 28, 2004
    Applicant: Nintendo Co., Ltd.
    Inventors: Hiroyuki Takahashi, Shugo Takahashi, Toshiharu Izuno
  • Publication number: 20040180709
    Abstract: An estimated trajectory 281a, an estimated ball landing point 282a, and an estimated run range 283a are displayed in a game image 20a. The estimated ball landing point 282a is displayed as, for example, a star mark, in a game space of the game image 20a which corresponds to a terminal coordinate point on the estimated trajectory 281a. The estimated trajectory 281a is obtained for a shot at a power indicated by a power target value set by the player, and is displayed so as to extend between a current ball 22 and the estimated ball landing point 282a based on estimated trajectory data. The estimated run range 283a is displayed in the game space of the game image 20a based on estimated run range data, so as to have a shape of a rectangular area, which is divided into a plurality of equal-sized mesh parts, in accordance with geographic undulations.
    Type: Application
    Filed: November 12, 2003
    Publication date: September 16, 2004
    Applicant: Nintendo Co., Ltd.
    Inventors: Hiroyuki Takahashi, Shugo Takahashi, Haruki Kodera
  • Publication number: 20040176165
    Abstract: A game machine and a game program are provided which allow a wide variety of players to enjoy a game, represented by a golf game, in which the player performs an operation of moving an object. The present invention provides a golf game machine that displays a scene in which a player character 71 hits a ball in a game field according to a shot power and a hit location. In addition, the golf game machine displays on a display device a gauge 77 and a cursor 78 which moves on the gauge. The golf game machine adopts an auto shot operation, in which a third input is omitted in the shot operation, and a manual shot operation, which requires the third input. This allows a wide variety of players to enjoy the golf game.
    Type: Application
    Filed: September 8, 2003
    Publication date: September 9, 2004
    Applicant: Nintendo Co., Ltd.
    Inventors: Hiroyuki Takahashi, Shugo Takahashi, Yasuhiro Taguchi, Toshiharu Izuno